mirror of https://github.com/bkaradzic/bgfx
Updated ImGui.
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// dear imgui, v1.66
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// dear imgui, v1.67 WIP
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// (main code and documentation)
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// Call and read ImGui::ShowDemoWindow() in imgui_demo.cpp for demo code.
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// dear imgui, v1.66
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// dear imgui, v1.67 WIP
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// (headers)
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// See imgui.cpp file for documentation.
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// Version
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// (Integer encoded as XYYZZ for use in #if preprocessor conditionals. Work in progress versions typically starts at XYY00 then bounced up to XYY01 when release tagging happens)
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#define IMGUI_VERSION "1.66"
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#define IMGUI_VERSION_NUM 16601
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#define IMGUI_VERSION "1.67 WIP"
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#define IMGUI_VERSION_NUM 16700
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#define IMGUI_CHECKVERSION() ImGui::DebugCheckVersionAndDataLayout(IMGUI_VERSION, sizeof(ImGuiIO), sizeof(ImGuiStyle), sizeof(ImVec2), sizeof(ImVec4), sizeof(ImDrawVert))
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// Define attributes of all API symbols declarations (e.g. for DLL under Windows)
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// dear imgui, v1.66
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// dear imgui, v1.67 WIP
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// (demo code)
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// Message to the person tempted to delete this file when integrating Dear ImGui into their code base:
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// dear imgui, v1.66
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// dear imgui, v1.67 WIP
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// (drawing and font code)
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/*
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// dear imgui, v1.66
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// dear imgui, v1.67 WIP
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// (internal structures/api)
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// You may use this file to debug, understand or extend ImGui features but we don't provide any guarantee of forward compatibility!
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@ -213,6 +213,30 @@ static inline ImVec2 ImRotate(const ImVec2& v, float cos_a, float sin_a)
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static inline float ImLinearSweep(float current, float target, float speed) { if (current < target) return ImMin(current + speed, target); if (current > target) return ImMax(current - speed, target); return current; }
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static inline ImVec2 ImMul(const ImVec2& lhs, const ImVec2& rhs) { return ImVec2(lhs.x * rhs.x, lhs.y * rhs.y); }
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// Helper: ImPool<>. Basic keyed storage for contiguous instances, slow/amortized insertion, O(1) indexable, O(Log N) queries by ID over a dense/hot buffer,
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// Honor constructor/destructor. Add/remove invalidate all pointers. Indexes have the same lifetime as the associated object.
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typedef int ImPoolIdx;
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template<typename T>
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struct IMGUI_API ImPool
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{
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ImVector<T> Data; // Contiguous data
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ImGuiStorage Map; // ID->Index
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ImPoolIdx FreeIdx; // Next free idx to use
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ImPool() { FreeIdx = 0; }
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~ImPool() { Clear(); }
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T* GetByKey(ImGuiID key) { int idx = Map.GetInt(key, -1); return (idx != -1) ? &Data[idx] : NULL; }
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T* GetByIndex(ImPoolIdx n) { return &Data[n]; }
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ImPoolIdx GetIndex(const T* p) const { IM_ASSERT(p >= Data.Data && p < Data.Data + Data.Size); return (ImPoolIdx)(p - Data.Data); }
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T* GetOrAddByKey(ImGuiID key) { int* p_idx = Map.GetIntRef(key, -1); if (*p_idx != -1) return &Data[*p_idx]; *p_idx = FreeIdx; return Add(); }
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void Clear() { for (int n = 0; n < Map.Data.Size; n++) { int idx = Map.Data[n].val_i; if (idx != -1) Data[idx].~T(); } Map.Clear(); Data.clear(); FreeIdx = 0; }
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T* Add() { int idx = FreeIdx; if (idx == Data.Size) { Data.resize(Data.Size + 1); FreeIdx++; } else { FreeIdx = *(int*)&Data[idx]; } IM_PLACEMENT_NEW(&Data[idx]) T(); return &Data[idx]; }
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void Remove(ImGuiID key, const T* p) { Remove(key, GetIndex(p)); }
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void Remove(ImGuiID key, ImPoolIdx idx) { Data[idx].~T(); *(int*)&Data[idx] = FreeIdx; FreeIdx = idx; Map.SetInt(key, -1); }
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void Reserve(int capacity) { Data.reserve(capacity); Map.Data.reserve(capacity); }
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int GetSize() const { return Data.Size; }
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};
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//-----------------------------------------------------------------------------
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// Types
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//-----------------------------------------------------------------------------
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// dear imgui, v1.66
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// dear imgui, v1.67 WIP
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// (widgets code)
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/*
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