Fixed GLES2 texture format error. Fixed hdr example cube texture issue.
This commit is contained in:
parent
84bfec136a
commit
648c8a593e
@ -455,7 +455,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
|
||||
const bgfx::Memory* mem;
|
||||
|
||||
mem = loadTexture("uffizi.dds");
|
||||
bgfx::TextureHandle uffizi = bgfx::createTexture(mem);
|
||||
bgfx::TextureHandle uffizi = bgfx::createTexture(mem, BGFX_TEXTURE_U_CLAMP|BGFX_TEXTURE_V_CLAMP|BGFX_TEXTURE_W_CLAMP);
|
||||
|
||||
bgfx::UniformHandle u_time = bgfx::createUniform("u_time", bgfx::UniformType::Uniform1f);
|
||||
bgfx::UniformHandle u_texCube = bgfx::createUniform("u_texCube", bgfx::UniformType::Uniform1i);
|
||||
|
@ -171,7 +171,7 @@ uniform vec4 u_viewRect;
|
||||
uniform vec4 u_viewTexel;
|
||||
uniform mat4 u_view;
|
||||
uniform mat4 u_viewProj;
|
||||
uniform mat4 u_model;
|
||||
uniform mat4 u_model[64];
|
||||
uniform mat4 u_modelView;
|
||||
uniform mat4 u_modelViewProj;
|
||||
uniform mat4 u_modelViewProjX;
|
||||
|
@ -74,7 +74,7 @@
|
||||
# define glGenVertexArrays glGenVertexArraysOES
|
||||
# define GL_PROGRAM_BINARY_LENGTH GL_PROGRAM_BINARY_LENGTH_OES
|
||||
# define GL_HALF_FLOAT GL_HALF_FLOAT_OES
|
||||
# define GL_RGBA8 GL_RGBA8_OES
|
||||
# define GL_RGBA8 GL_RGBA //GL_RGBA8_OES
|
||||
# define GL_RGB10_A2 GL_RGB10_A2_EXT
|
||||
# define GL_R16F GL_R16F_EXT
|
||||
# define GL_R32F GL_R32F_EXT
|
||||
|
Loading…
Reference in New Issue
Block a user