Fixed missing paren on line 2227 for WinRT

WINRT version doesn't compile due to typo
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Sean Burgoon 2019-01-25 00:01:53 -08:00 committed by GitHub
parent 200778511e
commit 3e517c5f1b
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@ -2224,7 +2224,7 @@ namespace bgfx { namespace d3d12
BX_STATIC_ASSERT(BX_COUNTOF(m_backBufferColor) == BX_COUNTOF(presentQueue) ); BX_STATIC_ASSERT(BX_COUNTOF(m_backBufferColor) == BX_COUNTOF(presentQueue) );
DX_CHECK(m_dxgi.resizeBuffers(m_swapChain, m_scd, nodeMask, presentQueue) ); DX_CHECK(m_dxgi.resizeBuffers(m_swapChain, m_scd, nodeMask, presentQueue) );
#elif BX_PLATFORM_WINRT #elif BX_PLATFORM_WINRT
DX_CHECK(m_dxgi.resizeBuffers(m_swapChain, m_scd); DX_CHECK(m_dxgi.resizeBuffers(m_swapChain, m_scd));
m_backBufferColorIdx = m_scd.bufferCount-1; m_backBufferColorIdx = m_scd.bufferCount-1;
#endif // BX_PLATFORM_WINDOWS #endif // BX_PLATFORM_WINDOWS
} }