remove Sleep() in demo function
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@ -188,8 +188,6 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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// Advance to next frame. Rendering thread will be kicked to
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// process submitted rendering primitives.
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bgfx::frame();
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//just to prevent my CG Fan to howl
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Sleep(2);
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}
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@ -139,8 +139,6 @@ int _main_(int /*_argc*/, char** /*_argv*/)
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// Advance to next frame. Rendering thread will be kicked to
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// process submitted rendering primitives.
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bgfx::frame();
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//just to prevent my CG Fan to howl
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Sleep(2);
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}
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//destroy the fonts
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