mirror of https://github.com/bkaradzic/bgfx
Added VS2017.
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13
makefile
13
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@ -42,6 +42,7 @@ projgen: ## Generate project files for all configurations.
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$(GENIE) --with-tools --with-examples --with-shared-lib vs2012
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$(GENIE) --with-tools --with-examples --with-shared-lib vs2012
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$(GENIE) --with-tools --with-examples --with-shared-lib vs2013
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$(GENIE) --with-tools --with-examples --with-shared-lib vs2013
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$(GENIE) --with-tools --with-examples --with-shared-lib vs2015
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$(GENIE) --with-tools --with-examples --with-shared-lib vs2015
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$(GENIE) --with-tools --with-examples --with-shared-lib vs2017
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$(GENIE) --with-tools --with-examples --with-shared-lib --gcc=mingw-gcc gmake
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$(GENIE) --with-tools --with-examples --with-shared-lib --gcc=mingw-gcc gmake
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$(GENIE) --with-tools --with-examples --with-shared-lib --gcc=linux-gcc gmake
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$(GENIE) --with-tools --with-examples --with-shared-lib --gcc=linux-gcc gmake
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$(GENIE) --with-tools --with-examples --with-shared-lib --gcc=osx gmake
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$(GENIE) --with-tools --with-examples --with-shared-lib --gcc=osx gmake
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@ -176,6 +177,18 @@ vs2015-release64: .build/projects/vs2015 ## Build - VS2015 x64 Release
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devenv .build/projects/vs2015/bgfx.sln /Build "Release|x64"
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devenv .build/projects/vs2015/bgfx.sln /Build "Release|x64"
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vs2015: vs2015-debug32 vs2015-release32 vs2015-debug64 vs2015-release64 ## Build - VS2015 x86/x64 Debug and Release
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vs2015: vs2015-debug32 vs2015-release32 vs2015-debug64 vs2015-release64 ## Build - VS2015 x86/x64 Debug and Release
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.build/projects/vs2017:
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$(GENIE) --with-tools --with-examples --with-shared-lib vs2017
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vs2017-debug32: .build/projects/vs2017 ## Build - vs2017 x86 Debug
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devenv .build/projects/vs2017/bgfx.sln /Build "Debug|Win32"
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vs2017-release32: .build/projects/vs2017 ## Build - vs2017 x86 Release
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devenv .build/projects/vs2017/bgfx.sln /Build "Release|Win32"
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vs2017-debug64: .build/projects/vs2017 ## Build - vs2017 x64 Debug
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devenv .build/projects/vs2017/bgfx.sln /Build "Debug|x64"
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vs2017-release64: .build/projects/vs2017 ## Build - vs2017 x64 Release
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devenv .build/projects/vs2017/bgfx.sln /Build "Release|x64"
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vs2017: vs2017-debug32 vs2017-release32 vs2017-debug64 vs2017-release64 ## Build - vs2017 x86/x64 Debug and Release
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.build/projects/gmake-nacl:
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.build/projects/gmake-nacl:
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$(GENIE) --gcc=nacl gmake
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$(GENIE) --gcc=nacl gmake
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nacl-debug32: .build/projects/gmake-nacl ## Build - Native Client x86 Debug
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nacl-debug32: .build/projects/gmake-nacl ## Build - Native Client x86 Debug
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