43-denoise: Added shaders.
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@ -1072,4 +1072,4 @@ public:
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} // namespace
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ENTRY_IMPLEMENT_MAIN(ExampleDenoise, "xx-denoise", "Denoise.");
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ENTRY_IMPLEMENT_MAIN(ExampleDenoise, "43-denoise", "Denoise.");
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examples/runtime/shaders/dx11/fs_denoise_apply_lighting.bin
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examples/runtime/shaders/dx11/fs_denoise_apply_lighting.bin
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examples/runtime/shaders/dx11/fs_denoise_copy.bin
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examples/runtime/shaders/dx11/fs_denoise_copy.bin
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examples/runtime/shaders/dx11/fs_denoise_deferred_combine.bin
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examples/runtime/shaders/dx11/fs_denoise_deferred_combine.bin
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examples/runtime/shaders/dx11/fs_denoise_gbuffer.bin
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examples/runtime/shaders/dx11/fs_denoise_gbuffer.bin
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examples/runtime/shaders/dx11/fs_denoise_spatial_3x3.bin
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examples/runtime/shaders/dx11/fs_denoise_spatial_3x3.bin
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examples/runtime/shaders/dx11/fs_denoise_spatial_5x5.bin
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examples/runtime/shaders/dx11/fs_denoise_spatial_5x5.bin
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examples/runtime/shaders/dx11/fs_denoise_temporal.bin
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examples/runtime/shaders/dx11/fs_denoise_temporal.bin
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examples/runtime/shaders/dx11/fs_denoise_txaa.bin
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examples/runtime/shaders/dx11/fs_denoise_txaa.bin
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examples/runtime/shaders/dx11/vs_denoise_gbuffer.bin
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examples/runtime/shaders/dx11/vs_denoise_gbuffer.bin
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examples/runtime/shaders/dx11/vs_denoise_screenquad.bin
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examples/runtime/shaders/dx11/vs_denoise_screenquad.bin
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examples/runtime/shaders/glsl/fs_denoise_apply_lighting.bin
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examples/runtime/shaders/glsl/fs_denoise_apply_lighting.bin
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examples/runtime/shaders/glsl/fs_denoise_copy.bin
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examples/runtime/shaders/glsl/fs_denoise_copy.bin
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examples/runtime/shaders/glsl/fs_denoise_deferred_combine.bin
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examples/runtime/shaders/glsl/fs_denoise_deferred_combine.bin
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examples/runtime/shaders/glsl/fs_denoise_gbuffer.bin
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examples/runtime/shaders/glsl/fs_denoise_gbuffer.bin
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examples/runtime/shaders/glsl/fs_denoise_spatial_3x3.bin
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examples/runtime/shaders/glsl/fs_denoise_spatial_3x3.bin
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examples/runtime/shaders/glsl/fs_denoise_spatial_5x5.bin
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examples/runtime/shaders/glsl/fs_denoise_spatial_5x5.bin
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examples/runtime/shaders/glsl/fs_denoise_temporal.bin
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examples/runtime/shaders/glsl/fs_denoise_temporal.bin
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examples/runtime/shaders/glsl/fs_denoise_txaa.bin
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examples/runtime/shaders/glsl/fs_denoise_txaa.bin
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examples/runtime/shaders/glsl/vs_denoise_gbuffer.bin
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examples/runtime/shaders/glsl/vs_denoise_gbuffer.bin
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examples/runtime/shaders/glsl/vs_denoise_screenquad.bin
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examples/runtime/shaders/glsl/vs_denoise_screenquad.bin
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examples/runtime/shaders/metal/fs_denoise_apply_lighting.bin
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examples/runtime/shaders/metal/fs_denoise_apply_lighting.bin
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examples/runtime/shaders/metal/fs_denoise_copy.bin
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examples/runtime/shaders/metal/fs_denoise_copy.bin
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examples/runtime/shaders/metal/fs_denoise_deferred_combine.bin
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examples/runtime/shaders/metal/fs_denoise_deferred_combine.bin
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examples/runtime/shaders/metal/fs_denoise_gbuffer.bin
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examples/runtime/shaders/metal/fs_denoise_gbuffer.bin
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examples/runtime/shaders/metal/fs_denoise_spatial_3x3.bin
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examples/runtime/shaders/metal/fs_denoise_spatial_3x3.bin
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examples/runtime/shaders/metal/fs_denoise_spatial_5x5.bin
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examples/runtime/shaders/metal/fs_denoise_spatial_5x5.bin
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examples/runtime/shaders/metal/fs_denoise_temporal.bin
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examples/runtime/shaders/metal/fs_denoise_temporal.bin
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examples/runtime/shaders/metal/fs_denoise_txaa.bin
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examples/runtime/shaders/metal/fs_denoise_txaa.bin
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examples/runtime/shaders/metal/vs_denoise_gbuffer.bin
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examples/runtime/shaders/metal/vs_denoise_gbuffer.bin
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examples/runtime/shaders/metal/vs_denoise_screenquad.bin
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examples/runtime/shaders/metal/vs_denoise_screenquad.bin
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examples/runtime/shaders/spirv/fs_denoise_apply_lighting.bin
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examples/runtime/shaders/spirv/fs_denoise_apply_lighting.bin
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examples/runtime/shaders/spirv/fs_denoise_copy.bin
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examples/runtime/shaders/spirv/fs_denoise_copy.bin
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examples/runtime/shaders/spirv/fs_denoise_deferred_combine.bin
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examples/runtime/shaders/spirv/fs_denoise_deferred_combine.bin
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examples/runtime/shaders/spirv/fs_denoise_gbuffer.bin
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examples/runtime/shaders/spirv/fs_denoise_gbuffer.bin
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examples/runtime/shaders/spirv/fs_denoise_spatial_3x3.bin
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examples/runtime/shaders/spirv/fs_denoise_spatial_3x3.bin
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examples/runtime/shaders/spirv/fs_denoise_spatial_5x5.bin
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examples/runtime/shaders/spirv/fs_denoise_spatial_5x5.bin
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examples/runtime/shaders/spirv/fs_denoise_temporal.bin
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examples/runtime/shaders/spirv/fs_denoise_temporal.bin
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examples/runtime/shaders/spirv/fs_denoise_txaa.bin
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examples/runtime/shaders/spirv/fs_denoise_txaa.bin
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examples/runtime/shaders/spirv/vs_denoise_gbuffer.bin
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examples/runtime/shaders/spirv/vs_denoise_gbuffer.bin
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examples/runtime/shaders/spirv/vs_denoise_screenquad.bin
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examples/runtime/shaders/spirv/vs_denoise_screenquad.bin
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@ -581,6 +581,7 @@ or _OPTIONS["with-combined-examples"] then
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, "40-svt"
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, "41-tess"
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, "42-bunnylod"
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, "43-denoise"
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)
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-- 17-drawstress requires multithreading, does not compile for singlethreaded wasm
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