Added debug check when crating texture with unsupported texture format.
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a66864034c
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234fac6b8e
12
src/bgfx.cpp
12
src/bgfx.cpp
@ -2787,6 +2787,10 @@ again:
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TextureHandle createTexture2D(BackbufferRatio::Enum _ratio, uint16_t _width, uint16_t _height, uint8_t _numMips, TextureFormat::Enum _format, uint32_t _flags, const Memory* _mem)
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{
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BGFX_CHECK_MAIN_THREAD();
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BX_CHECK(0 != (g_caps.formats[_format] & (BGFX_CAPS_FORMAT_TEXTURE_2D|BGFX_CAPS_FORMAT_TEXTURE_2D_EMULATED|BGFX_CAPS_FORMAT_TEXTURE_2D_SRGB) )
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, "Format %s is not supported for 2D texture. Use bgfx::getCaps to check available texture formats."
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, getName(_format)
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);
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_numMips = uint8_t(bx::uint32_max(1, _numMips) );
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@ -2847,6 +2851,10 @@ again:
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{
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BGFX_CHECK_MAIN_THREAD();
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BGFX_CHECK_CAPS(BGFX_CAPS_TEXTURE_3D, "Texture3D is not supported!");
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BX_CHECK(0 != (g_caps.formats[_format] & (BGFX_CAPS_FORMAT_TEXTURE_3D|BGFX_CAPS_FORMAT_TEXTURE_3D_EMULATED|BGFX_CAPS_FORMAT_TEXTURE_3D_SRGB) )
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, "Format %s is not supported for 3D texture. Use bgfx::getCaps to check available texture formats."
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, getName(_format)
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);
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_numMips = uint8_t(bx::uint32_max(1, _numMips) );
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@ -2887,6 +2895,10 @@ again:
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TextureHandle createTextureCube(uint16_t _size, uint8_t _numMips, TextureFormat::Enum _format, uint32_t _flags, const Memory* _mem)
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{
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BGFX_CHECK_MAIN_THREAD();
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BX_CHECK(0 != (g_caps.formats[_format] & (BGFX_CAPS_FORMAT_TEXTURE_CUBE|BGFX_CAPS_FORMAT_TEXTURE_CUBE_EMULATED|BGFX_CAPS_FORMAT_TEXTURE_CUBE_SRGB) )
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, "Format %s is not supported for cube texture. Use bgfx::getCaps to check available texture formats."
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, getName(_format)
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);
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_numMips = uint8_t(bx::uint32_max(1, _numMips) );
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