Updated meshoptimizer.

This commit is contained in:
Бранимир Караџић 2020-04-12 13:22:59 -07:00
parent d7abbecb38
commit 4879111fe9
4 changed files with 187 additions and 20 deletions

View File

@ -19,6 +19,7 @@ namespace meshopt
{
const unsigned char kIndexHeader = 0xe0;
const unsigned char kSequenceHeader = 0xd0;
static int gEncodeIndexVersion = 0;
@ -125,20 +126,16 @@ static unsigned int decodeVByte(const unsigned char*& data)
return result;
}
static void encodeIndex(unsigned char*& data, unsigned int index, unsigned int next, unsigned int last)
static void encodeIndex(unsigned char*& data, unsigned int index, unsigned int last)
{
(void)next;
unsigned int d = index - last;
unsigned int v = (d << 1) ^ (int(d) >> 31);
encodeVByte(data, v);
}
static unsigned int decodeIndex(const unsigned char*& data, unsigned int next, unsigned int last)
static unsigned int decodeIndex(const unsigned char*& data, unsigned int last)
{
(void)next;
unsigned int v = decodeVByte(data);
unsigned int d = (v >> 1) ^ -int(v & 1);
@ -284,7 +281,7 @@ size_t meshopt_encodeIndexBuffer(unsigned char* buffer, size_t buffer_size, cons
// note that we need to update the last index since free indices are delta-encoded
if (fec == 15)
encodeIndex(data, c, next, last), last = c;
encodeIndex(data, c, last), last = c;
// we only need to push third vertex since first two are likely already in the vertex fifo
if (fec == 0 || fec >= fecmax)
@ -344,13 +341,13 @@ size_t meshopt_encodeIndexBuffer(unsigned char* buffer, size_t buffer_size, cons
// note that we need to update the last index since free indices are delta-encoded
if (fea == 15)
encodeIndex(data, a, next, last), last = a;
encodeIndex(data, a, last), last = a;
if (feb == 15)
encodeIndex(data, b, next, last), last = b;
encodeIndex(data, b, last), last = b;
if (fec == 15)
encodeIndex(data, c, next, last), last = c;
encodeIndex(data, c, last), last = c;
// only push vertices that weren't already in fifo
if (fea == 0 || fea == 15)
@ -525,7 +522,7 @@ int meshopt_decodeIndexBuffer(void* destination, size_t index_count, size_t inde
// fec - (fec ^ 3) decodes 13, 14 into -1, 1
// note that we need to update the last index since free indices are delta-encoded
last = c = (fec != 15) ? last + (fec - (fec ^ 3)) : decodeIndex(data, next, last);
last = c = (fec != 15) ? last + (fec - (fec ^ 3)) : decodeIndex(data, last);
// output triangle
writeTriangle(destination, i, index_size, a, b, c);
@ -597,13 +594,13 @@ int meshopt_decodeIndexBuffer(void* destination, size_t index_count, size_t inde
// note that we need to update the last index since free indices are delta-encoded
if (fea == 15)
last = a = decodeIndex(data, next, last);
last = a = decodeIndex(data, last);
if (feb == 15)
last = b = decodeIndex(data, next, last);
last = b = decodeIndex(data, last);
if (fec == 15)
last = c = decodeIndex(data, next, last);
last = c = decodeIndex(data, last);
// output triangle
writeTriangle(destination, i, index_size, a, b, c);
@ -626,3 +623,130 @@ int meshopt_decodeIndexBuffer(void* destination, size_t index_count, size_t inde
return 0;
}
size_t meshopt_encodeIndexSequence(unsigned char* buffer, size_t buffer_size, const unsigned int* indices, size_t index_count)
{
using namespace meshopt;
// the minimum valid encoding is header, 1 byte per index and a 4-byte tail
if (buffer_size < 1 + index_count + 4)
return 0;
int version = gEncodeIndexVersion;
buffer[0] = (unsigned char)(kSequenceHeader | version);
unsigned int last[2] = {};
unsigned int current = 0;
unsigned char* data = buffer + 1;
unsigned char* data_safe_end = buffer + buffer_size - 4;
for (size_t i = 0; i < index_count; ++i)
{
// make sure we have enough data to write
// each index writes at most 5 bytes of data; there's a 4 byte tail after data_safe_end
// after this we can be sure we can write without extra bounds checks
if (data >= data_safe_end)
return 0;
unsigned int index = indices[i];
// this is a heuristic that switches between baselines when the delta grows too large
// we want the encoded delta to fit into one byte (7 bits), but 2 bits are used for sign and baseline index
// for now we immediately switch the baseline when delta grows too large - this can be adjusted arbitrarily
int cd = int(index - last[current]);
current ^= ((cd < 0 ? -cd : cd) >= 30);
// encode delta from the last index
unsigned int d = index - last[current];
unsigned int v = (d << 1) ^ (int(d) >> 31);
// note: low bit encodes the index of the last baseline which will be used for reconstruction
encodeVByte(data, (v << 1) | current);
// update last for the next iteration that uses it
last[current] = index;
}
// make sure we have enough space to write tail
if (data > data_safe_end)
return 0;
for (int k = 0; k < 4; ++k)
*data++ = 0;
return data - buffer;
}
size_t meshopt_encodeIndexSequenceBound(size_t index_count, size_t vertex_count)
{
// compute number of bits required for each index
unsigned int vertex_bits = 1;
while (vertex_bits < 32 && vertex_count > size_t(1) << vertex_bits)
vertex_bits++;
// worst-case encoding is 1 varint-7 encoded index delta for a K bit value and an extra bit
unsigned int vertex_groups = (vertex_bits + 1 + 1 + 6) / 7;
return 1 + index_count * vertex_groups + 4;
}
int meshopt_decodeIndexSequence(void* destination, size_t index_count, size_t index_size, const unsigned char* buffer, size_t buffer_size)
{
using namespace meshopt;
// the minimum valid encoding is header, 1 byte per index and a 4-byte tail
if (buffer_size < 1 + index_count + 4)
return -2;
if ((buffer[0] & 0xf0) != kSequenceHeader)
return -1;
int version = buffer[0] & 0x0f;
if (version > 1)
return -1;
const unsigned char* data = buffer + 1;
const unsigned char* data_safe_end = buffer + buffer_size - 4;
unsigned int last[2] = {};
for (size_t i = 0; i < index_count; ++i)
{
// make sure we have enough data to read
// each index reads at most 5 bytes of data; there's a 4 byte tail after data_safe_end
// after this we can be sure we can read without extra bounds checks
if (data >= data_safe_end)
return -2;
unsigned int v = decodeVByte(data);
// decode the index of the last baseline
unsigned int current = v & 1;
v >>= 1;
// reconstruct index as a delta
unsigned int d = (v >> 1) ^ -int(v & 1);
unsigned int index = last[current] + d;
// update last for the next iteration that uses it
last[current] = index;
if (index_size == 2)
{
static_cast<unsigned short*>(destination)[i] = (unsigned short)(index);
}
else
{
static_cast<unsigned int*>(destination)[i] = index;
}
}
// we should've read all data bytes and stopped at the boundary between data and tail
if (data != data_safe_end)
return -3;
return 0;
}

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@ -158,6 +158,7 @@ MESHOPTIMIZER_API size_t meshopt_optimizeVertexFetchRemap(unsigned int* destinat
/**
* Index buffer encoder
* Encodes index data into an array of bytes that is generally much smaller (<1.5 bytes/triangle) and compresses better (<1 bytes/triangle) compared to original.
* Input index buffer must represent a triangle list.
* Returns encoded data size on success, 0 on error; the only error condition is if buffer doesn't have enough space
* For maximum efficiency the index buffer being encoded has to be optimized for vertex cache and vertex fetch first.
*
@ -167,7 +168,7 @@ MESHOPTIMIZER_API size_t meshopt_encodeIndexBuffer(unsigned char* buffer, size_t
MESHOPTIMIZER_API size_t meshopt_encodeIndexBufferBound(size_t index_count, size_t vertex_count);
/**
* Experimental: Set index buffer encoder format version
* Experimental: Set index encoder format version
* version must specify the data format version to encode; valid values are 0 (decodable by all library versions) and 1 (decodable by 0.14+)
*/
MESHOPTIMIZER_EXPERIMENTAL void meshopt_encodeIndexVersion(int version);
@ -182,6 +183,27 @@ MESHOPTIMIZER_EXPERIMENTAL void meshopt_encodeIndexVersion(int version);
*/
MESHOPTIMIZER_API int meshopt_decodeIndexBuffer(void* destination, size_t index_count, size_t index_size, const unsigned char* buffer, size_t buffer_size);
/**
* Experimental: Index sequence encoder
* Encodes index sequence into an array of bytes that is generally smaller and compresses better compared to original.
* Input index sequence can represent arbitrary topology; for triangle lists meshopt_encodeIndexBuffer is likely to be better.
* Returns encoded data size on success, 0 on error; the only error condition is if buffer doesn't have enough space
*
* buffer must contain enough space for the encoded index sequence (use meshopt_encodeIndexSequenceBound to compute worst case size)
*/
MESHOPTIMIZER_EXPERIMENTAL size_t meshopt_encodeIndexSequence(unsigned char* buffer, size_t buffer_size, const unsigned int* indices, size_t index_count);
MESHOPTIMIZER_EXPERIMENTAL size_t meshopt_encodeIndexSequenceBound(size_t index_count, size_t vertex_count);
/**
* Index sequence decoder
* Decodes index data from an array of bytes generated by meshopt_encodeIndexSequence
* Returns 0 if decoding was successful, and an error code otherwise
* The decoder is safe to use for untrusted input, but it may produce garbage data (e.g. out of range indices).
*
* destination must contain enough space for the resulting index sequence (index_count elements)
*/
MESHOPTIMIZER_EXPERIMENTAL int meshopt_decodeIndexSequence(void* destination, size_t index_count, size_t index_size, const unsigned char* buffer, size_t buffer_size);
/**
* Vertex buffer encoder
* Encodes vertex data into an array of bytes that is generally smaller and compresses better compared to original.
@ -194,7 +216,7 @@ MESHOPTIMIZER_API size_t meshopt_encodeVertexBuffer(unsigned char* buffer, size_
MESHOPTIMIZER_API size_t meshopt_encodeVertexBufferBound(size_t vertex_count, size_t vertex_size);
/**
* Experimental: Set vertex buffer encoder format version
* Experimental: Set vertex encoder format version
* version must specify the data format version to encode; valid values are 0 (decodable by all library versions)
*/
MESHOPTIMIZER_EXPERIMENTAL void meshopt_encodeVertexVersion(int version);
@ -491,6 +513,10 @@ inline size_t meshopt_encodeIndexBuffer(unsigned char* buffer, size_t buffer_siz
template <typename T>
inline int meshopt_decodeIndexBuffer(T* destination, size_t index_count, const unsigned char* buffer, size_t buffer_size);
template <typename T>
inline size_t meshopt_encodeIndexSequence(unsigned char* buffer, size_t buffer_size, const T* indices, size_t index_count);
template <typename T>
inline int meshopt_decodeIndexSequence(T* destination, size_t index_count, const unsigned char* buffer, size_t buffer_size);
template <typename T>
inline size_t meshopt_simplify(T* destination, const T* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error);
template <typename T>
inline size_t meshopt_simplifySloppy(T* destination, const T* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count);
@ -788,6 +814,23 @@ inline int meshopt_decodeIndexBuffer(T* destination, size_t index_count, const u
return meshopt_decodeIndexBuffer(destination, index_count, sizeof(T), buffer, buffer_size);
}
template <typename T>
inline size_t meshopt_encodeIndexSequence(unsigned char* buffer, size_t buffer_size, const T* indices, size_t index_count)
{
meshopt_IndexAdapter<T> in(0, indices, index_count);
return meshopt_encodeIndexSequence(buffer, buffer_size, in.data, index_count);
}
template <typename T>
inline int meshopt_decodeIndexSequence(T* destination, size_t index_count, const unsigned char* buffer, size_t buffer_size)
{
char index_size_valid[sizeof(T) == 2 || sizeof(T) == 4 ? 1 : -1];
(void)index_size_valid;
return meshopt_decodeIndexSequence(destination, index_count, sizeof(T), buffer, buffer_size);
}
template <typename T>
inline size_t meshopt_simplify(T* destination, const T* indices, size_t index_count, const float* vertex_positions, size_t vertex_count, size_t vertex_positions_stride, size_t target_index_count, float target_error)
{

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@ -85,7 +85,7 @@
#if defined(SIMD_WASM)
// v128_t wasm_v8x16_swizzle(v128_t a, v128_t b)
SIMD_TARGET
static __inline__ v128_t __DEFAULT_FN_ATTRS wasm_v8x16_swizzle(v128_t a, v128_t b)
static __inline__ v128_t wasm_v8x16_swizzle(v128_t a, v128_t b)
{
return (v128_t)__builtin_wasm_swizzle_v8x16((__i8x16)a, (__i8x16)b);
}

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@ -145,7 +145,7 @@ static void decodeFilterOctSimd(signed char* data, size_t count)
// fixup octahedral coordinates for z<0
// note: i32x4_min_s with 0 is equvalent to f32x4_min
v128_t t = wasm_i32x4_min_s(z, wasm_i32x4_splat(0));
v128_t t = wasm_i32x4_min(z, wasm_i32x4_splat(0));
x = wasm_f32x4_add(x, wasm_v128_xor(t, wasm_v128_and(x, sign)));
y = wasm_f32x4_add(y, wasm_v128_xor(t, wasm_v128_and(y, sign)));
@ -201,7 +201,7 @@ static void decodeFilterOctSimd(short* data, size_t count)
// fixup octahedral coordinates for z<0
// note: i32x4_min_s with 0 is equvalent to f32x4_min
v128_t t = wasm_i32x4_min_s(z, wasm_i32x4_splat(0));
v128_t t = wasm_i32x4_min(z, wasm_i32x4_splat(0));
x = wasm_f32x4_add(x, wasm_v128_xor(t, wasm_v128_and(x, sign)));
y = wasm_f32x4_add(y, wasm_v128_xor(t, wasm_v128_and(y, sign)));
@ -267,7 +267,7 @@ static void decodeFilterQuatSimd(short* data, size_t count)
// reconstruct w as a square root; we clamp to 0.f to avoid NaN due to precision errors
// note: i32x4_max_s with 0 is equivalent to f32x4_max
v128_t ww = wasm_f32x4_sub(wasm_f32x4_splat(1.f), wasm_f32x4_add(wasm_f32x4_mul(x, x), wasm_f32x4_add(wasm_f32x4_mul(y, y), wasm_f32x4_mul(z, z))));
v128_t w = wasm_f32x4_sqrt(wasm_i32x4_max_s(ww, wasm_i32x4_splat(0)));
v128_t w = wasm_f32x4_sqrt(wasm_i32x4_max(ww, wasm_i32x4_splat(0)));
v128_t s = wasm_f32x4_splat(32767.f);