This commit is contained in:
Branimir Karadžić 2016-04-14 21:16:07 -07:00
parent c92b0dd9d4
commit 29cbba3d39

View File

@ -128,7 +128,6 @@ struct BgfxSamplerCube
struct BgfxSampler2DMS
{
SamplerState m_sampler;
Texture2DMS<vec4> m_texture;
};
@ -240,11 +239,9 @@ vec4 bgfxTexelFetch(BgfxSampler3D _sampler, ivec3 _coord, int _lod)
# define texture2DProj(_sampler, _coord) bgfxTexture2DProj(_sampler, _coord)
# define SAMPLER2DMS(_name, _reg) \
uniform SamplerState _name ## Sampler : register(s[_reg]); \
uniform Texture2DMS _name ## Texture : register(t[_reg]); \
static BgfxSampler2DMS _name = { _name ## Sampler, _name ## Texture }
uniform Texture2DMS<vec4> _name ## Texture : register(t[_reg]); \
static BgfxSampler2DMS _name = { _name ## Texture }
# define sampler2DMS BgfxSampler2DMS
# define texture2DMS(_sampler, _coord, _idx) bgfxTexture2DMS(_sampler, _coord, _idx)
# define SAMPLER2DSHADOW(_name, _reg) \
uniform SamplerComparisonState _name ## Sampler : register(s[_reg]); \