Updated docs.

This commit is contained in:
Бранимир Караџић 2023-11-09 17:17:00 -08:00
parent f5690c7f24
commit 28cee407ac
6 changed files with 7 additions and 11 deletions

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@ -1114,12 +1114,6 @@
<dd><p>Vulkan. </p> <dd><p>Vulkan. </p>
</dd></dl> </dd></dl>
<dl class="cpp enumerator">
<dt class="sig sig-object cpp" id="_CPPv4N4bgfx12RendererType4Enum6WebGPUE">
<span id="_CPPv3N4bgfx12RendererType4Enum6WebGPUE"></span><span id="_CPPv2N4bgfx12RendererType4Enum6WebGPUE"></span><span class="target" id="structbgfx_1_1_renderer_type_1a23d258e890027d7deff9d971e2493a32a3f820d8a453e1521afc82ef494e9a977"></span><span class="k"><span class="pre">enumerator</span></span><span class="w"> </span><span class="sig-name descname"><span class="n"><span class="pre">WebGPU</span></span></span><a class="headerlink" href="#_CPPv4N4bgfx12RendererType4Enum6WebGPUE" title="Permalink to this definition"></a><br /></dt>
<dd><p>WebGPU. </p>
</dd></dl>
<dl class="cpp enumerator"> <dl class="cpp enumerator">
<dt class="sig sig-object cpp" id="_CPPv4N4bgfx12RendererType4Enum5CountE"> <dt class="sig sig-object cpp" id="_CPPv4N4bgfx12RendererType4Enum5CountE">
<span id="_CPPv3N4bgfx12RendererType4Enum5CountE"></span><span id="_CPPv2N4bgfx12RendererType4Enum5CountE"></span><span class="target" id="structbgfx_1_1_renderer_type_1a23d258e890027d7deff9d971e2493a32aab03bfb685626b6697f1456fcc1ad3f5"></span><span class="k"><span class="pre">enumerator</span></span><span class="w"> </span><span class="sig-name descname"><span class="n"><span class="pre">Count</span></span></span><a class="headerlink" href="#_CPPv4N4bgfx12RendererType4Enum5CountE" title="Permalink to this definition"></a><br /></dt> <span id="_CPPv3N4bgfx12RendererType4Enum5CountE"></span><span id="_CPPv2N4bgfx12RendererType4Enum5CountE"></span><span class="target" id="structbgfx_1_1_renderer_type_1a23d258e890027d7deff9d971e2493a32aab03bfb685626b6697f1456fcc1ad3f5"></span><span class="k"><span class="pre">enumerator</span></span><span class="w"> </span><span class="sig-name descname"><span class="n"><span class="pre">Count</span></span></span><a class="headerlink" href="#_CPPv4N4bgfx12RendererType4Enum5CountE" title="Permalink to this definition"></a><br /></dt>

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@ -536,8 +536,6 @@
<li><a href="bgfx.html#_CPPv4N4bgfx12RendererType4Enum8OpenGLESE">bgfx::RendererType::Enum::OpenGLES (C++ enumerator)</a> <li><a href="bgfx.html#_CPPv4N4bgfx12RendererType4Enum8OpenGLESE">bgfx::RendererType::Enum::OpenGLES (C++ enumerator)</a>
</li> </li>
<li><a href="bgfx.html#_CPPv4N4bgfx12RendererType4Enum6VulkanE">bgfx::RendererType::Enum::Vulkan (C++ enumerator)</a> <li><a href="bgfx.html#_CPPv4N4bgfx12RendererType4Enum6VulkanE">bgfx::RendererType::Enum::Vulkan (C++ enumerator)</a>
</li>
<li><a href="bgfx.html#_CPPv4N4bgfx12RendererType4Enum6WebGPUE">bgfx::RendererType::Enum::WebGPU (C++ enumerator)</a>
</li> </li>
<li><a href="bgfx.html#_CPPv4N4bgfx11renderFrameE7int32_t">bgfx::renderFrame (C++ function)</a> <li><a href="bgfx.html#_CPPv4N4bgfx11renderFrameE7int32_t">bgfx::renderFrame (C++ function)</a>
</li> </li>

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@ -120,7 +120,6 @@ licensed under permissive BSD-2 clause open source license.</p>
<li><p>Vulkan</p></li> <li><p>Vulkan</p></li>
<li><p>WebGL 1.0</p></li> <li><p>WebGL 1.0</p></li>
<li><p>WebGL 2.0</p></li> <li><p>WebGL 2.0</p></li>
<li><p>WebGPU/Dawn (experimental)</p></li>
</ul> </ul>
</section> </section>
<section id="supported-platforms"> <section id="supported-platforms">

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@ -512,12 +512,17 @@ Can be vertex, fragment, or compute.</p>
</dd> </dd>
</dl> </dl>
</div></blockquote> </div></blockquote>
<p>(DX9 and DX11 only):</p> <p>(Vulkan, DirectX and Metal):</p>
<blockquote> <blockquote>
<div><dl class="option-list"> <div><dl class="option-list">
<dt><kbd><span class="option">--debug</span></kbd></dt> <dt><kbd><span class="option">--debug</span></kbd></dt>
<dd><p>Debug information.</p> <dd><p>Debug information.</p>
</dd> </dd>
</dl>
</div></blockquote>
<p>(DirectX only):</p>
<blockquote>
<div><dl class="option-list">
<dt><kbd><span class="option">--disasm</span></kbd></dt> <dt><kbd><span class="option">--disasm</span></kbd></dt>
<dd><p>Disassemble a compiled shader.</p> <dd><p>Disassemble a compiled shader.</p>
</dd> </dd>