Updated glslang.
This commit is contained in:
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e532aba391
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3rdparty/glslang
14
3rdparty/glslang/CHANGES.md
vendored
14
3rdparty/glslang/CHANGES.md
vendored
@ -3,6 +3,20 @@
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All notable changes to this project will be documented in this file.
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All notable changes to this project will be documented in this file.
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This project adheres to [Semantic Versioning](https://semver.org/).
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This project adheres to [Semantic Versioning](https://semver.org/).
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## 11.4.0 2021-04-22
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### Other changes
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* Fix to keep source compatible with CMake 3.10.2
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## 11.3.0 2021-04-21
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### Other changes
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* Added --depfile
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* Added --auto-sampled-textures
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* Now supports InterpolateAt-based functions
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* Supports cross-stage automatic IO mapping
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* Supports GL_EXT_vulkan_glsl_relaxed (-R option)
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## 11.2.0 2021-02-18
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## 11.2.0 2021-02-18
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### Other changes
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### Other changes
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2
3rdparty/glslang/SPIRV/GlslangToSpv.cpp
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2
3rdparty/glslang/SPIRV/GlslangToSpv.cpp
vendored
@ -4236,6 +4236,8 @@ spv::Id TGlslangToSpvTraverser::makeArraySizeId(const glslang::TArraySizes& arra
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glslang::TIntermTyped* specNode = arraySizes.getDimNode(dim);
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glslang::TIntermTyped* specNode = arraySizes.getDimNode(dim);
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if (specNode != nullptr) {
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if (specNode != nullptr) {
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builder.clearAccessChain();
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builder.clearAccessChain();
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SpecConstantOpModeGuard spec_constant_op_mode_setter(&builder);
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spec_constant_op_mode_setter.turnOnSpecConstantOpMode();
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specNode->traverse(this);
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specNode->traverse(this);
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return accessChainLoad(specNode->getAsTyped()->getType());
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return accessChainLoad(specNode->getAsTyped()->getType());
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}
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}
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@ -40,6 +40,7 @@
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#include <string>
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#include <string>
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#include <fstream>
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#include <fstream>
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#include <algorithm>
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#include <algorithm>
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#include <set>
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#include "./../glslang/Public/ShaderLang.h"
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#include "./../glslang/Public/ShaderLang.h"
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@ -84,12 +85,18 @@ public:
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}
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}
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}
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}
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virtual std::set<std::string> getIncludedFiles()
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{
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return includedFiles;
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}
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virtual ~DirStackFileIncluder() override { }
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virtual ~DirStackFileIncluder() override { }
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protected:
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protected:
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typedef char tUserDataElement;
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typedef char tUserDataElement;
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std::vector<std::string> directoryStack;
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std::vector<std::string> directoryStack;
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int externalLocalDirectoryCount;
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int externalLocalDirectoryCount;
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std::set<std::string> includedFiles;
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// Search for a valid "local" path based on combining the stack of include
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// Search for a valid "local" path based on combining the stack of include
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// directories and the nominal name of the header.
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// directories and the nominal name of the header.
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@ -108,6 +115,7 @@ protected:
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std::ifstream file(path, std::ios_base::binary | std::ios_base::ate);
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std::ifstream file(path, std::ios_base::binary | std::ios_base::ate);
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if (file) {
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if (file) {
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directoryStack.push_back(getDirectory(path));
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directoryStack.push_back(getDirectory(path));
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includedFiles.insert(path);
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return newIncludeResult(path, file, (int)file.tellg());
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return newIncludeResult(path, file, (int)file.tellg());
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}
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}
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}
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}
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56
3rdparty/glslang/StandAlone/StandAlone.cpp
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56
3rdparty/glslang/StandAlone/StandAlone.cpp
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@ -58,6 +58,7 @@
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#include <map>
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#include <map>
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#include <memory>
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#include <memory>
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#include <thread>
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#include <thread>
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#include <set>
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#include "../glslang/OSDependent/osinclude.h"
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#include "../glslang/OSDependent/osinclude.h"
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@ -111,6 +112,7 @@ bool NaNClamp = false;
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bool stripDebugInfo = false;
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bool stripDebugInfo = false;
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bool beQuiet = false;
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bool beQuiet = false;
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bool VulkanRulesRelaxed = false;
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bool VulkanRulesRelaxed = false;
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bool autoSampledTextures = false;
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//
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//
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// Return codes from main/exit().
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// Return codes from main/exit().
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@ -165,6 +167,7 @@ int ReflectOptions = EShReflectionDefault;
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int Options = 0;
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int Options = 0;
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const char* ExecutableName = nullptr;
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const char* ExecutableName = nullptr;
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const char* binaryFileName = nullptr;
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const char* binaryFileName = nullptr;
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const char* depencyFileName = nullptr;
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const char* entryPointName = nullptr;
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const char* entryPointName = nullptr;
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const char* sourceEntryPointName = nullptr;
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const char* sourceEntryPointName = nullptr;
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const char* shaderStageName = nullptr;
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const char* shaderStageName = nullptr;
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@ -655,6 +658,8 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
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HlslEnable16BitTypes = true;
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HlslEnable16BitTypes = true;
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} else if (lowerword == "hlsl-dx9-compatible") {
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} else if (lowerword == "hlsl-dx9-compatible") {
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HlslDX9compatible = true;
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HlslDX9compatible = true;
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} else if (lowerword == "auto-sampled-textures") {
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autoSampledTextures = true;
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} else if (lowerword == "invert-y" || // synonyms
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} else if (lowerword == "invert-y" || // synonyms
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lowerword == "iy") {
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lowerword == "iy") {
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Options |= EOptionInvertY;
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Options |= EOptionInvertY;
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@ -798,6 +803,11 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
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break;
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break;
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} else if (lowerword == "quiet") {
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} else if (lowerword == "quiet") {
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beQuiet = true;
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beQuiet = true;
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} else if (lowerword == "depfile") {
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if (argc <= 1)
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Error("no <depfile-name> provided", lowerword.c_str());
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depencyFileName = argv[1];
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bumpArg();
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} else if (lowerword == "version") {
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} else if (lowerword == "version") {
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Options |= EOptionDumpVersions;
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Options |= EOptionDumpVersions;
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} else if (lowerword == "help") {
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} else if (lowerword == "help") {
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@ -1135,6 +1145,23 @@ struct ShaderCompUnit {
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}
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}
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};
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};
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// Writes a depfile similar to gcc -MMD foo.c
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bool writeDepFile(std::string depfile, std::vector<std::string>& binaryFiles, const std::vector<std::string>& sources)
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{
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std::ofstream file(depfile);
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if (file.fail())
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return false;
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for (auto it = binaryFiles.begin(); it != binaryFiles.end(); it++) {
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file << *it << ":";
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for (auto it = sources.begin(); it != sources.end(); it++) {
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file << " " << *it;
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}
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file << std::endl;
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}
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return true;
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}
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//
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//
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// For linking mode: Will independently parse each compilation unit, but then put them
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// For linking mode: Will independently parse each compilation unit, but then put them
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// in the same program and link them together, making at most one linked module per
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// in the same program and link them together, making at most one linked module per
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@ -1151,6 +1178,12 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
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EShMessages messages = EShMsgDefault;
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EShMessages messages = EShMsgDefault;
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SetMessageOptions(messages);
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SetMessageOptions(messages);
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DirStackFileIncluder includer;
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std::for_each(IncludeDirectoryList.rbegin(), IncludeDirectoryList.rend(), [&includer](const std::string& dir) {
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includer.pushExternalLocalDirectory(dir); });
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std::vector<std::string> sources;
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//
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//
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// Per-shader processing...
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// Per-shader processing...
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//
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//
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@ -1158,6 +1191,9 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
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glslang::TProgram& program = *new glslang::TProgram;
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glslang::TProgram& program = *new glslang::TProgram;
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for (auto it = compUnits.cbegin(); it != compUnits.cend(); ++it) {
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for (auto it = compUnits.cbegin(); it != compUnits.cend(); ++it) {
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const auto &compUnit = *it;
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const auto &compUnit = *it;
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for (int i = 0; i < compUnit.count; i++) {
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sources.push_back(compUnit.fileNameList[i]);
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}
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glslang::TShader* shader = new glslang::TShader(compUnit.stage);
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glslang::TShader* shader = new glslang::TShader(compUnit.stage);
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shader->setStringsWithLengthsAndNames(compUnit.text, NULL, compUnit.fileNameList, compUnit.count);
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shader->setStringsWithLengthsAndNames(compUnit.text, NULL, compUnit.fileNameList, compUnit.count);
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if (entryPointName)
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if (entryPointName)
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@ -1189,6 +1225,9 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
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shader->setNoStorageFormat((Options & EOptionNoStorageFormat) != 0);
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shader->setNoStorageFormat((Options & EOptionNoStorageFormat) != 0);
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shader->setResourceSetBinding(baseResourceSetBinding[compUnit.stage]);
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shader->setResourceSetBinding(baseResourceSetBinding[compUnit.stage]);
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if (autoSampledTextures)
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shader->setTextureSamplerTransformMode(EShTexSampTransUpgradeTextureRemoveSampler);
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if (Options & EOptionAutoMapBindings)
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if (Options & EOptionAutoMapBindings)
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shader->setAutoMapBindings(true);
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shader->setAutoMapBindings(true);
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@ -1252,9 +1291,6 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
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const int defaultVersion = Options & EOptionDefaultDesktop ? 110 : 100;
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const int defaultVersion = Options & EOptionDefaultDesktop ? 110 : 100;
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DirStackFileIncluder includer;
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std::for_each(IncludeDirectoryList.rbegin(), IncludeDirectoryList.rend(), [&includer](const std::string& dir) {
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includer.pushExternalLocalDirectory(dir); });
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#ifndef GLSLANG_WEB
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#ifndef GLSLANG_WEB
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if (Options & EOptionOutputPreprocessed) {
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if (Options & EOptionOutputPreprocessed) {
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std::string str;
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std::string str;
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@ -1314,6 +1350,8 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
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}
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}
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#endif
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#endif
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std::vector<std::string> outputFiles;
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// Dump SPIR-V
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// Dump SPIR-V
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if (Options & EOptionSpv) {
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if (Options & EOptionSpv) {
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if (CompileFailed || LinkFailed)
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if (CompileFailed || LinkFailed)
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@ -1343,6 +1381,8 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
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} else {
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} else {
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glslang::OutputSpvBin(spirv, GetBinaryName((EShLanguage)stage));
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glslang::OutputSpvBin(spirv, GetBinaryName((EShLanguage)stage));
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}
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}
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outputFiles.push_back(GetBinaryName((EShLanguage)stage));
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#ifndef GLSLANG_WEB
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#ifndef GLSLANG_WEB
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if (!SpvToolsDisassembler && (Options & EOptionHumanReadableSpv))
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if (!SpvToolsDisassembler && (Options & EOptionHumanReadableSpv))
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spv::Disassemble(std::cout, spirv);
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spv::Disassemble(std::cout, spirv);
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@ -1353,6 +1393,13 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
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}
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}
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}
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}
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if (depencyFileName && !(CompileFailed || LinkFailed)) {
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std::set<std::string> includedFiles = includer.getIncludedFiles();
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sources.insert(sources.end(), includedFiles.begin(), includedFiles.end());
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writeDepFile(depencyFileName, outputFiles, sources);
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}
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// Free everything up, program has to go before the shaders
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// Free everything up, program has to go before the shaders
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// because it might have merged stuff from the shaders, and
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// because it might have merged stuff from the shaders, and
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// the stuff from the shaders has to have its destructors called
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// the stuff from the shaders has to have its destructors called
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@ -1772,7 +1819,10 @@ void usage()
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" without explicit bindings\n"
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" without explicit bindings\n"
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" --auto-map-locations | --aml automatically locate input/output lacking\n"
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" --auto-map-locations | --aml automatically locate input/output lacking\n"
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" 'location' (fragile, not cross stage)\n"
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" 'location' (fragile, not cross stage)\n"
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" --auto-sampled-textures Removes sampler variables and converts\n"
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" existing textures to sampled textures\n"
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" --client {vulkan<ver>|opengl<ver>} see -V and -G\n"
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" --client {vulkan<ver>|opengl<ver>} see -V and -G\n"
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" --depfile <file> writes depfile for build systems\n"
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" --dump-builtin-symbols prints builtin symbol table prior each compile\n"
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" --dump-builtin-symbols prints builtin symbol table prior each compile\n"
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" -dumpfullversion | -dumpversion print bare major.minor.patchlevel\n"
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" -dumpfullversion | -dumpversion print bare major.minor.patchlevel\n"
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" --flatten-uniform-arrays | --fua flatten uniform texture/sampler arrays to\n"
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" --flatten-uniform-arrays | --fua flatten uniform texture/sampler arrays to\n"
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2
3rdparty/glslang/build_info.h
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2
3rdparty/glslang/build_info.h
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@ -35,7 +35,7 @@
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#define GLSLANG_BUILD_INFO
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#define GLSLANG_BUILD_INFO
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#define GLSLANG_VERSION_MAJOR 11
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#define GLSLANG_VERSION_MAJOR 11
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#define GLSLANG_VERSION_MINOR 2
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#define GLSLANG_VERSION_MINOR 4
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#define GLSLANG_VERSION_PATCH 0
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#define GLSLANG_VERSION_PATCH 0
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#define GLSLANG_VERSION_FLAVOR ""
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#define GLSLANG_VERSION_FLAVOR ""
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@ -3244,7 +3244,7 @@ bool HlslGrammar::acceptConstructor(TIntermTyped*& node)
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}
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}
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// hook it up
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// hook it up
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node = parseContext.handleFunctionCall(arguments->getLoc(), constructorFunction, arguments);
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node = parseContext.handleFunctionCall(token.loc, constructorFunction, arguments);
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return node != nullptr;
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return node != nullptr;
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}
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}
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1
3rdparty/glslang/glslang/Include/Types.h
vendored
1
3rdparty/glslang/glslang/Include/Types.h
vendored
@ -115,6 +115,7 @@ struct TSampler { // misnomer now; includes images, textures without sampler,
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#endif
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#endif
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bool is1D() const { return dim == Esd1D; }
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bool is1D() const { return dim == Esd1D; }
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bool is2D() const { return dim == Esd2D; }
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bool isBuffer() const { return dim == EsdBuffer; }
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bool isBuffer() const { return dim == EsdBuffer; }
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bool isRect() const { return dim == EsdRect; }
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bool isRect() const { return dim == EsdRect; }
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bool isSubpass() const { return dim == EsdSubpass; }
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bool isSubpass() const { return dim == EsdSubpass; }
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@ -1261,6 +1261,16 @@ void TBuiltIns::initialize(int version, EProfile profile, const SpvVersion& spvV
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"bvec3 notEqual(u64vec3, u64vec3);"
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"bvec3 notEqual(u64vec3, u64vec3);"
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"bvec4 notEqual(u64vec4, u64vec4);"
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"bvec4 notEqual(u64vec4, u64vec4);"
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"int64_t bitCount(int64_t);"
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"i64vec2 bitCount(i64vec2);"
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"i64vec3 bitCount(i64vec3);"
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"i64vec4 bitCount(i64vec4);"
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"int64_t bitCount(uint64_t);"
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"i64vec2 bitCount(u64vec2);"
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"i64vec3 bitCount(u64vec3);"
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"i64vec4 bitCount(u64vec4);"
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"int64_t findLSB(int64_t);"
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"int64_t findLSB(int64_t);"
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"i64vec2 findLSB(i64vec2);"
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"i64vec2 findLSB(i64vec2);"
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"i64vec3 findLSB(i64vec3);"
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"i64vec3 findLSB(i64vec3);"
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@ -2191,6 +2191,16 @@ void TParseContext::builtInOpCheck(const TSourceLoc& loc, const TFunction& fnCan
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"[gl_MinProgramTexelOffset, gl_MaxProgramTexelOffset]");
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"[gl_MinProgramTexelOffset, gl_MaxProgramTexelOffset]");
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}
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}
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}
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}
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if (callNode.getOp() == EOpTextureOffset) {
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TSampler s = arg0->getType().getSampler();
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if (s.is2D() && s.isArrayed() && s.isShadow()) {
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if (isEsProfile())
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error(loc, "TextureOffset does not support sampler2DArrayShadow : ", "sampler", "ES Profile");
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else if (version <= 420)
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error(loc, "TextureOffset does not support sampler2DArrayShadow : ", "sampler", "version <= 420");
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}
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}
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}
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}
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
4
3rdparty/glslang/glslang/Public/ShaderLang.h
vendored
4
3rdparty/glslang/glslang/Public/ShaderLang.h
vendored
@ -508,7 +508,7 @@ public:
|
|||||||
//
|
//
|
||||||
// setEnvInput: The input source language and stage. If generating code for a
|
// setEnvInput: The input source language and stage. If generating code for a
|
||||||
// specific client, the input client semantics to use and the
|
// specific client, the input client semantics to use and the
|
||||||
// version of the that client's input semantics to use, otherwise
|
// version of that client's input semantics to use, otherwise
|
||||||
// use EShClientNone and version of 0, e.g. for validation mode.
|
// use EShClientNone and version of 0, e.g. for validation mode.
|
||||||
// Note 'version' does not describe the target environment,
|
// Note 'version' does not describe the target environment,
|
||||||
// just the version of the source dialect to compile under.
|
// just the version of the source dialect to compile under.
|
||||||
@ -722,7 +722,7 @@ class TObjectReflection {
|
|||||||
public:
|
public:
|
||||||
GLSLANG_EXPORT TObjectReflection(const std::string& pName, const TType& pType, int pOffset, int pGLDefineType, int pSize, int pIndex);
|
GLSLANG_EXPORT TObjectReflection(const std::string& pName, const TType& pType, int pOffset, int pGLDefineType, int pSize, int pIndex);
|
||||||
|
|
||||||
GLSLANG_EXPORT const TType* getType() const { return type; }
|
const TType* getType() const { return type; }
|
||||||
GLSLANG_EXPORT int getBinding() const;
|
GLSLANG_EXPORT int getBinding() const;
|
||||||
GLSLANG_EXPORT void dump() const;
|
GLSLANG_EXPORT void dump() const;
|
||||||
static TObjectReflection badReflection() { return TObjectReflection(); }
|
static TObjectReflection badReflection() { return TObjectReflection(); }
|
||||||
|
Loading…
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Reference in New Issue
Block a user