Updated docs.
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@ -527,7 +527,7 @@ cubemap as texture 2D array in a compute shader.</li>
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<a class="reference external" href="examples.html#svt">40-svt</a> example.</li>
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<li>Matt Chiasson (<a class="reference external" href="https://github.com/mchiasson">@mchiasson</a>) - Various fixes and improvements.</li>
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<li>Phil Peron (<a class="reference external" href="https://github.com/pperon">@pperon</a>) - Tutorial how to use bgfx API.</li>
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<li>MooZ (<a class="reference external" href="https://github.com/BlockoS">@BlockoS</a>) - Wayland support.</li>
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<li>Vincent Cruz (<a class="reference external" href="https://github.com/BlockoS">@BlockoS</a>) - Wayland support.</li>
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</ul>
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</div></blockquote>
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<p>and <a class="reference external" href="https://github.com/bkaradzic/bgfx/graphs/contributors">others</a>...</p>
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