DX11: Integrated RenderDoc capture.
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22614cf946
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240
3rdparty/renderdoc/renderdoc_app.h
vendored
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240
3rdparty/renderdoc/renderdoc_app.h
vendored
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/******************************************************************************
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* The MIT License (MIT)
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*
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* Copyright (c) 2014 Crytek
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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******************************************************************************/
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#pragma once
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#include <stdint.h>
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#ifdef WIN32
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#ifdef RENDERDOC_EXPORTS
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#define RENDERDOC_API __declspec(dllexport)
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#else
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#define RENDERDOC_API __declspec(dllimport)
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#endif
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#define RENDERDOC_CC __cdecl
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#elif defined(LINUX)
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#ifdef RENDERDOC_EXPORTS
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#define RENDERDOC_API __attribute__ ((visibility ("default")))
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#else
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#define RENDERDOC_API
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#endif
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#define RENDERDOC_CC
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#else
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#error "Unknown platform"
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#endif
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struct CaptureOptions
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{
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CaptureOptions()
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: AllowVSync(true),
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AllowFullscreen(true),
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DebugDeviceMode(false),
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CaptureCallstacks(false),
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CaptureCallstacksOnlyDraws(false),
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DelayForDebugger(0),
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CacheStateObjects(false),
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HookIntoChildren(false),
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RefAllResources(false),
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SaveAllInitials(false),
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CaptureAllCmdLists(false)
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{}
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// Whether or not to allow the application to enable vsync
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//
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// Enabled - allows the application to enable or disable vsync at will
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// Disabled - vsync is force disabled
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uint32_t AllowVSync;
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// Whether or not to allow the application to enable fullscreen
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//
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// Enabled - allows the application to enable or disable fullscreen at will
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// Disabled - fullscreen is force disabled
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uint32_t AllowFullscreen;
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// Enables in-built API debugging features and records the results into the
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// capture logfile, which is matched up with events on replay
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uint32_t DebugDeviceMode;
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// Captures callstacks for every API event during capture
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uint32_t CaptureCallstacks;
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// Only captures callstacks for drawcall type API events.
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// Ignored if CaptureCallstacks is disabled
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uint32_t CaptureCallstacksOnlyDraws;
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// Specify a delay in seconds to wait for a debugger to attach after
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// creating or injecting into a process, before continuing to allow it to run.
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uint32_t DelayForDebugger;
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// Deprecated, ignored.
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uint32_t CacheStateObjects;
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// Hooks any system API events that create child processes, and injects
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// renderdoc into them recursively with the same options.
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uint32_t HookIntoChildren;
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// By default renderdoc only includes resources in the final logfile necessary
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// for that frame, this allows you to override that behaviour
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//
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// Enabled - all live resources at the time of capture are included in the log
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// and available for inspection
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// Disabled - only the resources referenced by the captured frame are included
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uint32_t RefAllResources;
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// By default renderdoc skips saving initial states for
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uint32_t SaveAllInitials;
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// In APIs that allow for the recording of command lists to be replayed later,
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// renderdoc may choose to not capture command lists before a frame capture is
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// triggered, to reduce overheads. This means any command lists recorded once
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// and replayed many times will not be available and may cause a failure to
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// capture.
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//
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// Enabled - All command lists are captured from the start of the application
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// Disabled - Command lists are only captured if their recording begins during
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// the period when a frame capture is in progress.
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uint32_t CaptureAllCmdLists;
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};
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enum KeyButton
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{
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eKey_0 = 0x30, // '0'
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// ...
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eKey_9 = 0x39, // '9'
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eKey_A = 0x41, // 'A'
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// ...
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eKey_Z = 0x5A, // 'Z'
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eKey_Divide,
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eKey_Multiply,
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eKey_Subtract,
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eKey_Plus,
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eKey_F1,
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eKey_F2,
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eKey_F3,
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eKey_F4,
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eKey_F5,
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eKey_F6,
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eKey_F7,
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eKey_F8,
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eKey_F9,
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eKey_F10,
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eKey_F11,
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eKey_F12,
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eKey_Home,
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eKey_End,
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eKey_Insert,
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eKey_Delete,
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eKey_PageUp,
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eKey_PageDn,
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eKey_Backspace,
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eKey_Tab,
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eKey_PrtScrn,
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eKey_Pause,
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eKey_Max,
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};
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enum InAppOverlay
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{
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eOverlay_Enabled = 0x1,
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eOverlay_FrameRate = 0x2,
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eOverlay_FrameNumber = 0x4,
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eOverlay_CaptureList = 0x8,
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eOverlay_Default = (eOverlay_Enabled|eOverlay_FrameRate|eOverlay_FrameNumber|eOverlay_CaptureList),
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eOverlay_All = ~0U,
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eOverlay_None = 0,
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};
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#define RENDERDOC_API_VERSION 1
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//////////////////////////////////////////////////////////////////////////
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// In-program functions
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//////////////////////////////////////////////////////////////////////////
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extern "C" RENDERDOC_API int RENDERDOC_CC RENDERDOC_GetAPIVersion();
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typedef int (RENDERDOC_CC *pRENDERDOC_GetAPIVersion)();
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extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetLogFile(const wchar_t *logfile);
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typedef void (RENDERDOC_CC *pRENDERDOC_SetLogFile)(const wchar_t *logfile);
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extern "C" RENDERDOC_API const wchar_t* RENDERDOC_CC RENDERDOC_GetLogFile();
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typedef const wchar_t* (RENDERDOC_CC *pRENDERDOC_GetLogFile)();
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extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_GetCapture(uint32_t idx, wchar_t *logfile, uint32_t *pathlength, uint64_t *timestamp);
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typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetCapture)(uint32_t idx, wchar_t *logfile, uint32_t *pathlength, uint64_t *timestamp);
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extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetCaptureOptions(const CaptureOptions *opts);
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typedef void (RENDERDOC_CC *pRENDERDOC_SetCaptureOptions)(const CaptureOptions *opts);
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extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetActiveWindow(void *wndHandle);
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typedef void (RENDERDOC_CC *pRENDERDOC_SetActiveWindow)(void *wndHandle);
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extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_TriggerCapture();
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typedef void (RENDERDOC_CC *pRENDERDOC_TriggerCapture)();
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extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_StartFrameCapture(void *wndHandle);
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typedef void (RENDERDOC_CC *pRENDERDOC_StartFrameCapture)(void *wndHandle);
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extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_EndFrameCapture(void *wndHandle);
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typedef uint32_t (RENDERDOC_CC *pRENDERDOC_EndFrameCapture)(void *wndHandle);
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extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_GetOverlayBits();
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typedef uint32_t (RENDERDOC_CC *pRENDERDOC_GetOverlayBits)();
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extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_MaskOverlayBits(uint32_t And, uint32_t Or);
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typedef void (RENDERDOC_CC *pRENDERDOC_MaskOverlayBits)(uint32_t And, uint32_t Or);
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extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetFocusToggleKeys(KeyButton *keys, int num);
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typedef void (RENDERDOC_CC *pRENDERDOC_SetFocusToggleKeys)(KeyButton *keys, int num);
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extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_SetCaptureKeys(KeyButton *keys, int num);
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typedef void (RENDERDOC_CC *pRENDERDOC_SetCaptureKeys)(KeyButton *keys, int num);
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extern "C" RENDERDOC_API void RENDERDOC_CC RENDERDOC_InitRemoteAccess(uint32_t *ident);
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typedef void (RENDERDOC_CC *pRENDERDOC_InitRemoteAccess)(uint32_t *ident);
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//////////////////////////////////////////////////////////////////////////
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// Injection/execution capture functions.
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//////////////////////////////////////////////////////////////////////////
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extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_ExecuteAndInject(const wchar_t *app, const wchar_t *workingDir, const wchar_t *cmdLine,
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const wchar_t *logfile, const CaptureOptions *opts, uint32_t waitForExit);
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typedef uint32_t (RENDERDOC_CC *pRENDERDOC_ExecuteAndInject)(const wchar_t *app, const wchar_t *workingDir, const wchar_t *cmdLine,
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const wchar_t *logfile, const CaptureOptions *opts, uint32_t waitForExit);
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extern "C" RENDERDOC_API uint32_t RENDERDOC_CC RENDERDOC_InjectIntoProcess(uint32_t pid, const wchar_t *logfile, const CaptureOptions *opts, uint32_t waitForExit);
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typedef uint32_t (RENDERDOC_CC *pRENDERDOC_InjectIntoProcess)(uint32_t pid, const wchar_t *logfile, const CaptureOptions *opts, uint32_t waitForExit);
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@ -16,6 +16,7 @@ function bgfxProject(_name, _kind, _defines)
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end
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includedirs {
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BGFX_DIR .. "3rdparty",
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BGFX_DIR .. "../bx/include",
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}
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@ -7,6 +7,7 @@
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#if BGFX_CONFIG_RENDERER_DIRECT3D11
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# include "renderer_d3d11.h"
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# include <renderdoc/renderdoc_app.h>
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namespace bgfx
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{
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@ -402,6 +403,78 @@ namespace bgfx
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return false;
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};
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#define RENDERDOC_IMPORT \
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RENDERDOC_IMPORT_FUNC(RENDERDOC_SetLogFile); \
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RENDERDOC_IMPORT_FUNC(RENDERDOC_GetCapture); \
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RENDERDOC_IMPORT_FUNC(RENDERDOC_SetCaptureOptions); \
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RENDERDOC_IMPORT_FUNC(RENDERDOC_SetActiveWindow); \
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RENDERDOC_IMPORT_FUNC(RENDERDOC_TriggerCapture); \
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RENDERDOC_IMPORT_FUNC(RENDERDOC_StartFrameCapture); \
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RENDERDOC_IMPORT_FUNC(RENDERDOC_EndFrameCapture); \
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RENDERDOC_IMPORT_FUNC(RENDERDOC_GetOverlayBits); \
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RENDERDOC_IMPORT_FUNC(RENDERDOC_MaskOverlayBits); \
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RENDERDOC_IMPORT_FUNC(RENDERDOC_SetFocusToggleKeys); \
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RENDERDOC_IMPORT_FUNC(RENDERDOC_SetCaptureKeys); \
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RENDERDOC_IMPORT_FUNC(RENDERDOC_InitRemoteAccess);
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#define RENDERDOC_IMPORT_FUNC(_func) p##_func _func
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RENDERDOC_IMPORT
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#undef RENDERDOC_IMPORT_FUNC
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pRENDERDOC_GetAPIVersion RENDERDOC_GetAPIVersion;
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void* loadRenderDoc()
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{
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void* renderdocdll = bx::dlopen("renderdoc.dll");
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if (NULL != renderdocdll)
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{
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RENDERDOC_GetAPIVersion = (pRENDERDOC_GetAPIVersion)bx::dlsym(renderdocdll, "RENDERDOC_GetAPIVersion");
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if (NULL != RENDERDOC_GetAPIVersion
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&& RENDERDOC_API_VERSION == RENDERDOC_GetAPIVersion() )
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{
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#define RENDERDOC_IMPORT_FUNC(_func) \
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_func = (p##_func)bx::dlsym(renderdocdll, #_func); \
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BX_TRACE("%p " #_func, _func);
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RENDERDOC_IMPORT
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#undef RENDERDOC_IMPORT_FUNC
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RENDERDOC_SetLogFile(L"temp/bgfx");
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RENDERDOC_SetFocusToggleKeys(NULL, 0);
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KeyButton captureKey = eKey_F11;
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RENDERDOC_SetCaptureKeys(&captureKey, 1);
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CaptureOptions opt;
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memset(&opt, 0, sizeof(opt) );
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opt.AllowVSync = 1;
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opt.SaveAllInitials = 1;
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RENDERDOC_SetCaptureOptions(&opt);
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uint32_t ident = 0;
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RENDERDOC_InitRemoteAccess(&ident);
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RENDERDOC_MaskOverlayBits(eOverlay_None, eOverlay_None);
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}
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else
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{
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bx::dlclose(renderdocdll);
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renderdocdll = NULL;
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}
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}
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return renderdocdll;
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}
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void unloadRenderDoc(void* _renderdocdll)
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{
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if (NULL != _renderdocdll)
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{
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// bx::dlclose(_renderdocdll);
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}
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}
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struct RendererContextD3D11 : public RendererContextI
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{
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RendererContextD3D11()
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@ -413,6 +486,8 @@ namespace bgfx
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, m_fsChanges(0)
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, m_rtMsaa(false)
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{
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m_renderdocdll = loadRenderDoc();
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m_fbh.idx = invalidHandle;
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memset(m_uniforms, 0, sizeof(m_uniforms) );
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memset(&m_resolution, 0, sizeof(m_resolution) );
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@ -544,9 +619,12 @@ namespace bgfx
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hr = device->GetParent(__uuidof(IDXGIAdapter), (void**)&adapter);
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BGFX_FATAL(SUCCEEDED(hr), Fatal::UnableToInitialize, "Unable to create Direct3D11 device.");
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// GPA increases device ref count and triggers assert in debug
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// build. Set flag to disable reference count checks.
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setGraphicsDebuggerPresent(3 < getRefCount(device) );
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// GPA increases device ref count.
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// RenderDoc makes device ref count 0 here.
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//
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// This causes assert in debug. When debugger is present refcount
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// checks are off.
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setGraphicsDebuggerPresent(2 != getRefCount(device) );
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DX_RELEASE(device, 2);
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hr = adapter->GetDesc(&m_adapterDesc);
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@ -658,6 +736,8 @@ namespace bgfx
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DX_RELEASE(m_device, 0);
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DX_RELEASE(m_factory, 0);
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unloadRenderDoc(m_renderdocdll);
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#if USE_D3D11_DYNAMIC_LIB
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bx::dlclose(m_dxgidll);
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bx::dlclose(m_d3d11dll);
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@ -1829,6 +1909,8 @@ namespace bgfx
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void* m_dxgidll;
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#endif // USE_D3D11_DYNAMIC_LIB
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void* m_renderdocdll;
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D3D_DRIVER_TYPE m_driverType;
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IDXGIAdapter* m_adapter;
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DXGI_ADAPTER_DESC m_adapterDesc;
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@ -3310,7 +3392,8 @@ namespace bgfx
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tvm.clear();
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uint16_t pos = 0;
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tvm.printf(0, pos++, BGFX_CONFIG_DEBUG ? 0x89 : 0x8f, " %s / " BX_COMPILER_NAME " / " BX_CPU_NAME " / " BX_ARCH_NAME " / " BX_PLATFORM_NAME " "
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tvm.printf(0, pos++, BGFX_CONFIG_DEBUG ? 0x89 : 0x8f
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, " %s / " BX_COMPILER_NAME " / " BX_CPU_NAME " / " BX_ARCH_NAME " / " BX_PLATFORM_NAME " "
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, getRendererName()
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);
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@ -3364,6 +3447,11 @@ namespace bgfx
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);
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}
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if (NULL != m_renderdocdll)
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{
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tvm.printf(tvm.m_width-27, 0, 0x1f, " [F11 - RenderDoc capture] ");
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}
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tvm.printf(10, pos++, 0x8e, " Indices: %7d", statsNumIndices);
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tvm.printf(10, pos++, 0x8e, " DVB size: %7d", _render->m_vboffset);
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tvm.printf(10, pos++, 0x8e, " DIB size: %7d", _render->m_iboffset);
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