Cleanup.
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parent
c98be90bf5
commit
63e79499fa
64
src/bgfx.cpp
64
src/bgfx.cpp
@ -352,14 +352,14 @@ namespace bgfx
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bx::write(&writer, magic);
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TextureCreate tc;
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tc.m_width = _width;
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tc.m_height = _height;
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tc.m_sides = 0;
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tc.m_depth = 0;
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tc.m_numMips = uint8_t(bx::uint16_max(1, _numMips) );
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tc.m_format = _format;
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tc.m_cubeMap = false;
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tc.m_mem = NULL;
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tc.m_width = _width;
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tc.m_height = _height;
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tc.m_depth = 0;
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tc.m_numLayers = 1;
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tc.m_numMips = uint8_t(bx::uint16_max(1, _numMips) );
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tc.m_format = _format;
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tc.m_cubeMap = false;
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tc.m_mem = NULL;
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bx::write(&writer, tc);
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rci->destroyTexture(_handle);
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@ -2974,14 +2974,14 @@ error:
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bx::write(&writer, magic);
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TextureCreate tc;
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tc.m_width = _width;
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tc.m_height = _height;
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tc.m_sides = 0;
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tc.m_depth = 0;
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tc.m_numMips = numMips;
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tc.m_format = _format;
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tc.m_cubeMap = false;
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tc.m_mem = _mem;
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tc.m_width = _width;
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tc.m_height = _height;
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tc.m_depth = 0;
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tc.m_numLayers = 1;
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tc.m_numMips = numMips;
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tc.m_format = _format;
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tc.m_cubeMap = false;
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tc.m_mem = _mem;
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bx::write(&writer, tc);
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return s_ctx->createTexture(mem, _flags, 0, NULL, _ratio);
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@ -3030,14 +3030,14 @@ error:
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bx::write(&writer, magic);
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TextureCreate tc;
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tc.m_width = _width;
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tc.m_height = _height;
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tc.m_sides = 0;
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tc.m_depth = _depth;
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tc.m_numMips = numMips;
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tc.m_format = _format;
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tc.m_cubeMap = false;
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tc.m_mem = _mem;
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tc.m_width = _width;
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tc.m_height = _height;
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tc.m_depth = _depth;
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tc.m_numLayers = 1;
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tc.m_numMips = numMips;
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tc.m_format = _format;
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tc.m_cubeMap = false;
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tc.m_mem = _mem;
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bx::write(&writer, tc);
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return s_ctx->createTexture(mem, _flags, 0, NULL, BackbufferRatio::Count);
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@ -3073,14 +3073,14 @@ error:
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bx::write(&writer, magic);
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TextureCreate tc;
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tc.m_width = _size;
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tc.m_height = _size;
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tc.m_sides = 6;
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tc.m_depth = 0;
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tc.m_numMips = numMips;
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tc.m_format = _format;
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tc.m_cubeMap = true;
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tc.m_mem = _mem;
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tc.m_width = _size;
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tc.m_height = _size;
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tc.m_depth = 0;
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tc.m_numLayers = 1;
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tc.m_numMips = numMips;
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tc.m_format = _format;
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tc.m_cubeMap = true;
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tc.m_mem = _mem;
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bx::write(&writer, tc);
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return s_ctx->createTexture(mem, _flags, 0, NULL, BackbufferRatio::Count);
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@ -320,8 +320,8 @@ namespace bgfx
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TextureFormat::Enum m_format;
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uint16_t m_width;
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uint16_t m_height;
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uint16_t m_sides;
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uint16_t m_depth;
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uint16_t m_numLayers;
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uint8_t m_numMips;
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bool m_cubeMap;
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const Memory* m_mem;
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@ -1850,14 +1850,14 @@ BX_PRAGMA_DIAGNOSTIC_POP();
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bx::write(&writer, magic);
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TextureCreate tc;
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tc.m_width = _width;
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tc.m_height = _height;
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tc.m_sides = 0;
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tc.m_depth = 0;
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tc.m_numMips = _numMips;
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tc.m_format = TextureFormat::Enum(texture.m_requestedFormat);
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tc.m_cubeMap = false;
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tc.m_mem = NULL;
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tc.m_width = _width;
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tc.m_height = _height;
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tc.m_depth = 0;
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tc.m_numLayers = 1;
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tc.m_numMips = _numMips;
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tc.m_format = TextureFormat::Enum(texture.m_requestedFormat);
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tc.m_cubeMap = false;
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tc.m_mem = NULL;
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bx::write(&writer, tc);
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texture.destroy();
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@ -1476,14 +1476,14 @@ namespace bgfx { namespace d3d12
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bx::write(&writer, magic);
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TextureCreate tc;
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tc.m_width = _width;
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tc.m_height = _height;
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tc.m_sides = 0;
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tc.m_depth = 0;
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tc.m_numMips = _numMips;
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tc.m_format = TextureFormat::Enum(texture.m_requestedFormat);
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tc.m_cubeMap = false;
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tc.m_mem = NULL;
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tc.m_width = _width;
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tc.m_height = _height;
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tc.m_depth = 0;
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tc.m_numLayers = 1;
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tc.m_numMips = _numMips;
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tc.m_format = TextureFormat::Enum(texture.m_requestedFormat);
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tc.m_cubeMap = false;
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tc.m_mem = NULL;
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bx::write(&writer, tc);
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texture.destroy();
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@ -1031,14 +1031,14 @@ namespace bgfx { namespace d3d9
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bx::write(&writer, magic);
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TextureCreate tc;
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tc.m_width = _width;
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tc.m_height = _height;
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tc.m_sides = 0;
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tc.m_depth = 0;
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tc.m_numMips = _numMips;
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tc.m_format = TextureFormat::Enum(texture.m_requestedFormat);
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tc.m_cubeMap = false;
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tc.m_mem = NULL;
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tc.m_width = _width;
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tc.m_height = _height;
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tc.m_depth = 0;
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tc.m_numLayers = 1;
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tc.m_numMips = _numMips;
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tc.m_format = TextureFormat::Enum(texture.m_requestedFormat);
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tc.m_cubeMap = false;
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tc.m_mem = NULL;
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bx::write(&writer, tc);
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texture.destroy(true);
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@ -2322,14 +2322,14 @@ namespace bgfx { namespace gl
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bx::write(&writer, magic);
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TextureCreate tc;
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tc.m_width = _width;
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tc.m_height = _height;
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tc.m_sides = 0;
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tc.m_depth = 0;
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tc.m_numMips = _numMips;
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tc.m_format = TextureFormat::Enum(texture.m_requestedFormat);
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tc.m_cubeMap = false;
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tc.m_mem = NULL;
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tc.m_width = _width;
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tc.m_height = _height;
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tc.m_depth = 0;
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tc.m_numLayers = 1;
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tc.m_numMips = _numMips;
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tc.m_format = TextureFormat::Enum(texture.m_requestedFormat);
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tc.m_cubeMap = false;
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tc.m_mem = NULL;
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bx::write(&writer, tc);
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texture.destroy();
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@ -809,14 +809,14 @@ namespace bgfx { namespace mtl
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bx::write(&writer, magic);
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TextureCreate tc;
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tc.m_width = _width;
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tc.m_height = _height;
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tc.m_sides = 0;
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tc.m_depth = 0;
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tc.m_numMips = _numMips;
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tc.m_format = TextureFormat::Enum(texture.m_requestedFormat);
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tc.m_cubeMap = false;
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tc.m_mem = NULL;
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tc.m_width = _width;
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tc.m_height = _height;
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tc.m_depth = 0;
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tc.m_numLayers = 1;
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tc.m_numMips = _numMips;
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tc.m_format = TextureFormat::Enum(texture.m_requestedFormat);
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tc.m_cubeMap = false;
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tc.m_mem = NULL;
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bx::write(&writer, tc);
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texture.destroy();
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