From 4a637b5ff6b6f770c53d11467181d3d62356ebfb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Branimir=20Karad=C5=BEi=C4=87?= Date: Mon, 27 Jul 2015 23:10:43 -0700 Subject: [PATCH] Updated README. --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 408a23f07..9e0e33dac 100644 --- a/README.md +++ b/README.md @@ -42,7 +42,7 @@ Supported compilers: Languages: - * [C/C++ API documentation](https://bkaradzic.github.io/bgfx/index.html) + * [C/C++ API documentation](https://bkaradzic.github.io/bgfx/bgfx.html) * [C#/VB/F# language API bindings](https://github.com/MikePopoloski/SharpBgfx) * [D language API bindings](https://github.com/DerelictOrg/DerelictBgfx) * [Go language API bindings](https://github.com/james4k/go-bgfx) @@ -649,7 +649,7 @@ Todo - Multiple vertex streams support. - Animated mesh example. - Direct3D 12 renderer backend. - - Metal renderer backend. + - Metal renderer backend (you can follow progress [here](https://github.com/attilaz/bgfx/tree/metal)). - Vulkan renderer backend. Contact