Updated docs.
This commit is contained in:
parent
bd5b8019fd
commit
0f607af9e3
@ -52,8 +52,6 @@ div.sphinxsidebar {
|
||||
width: 230px;
|
||||
margin-left: -100%;
|
||||
font-size: 90%;
|
||||
word-wrap: break-word;
|
||||
overflow-wrap : break-word;
|
||||
}
|
||||
|
||||
div.sphinxsidebar ul {
|
||||
@ -85,6 +83,10 @@ div.sphinxsidebar #searchbox input[type="text"] {
|
||||
width: 170px;
|
||||
}
|
||||
|
||||
div.sphinxsidebar #searchbox input[type="submit"] {
|
||||
width: 30px;
|
||||
}
|
||||
|
||||
img {
|
||||
border: 0;
|
||||
max-width: 100%;
|
||||
@ -185,13 +187,6 @@ div.genindex-jumpbox {
|
||||
|
||||
/* -- general body styles --------------------------------------------------- */
|
||||
|
||||
div.body p, div.body dd, div.body li, div.body blockquote {
|
||||
-moz-hyphens: auto;
|
||||
-ms-hyphens: auto;
|
||||
-webkit-hyphens: auto;
|
||||
hyphens: auto;
|
||||
}
|
||||
|
||||
a.headerlink {
|
||||
visibility: hidden;
|
||||
}
|
||||
@ -494,13 +489,6 @@ pre {
|
||||
overflow-y: hidden; /* fixes display issues on Chrome browsers */
|
||||
}
|
||||
|
||||
span.pre {
|
||||
-moz-hyphens: none;
|
||||
-ms-hyphens: none;
|
||||
-webkit-hyphens: none;
|
||||
hyphens: none;
|
||||
}
|
||||
|
||||
td.linenos pre {
|
||||
padding: 5px 0px;
|
||||
border: 0;
|
||||
|
@ -124,7 +124,6 @@ var Documentation = {
|
||||
this.fixFirefoxAnchorBug();
|
||||
this.highlightSearchWords();
|
||||
this.initIndexTable();
|
||||
|
||||
},
|
||||
|
||||
/**
|
||||
@ -253,29 +252,6 @@ var Documentation = {
|
||||
});
|
||||
var url = parts.join('/');
|
||||
return path.substring(url.lastIndexOf('/') + 1, path.length - 1);
|
||||
},
|
||||
|
||||
initOnKeyListeners: function() {
|
||||
$(document).keyup(function(event) {
|
||||
var activeElementType = document.activeElement.tagName;
|
||||
// don't navigate when in search box or textarea
|
||||
if (activeElementType !== 'TEXTAREA' && activeElementType !== 'INPUT' && activeElementType !== 'SELECT') {
|
||||
switch (event.keyCode) {
|
||||
case 37: // left
|
||||
var prevHref = $('link[rel="prev"]').prop('href');
|
||||
if (prevHref) {
|
||||
window.location.href = prevHref;
|
||||
return false;
|
||||
}
|
||||
case 39: // right
|
||||
var nextHref = $('link[rel="next"]').prop('href');
|
||||
if (nextHref) {
|
||||
window.location.href = nextHref;
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
}
|
||||
};
|
||||
|
||||
@ -284,4 +260,4 @@ _ = Documentation.gettext;
|
||||
|
||||
$(document).ready(function() {
|
||||
Documentation.init();
|
||||
});
|
||||
});
|
||||
|
10355
_static/jquery.js
vendored
10355
_static/jquery.js
vendored
File diff suppressed because one or more lines are too long
@ -2,7 +2,7 @@
|
||||
* searchtools.js_t
|
||||
* ~~~~~~~~~~~~~~~~
|
||||
*
|
||||
* Sphinx JavaScript utilities for the full-text search.
|
||||
* Sphinx JavaScript utilties for the full-text search.
|
||||
*
|
||||
* :copyright: Copyright 2007-2016 by the Sphinx team, see AUTHORS.
|
||||
* :license: BSD, see LICENSE for details.
|
||||
@ -324,7 +324,7 @@ var Search = {
|
||||
var searchterms = [];
|
||||
var excluded = [];
|
||||
var hlterms = [];
|
||||
var tmp = query.split(/\W+/);
|
||||
var tmp = query.split(/\s+/);
|
||||
var objectterms = [];
|
||||
for (i = 0; i < tmp.length; i++) {
|
||||
if (tmp[i] !== "") {
|
||||
@ -623,7 +623,7 @@ var Search = {
|
||||
* helper function to return a node containing the
|
||||
* search summary for a given text. keywords is a list
|
||||
* of stemmed words, hlwords is the list of normal, unstemmed
|
||||
* words. the first one is used to find the occurrence, the
|
||||
* words. the first one is used to find the occurance, the
|
||||
* latter for highlighting it.
|
||||
*/
|
||||
makeSearchSummary : function(text, keywords, hlwords) {
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -2,7 +2,7 @@
|
||||
* websupport.js
|
||||
* ~~~~~~~~~~~~~
|
||||
*
|
||||
* sphinx.websupport utilities for all documentation.
|
||||
* sphinx.websupport utilties for all documentation.
|
||||
*
|
||||
* :copyright: Copyright 2007-2016 by the Sphinx team, see AUTHORS.
|
||||
* :license: BSD, see LICENSE for details.
|
||||
|
53
build.html
53
build.html
@ -30,9 +30,6 @@
|
||||
|
||||
|
||||
|
||||
<link rel="index" title="Index"
|
||||
href="genindex.html"/>
|
||||
<link rel="search" title="Search" href="search.html"/>
|
||||
<link rel="top" title="bgfx 1.0 documentation" href="index.html"/>
|
||||
<link rel="next" title="Examples" href="examples.html"/>
|
||||
<link rel="prev" title="Overview" href="overview.html"/>
|
||||
@ -86,7 +83,7 @@
|
||||
|
||||
<ul class="current">
|
||||
<li class="toctree-l1"><a class="reference internal" href="overview.html">Overview</a></li>
|
||||
<li class="toctree-l1 current"><a class="current reference internal" href="#">Building</a><ul>
|
||||
<li class="toctree-l1 current"><a class="current reference internal" href="">Building</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#dependencies">Dependencies</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#getting-source">Getting Source</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#quick-start">Quick Start</a></li>
|
||||
@ -166,9 +163,9 @@
|
||||
</div>
|
||||
<div class="section" id="getting-source">
|
||||
<h2>Getting Source<a class="headerlink" href="#getting-source" title="Permalink to this headline">¶</a></h2>
|
||||
<div class="highlight-default"><div class="highlight"><pre><span></span><span class="n">git</span> <span class="n">clone</span> <span class="n">git</span><span class="p">:</span><span class="o">//</span><span class="n">github</span><span class="o">.</span><span class="n">com</span><span class="o">/</span><span class="n">bkaradzic</span><span class="o">/</span><span class="n">bx</span><span class="o">.</span><span class="n">git</span>
|
||||
<span class="n">git</span> <span class="n">clone</span> <span class="n">git</span><span class="p">:</span><span class="o">//</span><span class="n">github</span><span class="o">.</span><span class="n">com</span><span class="o">/</span><span class="n">bkaradzic</span><span class="o">/</span><span class="n">bimg</span><span class="o">.</span><span class="n">git</span>
|
||||
<span class="n">git</span> <span class="n">clone</span> <span class="n">git</span><span class="p">:</span><span class="o">//</span><span class="n">github</span><span class="o">.</span><span class="n">com</span><span class="o">/</span><span class="n">bkaradzic</span><span class="o">/</span><span class="n">bgfx</span><span class="o">.</span><span class="n">git</span>
|
||||
<div class="highlight-python"><div class="highlight"><pre>git clone git://github.com/bkaradzic/bx.git
|
||||
git clone git://github.com/bkaradzic/bimg.git
|
||||
git clone git://github.com/bkaradzic/bgfx.git
|
||||
</pre></div>
|
||||
</div>
|
||||
</div>
|
||||
@ -176,15 +173,15 @@
|
||||
<h2>Quick Start<a class="headerlink" href="#quick-start" title="Permalink to this headline">¶</a></h2>
|
||||
<p>These are step for users who use Windows with Visual Studio.</p>
|
||||
<p>Enter bgfx directory:</p>
|
||||
<div class="highlight-default"><div class="highlight"><pre><span></span><span class="n">cd</span> <span class="n">bgfx</span>
|
||||
<div class="highlight-python"><div class="highlight"><pre>cd bgfx
|
||||
</pre></div>
|
||||
</div>
|
||||
<p>Generate Visual Studio 2015 project files:</p>
|
||||
<div class="highlight-default"><div class="highlight"><pre><span></span><span class="o">..</span>\<span class="n">bx</span>\<span class="n">tools</span>\<span class="nb">bin</span>\<span class="n">windows</span>\<span class="n">genie</span> <span class="o">--</span><span class="k">with</span><span class="o">-</span><span class="n">examples</span> <span class="n">vs2015</span>
|
||||
<div class="highlight-python"><div class="highlight"><pre>..\bx\tools\bin\windows\genie --with-examples vs2015
|
||||
</pre></div>
|
||||
</div>
|
||||
<p>Open bgfx solution in Visual Studio 2015:</p>
|
||||
<div class="highlight-default"><div class="highlight"><pre><span></span><span class="n">start</span> <span class="o">.</span><span class="n">build</span>\<span class="n">projects</span>\<span class="n">vs2015</span>\<span class="n">bgfx</span><span class="o">.</span><span class="n">sln</span>
|
||||
<div class="highlight-python"><div class="highlight"><pre>start .build\projects\vs2015\bgfx.sln
|
||||
</pre></div>
|
||||
</div>
|
||||
<div class="admonition note">
|
||||
@ -203,10 +200,10 @@
|
||||
</ul>
|
||||
</div></blockquote>
|
||||
<p>Set following enironment variables:</p>
|
||||
<div class="highlight-default"><div class="highlight"><pre><span></span><span class="n">setx</span> <span class="n">ANDROID_NDK_ROOT</span> <span class="o"><</span><span class="n">path</span> <span class="n">to</span> <span class="n">AndroidNDK</span> <span class="n">directory</span><span class="o">></span>
|
||||
<span class="n">setx</span> <span class="n">ANDROID_NDK_ARM</span> <span class="o"><</span><span class="n">path</span> <span class="n">to</span> <span class="n">AndroidNDK</span> <span class="n">directory</span><span class="o">></span>\<span class="n">toolchains</span>\<span class="n">arm</span><span class="o">-</span><span class="n">linux</span><span class="o">-</span><span class="n">androideabi</span><span class="o">-</span><span class="mf">4.7</span>\<span class="n">prebuilt</span>\<span class="n">windows</span><span class="o">-</span><span class="n">x86_64</span>
|
||||
<span class="n">setx</span> <span class="n">ANDROID_NDK_MIPS</span> <span class="o"><</span><span class="n">path</span> <span class="n">to</span> <span class="n">AndroidNDK</span> <span class="n">directory</span><span class="o">></span>\<span class="n">toolchains</span>\<span class="n">mipsel</span><span class="o">-</span><span class="n">linux</span><span class="o">-</span><span class="n">android</span><span class="o">-</span><span class="mf">4.7</span>\<span class="n">prebuilt</span>\<span class="n">windows</span><span class="o">-</span><span class="n">x86_64</span>
|
||||
<span class="n">setx</span> <span class="n">ANDROID_NDK_X86</span> <span class="o"><</span><span class="n">path</span> <span class="n">to</span> <span class="n">AndroidNDK</span> <span class="n">directory</span><span class="o">></span>\<span class="n">toolchains</span>\<span class="n">x86</span><span class="o">-</span><span class="mf">4.7</span>\<span class="n">prebuilt</span>\<span class="n">windows</span><span class="o">-</span><span class="n">x86_64</span>
|
||||
<div class="highlight-python"><div class="highlight"><pre>setx ANDROID_NDK_ROOT <path to AndroidNDK directory>
|
||||
setx ANDROID_NDK_ARM <path to AndroidNDK directory>\toolchains\arm-linux-androideabi-4.7\prebuilt\windows-x86_64
|
||||
setx ANDROID_NDK_MIPS <path to AndroidNDK directory>\toolchains\mipsel-linux-android-4.7\prebuilt\windows-x86_64
|
||||
setx ANDROID_NDK_X86 <path to AndroidNDK directory>\toolchains\x86-4.7\prebuilt\windows-x86_64
|
||||
</pre></div>
|
||||
</div>
|
||||
<p>To deploy on Android you can use bgfx android activity:</p>
|
||||
@ -218,7 +215,7 @@
|
||||
</div>
|
||||
<div class="section" id="linux">
|
||||
<h3>Linux<a class="headerlink" href="#linux" title="Permalink to this headline">¶</a></h3>
|
||||
<div class="highlight-default"><div class="highlight"><pre><span></span><span class="n">sudo</span> <span class="n">apt</span><span class="o">-</span><span class="n">get</span> <span class="n">install</span> <span class="n">libgl1</span><span class="o">-</span><span class="n">mesa</span><span class="o">-</span><span class="n">dev</span> <span class="n">x11proto</span><span class="o">-</span><span class="n">core</span><span class="o">-</span><span class="n">dev</span> <span class="n">libx11</span><span class="o">-</span><span class="n">dev</span>
|
||||
<div class="highlight-python"><div class="highlight"><pre>sudo apt-get install libgl1-mesa-dev x11proto-core-dev libx11-dev
|
||||
</pre></div>
|
||||
</div>
|
||||
</div>
|
||||
@ -246,36 +243,36 @@ to generate project files for various platform. Binaries for Linux, OSX, and Win
|
||||
bx repository.</p>
|
||||
<div class="section" id="general">
|
||||
<h3>General<a class="headerlink" href="#general" title="Permalink to this headline">¶</a></h3>
|
||||
<div class="highlight-default"><div class="highlight"><pre><span></span><span class="n">cd</span> <span class="n">bgfx</span>
|
||||
<span class="n">make</span>
|
||||
<div class="highlight-python"><div class="highlight"><pre>cd bgfx
|
||||
make
|
||||
</pre></div>
|
||||
</div>
|
||||
<p>After calling <code class="docutils literal"><span class="pre">make</span></code>, .build/projects/* directory will be generated.
|
||||
All intermediate files generated by compiler will be inside .build
|
||||
directory structure. Deleting .build directory at any time is safe.</p>
|
||||
<div class="highlight-default"><div class="highlight"><pre><span></span><span class="n">make</span> <span class="o"><</span><span class="n">configuration</span><span class="o">></span>
|
||||
<div class="highlight-python"><div class="highlight"><pre>make <configuration>
|
||||
</pre></div>
|
||||
</div>
|
||||
<p>Configuration is <code class="docutils literal"><span class="pre"><platform>-<debug/release>[32/64]</span></code>. For example:</p>
|
||||
<div class="highlight-default"><div class="highlight"><pre><span></span><span class="n">linux</span><span class="o">-</span><span class="n">release32</span><span class="p">,</span> <span class="n">nacl</span><span class="o">-</span><span class="n">debug64</span><span class="p">,</span> <span class="n">nacl</span><span class="o">-</span><span class="n">arm</span><span class="o">-</span><span class="n">debug</span><span class="p">,</span> <span class="n">pnacl</span><span class="o">-</span><span class="n">release</span><span class="p">,</span>
|
||||
<span class="n">android</span><span class="o">-</span><span class="n">release</span><span class="p">,</span> <span class="n">etc</span><span class="o">.</span>
|
||||
<div class="highlight-python"><div class="highlight"><pre>linux-release32, nacl-debug64, nacl-arm-debug, pnacl-release,
|
||||
android-release, etc.
|
||||
</pre></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="section" id="id1">
|
||||
<h3>Windows<a class="headerlink" href="#id1" title="Permalink to this headline">¶</a></h3>
|
||||
<p>Visual Studio 2008 command line:</p>
|
||||
<div class="highlight-default"><div class="highlight"><pre><span></span><span class="n">make</span> <span class="n">vs2008</span><span class="o">-</span><span class="n">release64</span>
|
||||
<div class="highlight-python"><div class="highlight"><pre>make vs2008-release64
|
||||
</pre></div>
|
||||
</div>
|
||||
<p>Visual Studio 2008 IDE:</p>
|
||||
<div class="highlight-default"><div class="highlight"><pre><span></span><span class="n">start</span> <span class="o">.</span><span class="n">build</span><span class="o">/</span><span class="n">projects</span><span class="o">/</span><span class="n">vs2008</span><span class="o">/</span><span class="n">bgfx</span><span class="o">.</span><span class="n">sln</span>
|
||||
<div class="highlight-python"><div class="highlight"><pre><span class="n">start</span> <span class="o">.</span><span class="n">build</span><span class="o">/</span><span class="n">projects</span><span class="o">/</span><span class="n">vs2008</span><span class="o">/</span><span class="n">bgfx</span><span class="o">.</span><span class="n">sln</span>
|
||||
</pre></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="section" id="xcode">
|
||||
<h3>Xcode<a class="headerlink" href="#xcode" title="Permalink to this headline">¶</a></h3>
|
||||
<div class="highlight-default"><div class="highlight"><pre><span></span><span class="nb">open</span> <span class="o">.</span><span class="n">build</span><span class="o">/</span><span class="n">projects</span><span class="o">/</span><span class="n">xcode4</span><span class="o">-</span><span class="n">osx</span><span class="o">/</span><span class="n">bgfx</span><span class="o">.</span><span class="n">xcworkspace</span>
|
||||
<div class="highlight-python"><div class="highlight"><pre><span class="nb">open</span> <span class="o">.</span><span class="n">build</span><span class="o">/</span><span class="n">projects</span><span class="o">/</span><span class="n">xcode4</span><span class="o">-</span><span class="n">osx</span><span class="o">/</span><span class="n">bgfx</span><span class="o">.</span><span class="n">xcworkspace</span>
|
||||
</pre></div>
|
||||
</div>
|
||||
<p>Due to <a class="reference external" href="https://github.com/bkaradzic/genie/blob/master/docs/scripting-reference.md#debugdirpath">inability</a>
|
||||
@ -290,13 +287,13 @@ configuration file, it has to be set manually for each example project:</p>
|
||||
</div>
|
||||
<div class="section" id="id2">
|
||||
<h3>Linux<a class="headerlink" href="#id2" title="Permalink to this headline">¶</a></h3>
|
||||
<div class="highlight-default"><div class="highlight"><pre><span></span><span class="n">make</span> <span class="n">linux</span><span class="o">-</span><span class="n">release64</span>
|
||||
<div class="highlight-python"><div class="highlight"><pre>make linux-release64
|
||||
</pre></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="section" id="winrt-windows-phone-8-1">
|
||||
<h3>WinRT / Windows Phone 8.1<a class="headerlink" href="#winrt-windows-phone-8-1" title="Permalink to this headline">¶</a></h3>
|
||||
<div class="highlight-default"><div class="highlight"><pre><span></span><span class="o">../</span><span class="n">bx</span><span class="o">/</span><span class="n">tools</span><span class="o">/</span><span class="nb">bin</span><span class="o">/</span><span class="n">windows</span><span class="o">/</span><span class="n">genie</span> <span class="o">--</span><span class="n">vs</span><span class="o">=</span><span class="n">winphone81</span> <span class="n">vs2015</span>
|
||||
<div class="highlight-python"><div class="highlight"><pre>../bx/tools/bin/windows/genie --vs=winphone81 vs2015
|
||||
</pre></div>
|
||||
</div>
|
||||
<p>Build the resulting solution and deploy to device.</p>
|
||||
@ -318,18 +315,18 @@ instead) inside different build system.</p>
|
||||
<div class="section" id="oculusvr-integration">
|
||||
<h2>OculusVR Integration<a class="headerlink" href="#oculusvr-integration" title="Permalink to this headline">¶</a></h2>
|
||||
<p>To build with OculusVR HMD support enabled you must set <code class="docutils literal"><span class="pre">OVR_DIR</span></code> enviroment variable:</p>
|
||||
<div class="highlight-default"><div class="highlight"><pre><span></span><span class="nb">set</span> <span class="n">OVR_DIR</span><span class="o">=<</span><span class="n">path</span> <span class="n">to</span> <span class="n">OculusSDK</span><span class="o">></span>
|
||||
<div class="highlight-python"><div class="highlight"><pre>set OVR_DIR=<path to OculusSDK>
|
||||
</pre></div>
|
||||
</div>
|
||||
<p>And generate project files with <code class="docutils literal"><span class="pre">--with-ovr</span></code> option:</p>
|
||||
<div class="highlight-default"><div class="highlight"><pre><span></span><span class="n">genie</span> <span class="o">--</span><span class="k">with</span><span class="o">-</span><span class="n">ovr</span> <span class="n">vs2015</span>
|
||||
<div class="highlight-python"><div class="highlight"><pre>genie --with-ovr vs2015
|
||||
</pre></div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="section" id="tools">
|
||||
<h2>Tools<a class="headerlink" href="#tools" title="Permalink to this headline">¶</a></h2>
|
||||
<p>To build bgfx project files for tools, use <code class="docutils literal"><span class="pre">--with-tools</span></code> option:</p>
|
||||
<div class="highlight-default"><div class="highlight"><pre><span></span><span class="n">genie</span> <span class="o">--</span><span class="k">with</span><span class="o">-</span><span class="n">tools</span> <span class="n">vs2015</span>
|
||||
<div class="highlight-python"><div class="highlight"><pre>genie --with-tools vs2015
|
||||
</pre></div>
|
||||
</div>
|
||||
</div>
|
||||
|
@ -30,9 +30,6 @@
|
||||
|
||||
|
||||
|
||||
<link rel="index" title="Index"
|
||||
href="genindex.html"/>
|
||||
<link rel="search" title="Search" href="search.html"/>
|
||||
<link rel="top" title="bgfx 1.0 documentation" href="index.html"/>
|
||||
<link rel="next" title="API Reference" href="bgfx.html"/>
|
||||
<link rel="prev" title="Building" href="build.html"/>
|
||||
@ -87,7 +84,7 @@
|
||||
<ul class="current">
|
||||
<li class="toctree-l1"><a class="reference internal" href="overview.html">Overview</a></li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="build.html">Building</a></li>
|
||||
<li class="toctree-l1 current"><a class="current reference internal" href="#">Examples</a><ul>
|
||||
<li class="toctree-l1 current"><a class="current reference internal" href="">Examples</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#helloworld">00-helloworld</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#cubes">01-cubes</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#metaballs">02-metaballs</a></li>
|
||||
@ -182,7 +179,7 @@
|
||||
<h1>Examples<a class="headerlink" href="#examples" title="Permalink to this headline">¶</a></h1>
|
||||
<p>Most of the examples require shader/texture/mesh data to be loaded. When
|
||||
running examples your current directory should be examples/runtime.</p>
|
||||
<div class="highlight-default"><div class="highlight"><pre><span></span><bgfx_path>/examples/runtime $ ../../.build/<config>/bin/example-00-helloworldDebug
|
||||
<div class="highlight-python"><div class="highlight"><pre><bgfx_path>/examples/runtime $ ../../.build/<config>/bin/example-00-helloworldDebug
|
||||
</pre></div>
|
||||
</div>
|
||||
<div class="section" id="helloworld">
|
||||
|
353
genindex.html
353
genindex.html
@ -31,9 +31,6 @@
|
||||
|
||||
|
||||
|
||||
<link rel="index" title="Index"
|
||||
href="#"/>
|
||||
<link rel="search" title="Search" href="search.html"/>
|
||||
<link rel="top" title="bgfx 1.0 documentation" href="index.html"/>
|
||||
|
||||
|
||||
@ -148,7 +145,7 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Access5CountE">bgfx::Access::Count (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Access5CountE">bgfx::Access::Count (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@ -156,15 +153,15 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Access4ReadE">bgfx::Access::Read (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Access4ReadE">bgfx::Access::Read (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Access9ReadWriteE">bgfx::Access::ReadWrite (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Access9ReadWriteE">bgfx::Access::ReadWrite (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Access5WriteE">bgfx::Access::Write (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Access5WriteE">bgfx::Access::Write (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@ -208,27 +205,27 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib9BitangentE">bgfx::Attrib::Bitangent (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib9BitangentE">bgfx::Attrib::Bitangent (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib6Color0E">bgfx::Attrib::Color0 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib6Color0E">bgfx::Attrib::Color0 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib6Color1E">bgfx::Attrib::Color1 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib6Color1E">bgfx::Attrib::Color1 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib6Color2E">bgfx::Attrib::Color2 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib6Color2E">bgfx::Attrib::Color2 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib6Color3E">bgfx::Attrib::Color3 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib6Color3E">bgfx::Attrib::Color3 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib5CountE">bgfx::Attrib::Count (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib5CountE">bgfx::Attrib::Count (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@ -236,55 +233,55 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib7IndicesE">bgfx::Attrib::Indices (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib7IndicesE">bgfx::Attrib::Indices (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib6NormalE">bgfx::Attrib::Normal (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib6NormalE">bgfx::Attrib::Normal (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib8PositionE">bgfx::Attrib::Position (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib8PositionE">bgfx::Attrib::Position (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib7TangentE">bgfx::Attrib::Tangent (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib7TangentE">bgfx::Attrib::Tangent (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib9TexCoord0E">bgfx::Attrib::TexCoord0 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib9TexCoord0E">bgfx::Attrib::TexCoord0 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib9TexCoord1E">bgfx::Attrib::TexCoord1 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib9TexCoord1E">bgfx::Attrib::TexCoord1 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib9TexCoord2E">bgfx::Attrib::TexCoord2 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib9TexCoord2E">bgfx::Attrib::TexCoord2 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib9TexCoord3E">bgfx::Attrib::TexCoord3 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib9TexCoord3E">bgfx::Attrib::TexCoord3 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib9TexCoord4E">bgfx::Attrib::TexCoord4 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib9TexCoord4E">bgfx::Attrib::TexCoord4 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib9TexCoord5E">bgfx::Attrib::TexCoord5 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib9TexCoord5E">bgfx::Attrib::TexCoord5 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib9TexCoord6E">bgfx::Attrib::TexCoord6 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib9TexCoord6E">bgfx::Attrib::TexCoord6 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib9TexCoord7E">bgfx::Attrib::TexCoord7 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib9TexCoord7E">bgfx::Attrib::TexCoord7 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib6WeightE">bgfx::Attrib::Weight (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx6Attrib6WeightE">bgfx::Attrib::Weight (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@ -292,7 +289,7 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx10AttribType5CountE">bgfx::AttribType::Count (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx10AttribType5CountE">bgfx::AttribType::Count (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@ -300,23 +297,23 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx10AttribType5FloatE">bgfx::AttribType::Float (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx10AttribType5FloatE">bgfx::AttribType::Float (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx10AttribType4HalfE">bgfx::AttribType::Half (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx10AttribType4HalfE">bgfx::AttribType::Half (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx10AttribType5Int16E">bgfx::AttribType::Int16 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx10AttribType5Int16E">bgfx::AttribType::Int16 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx10AttribType6Uint10E">bgfx::AttribType::Uint10 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx10AttribType6Uint10E">bgfx::AttribType::Uint10 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx10AttribType5Uint8E">bgfx::AttribType::Uint8 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx10AttribType5Uint8E">bgfx::AttribType::Uint8 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@ -800,7 +797,43 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx4initEN12RendererType4EnumE8uint16_t8uint16_tP9CallbackIPN2bx10AllocatorIE">bgfx::init (C++ function)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx4InitE">bgfx::Init (C++ class)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx4initERK4Init">bgfx::init (C++ function)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx4Init9allocatorE">bgfx::Init::allocator (C++ member)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx4Init8callbackE">bgfx::Init::callback (C++ member)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx4Init8deviceIdE">bgfx::Init::deviceId (C++ member)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx4Init6LimitsE">bgfx::Init::Limits (C++ class)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx4Init6Limits11maxEncodersE">bgfx::Init::Limits::maxEncoders (C++ member)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx4Init10resolutionE">bgfx::Init::resolution (C++ member)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx4Init4typeE">bgfx::Init::type (C++ member)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx4Init8vendorIdE">bgfx::Init::vendorId (C++ member)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@ -840,7 +873,7 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx20OcclusionQueryResult5CountE">bgfx::OcclusionQueryResult::Count (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx20OcclusionQueryResult5CountE">bgfx::OcclusionQueryResult::Count (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@ -848,15 +881,15 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx20OcclusionQueryResult9InvisibleE">bgfx::OcclusionQueryResult::Invisible (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx20OcclusionQueryResult9InvisibleE">bgfx::OcclusionQueryResult::Invisible (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx20OcclusionQueryResult8NoResultE">bgfx::OcclusionQueryResult::NoResult (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx20OcclusionQueryResult8NoResultE">bgfx::OcclusionQueryResult::NoResult (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx20OcclusionQueryResult7VisibleE">bgfx::OcclusionQueryResult::Visible (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx20OcclusionQueryResult7VisibleE">bgfx::OcclusionQueryResult::Visible (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@ -900,19 +933,19 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12RendererType5CountE">bgfx::RendererType::Count (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12RendererType5CountE">bgfx::RendererType::Count (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12RendererType10Direct3D11E">bgfx::RendererType::Direct3D11 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12RendererType10Direct3D11E">bgfx::RendererType::Direct3D11 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12RendererType10Direct3D12E">bgfx::RendererType::Direct3D12 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12RendererType10Direct3D12E">bgfx::RendererType::Direct3D12 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12RendererType9Direct3D9E">bgfx::RendererType::Direct3D9 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12RendererType9Direct3D9E">bgfx::RendererType::Direct3D9 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@ -920,27 +953,27 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12RendererType3GnmE">bgfx::RendererType::Gnm (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12RendererType3GnmE">bgfx::RendererType::Gnm (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12RendererType5MetalE">bgfx::RendererType::Metal (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12RendererType5MetalE">bgfx::RendererType::Metal (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12RendererType4NoopE">bgfx::RendererType::Noop (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12RendererType4NoopE">bgfx::RendererType::Noop (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12RendererType6OpenGLE">bgfx::RendererType::OpenGL (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12RendererType6OpenGLE">bgfx::RendererType::OpenGL (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12RendererType8OpenGLESE">bgfx::RendererType::OpenGLES (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12RendererType8OpenGLESE">bgfx::RendererType::OpenGLES (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12RendererType6VulkanE">bgfx::RendererType::Vulkan (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12RendererType6VulkanE">bgfx::RendererType::Vulkan (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@ -1039,6 +1072,8 @@
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx11setViewNameE6ViewIdPKc">bgfx::setViewName (C++ function)</a>
|
||||
</dt>
|
||||
|
||||
</dl></td>
|
||||
<td style="width: 33%" valign="top"><dl>
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12setViewOrderE6ViewId8uint16_tPK6ViewId">bgfx::setViewOrder (C++ function)</a>
|
||||
</dt>
|
||||
@ -1055,8 +1090,6 @@
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx16setViewTransformE6ViewIdPKvPKv7uint8_tPKv">bgfx::setViewTransform (C++ function)</a>
|
||||
</dt>
|
||||
|
||||
</dl></td>
|
||||
<td style="width: 33%" valign="top"><dl>
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx8shutdownEv">bgfx::shutdown (C++ function)</a>
|
||||
</dt>
|
||||
@ -1206,75 +1239,75 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat2A8E">bgfx::TextureFormat::A8 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat2A8E">bgfx::TextureFormat::A8 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3BC1E">bgfx::TextureFormat::BC1 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3BC1E">bgfx::TextureFormat::BC1 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3BC2E">bgfx::TextureFormat::BC2 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3BC2E">bgfx::TextureFormat::BC2 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3BC3E">bgfx::TextureFormat::BC3 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3BC3E">bgfx::TextureFormat::BC3 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3BC4E">bgfx::TextureFormat::BC4 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3BC4E">bgfx::TextureFormat::BC4 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3BC5E">bgfx::TextureFormat::BC5 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3BC5E">bgfx::TextureFormat::BC5 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4BC6HE">bgfx::TextureFormat::BC6H (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4BC6HE">bgfx::TextureFormat::BC6H (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3BC7E">bgfx::TextureFormat::BC7 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3BC7E">bgfx::TextureFormat::BC7 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5BGRA8E">bgfx::TextureFormat::BGRA8 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5BGRA8E">bgfx::TextureFormat::BGRA8 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5CountE">bgfx::TextureFormat::Count (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5CountE">bgfx::TextureFormat::Count (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4D0S8E">bgfx::TextureFormat::D0S8 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4D0S8E">bgfx::TextureFormat::D0S8 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3D16E">bgfx::TextureFormat::D16 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3D16E">bgfx::TextureFormat::D16 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4D16FE">bgfx::TextureFormat::D16F (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4D16FE">bgfx::TextureFormat::D16F (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3D24E">bgfx::TextureFormat::D24 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3D24E">bgfx::TextureFormat::D24 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4D24FE">bgfx::TextureFormat::D24F (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4D24FE">bgfx::TextureFormat::D24F (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5D24S8E">bgfx::TextureFormat::D24S8 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5D24S8E">bgfx::TextureFormat::D24S8 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3D32E">bgfx::TextureFormat::D32 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3D32E">bgfx::TextureFormat::D32 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4D32FE">bgfx::TextureFormat::D32F (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4D32FE">bgfx::TextureFormat::D32F (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@ -1282,239 +1315,239 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4ETC1E">bgfx::TextureFormat::ETC1 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4ETC1E">bgfx::TextureFormat::ETC1 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4ETC2E">bgfx::TextureFormat::ETC2 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4ETC2E">bgfx::TextureFormat::ETC2 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5ETC2AE">bgfx::TextureFormat::ETC2A (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5ETC2AE">bgfx::TextureFormat::ETC2A (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat6ETC2A1E">bgfx::TextureFormat::ETC2A1 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat6ETC2A1E">bgfx::TextureFormat::ETC2A1 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5PTC12E">bgfx::TextureFormat::PTC12 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5PTC12E">bgfx::TextureFormat::PTC12 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat6PTC12AE">bgfx::TextureFormat::PTC12A (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat6PTC12AE">bgfx::TextureFormat::PTC12A (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5PTC14E">bgfx::TextureFormat::PTC14 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5PTC14E">bgfx::TextureFormat::PTC14 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat6PTC14AE">bgfx::TextureFormat::PTC14A (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat6PTC14AE">bgfx::TextureFormat::PTC14A (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5PTC22E">bgfx::TextureFormat::PTC22 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5PTC22E">bgfx::TextureFormat::PTC22 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5PTC24E">bgfx::TextureFormat::PTC24 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5PTC24E">bgfx::TextureFormat::PTC24 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat2R1E">bgfx::TextureFormat::R1 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat2R1E">bgfx::TextureFormat::R1 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3R16E">bgfx::TextureFormat::R16 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3R16E">bgfx::TextureFormat::R16 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4R16FE">bgfx::TextureFormat::R16F (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4R16FE">bgfx::TextureFormat::R16F (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4R16IE">bgfx::TextureFormat::R16I (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4R16IE">bgfx::TextureFormat::R16I (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4R16SE">bgfx::TextureFormat::R16S (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4R16SE">bgfx::TextureFormat::R16S (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4R16UE">bgfx::TextureFormat::R16U (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4R16UE">bgfx::TextureFormat::R16U (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4R32FE">bgfx::TextureFormat::R32F (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4R32FE">bgfx::TextureFormat::R32F (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4R32IE">bgfx::TextureFormat::R32I (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4R32IE">bgfx::TextureFormat::R32I (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4R32UE">bgfx::TextureFormat::R32U (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4R32UE">bgfx::TextureFormat::R32U (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat6R5G6B5E">bgfx::TextureFormat::R5G6B5 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat6R5G6B5E">bgfx::TextureFormat::R5G6B5 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat2R8E">bgfx::TextureFormat::R8 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat2R8E">bgfx::TextureFormat::R8 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3R8IE">bgfx::TextureFormat::R8I (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3R8IE">bgfx::TextureFormat::R8I (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3R8SE">bgfx::TextureFormat::R8S (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3R8SE">bgfx::TextureFormat::R8S (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3R8UE">bgfx::TextureFormat::R8U (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3R8UE">bgfx::TextureFormat::R8U (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat8RG11B10FE">bgfx::TextureFormat::RG11B10F (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat8RG11B10FE">bgfx::TextureFormat::RG11B10F (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4RG16E">bgfx::TextureFormat::RG16 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4RG16E">bgfx::TextureFormat::RG16 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RG16FE">bgfx::TextureFormat::RG16F (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RG16FE">bgfx::TextureFormat::RG16F (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RG16IE">bgfx::TextureFormat::RG16I (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RG16IE">bgfx::TextureFormat::RG16I (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RG16SE">bgfx::TextureFormat::RG16S (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RG16SE">bgfx::TextureFormat::RG16S (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RG16UE">bgfx::TextureFormat::RG16U (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RG16UE">bgfx::TextureFormat::RG16U (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RG32FE">bgfx::TextureFormat::RG32F (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RG32FE">bgfx::TextureFormat::RG32F (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RG32IE">bgfx::TextureFormat::RG32I (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RG32IE">bgfx::TextureFormat::RG32I (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RG32UE">bgfx::TextureFormat::RG32U (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RG32UE">bgfx::TextureFormat::RG32U (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3RG8E">bgfx::TextureFormat::RG8 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat3RG8E">bgfx::TextureFormat::RG8 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4RG8IE">bgfx::TextureFormat::RG8I (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4RG8IE">bgfx::TextureFormat::RG8I (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4RG8SE">bgfx::TextureFormat::RG8S (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4RG8SE">bgfx::TextureFormat::RG8S (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4RG8UE">bgfx::TextureFormat::RG8U (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4RG8UE">bgfx::TextureFormat::RG8U (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat7RGB10A2E">bgfx::TextureFormat::RGB10A2 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat7RGB10A2E">bgfx::TextureFormat::RGB10A2 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat6RGB5A1E">bgfx::TextureFormat::RGB5A1 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat6RGB5A1E">bgfx::TextureFormat::RGB5A1 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4RGB8E">bgfx::TextureFormat::RGB8 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat4RGB8E">bgfx::TextureFormat::RGB8 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RGB8IE">bgfx::TextureFormat::RGB8I (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RGB8IE">bgfx::TextureFormat::RGB8I (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RGB8SE">bgfx::TextureFormat::RGB8S (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RGB8SE">bgfx::TextureFormat::RGB8S (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RGB8UE">bgfx::TextureFormat::RGB8U (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RGB8UE">bgfx::TextureFormat::RGB8U (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat7RGB9E5FE">bgfx::TextureFormat::RGB9E5F (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat7RGB9E5FE">bgfx::TextureFormat::RGB9E5F (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat6RGBA16E">bgfx::TextureFormat::RGBA16 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat6RGBA16E">bgfx::TextureFormat::RGBA16 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat7RGBA16FE">bgfx::TextureFormat::RGBA16F (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat7RGBA16FE">bgfx::TextureFormat::RGBA16F (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat7RGBA16IE">bgfx::TextureFormat::RGBA16I (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat7RGBA16IE">bgfx::TextureFormat::RGBA16I (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat7RGBA16SE">bgfx::TextureFormat::RGBA16S (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat7RGBA16SE">bgfx::TextureFormat::RGBA16S (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat7RGBA16UE">bgfx::TextureFormat::RGBA16U (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat7RGBA16UE">bgfx::TextureFormat::RGBA16U (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat7RGBA32FE">bgfx::TextureFormat::RGBA32F (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat7RGBA32FE">bgfx::TextureFormat::RGBA32F (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat7RGBA32IE">bgfx::TextureFormat::RGBA32I (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat7RGBA32IE">bgfx::TextureFormat::RGBA32I (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat7RGBA32UE">bgfx::TextureFormat::RGBA32U (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat7RGBA32UE">bgfx::TextureFormat::RGBA32U (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RGBA4E">bgfx::TextureFormat::RGBA4 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RGBA4E">bgfx::TextureFormat::RGBA4 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RGBA8E">bgfx::TextureFormat::RGBA8 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat5RGBA8E">bgfx::TextureFormat::RGBA8 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat6RGBA8IE">bgfx::TextureFormat::RGBA8I (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat6RGBA8IE">bgfx::TextureFormat::RGBA8I (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat6RGBA8SE">bgfx::TextureFormat::RGBA8S (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat6RGBA8SE">bgfx::TextureFormat::RGBA8S (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat6RGBA8UE">bgfx::TextureFormat::RGBA8U (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat6RGBA8UE">bgfx::TextureFormat::RGBA8U (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat7UnknownE">bgfx::TextureFormat::Unknown (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat7UnknownE">bgfx::TextureFormat::Unknown (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat12UnknownDepthE">bgfx::TextureFormat::UnknownDepth (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx13TextureFormat12UnknownDepthE">bgfx::TextureFormat::UnknownDepth (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@ -1526,7 +1559,7 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx15TopologyConvert5CountE">bgfx::TopologyConvert::Count (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx15TopologyConvert5CountE">bgfx::TopologyConvert::Count (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@ -1534,19 +1567,19 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx15TopologyConvert19LineStripToLineListE">bgfx::TopologyConvert::LineStripToLineList (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx15TopologyConvert19LineStripToLineListE">bgfx::TopologyConvert::LineStripToLineList (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx15TopologyConvert18TriListFlipWindingE">bgfx::TopologyConvert::TriListFlipWinding (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx15TopologyConvert18TriListFlipWindingE">bgfx::TopologyConvert::TriListFlipWinding (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx15TopologyConvert17TriListToLineListE">bgfx::TopologyConvert::TriListToLineList (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx15TopologyConvert17TriListToLineListE">bgfx::TopologyConvert::TriListToLineList (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx15TopologyConvert17TriStripToTriListE">bgfx::TopologyConvert::TriStripToTriList (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx15TopologyConvert17TriStripToTriListE">bgfx::TopologyConvert::TriStripToTriList (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@ -1554,55 +1587,55 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort5CountE">bgfx::TopologySort::Count (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort5CountE">bgfx::TopologySort::Count (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort23DirectionBackToFrontAvgE">bgfx::TopologySort::DirectionBackToFrontAvg (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort23DirectionBackToFrontAvgE">bgfx::TopologySort::DirectionBackToFrontAvg (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort23DirectionBackToFrontMaxE">bgfx::TopologySort::DirectionBackToFrontMax (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort23DirectionBackToFrontMaxE">bgfx::TopologySort::DirectionBackToFrontMax (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort23DirectionBackToFrontMinE">bgfx::TopologySort::DirectionBackToFrontMin (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort23DirectionBackToFrontMinE">bgfx::TopologySort::DirectionBackToFrontMin (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort23DirectionFrontToBackAvgE">bgfx::TopologySort::DirectionFrontToBackAvg (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort23DirectionFrontToBackAvgE">bgfx::TopologySort::DirectionFrontToBackAvg (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort23DirectionFrontToBackMaxE">bgfx::TopologySort::DirectionFrontToBackMax (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort23DirectionFrontToBackMaxE">bgfx::TopologySort::DirectionFrontToBackMax (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort23DirectionFrontToBackMinE">bgfx::TopologySort::DirectionFrontToBackMin (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort23DirectionFrontToBackMinE">bgfx::TopologySort::DirectionFrontToBackMin (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort22DistanceBackToFrontAvgE">bgfx::TopologySort::DistanceBackToFrontAvg (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort22DistanceBackToFrontAvgE">bgfx::TopologySort::DistanceBackToFrontAvg (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort22DistanceBackToFrontMaxE">bgfx::TopologySort::DistanceBackToFrontMax (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort22DistanceBackToFrontMaxE">bgfx::TopologySort::DistanceBackToFrontMax (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort22DistanceBackToFrontMinE">bgfx::TopologySort::DistanceBackToFrontMin (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort22DistanceBackToFrontMinE">bgfx::TopologySort::DistanceBackToFrontMin (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort22DistanceFrontToBackAvgE">bgfx::TopologySort::DistanceFrontToBackAvg (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort22DistanceFrontToBackAvgE">bgfx::TopologySort::DistanceFrontToBackAvg (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort22DistanceFrontToBackMaxE">bgfx::TopologySort::DistanceFrontToBackMax (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort22DistanceFrontToBackMaxE">bgfx::TopologySort::DistanceFrontToBackMax (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort22DistanceFrontToBackMinE">bgfx::TopologySort::DistanceFrontToBackMin (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx12TopologySort22DistanceFrontToBackMinE">bgfx::TopologySort::DistanceFrontToBackMin (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@ -1638,11 +1671,11 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx11UniformType5CountE">bgfx::UniformType::Count (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx11UniformType5CountE">bgfx::UniformType::Count (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx11UniformType3EndE">bgfx::UniformType::End (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx11UniformType3EndE">bgfx::UniformType::End (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@ -1650,19 +1683,19 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx11UniformType4Int1E">bgfx::UniformType::Int1 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx11UniformType4Int1E">bgfx::UniformType::Int1 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx11UniformType4Mat3E">bgfx::UniformType::Mat3 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx11UniformType4Mat3E">bgfx::UniformType::Mat3 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx11UniformType4Mat4E">bgfx::UniformType::Mat4 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx11UniformType4Mat4E">bgfx::UniformType::Mat4 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx11UniformType4Vec4E">bgfx::UniformType::Vec4 (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx11UniformType4Vec4E">bgfx::UniformType::Vec4 (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@ -1702,7 +1735,7 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx10VertexDecl6decodeEN6Attrib4EnumER7uint8_tRN10AttribType4EnumERbRb">bgfx::VertexDecl::decode (C++ function)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2NK4bgfx10VertexDecl6decodeEN6Attrib4EnumER7uint8_tRN10AttribType4EnumERbRb">bgfx::VertexDecl::decode (C++ function)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@ -1710,19 +1743,19 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx10VertexDecl9getOffsetEN6Attrib4EnumE">bgfx::VertexDecl::getOffset (C++ function)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2NK4bgfx10VertexDecl9getOffsetEN6Attrib4EnumE">bgfx::VertexDecl::getOffset (C++ function)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx10VertexDecl7getSizeE8uint32_t">bgfx::VertexDecl::getSize (C++ function)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2NK4bgfx10VertexDecl7getSizeE8uint32_t">bgfx::VertexDecl::getSize (C++ function)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx10VertexDecl9getStrideEv">bgfx::VertexDecl::getStride (C++ function)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2NK4bgfx10VertexDecl9getStrideEv">bgfx::VertexDecl::getStride (C++ function)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx10VertexDecl3hasEN6Attrib4EnumE">bgfx::VertexDecl::has (C++ function)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2NK4bgfx10VertexDecl3hasEN6Attrib4EnumE">bgfx::VertexDecl::has (C++ function)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@ -1742,19 +1775,19 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx8ViewMode5CountE">bgfx::ViewMode::Count (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx8ViewMode5CountE">bgfx::ViewMode::Count (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx8ViewMode7DefaultE">bgfx::ViewMode::Default (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx8ViewMode7DefaultE">bgfx::ViewMode::Default (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx8ViewMode14DepthAscendingE">bgfx::ViewMode::DepthAscending (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx8ViewMode14DepthAscendingE">bgfx::ViewMode::DepthAscending (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx8ViewMode15DepthDescendingE">bgfx::ViewMode::DepthDescending (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx8ViewMode15DepthDescendingE">bgfx::ViewMode::DepthDescending (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
@ -1762,7 +1795,7 @@
|
||||
</dt>
|
||||
|
||||
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx8ViewMode10SequentialE">bgfx::ViewMode::Sequential (C++ class)</a>
|
||||
<dt><a href="bgfx.html#_CPPv2N4bgfx8ViewMode10SequentialE">bgfx::ViewMode::Sequential (C++ enumerator)</a>
|
||||
</dt>
|
||||
|
||||
|
||||
|
@ -30,9 +30,6 @@
|
||||
|
||||
|
||||
|
||||
<link rel="index" title="Index"
|
||||
href="genindex.html"/>
|
||||
<link rel="search" title="Search" href="search.html"/>
|
||||
<link rel="top" title="bgfx 1.0 documentation" href="#"/>
|
||||
<link rel="next" title="Overview" href="overview.html"/>
|
||||
|
||||
|
@ -30,9 +30,6 @@
|
||||
|
||||
|
||||
|
||||
<link rel="index" title="Index"
|
||||
href="genindex.html"/>
|
||||
<link rel="search" title="Search" href="search.html"/>
|
||||
<link rel="top" title="bgfx 1.0 documentation" href="index.html"/>
|
||||
<link rel="next" title="License" href="license.html"/>
|
||||
<link rel="prev" title="Tools" href="tools.html"/>
|
||||
@ -90,7 +87,7 @@
|
||||
<li class="toctree-l1"><a class="reference internal" href="examples.html">Examples</a></li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="bgfx.html">API Reference</a></li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="tools.html">Tools</a></li>
|
||||
<li class="toctree-l1 current"><a class="current reference internal" href="#">Internals</a><ul>
|
||||
<li class="toctree-l1 current"><a class="current reference internal" href="">Internals</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#sort-based-draw-call-bucketing">Sort based draw call bucketing</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#api-and-render-thread">API and render thread</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#resource-api">Resource API</a></li>
|
||||
@ -158,7 +155,7 @@
|
||||
</div>
|
||||
<div class="section" id="api-and-render-thread">
|
||||
<h2>API and render thread<a class="headerlink" href="#api-and-render-thread" title="Permalink to this headline">¶</a></h2>
|
||||
<p>This is thread from which <code class="docutils literal"><span class="pre">bgfx::init</span></code> is called. Once <code class="docutils literal"><span class="pre">bgfx::init</span></code> is called on thread, internally bgfx assumes that all API calls will be called from the same thread.</p>
|
||||
<p>API thread is thread from which <code class="docutils literal"><span class="pre">bgfx::init</span></code> is called. Once <code class="docutils literal"><span class="pre">bgfx::init</span></code> is called on thread, internally bgfx assumes that all API calls will be called from the same thread with exception of Resource, View, and Encoder API.</p>
|
||||
<p>Render thread from where internal rendering <code class="docutils literal"><span class="pre">bgfx::renderFrame</span></code> is called. On most of OS’ it’s required that this call be called on thread that OS created when executing process (some refer to this thread as “main” thread, or thread where <code class="docutils literal"><span class="pre">main</span></code> function is called).</p>
|
||||
<p>When bgfx is compiled with option <code class="docutils literal"><span class="pre">BGFX_CONFIG_MULTITHREADED=1</span></code> (default is on) <code class="docutils literal"><span class="pre">bgfx::renderFrame</span></code> can be called by user. It’s required to be called before <code class="docutils literal"><span class="pre">bgfx::init</span></code> from thread that will be used as render thread. If both <code class="docutils literal"><span class="pre">bgfx::renderFrame</span></code> and <code class="docutils literal"><span class="pre">bgfx::init</span></code> are called from the same thread, bgfx will switch to execute in single threaded mode, and calling <code class="docutils literal"><span class="pre">bgfx::renderFrame</span></code> is not required, since it will be called automatically during <code class="docutils literal"><span class="pre">bgfx::frame</span></code> call.</p>
|
||||
</div>
|
||||
|
@ -30,9 +30,6 @@
|
||||
|
||||
|
||||
|
||||
<link rel="index" title="Index"
|
||||
href="genindex.html"/>
|
||||
<link rel="search" title="Search" href="search.html"/>
|
||||
<link rel="top" title="bgfx 1.0 documentation" href="index.html"/>
|
||||
<link rel="prev" title="Internals" href="internals.html"/>
|
||||
|
||||
@ -90,7 +87,7 @@
|
||||
<li class="toctree-l1"><a class="reference internal" href="bgfx.html">API Reference</a></li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="tools.html">Tools</a></li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="internals.html">Internals</a></li>
|
||||
<li class="toctree-l1 current"><a class="current reference internal" href="#">License</a><ul>
|
||||
<li class="toctree-l1 current"><a class="current reference internal" href="">License</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#license-bsd-2-clause">License (BSD 2-clause)</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#rd-party-libraries">3rd Party Libraries</a><ul>
|
||||
<li class="toctree-l3"><a class="reference internal" href="#blendish-mit">Blendish (MIT)</a></li>
|
||||
@ -155,7 +152,7 @@
|
||||
<h1>License<a class="headerlink" href="#license" title="Permalink to this headline">¶</a></h1>
|
||||
<div class="section" id="license-bsd-2-clause">
|
||||
<h2><a class="reference external" href="https://github.com/bkaradzic/bgfx/blob/master/LICENSE">License (BSD 2-clause)</a><a class="headerlink" href="#license-bsd-2-clause" title="Permalink to this headline">¶</a></h2>
|
||||
<div class="highlight-default"><div class="highlight"><pre><span></span>Copyright 2010-2018 Branimir Karadzic. All rights reserved.
|
||||
<div class="highlight-python"><div class="highlight"><pre>Copyright 2010-2018 Branimir Karadzic. All rights reserved.
|
||||
|
||||
https://github.com/bkaradzic/bgfx
|
||||
|
||||
|
BIN
objects.inv
BIN
objects.inv
Binary file not shown.
@ -30,9 +30,6 @@
|
||||
|
||||
|
||||
|
||||
<link rel="index" title="Index"
|
||||
href="genindex.html"/>
|
||||
<link rel="search" title="Search" href="search.html"/>
|
||||
<link rel="top" title="bgfx 1.0 documentation" href="index.html"/>
|
||||
<link rel="next" title="Building" href="build.html"/>
|
||||
<link rel="prev" title="Documentation" href="index.html"/>
|
||||
@ -85,7 +82,7 @@
|
||||
|
||||
|
||||
<ul class="current">
|
||||
<li class="toctree-l1 current"><a class="current reference internal" href="#">Overview</a><ul>
|
||||
<li class="toctree-l1 current"><a class="current reference internal" href="">Overview</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#what-is-it">What is it?</a><ul>
|
||||
<li class="toctree-l3"><a class="reference internal" href="#supported-rendering-backends">Supported rendering backends</a></li>
|
||||
<li class="toctree-l3"><a class="reference internal" href="#supported-hmd">Supported HMD</a></li>
|
||||
@ -197,7 +194,7 @@ licensed under permissive BSD-2 clause open source license.</p>
|
||||
<li>iOS (iPhone, iPad, AppleTV)</li>
|
||||
<li>Linux</li>
|
||||
<li>MIPS Creator CI20</li>
|
||||
<li>OSX (10.9+)</li>
|
||||
<li>OSX (10.12+)</li>
|
||||
<li>RaspberryPi</li>
|
||||
<li>SteamLink</li>
|
||||
<li>Windows (XP, Vista, 7, 8, 10)</li>
|
||||
@ -424,7 +421,7 @@ in GPA directory and add <code class="docutils literal"><span class="pre">exampl
|
||||
<li><a class="reference external" href="https://github.com/imccown/Dissector">Dissector</a></li>
|
||||
<li><a class="reference external" href="http://developer.amd.com/tools-and-sdks/graphics-development/gpu-perfstudio/">GPU PerfStudio</a></li>
|
||||
<li><a class="reference external" href="https://developer.nvidia.com/linux-graphics-debugger">Linux Graphics Debugger</a></li>
|
||||
<li><a class="reference external" href="https://developer.nvidia.com/nvidia-nsight-visual-studio-edition">Nsight</a></li>
|
||||
<li><a class="reference external" href="https://developer.nvidia.com/nsight-graphics">Nsight</a></li>
|
||||
<li><a class="reference external" href="https://blogs.msdn.microsoft.com/pix/">PIX</a></li>
|
||||
<li><a class="reference external" href="https://developer.nvidia.com/nvidia-perfhud">PerfHUD</a></li>
|
||||
<li><a class="reference external" href="https://github.com/GPUOpen-Tools/Radeon-GPUProfiler/releases">RGP (Radeon GPU Profiler)</a></li>
|
||||
@ -438,7 +435,7 @@ in GPA directory and add <code class="docutils literal"><span class="pre">exampl
|
||||
windowing libraries. The main requirement is that windowing library
|
||||
provides access to native window handle that’s used to create Direct3D
|
||||
device or OpenGL context.</p>
|
||||
<p>For more info see: <a class="reference internal" href="bgfx.html"><span class="doc">API Reference</span></a>.</p>
|
||||
<p>For more info see: <a class="reference internal" href="bgfx.html"><em>API Reference</em></a>.</p>
|
||||
<div class="admonition note">
|
||||
<p class="first admonition-title">Note</p>
|
||||
<p class="last">You can use <code class="docutils literal"><span class="pre">--with-sdl</span></code> when runnning GENie to enable SDL2 integration with examples:
|
||||
|
@ -30,9 +30,6 @@
|
||||
|
||||
|
||||
|
||||
<link rel="index" title="Index"
|
||||
href="genindex.html"/>
|
||||
<link rel="search" title="Search" href="#"/>
|
||||
<link rel="top" title="bgfx 1.0 documentation" href="index.html"/>
|
||||
|
||||
|
||||
|
File diff suppressed because one or more lines are too long
@ -30,9 +30,6 @@
|
||||
|
||||
|
||||
|
||||
<link rel="index" title="Index"
|
||||
href="genindex.html"/>
|
||||
<link rel="search" title="Search" href="search.html"/>
|
||||
<link rel="top" title="bgfx 1.0 documentation" href="index.html"/>
|
||||
<link rel="next" title="Internals" href="internals.html"/>
|
||||
<link rel="prev" title="API Reference" href="bgfx.html"/>
|
||||
@ -89,7 +86,7 @@
|
||||
<li class="toctree-l1"><a class="reference internal" href="build.html">Building</a></li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="examples.html">Examples</a></li>
|
||||
<li class="toctree-l1"><a class="reference internal" href="bgfx.html">API Reference</a></li>
|
||||
<li class="toctree-l1 current"><a class="current reference internal" href="#">Tools</a><ul>
|
||||
<li class="toctree-l1 current"><a class="current reference internal" href="">Tools</a><ul>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#geometry-compiler-geometryc">Geometry Compiler (geometryc)</a></li>
|
||||
<li class="toctree-l2"><a class="reference internal" href="#shader-compiler-shaderc">Shader Compiler (shaderc)</a><ul>
|
||||
<li class="toctree-l3"><a class="reference internal" href="#building-shaders">Building shaders</a></li>
|
||||
|
Loading…
Reference in New Issue
Block a user