Cleanup.
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@ -2227,7 +2227,7 @@ namespace bgfx
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m_exit = true;
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}
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// fall through
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BX_FALLTHROUGH;
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case CommandBuffer::End:
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end = true;
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@ -1767,7 +1767,7 @@ namespace bgfx
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{
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case DXBC_CHUNK_SHADER_EX:
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_dxbc.shader.shex = true;
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// fallthrough
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BX_FALLTHROUGH;
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case DXBC_CHUNK_SHADER:
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size += read(_reader, _dxbc.shader, _err);
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