Merge branch 'master' of github.com:bkaradzic/bgfx
This commit is contained in:
commit
4419338b27
@ -152,9 +152,6 @@ void VectorDisplay::beginFrame()
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void VectorDisplay::endFrame()
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{
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float proj[16];
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float ident[16];
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bx::mtxIdentity(ident);
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bx::mtxOrtho(proj, 0.0f, (float)m_screenWidth, (float)m_screenHeight, 0.0f, 0.0f, 1000.0f);
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bgfx::setViewRect(m_view, 0, 0, m_screenWidth, m_screenHeight);
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@ -171,14 +168,6 @@ void VectorDisplay::endFrame()
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);
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m_vertexBuffersSize[m_currentDrawStep] = (uint32_t)m_points.size();
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//if the index buffer is cleared from the last "submit"-call everything is fine, but if not
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//we clear it here again just to be sure it's not set... (the same for the Transform)
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bgfx::IndexBufferHandle ib;
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ib.idx = bgfx::invalidHandle;
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bgfx::setIndexBuffer(ib);
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bgfx::setTransform(ident);
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for (int loopvar = 0; loopvar < m_numberDecaySteps; loopvar++)
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{
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int stepi = m_numberDecaySteps - loopvar - 1;
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@ -16,9 +16,6 @@
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#include <bx/os.h>
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#include <bx/handlealloc.h>
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#define DEFAULT_WIDTH 1280
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#define DEFAULT_HEIGHT 720
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@interface AppDelegate : NSObject<NSApplicationDelegate>
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{
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bool terminated;
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@ -80,7 +77,8 @@ namespace entry
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struct Context
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{
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Context()
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: m_exit(false)
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: m_scroll(0)
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, m_exit(false)
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{
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s_translateKey[27] = Key::Esc;
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s_translateKey[13] = Key::Return;
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@ -236,10 +234,11 @@ namespace entry
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case NSMouseMoved:
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case NSLeftMouseDragged:
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case NSRightMouseDragged:
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case NSOtherMouseDragged:
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{
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int x, y;
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getMousePos(&x, &y);
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m_eventQueue.postMouseEvent(s_defaultWindow, x, y, 0);
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m_eventQueue.postMouseEvent(s_defaultWindow, x, y, m_scroll);
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break;
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}
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@ -247,7 +246,7 @@ namespace entry
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{
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int x, y;
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getMousePos(&x, &y);
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m_eventQueue.postMouseEvent(s_defaultWindow, x, y, 0, MouseButton::Left, true);
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m_eventQueue.postMouseEvent(s_defaultWindow, x, y, m_scroll, MouseButton::Left, true);
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break;
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}
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@ -255,7 +254,7 @@ namespace entry
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{
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int x, y;
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getMousePos(&x, &y);
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m_eventQueue.postMouseEvent(s_defaultWindow, x, y, 0, MouseButton::Left, false);
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m_eventQueue.postMouseEvent(s_defaultWindow, x, y, m_scroll, MouseButton::Left, false);
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break;
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}
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@ -263,7 +262,7 @@ namespace entry
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{
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int x, y;
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getMousePos(&x, &y);
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m_eventQueue.postMouseEvent(s_defaultWindow, x, y, 0, MouseButton::Right, true);
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m_eventQueue.postMouseEvent(s_defaultWindow, x, y, m_scroll, MouseButton::Right, true);
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break;
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}
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@ -271,7 +270,32 @@ namespace entry
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{
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int x, y;
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getMousePos(&x, &y);
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m_eventQueue.postMouseEvent(s_defaultWindow, x, y, 0, MouseButton::Right, false);
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m_eventQueue.postMouseEvent(s_defaultWindow, x, y, m_scroll, MouseButton::Right, false);
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break;
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}
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case NSOtherMouseDown:
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{
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int x, y;
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getMousePos(&x, &y);
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m_eventQueue.postMouseEvent(s_defaultWindow, x, y, m_scroll, MouseButton::Middle, true);
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break;
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}
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case NSOtherMouseUp:
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{
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int x, y;
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getMousePos(&x, &y);
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m_eventQueue.postMouseEvent(s_defaultWindow, x, y, m_scroll, MouseButton::Middle, false);
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break;
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}
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case NSScrollWheel:
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{
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int x, y;
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getMousePos(&x, &y);
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m_scroll += ([event deltaY] > 0.0f) ? 1 : -1;
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m_eventQueue.postMouseEvent(s_defaultWindow, x, y, m_scroll);
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break;
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}
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@ -364,7 +388,7 @@ namespace entry
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[NSApp setMainMenu:menubar];
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m_windowAlloc.alloc();
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NSRect rect = NSMakeRect(0, 0, DEFAULT_WIDTH, DEFAULT_HEIGHT);
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NSRect rect = NSMakeRect(0, 0, ENTRY_DEFAULT_WIDTH, ENTRY_DEFAULT_HEIGHT);
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NSWindow* window = [[NSWindow alloc]
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initWithContentRect:rect
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styleMask:0
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@ -419,6 +443,7 @@ namespace entry
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bx::HandleAllocT<ENTRY_CONFIG_MAX_WINDOWS> m_windowAlloc;
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NSWindow* m_window[ENTRY_CONFIG_MAX_WINDOWS];
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int32_t m_scroll;
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bool m_exit;
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};
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@ -1171,12 +1171,7 @@ namespace bgfx
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{
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setTextureFormat(TextureFormat::D32, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT);
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if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 30) )
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{
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setTextureFormat(TextureFormat::R16, GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT);
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setTextureFormat(TextureFormat::RGBA16, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT);
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}
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else
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if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES < 30) )
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{
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setTextureFormat(TextureFormat::RGBA16F, GL_RGBA, GL_RGBA, GL_HALF_FLOAT);
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@ -1188,6 +1183,17 @@ namespace bgfx
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}
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}
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if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL)
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|| BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 30) )
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{
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setTextureFormat(TextureFormat::R16, GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT);
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setTextureFormat(TextureFormat::RG16, GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT);
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setTextureFormat(TextureFormat::RGBA16, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT);
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setTextureFormat(TextureFormat::R32, GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT);
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setTextureFormat(TextureFormat::RG32, GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT);
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setTextureFormat(TextureFormat::RGBA32, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT);
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}
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if (s_extension[Extension::EXT_texture_format_BGRA8888 ].m_supported
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|| s_extension[Extension::EXT_bgra ].m_supported
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|| s_extension[Extension::IMG_texture_format_BGRA8888 ].m_supported
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@ -143,6 +143,10 @@ typedef uint64_t GLuint64;
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# define GL_RG16 0x822C
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#endif // GL_RG16
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#ifndef GL_RG16UI
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# define GL_RG16UI 0x823A
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#endif // GL_RG16UI
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#ifndef GL_RG16F
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# define GL_RG16F 0x822F
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#endif // GL_RG16F
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@ -183,6 +187,10 @@ typedef uint64_t GLuint64;
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# define GL_RG 0x8227
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#endif // GL_RG
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#ifndef GL_RG_INTEGER
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# define GL_RG_INTEGER 0x8228
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#endif // GL_RG_INTEGER
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#ifndef GL_GREEN
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# define GL_GREEN 0x1904
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#endif // GL_GREEN
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