Cleanup.
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@ -145,13 +145,13 @@
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#define BGFX_STENCIL_FUNC_RMASK_MASK UINT32_C(0x0000ff00) //!<
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#define BGFX_STENCIL_TEST_LESS UINT32_C(0x00010000) //!< Enable stencil test, less.
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#define BGFX_STENCIL_TEST_LEQUAL UINT32_C(0x00020000) //!<
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#define BGFX_STENCIL_TEST_EQUAL UINT32_C(0x00030000) //!<
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#define BGFX_STENCIL_TEST_GEQUAL UINT32_C(0x00040000) //!<
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#define BGFX_STENCIL_TEST_GREATER UINT32_C(0x00050000) //!<
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#define BGFX_STENCIL_TEST_NOTEQUAL UINT32_C(0x00060000) //!<
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#define BGFX_STENCIL_TEST_NEVER UINT32_C(0x00070000) //!<
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#define BGFX_STENCIL_TEST_ALWAYS UINT32_C(0x00080000) //!<
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#define BGFX_STENCIL_TEST_LEQUAL UINT32_C(0x00020000) //!< Enable stencil test, less or equal.
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#define BGFX_STENCIL_TEST_EQUAL UINT32_C(0x00030000) //!< Enable stencil test, equal.
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#define BGFX_STENCIL_TEST_GEQUAL UINT32_C(0x00040000) //!< Enable stencil test, greater or equal.
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#define BGFX_STENCIL_TEST_GREATER UINT32_C(0x00050000) //!< Enable stencil test, greater.
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#define BGFX_STENCIL_TEST_NOTEQUAL UINT32_C(0x00060000) //!< Enable stencil test, not equal.
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#define BGFX_STENCIL_TEST_NEVER UINT32_C(0x00070000) //!< Enable stencil test, never.
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#define BGFX_STENCIL_TEST_ALWAYS UINT32_C(0x00080000) //!< Enable stencil test, always.
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#define BGFX_STENCIL_TEST_SHIFT 16 //!< Stencil test bit shift.
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#define BGFX_STENCIL_TEST_MASK UINT32_C(0x000f0000) //!< Stencil test bit mask.
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@ -166,27 +166,27 @@
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#define BGFX_STENCIL_OP_FAIL_S_SHIFT 20 //!< Stencil operation fail bit shift.
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#define BGFX_STENCIL_OP_FAIL_S_MASK UINT32_C(0x00f00000) //!< Stencil operation fail bit mask.
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#define BGFX_STENCIL_OP_FAIL_Z_ZERO UINT32_C(0x00000000) //!<
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#define BGFX_STENCIL_OP_FAIL_Z_KEEP UINT32_C(0x01000000) //!<
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#define BGFX_STENCIL_OP_FAIL_Z_REPLACE UINT32_C(0x02000000) //!<
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#define BGFX_STENCIL_OP_FAIL_Z_INCR UINT32_C(0x03000000) //!<
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#define BGFX_STENCIL_OP_FAIL_Z_INCRSAT UINT32_C(0x04000000) //!<
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#define BGFX_STENCIL_OP_FAIL_Z_DECR UINT32_C(0x05000000) //!<
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#define BGFX_STENCIL_OP_FAIL_Z_DECRSAT UINT32_C(0x06000000) //!<
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#define BGFX_STENCIL_OP_FAIL_Z_INVERT UINT32_C(0x07000000) //!<
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#define BGFX_STENCIL_OP_FAIL_Z_SHIFT 24 //!< Stencil operation fail depth bit shift.
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#define BGFX_STENCIL_OP_FAIL_Z_MASK UINT32_C(0x0f000000) //!< Stencil operation fail depth bit mask.
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#define BGFX_STENCIL_OP_FAIL_Z_ZERO UINT32_C(0x00000000) //!< Zero.
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#define BGFX_STENCIL_OP_FAIL_Z_KEEP UINT32_C(0x01000000) //!< Keep.
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#define BGFX_STENCIL_OP_FAIL_Z_REPLACE UINT32_C(0x02000000) //!< Replace.
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#define BGFX_STENCIL_OP_FAIL_Z_INCR UINT32_C(0x03000000) //!< Increment and wrap.
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#define BGFX_STENCIL_OP_FAIL_Z_INCRSAT UINT32_C(0x04000000) //!< Increment and clamp.
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#define BGFX_STENCIL_OP_FAIL_Z_DECR UINT32_C(0x05000000) //!< Decrement and wrap.
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#define BGFX_STENCIL_OP_FAIL_Z_DECRSAT UINT32_C(0x06000000) //!< Decrement and clamp.
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#define BGFX_STENCIL_OP_FAIL_Z_INVERT UINT32_C(0x07000000) //!< Invert.
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#define BGFX_STENCIL_OP_FAIL_Z_SHIFT 24 //!< Stencil operation depth fail bit shift
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#define BGFX_STENCIL_OP_FAIL_Z_MASK UINT32_C(0x0f000000) //!< Stencil operation depth fail bit mask.
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#define BGFX_STENCIL_OP_PASS_Z_ZERO UINT32_C(0x00000000) //!<
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#define BGFX_STENCIL_OP_PASS_Z_KEEP UINT32_C(0x10000000) //!<
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#define BGFX_STENCIL_OP_PASS_Z_REPLACE UINT32_C(0x20000000) //!<
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#define BGFX_STENCIL_OP_PASS_Z_INCR UINT32_C(0x30000000) //!<
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#define BGFX_STENCIL_OP_PASS_Z_INCRSAT UINT32_C(0x40000000) //!<
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#define BGFX_STENCIL_OP_PASS_Z_DECR UINT32_C(0x50000000) //!<
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#define BGFX_STENCIL_OP_PASS_Z_DECRSAT UINT32_C(0x60000000) //!<
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#define BGFX_STENCIL_OP_PASS_Z_INVERT UINT32_C(0x70000000) //!<
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#define BGFX_STENCIL_OP_PASS_Z_SHIFT 28 //!< Stencil operation pass depth bit shift.
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#define BGFX_STENCIL_OP_PASS_Z_MASK UINT32_C(0xf0000000) //!< Stencil operation pass depth bit mask.
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#define BGFX_STENCIL_OP_PASS_Z_ZERO UINT32_C(0x00000000) //!< Zero.
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#define BGFX_STENCIL_OP_PASS_Z_KEEP UINT32_C(0x10000000) //!< Keep.
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#define BGFX_STENCIL_OP_PASS_Z_REPLACE UINT32_C(0x20000000) //!< Replace.
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#define BGFX_STENCIL_OP_PASS_Z_INCR UINT32_C(0x30000000) //!< Increment and wrap.
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#define BGFX_STENCIL_OP_PASS_Z_INCRSAT UINT32_C(0x40000000) //!< Increment and clamp.
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#define BGFX_STENCIL_OP_PASS_Z_DECR UINT32_C(0x50000000) //!< Decrement and wrap.
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#define BGFX_STENCIL_OP_PASS_Z_DECRSAT UINT32_C(0x60000000) //!< Decrement and clamp.
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#define BGFX_STENCIL_OP_PASS_Z_INVERT UINT32_C(0x70000000) //!< Invert.
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#define BGFX_STENCIL_OP_PASS_Z_SHIFT 28 //!< Stencil operation depth pass bit shift
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#define BGFX_STENCIL_OP_PASS_Z_MASK UINT32_C(0xf0000000) //!< Stencil operation depth pass bit mask.
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#define BGFX_STENCIL_NONE UINT32_C(0x00000000) //!<
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#define BGFX_STENCIL_MASK UINT32_C(0xffffffff) //!<
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