DX11: Integrated RenderDoc capture.

This commit is contained in:
Branimir Karadžić 2014-09-25 22:41:53 -07:00
parent 22614cf946
commit 4657f97c6f
3 changed files with 333 additions and 4 deletions

240
3rdparty/renderdoc/renderdoc_app.h vendored Normal file
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@ -0,0 +1,240 @@
/******************************************************************************
* The MIT License (MIT)
*
* Copyright (c) 2014 Crytek
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
******************************************************************************/
#pragma once
#include <stdint.h>
#ifdef WIN32
#ifdef RENDERDOC_EXPORTS
#define RENDERDOC_API __declspec(dllexport)
#else
#define RENDERDOC_API __declspec(dllimport)
#endif
#define RENDERDOC_CC __cdecl
#elif defined(LINUX)
#ifdef RENDERDOC_EXPORTS
#define RENDERDOC_API __attribute__ ((visibility ("default")))
#else
#define RENDERDOC_API
#endif
#define RENDERDOC_CC
#else
#error "Unknown platform"
#endif
struct CaptureOptions
{
CaptureOptions()
: AllowVSync(true),
AllowFullscreen(true),
DebugDeviceMode(false),
CaptureCallstacks(false),
CaptureCallstacksOnlyDraws(false),
DelayForDebugger(0),
CacheStateObjects(false),
HookIntoChildren(false),
RefAllResources(false),
SaveAllInitials(false),
CaptureAllCmdLists(false)
{}
// Whether or not to allow the application to enable vsync
//
// Enabled - allows the application to enable or disable vsync at will
// Disabled - vsync is force disabled
uint32_t AllowVSync;
// Whether or not to allow the application to enable fullscreen
//
// Enabled - allows the application to enable or disable fullscreen at will
// Disabled - fullscreen is force disabled
uint32_t AllowFullscreen;
// Enables in-built API debugging features and records the results into the
// capture logfile, which is matched up with events on replay
uint32_t DebugDeviceMode;
// Captures callstacks for every API event during capture
uint32_t CaptureCallstacks;
// Only captures callstacks for drawcall type API events.
// Ignored if CaptureCallstacks is disabled
uint32_t CaptureCallstacksOnlyDraws;
// Specify a delay in seconds to wait for a debugger to attach after
// creating or injecting into a process, before continuing to allow it to run.
uint32_t DelayForDebugger;
// Deprecated, ignored.
uint32_t CacheStateObjects;
// Hooks any system API events that create child processes, and injects
// renderdoc into them recursively with the same options.
uint32_t HookIntoChildren;
// By default renderdoc only includes resources in the final logfile necessary
// for that frame, this allows you to override that behaviour
//
// Enabled - all live resources at the time of capture are included in the log
// and available for inspection
// Disabled - only the resources referenced by the captured frame are included
uint32_t RefAllResources;
// By default renderdoc skips saving initial states for
uint32_t SaveAllInitials;
// In APIs that allow for the recording of command lists to be replayed later,
// renderdoc may choose to not capture command lists before a frame capture is
// triggered, to reduce overheads. This means any command lists recorded once
// and replayed many times will not be available and may cause a failure to
// capture.
//
// Enabled - All command lists are captured from the start of the application
// Disabled - Command lists are only captured if their recording begins during
// the period when a frame capture is in progress.
uint32_t CaptureAllCmdLists;
};
enum KeyButton
{
eKey_0 = 0x30, // '0'
// ...
eKey_9 = 0x39, // '9'
eKey_A = 0x41, // 'A'
// ...
eKey_Z = 0x5A, // 'Z'
eKey_Divide,
eKey_Multiply,
eKey_Subtract,
eKey_Plus,
eKey_F1,
eKey_F2,
eKey_F3,
eKey_F4,
eKey_F5,
eKey_F6,
eKey_F7,
eKey_F8,
eKey_F9,
eKey_F10,
eKey_F11,
eKey_F12,
eKey_Home,
eKey_End,
eKey_Insert,
eKey_Delete,
eKey_PageUp,
eKey_PageDn,
eKey_Backspace,
eKey_Tab,
eKey_PrtScrn,
eKey_Pause,
eKey_Max,
};
enum InAppOverlay
{
eOverlay_Enabled = 0x1,
eOverlay_FrameRate = 0x2,
eOverlay_FrameNumber = 0x4,
eOverlay_CaptureList = 0x8,
eOverlay_Default = (eOverlay_Enabled|eOverlay_FrameRate|eOverlay_FrameNumber|eOverlay_CaptureList),
eOverlay_All = ~0U,
eOverlay_None = 0,
};
#define RENDERDOC_API_VERSION 1
//////////////////////////////////////////////////////////////////////////
// In-program functions
//////////////////////////////////////////////////////////////////////////
extern "C" RENDERDOC_API int RENDERDOC_CC RENDERDOC_GetAPIVersion();
typedef int (RENDERDOC_CC *pRENDERDOC_GetAPIVersion)();
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetLogFile(const wchar_t *logfile);
typedef void (RENDERDOC_CC *pRENDERDOC_SetLogFile)(const wchar_t *logfile);
extern "C" RENDERDOC_API const wchar_t* RENDERDOC_CC RENDERDOC_GetLogFile();
typedef const wchar_t* (RENDERDOC_CC *pRENDERDOC_GetLogFile)();
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_GetCapture(uint32_t idx, wchar_t *logfile, uint32_t *pathlength, uint64_t *timestamp);
typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, wchar_t *logfile, uint32_t *pathlength, uint64_t *timestamp);
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetCaptureOptions(const CaptureOptions *opts);
typedef void (RENDERDOC_CC *pRENDERDOC_SetCaptureOptions)(const CaptureOptions *opts);
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetActiveWindow(void *wndHandle);
typedef void (RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(void *wndHandle);
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_TriggerCapture();
typedef void (RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_StartFrameCapture(void *wndHandle);
typedef void (RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(void *wndHandle);
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_EndFrameCapture(void *wndHandle);
typedef uint32_t (RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(void *wndHandle);
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_GetOverlayBits();
typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_MaskOverlayBits(uint32_t And, uint32_t Or);
typedef void (RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetFocusToggleKeys(KeyButton *keys, int num);
typedef void (RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(KeyButton *keys, int num);
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetCaptureKeys(KeyButton *keys, int num);
typedef void (RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(KeyButton *keys, int num);
extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_InitRemoteAccess(uint32_t *ident);
typedef void (RENDERDOC_CC *pRENDERDOC_InitRemoteAccess)(uint32_t *ident);
//////////////////////////////////////////////////////////////////////////
// Injection/execution capture functions.
//////////////////////////////////////////////////////////////////////////
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_ExecuteAndInject(const wchar_t *app, const wchar_t *workingDir, const wchar_t *cmdLine,
const wchar_t *logfile, const CaptureOptions *opts, uint32_t waitForExit);
typedef uint32_t (RENDERDOC_CC *pRENDERDOC_ExecuteAndInject)(const wchar_t *app, const wchar_t *workingDir, const wchar_t *cmdLine,
const wchar_t *logfile, const CaptureOptions *opts, uint32_t waitForExit);
extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_InjectIntoProcess(uint32_t pid, const wchar_t *logfile, const CaptureOptions *opts, uint32_t waitForExit);
typedef uint32_t (RENDERDOC_CC *pRENDERDOC_InjectIntoProcess)(uint32_t pid, const wchar_t *logfile, const CaptureOptions *opts, uint32_t waitForExit);

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@ -16,6 +16,7 @@ function bgfxProject(_name, _kind, _defines)
end
includedirs {
BGFX_DIR .. "3rdparty",
BGFX_DIR .. "../bx/include",
}

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@ -7,6 +7,7 @@
#if BGFX_CONFIG_RENDERER_DIRECT3D11
# include "renderer_d3d11.h"
# include <renderdoc/renderdoc_app.h>
namespace bgfx
{
@ -402,6 +403,78 @@ namespace bgfx
return false;
};
#define RENDERDOC_IMPORT \
RENDERDOC_IMPORT_FUNC(RENDERDOC_SetLogFile); \
RENDERDOC_IMPORT_FUNC(RENDERDOC_GetCapture); \
RENDERDOC_IMPORT_FUNC(RENDERDOC_SetCaptureOptions); \
RENDERDOC_IMPORT_FUNC(RENDERDOC_SetActiveWindow); \
RENDERDOC_IMPORT_FUNC(RENDERDOC_TriggerCapture); \
RENDERDOC_IMPORT_FUNC(RENDERDOC_StartFrameCapture); \
RENDERDOC_IMPORT_FUNC(RENDERDOC_EndFrameCapture); \
RENDERDOC_IMPORT_FUNC(RENDERDOC_GetOverlayBits); \
RENDERDOC_IMPORT_FUNC(RENDERDOC_MaskOverlayBits); \
RENDERDOC_IMPORT_FUNC(RENDERDOC_SetFocusToggleKeys); \
RENDERDOC_IMPORT_FUNC(RENDERDOC_SetCaptureKeys); \
RENDERDOC_IMPORT_FUNC(RENDERDOC_InitRemoteAccess);
#define RENDERDOC_IMPORT_FUNC(_func) p##_func _func
RENDERDOC_IMPORT
#undef RENDERDOC_IMPORT_FUNC
pRENDERDOC_GetAPIVersion RENDERDOC_GetAPIVersion;
void* loadRenderDoc()
{
void* renderdocdll = bx::dlopen("renderdoc.dll");
if (NULL != renderdocdll)
{
RENDERDOC_GetAPIVersion = (pRENDERDOC_GetAPIVersion)bx::dlsym(renderdocdll, "RENDERDOC_GetAPIVersion");
if (NULL != RENDERDOC_GetAPIVersion
&& RENDERDOC_API_VERSION == RENDERDOC_GetAPIVersion() )
{
#define RENDERDOC_IMPORT_FUNC(_func) \
_func = (p##_func)bx::dlsym(renderdocdll, #_func); \
BX_TRACE("%p " #_func, _func);
RENDERDOC_IMPORT
#undef RENDERDOC_IMPORT_FUNC
RENDERDOC_SetLogFile(L"temp/bgfx");
RENDERDOC_SetFocusToggleKeys(NULL, 0);
KeyButton captureKey = eKey_F11;
RENDERDOC_SetCaptureKeys(&captureKey, 1);
CaptureOptions opt;
memset(&opt, 0, sizeof(opt) );
opt.AllowVSync = 1;
opt.SaveAllInitials = 1;
RENDERDOC_SetCaptureOptions(&opt);
uint32_t ident = 0;
RENDERDOC_InitRemoteAccess(&ident);
RENDERDOC_MaskOverlayBits(eOverlay_None, eOverlay_None);
}
else
{
bx::dlclose(renderdocdll);
renderdocdll = NULL;
}
}
return renderdocdll;
}
void unloadRenderDoc(void* _renderdocdll)
{
if (NULL != _renderdocdll)
{
// bx::dlclose(_renderdocdll);
}
}
struct RendererContextD3D11 : public RendererContextI
{
RendererContextD3D11()
@ -413,6 +486,8 @@ namespace bgfx
, m_fsChanges(0)
, m_rtMsaa(false)
{
m_renderdocdll = loadRenderDoc();
m_fbh.idx = invalidHandle;
memset(m_uniforms, 0, sizeof(m_uniforms) );
memset(&m_resolution, 0, sizeof(m_resolution) );
@ -544,9 +619,12 @@ namespace bgfx
hr = device->GetParent(__uuidof(IDXGIAdapter), (void**)&adapter);
BGFX_FATAL(SUCCEEDED(hr), Fatal::UnableToInitialize, "Unable to create Direct3D11 device.");
// GPA increases device ref count and triggers assert in debug
// build. Set flag to disable reference count checks.
setGraphicsDebuggerPresent(3 < getRefCount(device) );
// GPA increases device ref count.
// RenderDoc makes device ref count 0 here.
//
// This causes assert in debug. When debugger is present refcount
// checks are off.
setGraphicsDebuggerPresent(2 != getRefCount(device) );
DX_RELEASE(device, 2);
hr = adapter->GetDesc(&m_adapterDesc);
@ -658,6 +736,8 @@ namespace bgfx
DX_RELEASE(m_device, 0);
DX_RELEASE(m_factory, 0);
unloadRenderDoc(m_renderdocdll);
#if USE_D3D11_DYNAMIC_LIB
bx::dlclose(m_dxgidll);
bx::dlclose(m_d3d11dll);
@ -1829,6 +1909,8 @@ namespace bgfx
void* m_dxgidll;
#endif // USE_D3D11_DYNAMIC_LIB
void* m_renderdocdll;
D3D_DRIVER_TYPE m_driverType;
IDXGIAdapter* m_adapter;
DXGI_ADAPTER_DESC m_adapterDesc;
@ -3310,7 +3392,8 @@ namespace bgfx
tvm.clear();
uint16_t pos = 0;
tvm.printf(0, pos++, BGFX_CONFIG_DEBUG ? 0x89 : 0x8f, " %s / " BX_COMPILER_NAME " / " BX_CPU_NAME " / " BX_ARCH_NAME " / " BX_PLATFORM_NAME " "
tvm.printf(0, pos++, BGFX_CONFIG_DEBUG ? 0x89 : 0x8f
, " %s / " BX_COMPILER_NAME " / " BX_CPU_NAME " / " BX_ARCH_NAME " / " BX_PLATFORM_NAME " "
, getRendererName()
);
@ -3364,6 +3447,11 @@ namespace bgfx
);
}
if (NULL != m_renderdocdll)
{
tvm.printf(tvm.m_width-27, 0, 0x1f, " [F11 - RenderDoc capture] ");
}
tvm.printf(10, pos++, 0x8e, " Indices: %7d", statsNumIndices);
tvm.printf(10, pos++, 0x8e, " DVB size: %7d", _render->m_vboffset);
tvm.printf(10, pos++, 0x8e, " DIB size: %7d", _render->m_iboffset);