mirror of https://github.com/bkaradzic/bgfx
Set profile id for metal and pssl to avoid d3d9 codepath. (#2355)
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@ -102,8 +102,8 @@ namespace bgfx
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{ ShadingLang::HLSL, 300, "s_3_0" },
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{ ShadingLang::HLSL, 400, "s_4_0" },
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{ ShadingLang::HLSL, 500, "s_5_0" },
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{ ShadingLang::Metal, 1, "metal" },
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{ ShadingLang::PSSL, 1, "pssl" },
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{ ShadingLang::Metal, 1000, "metal" },
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{ ShadingLang::PSSL, 1000, "pssl" },
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{ ShadingLang::SpirV, 1331, "spirv13-11" },
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{ ShadingLang::SpirV, 1411, "spirv14-11" },
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{ ShadingLang::SpirV, 1512, "spirv15-12" },
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