Updated ImGui.
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3rdparty/dear-imgui/imgui.cpp
vendored
70
3rdparty/dear-imgui/imgui.cpp
vendored
@ -369,6 +369,7 @@ CODE
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When you are not sure about a old symbol or function name, try using the Search/Find function of your IDE to look for comments or references in all imgui files.
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You can read releases logs https://github.com/ocornut/imgui/releases for more details.
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- 2019/07/12 (1.72) - renamed ImFontAtlas::CustomRect to ImFontAtlasCustomRect. Keep redirection typedef (will obsolete).
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- 2019/06/14 (1.72) - removed redirecting functions/enums names that were marked obsolete in 1.51 (June 2017): ImGuiCol_Column*, ImGuiSetCond_*, IsItemHoveredRect(), IsPosHoveringAnyWindow(), IsMouseHoveringAnyWindow(), IsMouseHoveringWindow(), IMGUI_ONCE_UPON_A_FRAME. Grep this log for details and new names.
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- 2019/06/07 (1.71) - rendering of child window outer decorations (bg color, border, scrollbars) is now performed as part of the parent window. If you have
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overlapping child windows in a same parent, and relied on their relative z-order to be mapped to their submission order, this will affect your rendering.
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@ -1925,15 +1926,15 @@ ImU32 ImGui::GetColorU32(ImU32 col)
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//-----------------------------------------------------------------------------
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// std::lower_bound but without the bullshit
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static ImGuiStorage::Pair* LowerBound(ImVector<ImGuiStorage::Pair>& data, ImGuiID key)
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static ImGuiStorage::ImGuiStoragePair* LowerBound(ImVector<ImGuiStorage::ImGuiStoragePair>& data, ImGuiID key)
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{
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ImGuiStorage::Pair* first = data.Data;
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ImGuiStorage::Pair* last = data.Data + data.Size;
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ImGuiStorage::ImGuiStoragePair* first = data.Data;
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ImGuiStorage::ImGuiStoragePair* last = data.Data + data.Size;
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size_t count = (size_t)(last - first);
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while (count > 0)
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{
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size_t count2 = count >> 1;
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ImGuiStorage::Pair* mid = first + count2;
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ImGuiStorage::ImGuiStoragePair* mid = first + count2;
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if (mid->key < key)
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{
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first = ++mid;
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@ -1955,18 +1956,18 @@ void ImGuiStorage::BuildSortByKey()
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static int IMGUI_CDECL PairCompareByID(const void* lhs, const void* rhs)
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{
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// We can't just do a subtraction because qsort uses signed integers and subtracting our ID doesn't play well with that.
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if (((const Pair*)lhs)->key > ((const Pair*)rhs)->key) return +1;
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if (((const Pair*)lhs)->key < ((const Pair*)rhs)->key) return -1;
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if (((const ImGuiStoragePair*)lhs)->key > ((const ImGuiStoragePair*)rhs)->key) return +1;
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if (((const ImGuiStoragePair*)lhs)->key < ((const ImGuiStoragePair*)rhs)->key) return -1;
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return 0;
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}
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};
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if (Data.Size > 1)
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ImQsort(Data.Data, (size_t)Data.Size, sizeof(Pair), StaticFunc::PairCompareByID);
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ImQsort(Data.Data, (size_t)Data.Size, sizeof(ImGuiStoragePair), StaticFunc::PairCompareByID);
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}
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int ImGuiStorage::GetInt(ImGuiID key, int default_val) const
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{
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ImGuiStorage::Pair* it = LowerBound(const_cast<ImVector<ImGuiStorage::Pair>&>(Data), key);
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ImGuiStoragePair* it = LowerBound(const_cast<ImVector<ImGuiStoragePair>&>(Data), key);
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if (it == Data.end() || it->key != key)
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return default_val;
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return it->val_i;
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@ -1979,7 +1980,7 @@ bool ImGuiStorage::GetBool(ImGuiID key, bool default_val) const
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float ImGuiStorage::GetFloat(ImGuiID key, float default_val) const
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{
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ImGuiStorage::Pair* it = LowerBound(const_cast<ImVector<ImGuiStorage::Pair>&>(Data), key);
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ImGuiStoragePair* it = LowerBound(const_cast<ImVector<ImGuiStoragePair>&>(Data), key);
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if (it == Data.end() || it->key != key)
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return default_val;
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return it->val_f;
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@ -1987,7 +1988,7 @@ float ImGuiStorage::GetFloat(ImGuiID key, float default_val) const
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void* ImGuiStorage::GetVoidPtr(ImGuiID key) const
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{
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ImGuiStorage::Pair* it = LowerBound(const_cast<ImVector<ImGuiStorage::Pair>&>(Data), key);
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ImGuiStoragePair* it = LowerBound(const_cast<ImVector<ImGuiStoragePair>&>(Data), key);
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if (it == Data.end() || it->key != key)
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return NULL;
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return it->val_p;
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@ -1996,9 +1997,9 @@ void* ImGuiStorage::GetVoidPtr(ImGuiID key) const
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// References are only valid until a new value is added to the storage. Calling a Set***() function or a Get***Ref() function invalidates the pointer.
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int* ImGuiStorage::GetIntRef(ImGuiID key, int default_val)
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{
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ImGuiStorage::Pair* it = LowerBound(Data, key);
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ImGuiStoragePair* it = LowerBound(Data, key);
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if (it == Data.end() || it->key != key)
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it = Data.insert(it, Pair(key, default_val));
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it = Data.insert(it, ImGuiStoragePair(key, default_val));
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return &it->val_i;
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}
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@ -2009,27 +2010,27 @@ bool* ImGuiStorage::GetBoolRef(ImGuiID key, bool default_val)
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float* ImGuiStorage::GetFloatRef(ImGuiID key, float default_val)
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{
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ImGuiStorage::Pair* it = LowerBound(Data, key);
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ImGuiStoragePair* it = LowerBound(Data, key);
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if (it == Data.end() || it->key != key)
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it = Data.insert(it, Pair(key, default_val));
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it = Data.insert(it, ImGuiStoragePair(key, default_val));
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return &it->val_f;
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}
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void** ImGuiStorage::GetVoidPtrRef(ImGuiID key, void* default_val)
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{
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ImGuiStorage::Pair* it = LowerBound(Data, key);
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ImGuiStoragePair* it = LowerBound(Data, key);
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if (it == Data.end() || it->key != key)
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it = Data.insert(it, Pair(key, default_val));
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it = Data.insert(it, ImGuiStoragePair(key, default_val));
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return &it->val_p;
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}
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// FIXME-OPT: Need a way to reuse the result of lower_bound when doing GetInt()/SetInt() - not too bad because it only happens on explicit interaction (maximum one a frame)
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void ImGuiStorage::SetInt(ImGuiID key, int val)
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{
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ImGuiStorage::Pair* it = LowerBound(Data, key);
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ImGuiStoragePair* it = LowerBound(Data, key);
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if (it == Data.end() || it->key != key)
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{
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Data.insert(it, Pair(key, val));
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Data.insert(it, ImGuiStoragePair(key, val));
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return;
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}
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it->val_i = val;
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@ -2042,10 +2043,10 @@ void ImGuiStorage::SetBool(ImGuiID key, bool val)
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void ImGuiStorage::SetFloat(ImGuiID key, float val)
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{
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ImGuiStorage::Pair* it = LowerBound(Data, key);
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ImGuiStoragePair* it = LowerBound(Data, key);
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if (it == Data.end() || it->key != key)
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{
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Data.insert(it, Pair(key, val));
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Data.insert(it, ImGuiStoragePair(key, val));
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return;
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}
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it->val_f = val;
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@ -2053,10 +2054,10 @@ void ImGuiStorage::SetFloat(ImGuiID key, float val)
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void ImGuiStorage::SetVoidPtr(ImGuiID key, void* val)
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{
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ImGuiStorage::Pair* it = LowerBound(Data, key);
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ImGuiStoragePair* it = LowerBound(Data, key);
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if (it == Data.end() || it->key != key)
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{
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Data.insert(it, Pair(key, val));
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Data.insert(it, ImGuiStoragePair(key, val));
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return;
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}
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it->val_p = val;
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@ -2097,7 +2098,7 @@ bool ImGuiTextFilter::Draw(const char* label, float width)
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return value_changed;
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}
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void ImGuiTextFilter::TextRange::split(char separator, ImVector<TextRange>* out) const
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void ImGuiTextFilter::ImGuiTextRange::split(char separator, ImVector<ImGuiTextRange>* out) const
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{
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out->resize(0);
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const char* wb = b;
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@ -2106,25 +2107,25 @@ void ImGuiTextFilter::TextRange::split(char separator, ImVector<TextRange>* out)
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{
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if (*we == separator)
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{
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out->push_back(TextRange(wb, we));
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out->push_back(ImGuiTextRange(wb, we));
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wb = we + 1;
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}
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we++;
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}
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if (wb != we)
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out->push_back(TextRange(wb, we));
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out->push_back(ImGuiTextRange(wb, we));
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}
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void ImGuiTextFilter::Build()
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{
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Filters.resize(0);
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TextRange input_range(InputBuf, InputBuf+strlen(InputBuf));
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ImGuiTextRange input_range(InputBuf, InputBuf+strlen(InputBuf));
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input_range.split(',', &Filters);
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CountGrep = 0;
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for (int i = 0; i != Filters.Size; i++)
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{
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TextRange& f = Filters[i];
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ImGuiTextRange& f = Filters[i];
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while (f.b < f.e && ImCharIsBlankA(f.b[0]))
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f.b++;
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while (f.e > f.b && ImCharIsBlankA(f.e[-1]))
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@ -2146,19 +2147,19 @@ bool ImGuiTextFilter::PassFilter(const char* text, const char* text_end) const
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for (int i = 0; i != Filters.Size; i++)
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{
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const TextRange& f = Filters[i];
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const ImGuiTextRange& f = Filters[i];
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if (f.empty())
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continue;
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if (f.b[0] == '-')
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{
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// Subtract
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if (ImStristr(text, text_end, f.begin()+1, f.end()) != NULL)
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if (ImStristr(text, text_end, f.b + 1, f.e) != NULL)
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return false;
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}
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else
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{
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// Grep
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if (ImStristr(text, text_end, f.begin(), f.end()) != NULL)
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if (ImStristr(text, text_end, f.b, f.e) != NULL)
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return true;
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}
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}
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@ -9559,6 +9560,8 @@ ImGuiWindowSettings* ImGui::CreateNewWindowSettings(const char* name)
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ImGuiContext& g = *GImGui;
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g.SettingsWindows.push_back(ImGuiWindowSettings());
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ImGuiWindowSettings* settings = &g.SettingsWindows.back();
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if (const char* p = strstr(name, "###")) // Skip to the "###" marker if any. We don't skip past to match the behavior of GetID()
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name = p;
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settings->Name = ImStrdup(name);
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settings->ID = ImHashStr(name);
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return settings;
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@ -9744,10 +9747,7 @@ static void SettingsHandlerWindow_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandl
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const ImGuiWindowSettings* settings = &g.SettingsWindows[i];
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if (settings->Pos.x == FLT_MAX)
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continue;
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const char* name = settings->Name;
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if (const char* p = strstr(name, "###")) // Skip to the "###" marker if any. We don't skip past to match the behavior of GetID()
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name = p;
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buf->appendf("[%s][%s]\n", handler->TypeName, name);
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buf->appendf("[%s][%s]\n", handler->TypeName, settings->Name);
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buf->appendf("Pos=%d,%d\n", (int)settings->Pos.x, (int)settings->Pos.y);
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buf->appendf("Size=%d,%d\n", (int)settings->Size.x, (int)settings->Size.y);
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buf->appendf("Collapsed=%d\n", settings->Collapsed);
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@ -10104,7 +10104,7 @@ void ImGui::ShowMetricsWindow(bool* p_open)
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NodeColumns(&window->ColumnsStorage[n]);
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ImGui::TreePop();
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}
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ImGui::BulletText("Storage: %d bytes", window->StateStorage.Data.Size * (int)sizeof(ImGuiStorage::Pair));
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ImGui::BulletText("Storage: %d bytes", window->StateStorage.Data.size_in_bytes());
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ImGui::TreePop();
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}
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3rdparty/dear-imgui/imgui.h
vendored
57
3rdparty/dear-imgui/imgui.h
vendored
@ -1592,20 +1592,18 @@ struct ImGuiTextFilter
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bool IsActive() const { return !Filters.empty(); }
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// [Internal]
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struct TextRange
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struct ImGuiTextRange
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{
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const char* b;
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const char* e;
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TextRange() { b = e = NULL; }
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TextRange(const char* _b, const char* _e) { b = _b; e = _e; }
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const char* begin() const { return b; }
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const char* end () const { return e; }
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ImGuiTextRange() { b = e = NULL; }
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ImGuiTextRange(const char* _b, const char* _e) { b = _b; e = _e; }
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bool empty() const { return b == e; }
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IMGUI_API void split(char separator, ImVector<TextRange>* out) const;
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IMGUI_API void split(char separator, ImVector<ImGuiTextRange>* out) const;
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};
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char InputBuf[256];
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ImVector<TextRange> Filters;
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ImVector<ImGuiTextRange>Filters;
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int CountGrep;
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};
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@ -1640,15 +1638,17 @@ struct ImGuiTextBuffer
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// Types are NOT stored, so it is up to you to make sure your Key don't collide with different types.
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struct ImGuiStorage
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{
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struct Pair
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// [Internal]
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struct ImGuiStoragePair
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{
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ImGuiID key;
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union { int val_i; float val_f; void* val_p; };
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Pair(ImGuiID _key, int _val_i) { key = _key; val_i = _val_i; }
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Pair(ImGuiID _key, float _val_f) { key = _key; val_f = _val_f; }
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Pair(ImGuiID _key, void* _val_p) { key = _key; val_p = _val_p; }
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ImGuiStoragePair(ImGuiID _key, int _val_i) { key = _key; val_i = _val_i; }
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ImGuiStoragePair(ImGuiID _key, float _val_f) { key = _key; val_f = _val_f; }
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ImGuiStoragePair(ImGuiID _key, void* _val_p) { key = _key; val_p = _val_p; }
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};
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ImVector<Pair> Data;
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ImVector<ImGuiStoragePair> Data;
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// - Get***() functions find pair, never add/allocate. Pairs are sorted so a query is O(log N)
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// - Set***() functions find pair, insertion on demand if missing.
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@ -2028,6 +2028,19 @@ struct ImFontGlyphRangesBuilder
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IMGUI_API void BuildRanges(ImVector<ImWchar>* out_ranges); // Output new ranges
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};
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// See ImFontAtlas::AddCustomRectXXX functions.
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struct ImFontAtlasCustomRect
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{
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unsigned int ID; // Input // User ID. Use <0x10000 to map into a font glyph, >=0x10000 for other/internal/custom texture data.
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unsigned short Width, Height; // Input // Desired rectangle dimension
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unsigned short X, Y; // Output // Packed position in Atlas
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float GlyphAdvanceX; // Input // For custom font glyphs only (ID<0x10000): glyph xadvance
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ImVec2 GlyphOffset; // Input // For custom font glyphs only (ID<0x10000): glyph display offset
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ImFont* Font; // Input // For custom font glyphs only (ID<0x10000): target font
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ImFontAtlasCustomRect() { ID = 0xFFFFFFFF; Width = Height = 0; X = Y = 0xFFFF; GlyphAdvanceX = 0.0f; GlyphOffset = ImVec2(0,0); Font = NULL; }
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bool IsPacked() const { return X != 0xFFFF; }
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};
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enum ImFontAtlasFlags_
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{
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ImFontAtlasFlags_None = 0,
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@ -2092,7 +2105,7 @@ struct ImFontAtlas
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IMGUI_API const ImWchar* GetGlyphRangesChineseSimplifiedCommon();// Default + Half-Width + Japanese Hiragana/Katakana + set of 2500 CJK Unified Ideographs for common simplified Chinese
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IMGUI_API const ImWchar* GetGlyphRangesCyrillic(); // Default + about 400 Cyrillic characters
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IMGUI_API const ImWchar* GetGlyphRangesThai(); // Default + Thai characters
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IMGUI_API const ImWchar* GetGlyphRangesVietnamese(); // Default + Vietname characters
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IMGUI_API const ImWchar* GetGlyphRangesVietnamese(); // Default + Vietnamese characters
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//-------------------------------------------
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// [BETA] Custom Rectangles/Glyphs API
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@ -2103,23 +2116,12 @@ struct ImFontAtlas
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// You can also request your rectangles to be mapped as font glyph (given a font + Unicode point),
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// so you can render e.g. custom colorful icons and use them as regular glyphs.
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// Read misc/fonts/README.txt for more details about using colorful icons.
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struct CustomRect
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{
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unsigned int ID; // Input // User ID. Use <0x10000 to map into a font glyph, >=0x10000 for other/internal/custom texture data.
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unsigned short Width, Height; // Input // Desired rectangle dimension
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unsigned short X, Y; // Output // Packed position in Atlas
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float GlyphAdvanceX; // Input // For custom font glyphs only (ID<0x10000): glyph xadvance
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ImVec2 GlyphOffset; // Input // For custom font glyphs only (ID<0x10000): glyph display offset
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ImFont* Font; // Input // For custom font glyphs only (ID<0x10000): target font
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CustomRect() { ID = 0xFFFFFFFF; Width = Height = 0; X = Y = 0xFFFF; GlyphAdvanceX = 0.0f; GlyphOffset = ImVec2(0,0); Font = NULL; }
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bool IsPacked() const { return X != 0xFFFF; }
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};
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IMGUI_API int AddCustomRectRegular(unsigned int id, int width, int height); // Id needs to be >= 0x10000. Id >= 0x80000000 are reserved for ImGui and ImDrawList
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IMGUI_API int AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int height, float advance_x, const ImVec2& offset = ImVec2(0,0)); // Id needs to be < 0x10000 to register a rectangle to map into a specific font.
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const CustomRect* GetCustomRectByIndex(int index) const { if (index < 0) return NULL; return &CustomRects[index]; }
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const ImFontAtlasCustomRect*GetCustomRectByIndex(int index) const { if (index < 0) return NULL; return &CustomRects[index]; }
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// [Internal]
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IMGUI_API void CalcCustomRectUV(const CustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max);
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IMGUI_API void CalcCustomRectUV(const ImFontAtlasCustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max);
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IMGUI_API bool GetMouseCursorTexData(ImGuiMouseCursor cursor, ImVec2* out_offset, ImVec2* out_size, ImVec2 out_uv_border[2], ImVec2 out_uv_fill[2]);
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//-------------------------------------------
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@ -2141,11 +2143,12 @@ struct ImFontAtlas
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ImVec2 TexUvScale; // = (1.0f/TexWidth, 1.0f/TexHeight)
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ImVec2 TexUvWhitePixel; // Texture coordinates to a white pixel
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ImVector<ImFont*> Fonts; // Hold all the fonts returned by AddFont*. Fonts[0] is the default font upon calling ImGui::NewFrame(), use ImGui::PushFont()/PopFont() to change the current font.
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ImVector<CustomRect> CustomRects; // Rectangles for packing custom texture data into the atlas.
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ImVector<ImFontAtlasCustomRect> CustomRects; // Rectangles for packing custom texture data into the atlas.
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ImVector<ImFontConfig> ConfigData; // Internal data
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int CustomRectIds[1]; // Identifiers of custom texture rectangle used by ImFontAtlas/ImDrawList
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#ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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typedef ImFontAtlasCustomRect CustomRect; // OBSOLETED in 1.72+
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typedef ImFontGlyphRangesBuilder GlyphRangesBuilder; // OBSOLETED in 1.67+
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#endif
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};
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||||
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14
3rdparty/dear-imgui/imgui_draw.cpp
vendored
14
3rdparty/dear-imgui/imgui_draw.cpp
vendored
@ -1720,7 +1720,7 @@ int ImFontAtlas::AddCustomRectRegular(unsigned int id, int width, int height)
|
||||
IM_ASSERT(id >= 0x10000);
|
||||
IM_ASSERT(width > 0 && width <= 0xFFFF);
|
||||
IM_ASSERT(height > 0 && height <= 0xFFFF);
|
||||
CustomRect r;
|
||||
ImFontAtlasCustomRect r;
|
||||
r.ID = id;
|
||||
r.Width = (unsigned short)width;
|
||||
r.Height = (unsigned short)height;
|
||||
@ -1733,7 +1733,7 @@ int ImFontAtlas::AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int
|
||||
IM_ASSERT(font != NULL);
|
||||
IM_ASSERT(width > 0 && width <= 0xFFFF);
|
||||
IM_ASSERT(height > 0 && height <= 0xFFFF);
|
||||
CustomRect r;
|
||||
ImFontAtlasCustomRect r;
|
||||
r.ID = id;
|
||||
r.Width = (unsigned short)width;
|
||||
r.Height = (unsigned short)height;
|
||||
@ -1744,7 +1744,7 @@ int ImFontAtlas::AddCustomRectFontGlyph(ImFont* font, ImWchar id, int width, int
|
||||
return CustomRects.Size - 1; // Return index
|
||||
}
|
||||
|
||||
void ImFontAtlas::CalcCustomRectUV(const CustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max)
|
||||
void ImFontAtlas::CalcCustomRectUV(const ImFontAtlasCustomRect* rect, ImVec2* out_uv_min, ImVec2* out_uv_max)
|
||||
{
|
||||
IM_ASSERT(TexWidth > 0 && TexHeight > 0); // Font atlas needs to be built before we can calculate UV coordinates
|
||||
IM_ASSERT(rect->IsPacked()); // Make sure the rectangle has been packed
|
||||
@ -1760,7 +1760,7 @@ bool ImFontAtlas::GetMouseCursorTexData(ImGuiMouseCursor cursor_type, ImVec2* ou
|
||||
return false;
|
||||
|
||||
IM_ASSERT(CustomRectIds[0] != -1);
|
||||
ImFontAtlas::CustomRect& r = CustomRects[CustomRectIds[0]];
|
||||
ImFontAtlasCustomRect& r = CustomRects[CustomRectIds[0]];
|
||||
IM_ASSERT(r.ID == FONT_ATLAS_DEFAULT_TEX_DATA_ID);
|
||||
ImVec2 pos = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][0] + ImVec2((float)r.X, (float)r.Y);
|
||||
ImVec2 size = FONT_ATLAS_DEFAULT_TEX_CURSOR_DATA[cursor_type][1];
|
||||
@ -2119,7 +2119,7 @@ void ImFontAtlasBuildPackCustomRects(ImFontAtlas* atlas, void* stbrp_context_opa
|
||||
stbrp_context* pack_context = (stbrp_context*)stbrp_context_opaque;
|
||||
IM_ASSERT(pack_context != NULL);
|
||||
|
||||
ImVector<ImFontAtlas::CustomRect>& user_rects = atlas->CustomRects;
|
||||
ImVector<ImFontAtlasCustomRect>& user_rects = atlas->CustomRects;
|
||||
IM_ASSERT(user_rects.Size >= 1); // We expect at least the default custom rects to be registered, else something went wrong.
|
||||
|
||||
ImVector<stbrp_rect> pack_rects;
|
||||
@ -2145,7 +2145,7 @@ static void ImFontAtlasBuildRenderDefaultTexData(ImFontAtlas* atlas)
|
||||
{
|
||||
IM_ASSERT(atlas->CustomRectIds[0] >= 0);
|
||||
IM_ASSERT(atlas->TexPixelsAlpha8 != NULL);
|
||||
ImFontAtlas::CustomRect& r = atlas->CustomRects[atlas->CustomRectIds[0]];
|
||||
ImFontAtlasCustomRect& r = atlas->CustomRects[atlas->CustomRectIds[0]];
|
||||
IM_ASSERT(r.ID == FONT_ATLAS_DEFAULT_TEX_DATA_ID);
|
||||
IM_ASSERT(r.IsPacked());
|
||||
|
||||
@ -2180,7 +2180,7 @@ void ImFontAtlasBuildFinish(ImFontAtlas* atlas)
|
||||
// Register custom rectangle glyphs
|
||||
for (int i = 0; i < atlas->CustomRects.Size; i++)
|
||||
{
|
||||
const ImFontAtlas::CustomRect& r = atlas->CustomRects[i];
|
||||
const ImFontAtlasCustomRect& r = atlas->CustomRects[i];
|
||||
if (r.Font == NULL || r.ID > 0x10000)
|
||||
continue;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user