Fixed issue with decompressing DDS.

This commit is contained in:
bkaradzic 2012-05-01 20:16:59 -07:00
parent fb37505a8a
commit 48c8200ed3
3 changed files with 23 additions and 10 deletions

View File

@ -423,10 +423,12 @@ bool parseDds(Dds& _dds, const Memory* _mem)
{ {
case DDPF_RGB: case DDPF_RGB:
blockSize *= 3; blockSize *= 3;
bpp = 3;
break; break;
case DDPF_RGB|DDPF_ALPHAPIXELS: case DDPF_RGB|DDPF_ALPHAPIXELS:
blockSize *= 4; blockSize *= 4;
bpp = 4;
break; break;
case DDPF_LUMINANCE: case DDPF_LUMINANCE:

View File

@ -182,6 +182,8 @@ namespace bgfx
BGFX_FATAL(m_device, bgfx::Fatal::D3D9_UnableToCreateDevice, "Unable to create Direct3D9 device."); BGFX_FATAL(m_device, bgfx::Fatal::D3D9_UnableToCreateDevice, "Unable to create Direct3D9 device.");
DX_CHECK(m_device->GetDeviceCaps(&m_caps) );
m_fmtNULL = SUCCEEDED(m_d3d9->CheckDeviceFormat(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_TEXTURE, D3DFMT_NULL) ); m_fmtNULL = SUCCEEDED(m_d3d9->CheckDeviceFormat(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_TEXTURE, D3DFMT_NULL) );
m_fmtDF16 = SUCCEEDED(m_d3d9->CheckDeviceFormat(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_TEXTURE, D3DFMT_DF16) ); m_fmtDF16 = SUCCEEDED(m_d3d9->CheckDeviceFormat(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_TEXTURE, D3DFMT_DF16) );
m_fmtDF24 = SUCCEEDED(m_d3d9->CheckDeviceFormat(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_TEXTURE, D3DFMT_DF24) ); m_fmtDF24 = SUCCEEDED(m_d3d9->CheckDeviceFormat(D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, D3DFMT_X8R8G8B8, D3DUSAGE_DEPTHSTENCIL, D3DRTYPE_TEXTURE, D3DFMT_DF24) );
@ -466,6 +468,8 @@ namespace bgfx
} }
#if BX_PLATFORM_WINDOWS #if BX_PLATFORM_WINDOWS
D3DCAPS9 m_caps;
D3DPERF_SetMarkerFunc m_D3DPERF_SetMarker; D3DPERF_SetMarkerFunc m_D3DPERF_SetMarker;
D3DPERF_BeginEventFunc m_D3DPERF_BeginEvent; D3DPERF_BeginEventFunc m_D3DPERF_BeginEvent;
D3DPERF_EndEventFunc m_D3DPERF_EndEvent; D3DPERF_EndEventFunc m_D3DPERF_EndEvent;
@ -846,9 +850,9 @@ namespace bgfx
D3DFORMAT fmt = typefmt[dds.m_type]; D3DFORMAT fmt = typefmt[dds.m_type];
bool decompress = false; bool decompress = false;
uint8_t bpp = dds.m_bpp;
if (decompress if (0 == dds.m_type)
|| (0 == dds.m_type) )
{ {
switch (dds.m_bpp) switch (dds.m_bpp)
{ {
@ -865,6 +869,11 @@ namespace bgfx
break; break;
} }
} }
else if (decompress)
{
fmt = D3DFMT_A8R8G8B8;
bpp = 4;
}
DX_CHECK(s_renderCtx.m_device->CreateTexture(dds.m_width DX_CHECK(s_renderCtx.m_device->CreateTexture(dds.m_width
, dds.m_height , dds.m_height
@ -897,7 +906,7 @@ namespace bgfx
if (width != mip.m_width if (width != mip.m_width
|| height != mip.m_height) || height != mip.m_height)
{ {
uint32_t srcpitch = mip.m_width*mip.m_bpp; uint32_t srcpitch = mip.m_width*bpp;
uint8_t* temp = (uint8_t*)g_realloc(NULL, srcpitch*mip.m_height); uint8_t* temp = (uint8_t*)g_realloc(NULL, srcpitch*mip.m_height);
mip.decode(temp); mip.decode(temp);

View File

@ -631,11 +631,16 @@ namespace bgfx
{ {
fmt = s_extension[Extension::GL_EXT_texture_format_BGRA8888].m_supported ? GL_BGRA_EXT : GL_RGBA; fmt = s_extension[Extension::GL_EXT_texture_format_BGRA8888].m_supported ? GL_BGRA_EXT : GL_RGBA;
if (dds.m_bpp == 1) uint8_t bpp = 4;
if (dds.m_type == 0
&& dds.m_bpp == 1)
{ {
fmt = GL_LUMINANCE; fmt = GL_LUMINANCE;
bpp = 1;
} }
uint8_t* bits = (uint8_t*)g_realloc(NULL, dds.m_width*dds.m_height*bpp);
for (uint32_t lod = 0, num = dds.m_numMips; lod < num; ++lod) for (uint32_t lod = 0, num = dds.m_numMips; lod < num; ++lod)
{ {
width = uint32_max(1, width); width = uint32_max(1, width);
@ -644,9 +649,6 @@ namespace bgfx
Mip mip; Mip mip;
if (getRawImageData(dds, lod, _mem, mip) ) if (getRawImageData(dds, lod, _mem, mip) )
{ {
uint32_t srcpitch = mip.m_width*mip.m_bpp;
uint8_t* bits = (uint8_t*)g_realloc(NULL, srcpitch*mip.m_height);
mip.decode(bits); mip.decode(bits);
if (GL_RGBA == fmt) if (GL_RGBA == fmt)
@ -676,13 +678,13 @@ namespace bgfx
, GL_UNSIGNED_BYTE , GL_UNSIGNED_BYTE
, bits , bits
) ); ) );
g_free(bits);
} }
width >>= 1; width >>= 1;
height >>= 1; height >>= 1;
} }
g_free(bits);
} }
else else
{ {
@ -1139,7 +1141,7 @@ namespace bgfx
pos += len+1; pos += len+1;
} }
s_renderCtx.m_dxtSupport = false //true s_renderCtx.m_dxtSupport = true
&& s_extension[Extension::GL_EXT_texture_compression_dxt1].m_supported && s_extension[Extension::GL_EXT_texture_compression_dxt1].m_supported
&& s_extension[Extension::GL_CHROMIUM_texture_compression_dxt3].m_supported && s_extension[Extension::GL_CHROMIUM_texture_compression_dxt3].m_supported
&& s_extension[Extension::GL_CHROMIUM_texture_compression_dxt5].m_supported && s_extension[Extension::GL_CHROMIUM_texture_compression_dxt5].m_supported