Fixed build. Issue #1252.

This commit is contained in:
Branimir Karadžić 2017-10-07 00:41:18 -07:00
parent 16ddf4f162
commit 4ebe7ef4ee

View File

@ -1634,8 +1634,6 @@ namespace bgfx
uint32_t Context::frame(bool _capture)
{
BX_CHECK(0 == m_instBufferCount, "Instance buffer allocated, but not used. This is incorrect, and causes memory leak.");
if (BX_ENABLED(BGFX_CONFIG_DEBUG_OCCLUSION) )
{
m_occlusionQuerySet.clear();
@ -3078,9 +3076,9 @@ error:
BX_CHECK(_stride == BX_ALIGN_16(_stride), "Stride must be multiple of 16.");
BX_CHECK(0 < _num, "Requesting 0 instanced data vertices.");
s_ctx->allocInstanceDataBuffer(_idb, _num, _stride);
BX_CHECK(_num == idb->size / _stride, "Failed to allocate instance data buffer (requested %d, available %d). Use bgfx::checkAvailTransient* functions to ensure availability."
BX_CHECK(_num == _idb->size / _stride, "Failed to allocate instance data buffer (requested %d, available %d). Use bgfx::checkAvailTransient* functions to ensure availability."
, _num
, idb->size / _stride
, _idb->size / _stride
);
}