Cleanup.
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@ -1539,6 +1539,8 @@ namespace bgfx
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/// Destroy shader. Once program is created with shader it is safe to
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/// destroy shader.
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///
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/// @param[in] _handle Shader handle.
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///
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/// @attention C99 equivalent is `bgfx_destroy_shader`.
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///
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void destroy(ShaderHandle _handle);
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@ -1576,6 +1578,8 @@ namespace bgfx
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/// Destroy program.
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///
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/// @param[in] _handle Program handle.
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///
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/// @attention C99 equivalent is `bgfx_destroy_program`.
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///
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void destroy(ProgramHandle _handle);
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@ -1998,6 +2002,8 @@ namespace bgfx
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/// Destroy frame buffer.
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///
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/// @param[in] _handle Frame buffer handle.
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///
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/// @attention C99 equivalent is `bgfx_destroy_frame_buffer`.
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///
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void destroy(FrameBufferHandle _handle);
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