Merge pull request #317 from mendsley/d3d11_cb_align16
D3D11 constant buffer must align ByteWidth to 16 bytes
This commit is contained in:
commit
46ad1aa51d
@ -2650,7 +2650,7 @@ namespace bgfx { namespace d3d11
|
||||
if (0 < size)
|
||||
{
|
||||
D3D11_BUFFER_DESC desc;
|
||||
desc.ByteWidth = size;
|
||||
desc.ByteWidth = (size + 0xf) & ~0xf;
|
||||
desc.Usage = D3D11_USAGE_DEFAULT;
|
||||
desc.BindFlags = D3D11_BIND_CONSTANT_BUFFER;
|
||||
desc.CPUAccessFlags = 0;
|
||||
|
Loading…
Reference in New Issue
Block a user