mirror of https://github.com/bkaradzic/bgfx
Cleanup.
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parent
0ea1d84b21
commit
24d54b972e
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@ -14,9 +14,6 @@
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#include <vector>
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#include <vector>
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#include <string>
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#include <string>
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#define IMGUI_VIEWID 30
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#define NANOVG_VIEWID 31
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static bool s_flipV = false;
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static bool s_flipV = false;
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static float s_texelHalf = 0.0f;
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static float s_texelHalf = 0.0f;
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@ -447,9 +444,6 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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imguiCreate(data);
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imguiCreate(data);
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free(data);
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free(data);
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NVGcontext* nvg = nvgCreate(512, 512, 1, NANOVG_VIEWID);
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bgfx::setViewSeq(NANOVG_VIEWID, true);
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// Uniforms.
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// Uniforms.
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s_uniforms.init();
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s_uniforms.init();
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@ -563,13 +557,10 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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, 0
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, 0
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, width
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, width
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, height
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, height
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, IMGUI_VIEWID
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);
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);
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nvgBeginFrame(nvg, int32_t(width), int32_t(height), 1.0f, NVG_STRAIGHT_ALPHA);
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static int32_t rightScrollArea = 0;
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static int32_t rightScrollArea = 0;
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imguiBeginScrollArea("Settings", width - 256 - 10, 10, 256, 426, &rightScrollArea, nvg);
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imguiBeginScrollArea("Settings", width - 256 - 10, 10, 256, 426, &rightScrollArea);
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imguiLabel("Shade:");
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imguiLabel("Shade:");
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imguiSeparator();
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imguiSeparator();
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@ -596,7 +587,7 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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imguiEndScrollArea();
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imguiEndScrollArea();
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static int32_t leftScrollArea = 0;
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static int32_t leftScrollArea = 0;
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imguiBeginScrollArea("Settings", 10, 70, 256, 576, &leftScrollArea, nvg);
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imguiBeginScrollArea("Settings", 10, 70, 256, 576, &leftScrollArea);
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imguiLabel("Material properties:");
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imguiLabel("Material properties:");
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imguiSeparator();
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imguiSeparator();
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@ -670,7 +661,6 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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imguiEndScrollArea();
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imguiEndScrollArea();
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nvgEndFrame(nvg);
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imguiEndFrame();
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imguiEndFrame();
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s_uniforms.m_glossiness = settings.m_glossiness;
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s_uniforms.m_glossiness = settings.m_glossiness;
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@ -723,7 +713,6 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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bgfx::setViewRect(0, 0, 0, width, height);
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bgfx::setViewRect(0, 0, 0, width, height);
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bgfx::setViewRect(1, 0, 0, width, height);
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bgfx::setViewRect(1, 0, 0, width, height);
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bgfx::setViewRect(NANOVG_VIEWID, 0, 0, width, height);
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// View 0.
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// View 0.
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bgfx::setTexture(4, u_texCube, lightProbes[currentLightProbe].m_tex);
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bgfx::setTexture(4, u_texCube, lightProbes[currentLightProbe].m_tex);
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@ -778,7 +767,6 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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s_uniforms.destroy();
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s_uniforms.destroy();
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nvgDelete(nvg);
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imguiDestroy();
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imguiDestroy();
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// Shutdown bgfx.
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// Shutdown bgfx.
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@ -169,6 +169,8 @@ struct Imgui
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bool create(const void* _data)
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bool create(const void* _data)
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{
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{
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m_nvg = nvgCreate(512, 512, 1, m_view);
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for (int32_t ii = 0; ii < NUM_CIRCLE_VERTS; ++ii)
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for (int32_t ii = 0; ii < NUM_CIRCLE_VERTS; ++ii)
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{
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{
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float a = (float)ii / (float)NUM_CIRCLE_VERTS * (float)(M_PI * 2.0);
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float a = (float)ii / (float)NUM_CIRCLE_VERTS * (float)(M_PI * 2.0);
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@ -239,6 +241,7 @@ struct Imgui
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bgfx::destroyTexture(m_fontTexture);
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bgfx::destroyTexture(m_fontTexture);
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bgfx::destroyProgram(m_colorProgram);
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bgfx::destroyProgram(m_colorProgram);
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bgfx::destroyProgram(m_textureProgram);
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bgfx::destroyProgram(m_textureProgram);
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nvgDelete(m_nvg);
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}
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}
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bool anyActive() const
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bool anyActive() const
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@ -350,6 +353,8 @@ struct Imgui
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void beginFrame(int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, uint16_t _width, uint16_t _height, uint8_t _view)
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void beginFrame(int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, uint16_t _width, uint16_t _height, uint8_t _view)
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{
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{
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nvgBeginFrame(m_nvg, _width, _height, 1.0f, NVG_STRAIGHT_ALPHA);
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m_view = _view;
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m_view = _view;
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bgfx::setViewSeq(_view, true);
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bgfx::setViewSeq(_view, true);
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bgfx::setViewRect(_view, 0, 0, _width, _height);
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bgfx::setViewRect(_view, 0, 0, _width, _height);
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@ -378,9 +383,10 @@ struct Imgui
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void endFrame()
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void endFrame()
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{
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{
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clearInput();
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clearInput();
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nvgEndFrame(m_nvg);
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}
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}
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bool beginScrollArea(const char* _name, int32_t _x, int32_t _y, int32_t _width, int32_t _height, int32_t* _scroll, NVGcontext* _nvg)
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bool beginScrollArea(const char* _name, int32_t _x, int32_t _y, int32_t _width, int32_t _height, int32_t* _scroll)
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{
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{
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m_areaId++;
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m_areaId++;
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m_widgetId = 0;
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m_widgetId = 0;
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@ -419,16 +425,12 @@ struct Imgui
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, imguiRGBA(255, 255, 255, 128)
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, imguiRGBA(255, 255, 255, 128)
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);
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);
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if (NULL != _nvg)
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nvgScissor(m_nvg
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{
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, float(_x + SCROLL_AREA_PADDING)
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m_nvg = _nvg;
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, float(_y + SCROLL_AREA_PADDING)
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nvgScissor(m_nvg
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, float(_width - SCROLL_AREA_PADDING * 4)
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, float(_x + SCROLL_AREA_PADDING)
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, float(_height - AREA_HEADER - SCROLL_AREA_PADDING)
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, float(_y + SCROLL_AREA_PADDING)
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);
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, float(_width - SCROLL_AREA_PADDING * 4)
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, float(_height - AREA_HEADER - SCROLL_AREA_PADDING)
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);
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}
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m_scissor = bgfx::setScissor(uint16_t(_x + SCROLL_AREA_PADDING)
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m_scissor = bgfx::setScissor(uint16_t(_x + SCROLL_AREA_PADDING)
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, uint16_t(_y + SCROLL_AREA_PADDING)
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, uint16_t(_y + SCROLL_AREA_PADDING)
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@ -443,11 +445,7 @@ struct Imgui
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{
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{
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// Disable scissoring.
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// Disable scissoring.
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m_scissor = UINT16_MAX;
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m_scissor = UINT16_MAX;
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if (NULL != m_nvg)
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nvgResetScissor(m_nvg);
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{
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nvgResetScissor(m_nvg);
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m_nvg = NULL;
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}
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// Draw scroll bar
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// Draw scroll bar
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int32_t xx = m_scrollRight + SCROLL_AREA_PADDING / 2;
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int32_t xx = m_scrollRight + SCROLL_AREA_PADDING / 2;
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@ -1881,9 +1879,9 @@ void imguiEndFrame()
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s_imgui.endFrame();
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s_imgui.endFrame();
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}
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}
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bool imguiBeginScrollArea(const char* _name, int32_t _x, int32_t _y, int32_t _width, int32_t _height, int32_t* _scroll, NVGcontext* _nvg)
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bool imguiBeginScrollArea(const char* _name, int32_t _x, int32_t _y, int32_t _width, int32_t _height, int32_t* _scroll)
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{
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{
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return s_imgui.beginScrollArea(_name, _x, _y, _width, _height, _scroll, _nvg);
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return s_imgui.beginScrollArea(_name, _x, _y, _width, _height, _scroll);
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}
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}
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void imguiEndScrollArea()
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void imguiEndScrollArea()
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@ -57,7 +57,7 @@ void imguiDestroy();
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void imguiBeginFrame(int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, uint16_t _width, uint16_t _height, uint8_t _view = 31);
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void imguiBeginFrame(int32_t _mx, int32_t _my, uint8_t _button, int32_t _scroll, uint16_t _width, uint16_t _height, uint8_t _view = 31);
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void imguiEndFrame();
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void imguiEndFrame();
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bool imguiBeginScrollArea(const char* _name, int _x, int _y, int _width, int _height, int* _scroll, struct NVGcontext* _nvg = NULL);
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bool imguiBeginScrollArea(const char* _name, int _x, int _y, int _width, int _height, int* _scroll);
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void imguiEndScrollArea();
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void imguiEndScrollArea();
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void imguiIndent();
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void imguiIndent();
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