Updated docs.
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@ -1114,12 +1114,6 @@
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<dd><p>Vulkan. </p>
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</dd></dl>
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<dl class="cpp enumerator">
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<dt class="sig sig-object cpp" id="_CPPv4N4bgfx12RendererType4Enum6WebGPUE">
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<span id="_CPPv3N4bgfx12RendererType4Enum6WebGPUE"></span><span id="_CPPv2N4bgfx12RendererType4Enum6WebGPUE"></span><span class="target" id="structbgfx_1_1_renderer_type_1a23d258e890027d7deff9d971e2493a32a3f820d8a453e1521afc82ef494e9a977"></span><span class="k"><span class="pre">enumerator</span></span><span class="w"> </span><span class="sig-name descname"><span class="n"><span class="pre">WebGPU</span></span></span><a class="headerlink" href="#_CPPv4N4bgfx12RendererType4Enum6WebGPUE" title="Permalink to this definition">¶</a><br /></dt>
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<dd><p>WebGPU. </p>
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</dd></dl>
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<dl class="cpp enumerator">
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<dt class="sig sig-object cpp" id="_CPPv4N4bgfx12RendererType4Enum5CountE">
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<span id="_CPPv3N4bgfx12RendererType4Enum5CountE"></span><span id="_CPPv2N4bgfx12RendererType4Enum5CountE"></span><span class="target" id="structbgfx_1_1_renderer_type_1a23d258e890027d7deff9d971e2493a32aab03bfb685626b6697f1456fcc1ad3f5"></span><span class="k"><span class="pre">enumerator</span></span><span class="w"> </span><span class="sig-name descname"><span class="n"><span class="pre">Count</span></span></span><a class="headerlink" href="#_CPPv4N4bgfx12RendererType4Enum5CountE" title="Permalink to this definition">¶</a><br /></dt>
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@ -536,8 +536,6 @@
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<li><a href="bgfx.html#_CPPv4N4bgfx12RendererType4Enum8OpenGLESE">bgfx::RendererType::Enum::OpenGLES (C++ enumerator)</a>
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</li>
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<li><a href="bgfx.html#_CPPv4N4bgfx12RendererType4Enum6VulkanE">bgfx::RendererType::Enum::Vulkan (C++ enumerator)</a>
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</li>
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<li><a href="bgfx.html#_CPPv4N4bgfx12RendererType4Enum6WebGPUE">bgfx::RendererType::Enum::WebGPU (C++ enumerator)</a>
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</li>
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<li><a href="bgfx.html#_CPPv4N4bgfx11renderFrameE7int32_t">bgfx::renderFrame (C++ function)</a>
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</li>
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@ -120,7 +120,6 @@ licensed under permissive BSD-2 clause open source license.</p>
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<li><p>Vulkan</p></li>
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<li><p>WebGL 1.0</p></li>
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<li><p>WebGL 2.0</p></li>
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<li><p>WebGPU/Dawn (experimental)</p></li>
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</ul>
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</section>
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<section id="supported-platforms">
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@ -512,12 +512,17 @@ Can be ‘vertex’, ‘fragment, or ‘compute’.</p>
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</dd>
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</dl>
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</div></blockquote>
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<p>(DX9 and DX11 only):</p>
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<p>(Vulkan, DirectX and Metal):</p>
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<blockquote>
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<div><dl class="option-list">
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<dt><kbd><span class="option">--debug</span></kbd></dt>
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<dd><p>Debug information.</p>
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</dd>
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</dl>
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</div></blockquote>
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<p>(DirectX only):</p>
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<blockquote>
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<div><dl class="option-list">
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<dt><kbd><span class="option">--disasm</span></kbd></dt>
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<dd><p>Disassemble a compiled shader.</p>
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</dd>
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