Fixed uniform type.
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@ -2615,7 +2615,7 @@ namespace bgfx
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uint8_t type;
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bx::read(&reader, type);
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type &= ~BGFX_UNIFORM_FRAGMENTBIT;
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type &= ~BGFX_UNIFORM_MASK;
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uint8_t num;
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bx::read(&reader, num);
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