GL: Fixed 130 shader patching.
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@ -911,6 +911,11 @@ namespace bgfx { namespace gl
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static const char* s_texelFetch[] =
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{
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"texture",
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"textureLod",
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"textureGrad",
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"textureProj",
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"textureProjLod",
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"texelFetch",
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"texelFetchOffset",
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NULL
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