Cleanup.
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@ -6,7 +6,7 @@
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#ifndef BGFX_DEFINES_H_HEADER_GUARD
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#define BGFX_DEFINES_H_HEADER_GUARD
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#define BGFX_API_VERSION UINT32_C(3)
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#define BGFX_API_VERSION UINT32_C(4)
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///
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#define BGFX_STATE_RGB_WRITE UINT64_C(0x0000000000000001) //!< Enable RGB write.
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@ -60,14 +60,20 @@ namespace bgfx
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///
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void setPlatformData(const PlatformData& _data);
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/// Internal data.
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///
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/// @attention C99 equivalent is `bgfx_internal_data_t`.
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///
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struct InternalData
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{
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const struct Caps* caps; //!< Renderer capabilities.
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void* context; //!< GL context, or D3D device.
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};
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/// Get internal data for interop.
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///
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/// @warning Must be called only on render thread.
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///
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/// @attention C99 equivalent is `bgfx_get_internal_data`.
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///
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const InternalData* getInternalData();
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@ -45,6 +45,7 @@ BGFX_C_API void bgfx_set_platform_data(const bgfx_platform_data_t* _data);
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typedef struct bgfx_internal_data
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{
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const struct bgfx_caps* caps;
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void* context;
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} bgfx_internal_data_t;
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@ -310,6 +310,7 @@ namespace bgfx
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const InternalData* getInternalData()
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{
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BGFX_CHECK_RENDER_THREAD();
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return &g_internalData;
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}
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@ -1223,6 +1224,8 @@ namespace bgfx
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frame();
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}
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g_internalData.caps = getCaps();
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return true;
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}
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@ -1269,6 +1272,7 @@ namespace bgfx
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m_render->destroy();
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#endif // BGFX_CONFIG_MULTITHREADED
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memset(&g_internalData, 0, sizeof(InternalData) );
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s_ctx = NULL;
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m_submit->destroy();
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@ -3510,6 +3514,7 @@ BX_STATIC_ASSERT(sizeof(bgfx::InstanceDataBuffer) == sizeof(bgfx_instance_dat
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BX_STATIC_ASSERT(sizeof(bgfx::TextureInfo) == sizeof(bgfx_texture_info_t) );
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BX_STATIC_ASSERT(sizeof(bgfx::Caps) == sizeof(bgfx_caps_t) );
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BX_STATIC_ASSERT(sizeof(bgfx::PlatformData) == sizeof(bgfx_platform_data_t) );
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BX_STATIC_ASSERT(sizeof(bgfx::InternalData) == sizeof(bgfx_internal_data_t) );
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namespace bgfx
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{
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