Merge branch 'master' of github.com:bkaradzic/bgfx
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commit
4036371a75
@ -298,10 +298,12 @@ typedef struct bgfx_hmd
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/**/
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typedef struct bgfx_stats
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{
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uint64_t cpuTime;
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uint64_t cpuTimeBegin;
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uint64_t cpuTimeEnd;
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uint64_t cpuTimerFreq;
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uint64_t gpuTime;
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uint64_t gpuTimeBegin;
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uint64_t gpuTimeEnd;
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uint64_t gpuTimerFreq;
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} bgfx_stats_t;
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@ -3657,11 +3657,17 @@ BGFX_C99_ENUM_CHECK(bgfx::RenderFrame, BGFX_RENDER_FRAME_COUNT);
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BX_STATIC_ASSERT(sizeof(_cppstruct) == sizeof(_c99struct) )
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Memory, bgfx_memory_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Transform, bgfx_transform_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::HMD::Eye, bgfx_hmd_eye_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::HMD, bgfx_hmd_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Stats, bgfx_stats_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::VertexDecl, bgfx_vertex_decl_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::TransientIndexBuffer, bgfx_transient_index_buffer_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::TransientVertexBuffer, bgfx_transient_vertex_buffer_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::InstanceDataBuffer, bgfx_instance_data_buffer_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::TextureInfo, bgfx_texture_info_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Attachment, bgfx_attachment_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Caps::GPU, bgfx_caps_gpu_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::Caps, bgfx_caps_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::PlatformData, bgfx_platform_data_t);
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BGFX_C99_STRUCT_SIZE_CHECK(bgfx::InternalData, bgfx_internal_data_t);
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12
src/bgfx_p.h
12
src/bgfx_p.h
@ -2385,7 +2385,10 @@ namespace bgfx
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}
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uint32_t offset = (dib.m_startIndex + _startIndex)*indexSize;
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uint32_t size = bx::uint32_min(bx::uint32_satsub(dib.m_size, _startIndex*indexSize), _mem->size);
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uint32_t size = bx::uint32_min(offset
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+ bx::uint32_min(bx::uint32_satsub(dib.m_size, _startIndex*indexSize), _mem->size)
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, BGFX_CONFIG_DYNAMIC_INDEX_BUFFER_SIZE) - offset
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;
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BX_CHECK(_mem->size <= size, "Truncating dynamic index buffer update (size %d, mem size %d)."
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, size
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, _mem->size
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@ -2535,9 +2538,12 @@ namespace bgfx
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}
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uint32_t offset = (dvb.m_startVertex + _startVertex)*dvb.m_stride;
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uint32_t size = bx::uint32_min(bx::uint32_satsub(dvb.m_size, _startVertex*dvb.m_stride), _mem->size);
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uint32_t size = bx::uint32_min(offset
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+ bx::uint32_min(bx::uint32_satsub(dvb.m_size, _startVertex*dvb.m_stride), _mem->size)
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, BGFX_CONFIG_DYNAMIC_VERTEX_BUFFER_SIZE) - offset
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;
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BX_CHECK(_mem->size <= size, "Truncating dynamic vertex buffer update (size %d, mem size %d)."
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, dvb.m_size
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, size
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, _mem->size
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);
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