Cleanup.
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@ -5,13 +5,11 @@
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#include "bgfx_p.h"
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#if (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)
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#if BX_PLATFORM_LINUX & (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)
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# include "renderer_gl.h"
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# define GLX_GLXEXT_PROTOTYPES
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# include <glx/glxext.h>
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# if BX_PLATFORM_LINUX
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namespace bgfx
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{
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# define GL_IMPORT(_optional, _proto, _func) _proto _func
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@ -201,6 +199,4 @@ namespace bgfx
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} // namespace bgfx
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# endif // BX_PLATFORM_LINUX
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#endif // (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)
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#endif // BX_PLATFORM_LINUX & (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)
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@ -5,11 +5,9 @@
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#include "bgfx_p.h"
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#if (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)
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#if BX_PLATFORM_NACL & (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)
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# include "renderer_gl.h"
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# if BX_PLATFORM_NACL
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namespace bgfx
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{
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# define GL_IMPORT(_optional, _proto, _func) _proto _func
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@ -65,5 +63,4 @@ namespace bgfx
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}
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} // namespace bgfx
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# endif // BX_PLATFORM_NACL
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#endif // (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)
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#endif // BX_PLATFORM_NACL & (BGFX_CONFIG_RENDERER_OPENGLES2|BGFX_CONFIG_RENDERER_OPENGLES3|BGFX_CONFIG_RENDERER_OPENGL)
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