Updated ImGui.

This commit is contained in:
Branimir Karadžić 2017-10-16 08:38:44 -07:00
parent 666d729539
commit 4af6a898df
2 changed files with 9 additions and 4 deletions

View File

@ -1991,8 +1991,9 @@ bool ImGui::ItemAdd(const ImRect& bb, ImGuiID id)
return true;
}
// This is roughly matching the behavior of internal-facing ItemHoverable() which is
// This is roughly matching the behavior of internal-facing ItemHoverable()
// - we allow hovering to be true when ActiveId==window->MoveID, so that clicking on non-interactive items such as a Text() item still returns true with IsItemHovered())
// - this should work even for non-interactive items that have no ID, so we cannot use LastItemId
bool ImGui::IsItemHovered()
{
ImGuiContext& g = *GImGui;
@ -2000,7 +2001,11 @@ bool ImGui::IsItemHovered()
ImGuiWindow* window = g.CurrentWindow;
if (!window->DC.LastItemRectHoveredRect)
return false;
if (g.HoveredWindow != window)
// [2017/10/16] Reverted commit 344d48be3 and testing RootWindow instead. I believe it is correct to NOT test for RootWindow but this leaves us unable to use IsItemHovered() after EndChild() itself.
// Until a solution is found I believe reverting to the test from 2017/09/27 is safe since this was the test that has been running for a long while.
//if (g.HoveredWindow != window)
// return false;
if (g.HoveredRootWindow != window->RootWindow)
return false;
if (g.ActiveId != 0 && g.ActiveId != window->DC.LastItemId && !g.ActiveIdAllowOverlap && g.ActiveId != window->MoveId)
return false;

View File

@ -223,7 +223,7 @@ void ImDrawList::UpdateTextureID()
// Try to merge with previous command if it matches, else use current command
ImDrawCmd* prev_cmd = CmdBuffer.Size > 1 ? curr_cmd - 1 : NULL;
if (prev_cmd && prev_cmd->TextureId == curr_texture_id && memcmp(&prev_cmd->ClipRect, &GetCurrentClipRect(), sizeof(ImVec4)) == 0 && prev_cmd->UserCallback == NULL)
if (curr_cmd->ElemCount == 0 && prev_cmd && prev_cmd->TextureId == curr_texture_id && memcmp(&prev_cmd->ClipRect, &GetCurrentClipRect(), sizeof(ImVec4)) == 0 && prev_cmd->UserCallback == NULL)
CmdBuffer.pop_back();
else
curr_cmd->TextureId = curr_texture_id;
@ -341,7 +341,7 @@ void ImDrawList::ChannelsMerge()
if (int sz = ch.CmdBuffer.Size) { memcpy(cmd_write, ch.CmdBuffer.Data, sz * sizeof(ImDrawCmd)); cmd_write += sz; }
if (int sz = ch.IdxBuffer.Size) { memcpy(_IdxWritePtr, ch.IdxBuffer.Data, sz * sizeof(ImDrawIdx)); _IdxWritePtr += sz; }
}
AddDrawCmd();
UpdateClipRect(); // We call this instead of AddDrawCmd(), so that empty channels won't produce an extra draw call.
_ChannelsCount = 1;
}