This commit is contained in:
Бранимир Караџић 2021-04-01 20:09:16 -07:00
parent 117b5ec4ee
commit 0df2e90edb
4 changed files with 88 additions and 60 deletions

View File

@ -75,9 +75,9 @@ public:
m_height = _height; m_height = _height;
m_debug = BGFX_DEBUG_TEXT; m_debug = BGFX_DEBUG_TEXT;
m_reset = BGFX_RESET_VSYNC; m_reset = BGFX_RESET_VSYNC;
m_use_instancing = true; m_useInstancing = true;
m_last_frame_missing = 0; m_lastFrameMissing = 0;
m_side_size = 11; m_sideSize = 11;
bgfx::Init init; bgfx::Init init;
init.type = args.m_type; init.type = args.m_type;
@ -166,14 +166,27 @@ public:
, 0 , 0
); );
// Get renderer capabilities info.
const bgfx::Caps* caps = bgfx::getCaps();
// Check if instancing is supported.
const bool instancingSupported = 0 != (BGFX_CAPS_INSTANCING & caps->supported);
m_useInstancing &= instancingSupported;
ImGui::Text("%d draw calls", bgfx::getStats()->numDraw); ImGui::Text("%d draw calls", bgfx::getStats()->numDraw);
ImGui::Checkbox("Use Instancing", &m_use_instancing);
ImGui::PushEnabled(instancingSupported);
ImGui::Checkbox("Use Instancing", &m_useInstancing);
ImGui::PopEnabled();
ImGui::Text("Grid Side Size:"); ImGui::Text("Grid Side Size:");
ImGui::SliderInt("", (int*)&m_side_size, 1, 512); ImGui::SliderInt("", (int*)&m_sideSize, 1, 512);
if (m_last_frame_missing > 0)
if (m_lastFrameMissing > 0)
{ {
ImGui::TextColored(ImVec4(1.0f, 0.0f, 0.0f, 1.0f), "Couldn't draw %d cubes last frame", m_last_frame_missing); ImGui::TextColored(ImVec4(1.0f, 0.0f, 0.0f, 1.0f), "Couldn't draw %d cubes last frame", m_lastFrameMissing);
} }
if (bgfx::getStats()->numDraw >= bgfx::getCaps()->limits.maxDrawCalls) if (bgfx::getStats()->numDraw >= bgfx::getCaps()->limits.maxDrawCalls)
{ {
ImGui::TextColored(ImVec4(1.0f, 0.0f, 0.0f, 1.0f), "Draw call limit reached!"); ImGui::TextColored(ImVec4(1.0f, 0.0f, 0.0f, 1.0f), "Draw call limit reached!");
@ -192,18 +205,14 @@ public:
float time = (float)( (bx::getHPCounter() - m_timeOffset)/double(bx::getHPFrequency() ) ); float time = (float)( (bx::getHPCounter() - m_timeOffset)/double(bx::getHPFrequency() ) );
// Get renderer capabilities info. if (!instancingSupported)
const bgfx::Caps* caps = bgfx::getCaps();
// Check if instancing is supported.
if (0 == (BGFX_CAPS_INSTANCING & caps->supported) )
{ {
// When instancing is not supported by GPU, implement alternative // When instancing is not supported by GPU, implement alternative
// code path that doesn't use instancing. // code path that doesn't use instancing.
bool blink = uint32_t(time*3.0f)&1; bool blink = uint32_t(time*3.0f)&1;
bgfx::dbgTextPrintf(0, 0, blink ? 0x4f : 0x04, " Instancing is not supported by GPU. "); bgfx::dbgTextPrintf(0, 0, blink ? 0x4f : 0x04, " Instancing is not supported by GPU. ");
m_use_instancing = false; m_useInstancing = false;
} }
const bx::Vec3 at = { 0.0f, 0.0f, 0.0f }; const bx::Vec3 at = { 0.0f, 0.0f, 0.0f };
@ -222,20 +231,20 @@ public:
bgfx::setViewRect(0, 0, 0, uint16_t(m_width), uint16_t(m_height) ); bgfx::setViewRect(0, 0, 0, uint16_t(m_width), uint16_t(m_height) );
} }
m_last_frame_missing = 0; m_lastFrameMissing = 0;
if (m_use_instancing) if (m_useInstancing)
{ {
// 80 bytes stride = 64 bytes for 4x4 matrix + 16 bytes for RGBA color. // 80 bytes stride = 64 bytes for 4x4 matrix + 16 bytes for RGBA color.
const uint16_t instanceStride = 80; const uint16_t instanceStride = 80;
// to total number of instances to draw // to total number of instances to draw
uint32_t totalCubes = m_side_size * m_side_size; uint32_t totalCubes = m_sideSize * m_sideSize;
// figure out how big of a buffer is available // figure out how big of a buffer is available
uint32_t drawnCubes = bgfx::getAvailInstanceDataBuffer(totalCubes, instanceStride); uint32_t drawnCubes = bgfx::getAvailInstanceDataBuffer(totalCubes, instanceStride);
// save how many we couldn't draw due to buffer room so we can display it // save how many we couldn't draw due to buffer room so we can display it
m_last_frame_missing = totalCubes - drawnCubes; m_lastFrameMissing = totalCubes - drawnCubes;
bgfx::InstanceDataBuffer idb; bgfx::InstanceDataBuffer idb;
bgfx::allocInstanceDataBuffer(&idb, drawnCubes, instanceStride); bgfx::allocInstanceDataBuffer(&idb, drawnCubes, instanceStride);
@ -244,8 +253,8 @@ public:
for (uint32_t ii = 0; ii < drawnCubes; ++ii) for (uint32_t ii = 0; ii < drawnCubes; ++ii)
{ {
uint32_t yy = ii / m_side_size; uint32_t yy = ii / m_sideSize;
uint32_t xx = ii % m_side_size; uint32_t xx = ii % m_sideSize;
float* mtx = (float*)data; float* mtx = (float*)data;
bx::mtxRotateXY(mtx, time + xx * 0.21f, time + yy * 0.37f); bx::mtxRotateXY(mtx, time + xx * 0.21f, time + yy * 0.37f);
@ -278,9 +287,9 @@ public:
else else
{ {
// non-instanced path // non-instanced path
for (uint32_t yy = 0; yy < m_side_size; ++yy) for (uint32_t yy = 0; yy < m_sideSize; ++yy)
{ {
for (uint32_t xx = 0; xx < m_side_size; ++xx) for (uint32_t xx = 0; xx < m_sideSize; ++xx)
{ {
float mtx[16]; float mtx[16];
bx::mtxRotateXY(mtx, time + xx * 0.21f, time + yy * 0.37f); bx::mtxRotateXY(mtx, time + xx * 0.21f, time + yy * 0.37f);
@ -320,9 +329,9 @@ public:
uint32_t m_height; uint32_t m_height;
uint32_t m_debug; uint32_t m_debug;
uint32_t m_reset; uint32_t m_reset;
bool m_use_instancing; bool m_useInstancing;
uint32_t m_last_frame_missing; uint32_t m_lastFrameMissing;
uint32_t m_side_size; uint32_t m_sideSize;
bgfx::VertexBufferHandle m_vbh; bgfx::VertexBufferHandle m_vbh;
bgfx::IndexBufferHandle m_ibh; bgfx::IndexBufferHandle m_ibh;

View File

@ -119,6 +119,20 @@ namespace ImGui
; ;
} }
inline void PushEnabled(bool _enabled)
{
extern void PushItemFlag(int option, bool enabled);
PushItemFlag(1<<2 /*ImGuiItemFlags_Disabled*/, !_enabled);
PushStyleVar(ImGuiStyleVar_Alpha, ImGui::GetStyle().Alpha * (_enabled ? 1.0f : 0.5f) );
}
inline void PopEnabled()
{
extern void PopItemFlag();
PopItemFlag();
PopStyleVar();
}
} // namespace ImGui } // namespace ImGui
#endif // IMGUI_H_HEADER_GUARD #endif // IMGUI_H_HEADER_GUARD

View File

@ -1406,31 +1406,33 @@ namespace bgfx
viewRemap[m_viewRemap[ii] ] = ViewId(ii); viewRemap[m_viewRemap[ii] ] = ViewId(ii);
View& view = s_ctx->m_view[ii]; View& view = s_ctx->m_view[ii];
Rect fbRect(0, 0, uint16_t(m_resolution.width), uint16_t(m_resolution.height) ); Rect rect(0, 0, uint16_t(m_resolution.width), uint16_t(m_resolution.height) );
if (isValid(view.m_fbh) ) if (isValid(view.m_fbh) )
{ {
const FrameBufferRef& fb = s_ctx->m_frameBufferRef[view.m_fbh.idx]; const FrameBufferRef& fbr = s_ctx->m_frameBufferRef[view.m_fbh.idx];
const BackbufferRatio::Enum bbRatio = fb.m_window const BackbufferRatio::Enum bbRatio = fbr.m_window
? BackbufferRatio::Count ? BackbufferRatio::Count
: BackbufferRatio::Enum(s_ctx->m_textureRef[fb.un.m_th[0].idx].m_bbRatio) : BackbufferRatio::Enum(s_ctx->m_textureRef[fbr.un.m_th[0].idx].m_bbRatio)
; ;
if (BackbufferRatio::Count != bbRatio) if (BackbufferRatio::Count != bbRatio)
{ {
getTextureSizeFromRatio(bbRatio, fbRect.m_width, fbRect.m_height); getTextureSizeFromRatio(bbRatio, rect.m_width, rect.m_height);
} }
else else
{ {
fbRect.m_width = fb.m_width; rect.m_width = fbr.m_width;
fbRect.m_height = fb.m_height; rect.m_height = fbr.m_height;
} }
} }
view.m_rect.intersect(fbRect); view.m_rect.intersect(rect);
BX_ASSERT(!view.m_rect.isZeroArea(), "View %d: view rect outside of framebuffer extent", ii); BX_ASSERT(!view.m_rect.isZeroArea(), "View %d: view rect outside of framebuffer extent", ii);
if (!view.m_scissor.isZero() ) if (!view.m_scissor.isZero() )
{ {
view.m_scissor.intersect(fbRect); view.m_scissor.intersect(rect);
} }
} }
@ -1438,12 +1440,14 @@ namespace bgfx
{ {
m_sortKeys[ii] = SortKey::remapView(m_sortKeys[ii], viewRemap); m_sortKeys[ii] = SortKey::remapView(m_sortKeys[ii], viewRemap);
} }
bx::radixSort(m_sortKeys, s_ctx->m_tempKeys, m_sortValues, s_ctx->m_tempValues, m_numRenderItems); bx::radixSort(m_sortKeys, s_ctx->m_tempKeys, m_sortValues, s_ctx->m_tempValues, m_numRenderItems);
for (uint32_t ii = 0, num = m_numBlitItems; ii < num; ++ii) for (uint32_t ii = 0, num = m_numBlitItems; ii < num; ++ii)
{ {
m_blitKeys[ii] = BlitKey::remapView(m_blitKeys[ii], viewRemap); m_blitKeys[ii] = BlitKey::remapView(m_blitKeys[ii], viewRemap);
} }
bx::radixSort(m_blitKeys, (uint32_t*)&s_ctx->m_tempKeys, m_numBlitItems); bx::radixSort(m_blitKeys, (uint32_t*)&s_ctx->m_tempKeys, m_numBlitItems);
} }

View File

@ -4622,19 +4622,20 @@ namespace bgfx
const TextureRef& firstTexture = m_textureRef[_attachment[0].handle.idx]; const TextureRef& firstTexture = m_textureRef[_attachment[0].handle.idx];
const BackbufferRatio::Enum bbRatio = BackbufferRatio::Enum(firstTexture.m_bbRatio); const BackbufferRatio::Enum bbRatio = BackbufferRatio::Enum(firstTexture.m_bbRatio);
FrameBufferRef& ref = m_frameBufferRef[handle.idx]; FrameBufferRef& fbr = m_frameBufferRef[handle.idx];
if (BackbufferRatio::Count == bbRatio) if (BackbufferRatio::Count == bbRatio)
{ {
ref.m_width = bx::max<uint16_t>(firstTexture.m_width >> _attachment[0].mip, 1); fbr.m_width = bx::max<uint16_t>(firstTexture.m_width >> _attachment[0].mip, 1);
ref.m_height = bx::max<uint16_t>(firstTexture.m_height >> _attachment[0].mip, 1); fbr.m_height = bx::max<uint16_t>(firstTexture.m_height >> _attachment[0].mip, 1);
} }
ref.m_window = false;
bx::memSet(ref.un.m_th, 0xff, sizeof(ref.un.m_th) ); fbr.m_window = false;
bx::memSet(fbr.un.m_th, 0xff, sizeof(fbr.un.m_th) );
for (uint32_t ii = 0; ii < _num; ++ii) for (uint32_t ii = 0; ii < _num; ++ii)
{ {
TextureHandle texHandle = _attachment[ii].handle; TextureHandle texHandle = _attachment[ii].handle;
ref.un.m_th[ii] = texHandle; fbr.un.m_th[ii] = texHandle;
textureIncRef(texHandle); textureIncRef(texHandle);
} }
@ -4670,11 +4671,11 @@ namespace bgfx
cmdbuf.write(_format); cmdbuf.write(_format);
cmdbuf.write(_depthFormat); cmdbuf.write(_depthFormat);
FrameBufferRef& ref = m_frameBufferRef[handle.idx]; FrameBufferRef& fbr = m_frameBufferRef[handle.idx];
ref.m_width = _width; fbr.m_width = _width;
ref.m_height = _height; fbr.m_height = _height;
ref.m_window = true; fbr.m_window = true;
ref.un.m_nwh = _nwh; fbr.un.m_nwh = _nwh;
} }
return handle; return handle;
@ -4686,8 +4687,8 @@ namespace bgfx
BGFX_CHECK_HANDLE("setName", m_frameBufferHandle, _handle); BGFX_CHECK_HANDLE("setName", m_frameBufferHandle, _handle);
FrameBufferRef& ref = m_frameBufferRef[_handle.idx]; FrameBufferRef& fbr = m_frameBufferRef[_handle.idx];
ref.m_name.set(_name); fbr.m_name.set(_name);
// setName(convert(_handle), _name); // setName(convert(_handle), _name);
} }
@ -4698,11 +4699,11 @@ namespace bgfx
BGFX_CHECK_HANDLE("getTexture", m_frameBufferHandle, _handle); BGFX_CHECK_HANDLE("getTexture", m_frameBufferHandle, _handle);
const FrameBufferRef& ref = m_frameBufferRef[_handle.idx]; const FrameBufferRef& fbr = m_frameBufferRef[_handle.idx];
if (!ref.m_window) if (!fbr.m_window)
{ {
const uint32_t attachment = bx::min<uint32_t>(_attachment, BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS); const uint32_t attachment = bx::min<uint32_t>(_attachment, BGFX_CONFIG_MAX_FRAME_BUFFER_ATTACHMENTS);
return ref.un.m_th[attachment]; return fbr.un.m_th[attachment];
} }
return BGFX_INVALID_HANDLE; return BGFX_INVALID_HANDLE;
@ -4719,14 +4720,14 @@ namespace bgfx
CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::DestroyFrameBuffer); CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::DestroyFrameBuffer);
cmdbuf.write(_handle); cmdbuf.write(_handle);
FrameBufferRef& ref = m_frameBufferRef[_handle.idx]; FrameBufferRef& fbr = m_frameBufferRef[_handle.idx];
ref.m_name.clear(); fbr.m_name.clear();
if (!ref.m_window) if (!fbr.m_window)
{ {
for (uint32_t ii = 0; ii < BX_COUNTOF(ref.un.m_th); ++ii) for (uint32_t ii = 0; ii < BX_COUNTOF(fbr.un.m_th); ++ii)
{ {
TextureHandle th = ref.un.m_th[ii]; TextureHandle th = fbr.un.m_th[ii];
if (isValid(th) ) if (isValid(th) )
{ {
textureDecRef(th); textureDecRef(th);
@ -4899,8 +4900,8 @@ namespace bgfx
if (isValid(_handle) ) if (isValid(_handle) )
{ {
FrameBufferRef& ref = m_frameBufferRef[_handle.idx]; const FrameBufferRef& fbr = m_frameBufferRef[_handle.idx];
if (!ref.m_window) if (!fbr.m_window)
{ {
BX_TRACE("requestScreenShot can be done only for window frame buffer handles (handle: %d).", _handle.idx); BX_TRACE("requestScreenShot can be done only for window frame buffer handles (handle: %d).", _handle.idx);
return; return;