Updated README.

This commit is contained in:
Branimir Karadžić 2015-12-09 23:49:07 -08:00
parent cf5ef86ecc
commit 0d777d5956

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@ -97,6 +97,13 @@ The main goal is performance and Unity-like usability.
https://github.com/podgorskiy/KeplerOrbits KeplerOrbits - Tool that calculates https://github.com/podgorskiy/KeplerOrbits KeplerOrbits - Tool that calculates
positions of celestial bodies using their orbital elements. [Web Demo](http://podgorskiy.com/KeplerOrbits/KeplerOrbits.html) positions of celestial bodies using their orbital elements. [Web Demo](http://podgorskiy.com/KeplerOrbits/KeplerOrbits.html)
https://github.com/cyberegoorg/cetech - CETech is Data-Driven game engine and
toolbox inspired by Bitsquid/Stingray engine.
![CETech screenshot](https://github.com/cyberegoorg/cetech/raw/master/docs/img/prototyp.png)
https://github.com/jpcy/ioq3-renderer-bgfx - A renderer for ioquake3 written in
C++ and using bgfx to support multiple rendering APIs.
[Building](https://bkaradzic.github.io/bgfx/build.html) [Building](https://bkaradzic.github.io/bgfx/build.html)
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