Fixed build.
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2904b42daf
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4
3rdparty/.editorconfig
vendored
4
3rdparty/.editorconfig
vendored
@ -16,11 +16,11 @@ indent_size = 4
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indent_style = tab
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indent_size = 4
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[ocornut-imgui/*]
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[dear-imgui/*]
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indent_style = space
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indent_size = 4
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[ocornut-imgui/*.inl]
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[dear-imgui/*.inl]
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indent_style = space
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indent_size = 4
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10
3rdparty/dear-imgui/imgui_widgets.cpp
vendored
10
3rdparty/dear-imgui/imgui_widgets.cpp
vendored
@ -1877,6 +1877,16 @@ float ImGui::SliderCalcRatioFromValueT(ImGuiDataType data_type, TYPE v, TYPE v_m
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return (float)((FLOATTYPE)(v_clamped - v_min) / (FLOATTYPE)(v_max - v_min));
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}
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namespace ImGui
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{
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float SliderCalcRatioFromValueFloat(ImGuiDataType data_type, float v, float v_min, float v_max, float power, float linear_zero_pos)
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{
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return SliderCalcRatioFromValueT<float, float>(data_type, v, v_min, v_max, power, linear_zero_pos);
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}
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} // namespace ImGui
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// FIXME: Move some of the code into SliderBehavior(). Current responsability is larger than what the equivalent DragBehaviorT<> does, we also do some rendering, etc.
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template<typename TYPE, typename SIGNEDTYPE, typename FLOATTYPE>
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bool ImGui::SliderBehaviorT(const ImRect& bb, ImGuiID id, ImGuiDataType data_type, TYPE* v, const TYPE v_min, const TYPE v_max, const char* format, float power, ImGuiSliderFlags flags, ImRect* out_grab_bb)
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6
3rdparty/dear-imgui/widgets/range_slider.inl
vendored
6
3rdparty/dear-imgui/widgets/range_slider.inl
vendored
@ -10,6 +10,8 @@ IMGUI_API float RoundScalarWithFormatT<float, float>(const char* format, ImGuiDa
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extern template
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IMGUI_API float SliderCalcRatioFromValueT<float, float>(ImGuiDataType data_type, float v, float v_min, float v_max, float power, float linear_zero_pos);
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extern float SliderCalcRatioFromValueFloat(ImGuiDataType data_type, float v, float v_min, float v_max, float power, float linear_zero_pos);
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// ~80% common code with ImGui::SliderBehavior
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bool RangeSliderBehavior(const ImRect& frame_bb, ImGuiID id, float* v1, float* v2, float v_min, float v_max, float power, int decimal_precision, ImGuiSliderFlags flags)
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{
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@ -114,7 +116,7 @@ bool RangeSliderBehavior(const ImRect& frame_bb, ImGuiID id, float* v1, float* v
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}
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// Calculate slider grab positioning
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float grab_t = SliderCalcRatioFromValueT<float, float>(ImGuiDataType_Float, *v1, v_min, v_max, power, linear_zero_pos);
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float grab_t = SliderCalcRatioFromValueFloat(ImGuiDataType_Float, *v1, v_min, v_max, power, linear_zero_pos);
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// Draw
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if (!is_horizontal)
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@ -128,7 +130,7 @@ bool RangeSliderBehavior(const ImRect& frame_bb, ImGuiID id, float* v1, float* v
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window->DrawList->AddRectFilled(grab_bb1.Min, grab_bb1.Max, GetColorU32(g.ActiveId == id ? ImGuiCol_SliderGrabActive : ImGuiCol_SliderGrab), style.GrabRounding);
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// Calculate slider grab positioning
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grab_t = SliderCalcRatioFromValueT<float, float>(ImGuiDataType_Float, *v2, v_min, v_max, power, linear_zero_pos);
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grab_t = SliderCalcRatioFromValueFloat(ImGuiDataType_Float, *v2, v_min, v_max, power, linear_zero_pos);
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// Draw
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if (!is_horizontal)
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