OSX: Fixed build.
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@ -661,7 +661,6 @@ namespace bgfx { namespace mtl
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bx::write(&writer, magic);
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TextureCreate tc;
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tc.m_flags = texture.m_flags;
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tc.m_width = _width;
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tc.m_height = _height;
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tc.m_sides = 0;
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@ -673,7 +672,7 @@ namespace bgfx { namespace mtl
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bx::write(&writer, tc);
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texture.destroy();
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texture.create(mem, tc.m_flags, 0);
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texture.create(mem, texture.m_flags, 0);
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release(mem);
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}
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