Cleanup.
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@ -105,7 +105,13 @@ namespace bgfx { namespace hlsl
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continue;
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continue;
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}
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}
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BX_TRACE("Loaded %s compiler.", compiler->fileName);
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if (g_verbose)
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{
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char filePath[PATH_MAX];
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GetModuleFileNameA( (HMODULE)s_d3dcompilerdll, filePath, sizeof(filePath) );
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BX_TRACE("Loaded %s compiler (%s).", compiler->fileName, filePath);
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}
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return compiler;
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return compiler;
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}
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}
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