Removed BGFX_CAPS_INDEX32 from D3D9. Added validation for BGFX_CAPS_INDEX32 support.
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4cd350cec1
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14
src/bgfx.cpp
14
src/bgfx.cpp
@ -4053,6 +4053,10 @@ namespace bgfx
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IndexBufferHandle createIndexBuffer(const Memory* _mem, uint16_t _flags)
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{
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BX_ASSERT(
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0 == (_flags & BGFX_BUFFER_INDEX32) || 0 != (g_caps.supported & BGFX_CAPS_INDEX32)
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, "32-bit indices are not supported. Use bgfx::getCaps to check BGFX_CAPS_INDEX32 backend renderer capabilities."
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);
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BX_ASSERT(NULL != _mem, "_mem can't be NULL");
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return s_ctx->createIndexBuffer(_mem, _flags);
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}
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@ -4101,6 +4105,10 @@ namespace bgfx
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DynamicIndexBufferHandle createDynamicIndexBuffer(const Memory* _mem, uint16_t _flags)
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{
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BX_ASSERT(
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0 == (_flags & BGFX_BUFFER_INDEX32) || 0 != (g_caps.supported & BGFX_CAPS_INDEX32)
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, "32-bit indices are not supported. Use bgfx::getCaps to check BGFX_CAPS_INDEX32 backend renderer capabilities."
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);
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BX_ASSERT(NULL != _mem, "_mem can't be NULL");
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return s_ctx->createDynamicIndexBuffer(_mem, _flags);
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}
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@ -4163,7 +4171,13 @@ namespace bgfx
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{
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BX_ASSERT(NULL != _tib, "_tib can't be NULL");
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BX_ASSERT(0 < _num, "Requesting 0 indices.");
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BX_ASSERT(
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!_index32 || 0 != (g_caps.supported & BGFX_CAPS_INDEX32)
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, "32-bit indices are not supported. Use bgfx::getCaps to check BGFX_CAPS_INDEX32 backend renderer capabilities."
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);
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s_ctx->allocTransientIndexBuffer(_tib, _num, _index32);
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const uint32_t indexSize = _tib->isIndex16 ? 2 : 4;
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BX_ASSERT(_num == _tib->size/ indexSize
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, "Failed to allocate transient index buffer (requested %d, available %d). "
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@ -710,7 +710,6 @@ namespace bgfx { namespace d3d9
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| BGFX_CAPS_VERTEX_ATTRIB_UINT10
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| BGFX_CAPS_FRAGMENT_DEPTH
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| BGFX_CAPS_SWAP_CHAIN
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| ( (UINT16_MAX < m_caps.MaxVertexIndex) ? BGFX_CAPS_INDEX32 : 0)
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| ( (m_caps.DevCaps2 & D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES) ? BGFX_CAPS_TEXTURE_BLIT : 0)
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| BGFX_CAPS_TEXTURE_READ_BACK
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| (m_occlusionQuerySupport ? BGFX_CAPS_OCCLUSION_QUERY : 0)
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