Uncomment embedded SPIR-V compute shader script.
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@ -62,8 +62,8 @@ cs_%.bin.h : cs_%.sc
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@cat "$(SHADER_TMP)" > $(@)
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-$(SILENT) $(SHADERC) $(CS_FLAGS) --platform android -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_essl
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-@cat "$(SHADER_TMP)" >> $(@)
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# -$(SILENT) $(SHADERC) $(CS_FLAGS) --platform linux -p spirv -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_spv
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# -@cat "$(SHADER_TMP)" >> $(@)
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-$(SILENT) $(SHADERC) $(CS_FLAGS) --platform linux -p spirv -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_spv
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-@cat "$(SHADER_TMP)" >> $(@)
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-$(SILENT) $(SHADERC) $(CS_FLAGS) --platform windows -p cs_5_0 -O 1 -f $(<) -o "$(SHADER_TMP)" --bin2c $(basename $(<))_dx11
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-@cat "$(SHADER_TMP)" >> $(@)
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-@printf "extern const uint8_t* $(basename $(<))_pssl;\n" | tr -d '\015' >> $(@)
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