Merge branch 'master' of github.com:bkaradzic/bgfx
This commit is contained in:
commit
0c04ae9c52
2
3rdparty/glslang/SPIRV/GlslangToSpv.h
vendored
2
3rdparty/glslang/SPIRV/GlslangToSpv.h
vendored
@ -32,6 +32,8 @@
|
||||
// ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
#pragma once
|
||||
|
||||
#if _MSC_VER >= 1900
|
||||
#pragma warning(disable : 4464) // relative include path contains '..'
|
||||
#endif
|
||||
|
16
3rdparty/glslang/SPIRV/InReadableOrder.cpp
vendored
16
3rdparty/glslang/SPIRV/InReadableOrder.cpp
vendored
@ -51,7 +51,7 @@
|
||||
#include "spvIR.h"
|
||||
|
||||
#include <cassert>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
|
||||
using spv::Block;
|
||||
using spv::Id;
|
||||
@ -69,33 +69,33 @@ public:
|
||||
void visit(Block* block)
|
||||
{
|
||||
assert(block);
|
||||
if (visited_[block] || delayed_[block])
|
||||
if (visited_.count(block) || delayed_.count(block))
|
||||
return;
|
||||
callback_(block);
|
||||
visited_[block] = true;
|
||||
visited_.insert(block);
|
||||
Block* mergeBlock = nullptr;
|
||||
Block* continueBlock = nullptr;
|
||||
auto mergeInst = block->getMergeInstruction();
|
||||
if (mergeInst) {
|
||||
Id mergeId = mergeInst->getIdOperand(0);
|
||||
mergeBlock = block->getParent().getParent().getInstruction(mergeId)->getBlock();
|
||||
delayed_[mergeBlock] = true;
|
||||
delayed_.insert(mergeBlock);
|
||||
if (mergeInst->getOpCode() == spv::OpLoopMerge) {
|
||||
Id continueId = mergeInst->getIdOperand(1);
|
||||
continueBlock =
|
||||
block->getParent().getParent().getInstruction(continueId)->getBlock();
|
||||
delayed_[continueBlock] = true;
|
||||
delayed_.insert(continueBlock);
|
||||
}
|
||||
}
|
||||
const auto successors = block->getSuccessors();
|
||||
for (auto it = successors.cbegin(); it != successors.cend(); ++it)
|
||||
visit(*it);
|
||||
if (continueBlock) {
|
||||
delayed_[continueBlock] = false;
|
||||
delayed_.erase(continueBlock);
|
||||
visit(continueBlock);
|
||||
}
|
||||
if (mergeBlock) {
|
||||
delayed_[mergeBlock] = false;
|
||||
delayed_.erase(mergeBlock);
|
||||
visit(mergeBlock);
|
||||
}
|
||||
}
|
||||
@ -103,7 +103,7 @@ public:
|
||||
private:
|
||||
std::function<void(Block*)> callback_;
|
||||
// Whether a block has already been visited or is being delayed.
|
||||
std::unordered_map<Block *, bool> visited_, delayed_;
|
||||
std::unordered_set<Block *> visited_, delayed_;
|
||||
};
|
||||
}
|
||||
|
||||
|
2
3rdparty/glslang/SPIRV/doc.h
vendored
2
3rdparty/glslang/SPIRV/doc.h
vendored
@ -36,6 +36,8 @@
|
||||
// Parameterize the SPIR-V enumerants.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "spirv.hpp"
|
||||
|
||||
#include <vector>
|
||||
|
50
3rdparty/glslang/StandAlone/StandAlone.cpp
vendored
50
3rdparty/glslang/StandAlone/StandAlone.cpp
vendored
@ -35,7 +35,9 @@
|
||||
//
|
||||
|
||||
// this only applies to the standalone wrapper, not the front end in general
|
||||
#ifndef _CRT_SECURE_NO_WARNINGS
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "ResourceLimits.h"
|
||||
#include "Worklist.h"
|
||||
@ -168,6 +170,7 @@ std::array<unsigned int, EShLangCount> baseImageBinding;
|
||||
std::array<unsigned int, EShLangCount> baseUboBinding;
|
||||
std::array<unsigned int, EShLangCount> baseSsboBinding;
|
||||
std::array<unsigned int, EShLangCount> baseUavBinding;
|
||||
std::array<std::vector<std::string>, EShLangCount> baseResourceSetBinding;
|
||||
|
||||
//
|
||||
// Create the default name for saving a binary if -o is not provided.
|
||||
@ -245,6 +248,45 @@ void ProcessBindingBase(int& argc, char**& argv, std::array<unsigned int, EShLan
|
||||
}
|
||||
}
|
||||
|
||||
void ProcessResourceSetBindingBase(int& argc, char**& argv, std::array<std::vector<std::string>, EShLangCount>& base)
|
||||
{
|
||||
if (argc < 2)
|
||||
usage();
|
||||
|
||||
if (!isdigit(argv[1][0])) {
|
||||
if (argc < 5) // this form needs one more argument
|
||||
usage();
|
||||
|
||||
// Parse form: --argname stage base
|
||||
const EShLanguage lang = FindLanguage(argv[1], false);
|
||||
|
||||
base[lang].push_back(argv[2]);
|
||||
base[lang].push_back(argv[3]);
|
||||
base[lang].push_back(argv[4]);
|
||||
argc-= 4;
|
||||
argv+= 4;
|
||||
while(argv[1] != NULL) {
|
||||
if(argv[1][0] != '-') {
|
||||
base[lang].push_back(argv[1]);
|
||||
base[lang].push_back(argv[2]);
|
||||
base[lang].push_back(argv[3]);
|
||||
argc-= 3;
|
||||
argv+= 3;
|
||||
}
|
||||
else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Parse form: --argname base
|
||||
for (int lang=0; lang<EShLangCount; ++lang)
|
||||
base[lang].push_back(argv[1]);
|
||||
|
||||
argc--;
|
||||
argv++;
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Do all command-line argument parsing. This includes building up the work-items
|
||||
// to be processed later, and saving all the command-line options.
|
||||
@ -297,6 +339,10 @@ void ProcessArguments(std::vector<std::unique_ptr<glslang::TWorkItem>>& workItem
|
||||
lowerword == "shift-ssbo-binding" ||
|
||||
lowerword == "sbb") {
|
||||
ProcessBindingBase(argc, argv, baseSsboBinding);
|
||||
} else if (lowerword == "resource-set-bindings" || // synonyms
|
||||
lowerword == "resource-set-binding" ||
|
||||
lowerword == "rsb") {
|
||||
ProcessResourceSetBindingBase(argc, argv, baseResourceSetBinding);
|
||||
} else if (lowerword == "shift-uav-bindings" || // synonyms
|
||||
lowerword == "shift-uav-binding" ||
|
||||
lowerword == "suavb") {
|
||||
@ -594,6 +640,7 @@ void CompileAndLinkShaderUnits(std::vector<ShaderCompUnit> compUnits)
|
||||
shader->setShiftUavBinding(baseUavBinding[compUnit.stage]);
|
||||
shader->setFlattenUniformArrays((Options & EOptionFlattenUniformArrays) != 0);
|
||||
shader->setNoStorageFormat((Options & EOptionNoStorageFormat) != 0);
|
||||
shader->setResourceSetBinding(baseResourceSetBinding[compUnit.stage]);
|
||||
|
||||
if (Options & EOptionHlslIoMapping)
|
||||
shader->setHlslIoMapping(true);
|
||||
@ -1006,6 +1053,9 @@ void usage()
|
||||
" --shift-ssbo-binding [stage] num set base binding number for SSBOs\n"
|
||||
" --sbb [stage] num synonym for --shift-ssbo-binding\n"
|
||||
"\n"
|
||||
" --resource-set-binding [stage] num set descriptor set and binding number for resources\n"
|
||||
" --rsb [stage] type set binding synonym for --resource-set-binding\n"
|
||||
"\n"
|
||||
" --shift-uav-binding [stage] num set base binding number for UAVs\n"
|
||||
" --suavb [stage] num synonym for --shift-uav-binding\n"
|
||||
"\n"
|
||||
|
@ -71,6 +71,50 @@ gl_FragCoord origin is upper left
|
||||
0:14 0.000000
|
||||
0:14 0.000000
|
||||
0:14 0.000000
|
||||
0:15 Test condition and select ( temp void)
|
||||
0:15 Condition
|
||||
0:15 Constant:
|
||||
0:15 true (const bool)
|
||||
0:15 true case
|
||||
0:16 Branch: Return with expression
|
||||
0:16 Constant:
|
||||
0:16 0.000000
|
||||
0:16 0.000000
|
||||
0:16 0.000000
|
||||
0:16 0.000000
|
||||
0:17 Test condition and select ( temp void)
|
||||
0:17 Condition
|
||||
0:17 Constant:
|
||||
0:17 false (const bool)
|
||||
0:17 true case
|
||||
0:18 Branch: Return with expression
|
||||
0:18 Constant:
|
||||
0:18 0.000000
|
||||
0:18 0.000000
|
||||
0:18 0.000000
|
||||
0:18 0.000000
|
||||
0:19 Test condition and select ( temp void)
|
||||
0:19 Condition
|
||||
0:19 Constant:
|
||||
0:19 true (const bool)
|
||||
0:19 true case
|
||||
0:20 Branch: Return with expression
|
||||
0:20 Constant:
|
||||
0:20 0.000000
|
||||
0:20 0.000000
|
||||
0:20 0.000000
|
||||
0:20 0.000000
|
||||
0:21 Test condition and select ( temp void)
|
||||
0:21 Condition
|
||||
0:21 Constant:
|
||||
0:21 true (const bool)
|
||||
0:21 true case
|
||||
0:22 Branch: Return with expression
|
||||
0:22 Constant:
|
||||
0:22 0.000000
|
||||
0:22 0.000000
|
||||
0:22 0.000000
|
||||
0:22 0.000000
|
||||
0:2 Function Definition: main( ( temp void)
|
||||
0:2 Function Parameters:
|
||||
0:? Sequence
|
||||
@ -156,6 +200,50 @@ gl_FragCoord origin is upper left
|
||||
0:14 0.000000
|
||||
0:14 0.000000
|
||||
0:14 0.000000
|
||||
0:15 Test condition and select ( temp void)
|
||||
0:15 Condition
|
||||
0:15 Constant:
|
||||
0:15 true (const bool)
|
||||
0:15 true case
|
||||
0:16 Branch: Return with expression
|
||||
0:16 Constant:
|
||||
0:16 0.000000
|
||||
0:16 0.000000
|
||||
0:16 0.000000
|
||||
0:16 0.000000
|
||||
0:17 Test condition and select ( temp void)
|
||||
0:17 Condition
|
||||
0:17 Constant:
|
||||
0:17 false (const bool)
|
||||
0:17 true case
|
||||
0:18 Branch: Return with expression
|
||||
0:18 Constant:
|
||||
0:18 0.000000
|
||||
0:18 0.000000
|
||||
0:18 0.000000
|
||||
0:18 0.000000
|
||||
0:19 Test condition and select ( temp void)
|
||||
0:19 Condition
|
||||
0:19 Constant:
|
||||
0:19 true (const bool)
|
||||
0:19 true case
|
||||
0:20 Branch: Return with expression
|
||||
0:20 Constant:
|
||||
0:20 0.000000
|
||||
0:20 0.000000
|
||||
0:20 0.000000
|
||||
0:20 0.000000
|
||||
0:21 Test condition and select ( temp void)
|
||||
0:21 Condition
|
||||
0:21 Constant:
|
||||
0:21 true (const bool)
|
||||
0:21 true case
|
||||
0:22 Branch: Return with expression
|
||||
0:22 Constant:
|
||||
0:22 0.000000
|
||||
0:22 0.000000
|
||||
0:22 0.000000
|
||||
0:22 0.000000
|
||||
0:2 Function Definition: main( ( temp void)
|
||||
0:2 Function Parameters:
|
||||
0:? Sequence
|
||||
@ -167,18 +255,18 @@ gl_FragCoord origin is upper left
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 38
|
||||
// Id's are bound by 50
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 36
|
||||
EntryPoint Fragment 4 "main" 48
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 9 "@main("
|
||||
Name 36 "@entryPointOutput"
|
||||
Decorate 36(@entryPointOutput) Location 0
|
||||
Name 48 "@entryPointOutput"
|
||||
Decorate 48(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
@ -189,12 +277,12 @@ gl_FragCoord origin is upper left
|
||||
15: 6(float) Constant 0
|
||||
16: 7(fvec4) ConstantComposite 15 15 15 15
|
||||
21: 11(bool) ConstantTrue
|
||||
35: TypePointer Output 7(fvec4)
|
||||
36(@entryPointOutput): 35(ptr) Variable Output
|
||||
47: TypePointer Output 7(fvec4)
|
||||
48(@entryPointOutput): 47(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
37: 7(fvec4) FunctionCall 9(@main()
|
||||
Store 36(@entryPointOutput) 37
|
||||
49: 7(fvec4) FunctionCall 9(@main()
|
||||
Store 48(@entryPointOutput) 49
|
||||
Return
|
||||
FunctionEnd
|
||||
9(@main(): 7(fvec4) Function None 8
|
||||
@ -229,6 +317,26 @@ gl_FragCoord origin is upper left
|
||||
31: Label
|
||||
ReturnValue 16
|
||||
32: Label
|
||||
34: 7(fvec4) Undef
|
||||
ReturnValue 34
|
||||
SelectionMerge 35 None
|
||||
BranchConditional 21 34 35
|
||||
34: Label
|
||||
ReturnValue 16
|
||||
35: Label
|
||||
SelectionMerge 38 None
|
||||
BranchConditional 12 37 38
|
||||
37: Label
|
||||
ReturnValue 16
|
||||
38: Label
|
||||
SelectionMerge 41 None
|
||||
BranchConditional 21 40 41
|
||||
40: Label
|
||||
ReturnValue 16
|
||||
41: Label
|
||||
SelectionMerge 44 None
|
||||
BranchConditional 21 43 44
|
||||
43: Label
|
||||
ReturnValue 16
|
||||
44: Label
|
||||
46: 7(fvec4) Undef
|
||||
ReturnValue 46
|
||||
FunctionEnd
|
||||
|
173
3rdparty/glslang/Test/baseResults/hlsl.multiDescriptorSet.frag.out
vendored
Normal file
173
3rdparty/glslang/Test/baseResults/hlsl.multiDescriptorSet.frag.out
vendored
Normal file
@ -0,0 +1,173 @@
|
||||
hlsl.multiDescriptorSet.frag
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 95
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 78 83 89
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Source HLSL 500
|
||||
Name 4 "main"
|
||||
Name 9 "PS_INPUT"
|
||||
MemberName 9(PS_INPUT) 0 "Pos"
|
||||
MemberName 9(PS_INPUT) 1 "Tex"
|
||||
Name 13 "@main(struct-PS_INPUT-vf4-vf21;"
|
||||
Name 12 "input"
|
||||
Name 15 "output"
|
||||
Name 23 "cbChangesEveryFrame"
|
||||
MemberName 23(cbChangesEveryFrame) 0 "World"
|
||||
MemberName 23(cbChangesEveryFrame) 1 "vMeshColor"
|
||||
Name 25 ""
|
||||
Name 34 "cbNeverChanges"
|
||||
MemberName 34(cbNeverChanges) 0 "View"
|
||||
Name 36 ""
|
||||
Name 43 "cbChangeOnResize"
|
||||
MemberName 43(cbChangeOnResize) 0 "Projection"
|
||||
Name 45 ""
|
||||
Name 59 "txDiffuseA"
|
||||
Name 63 "samLinearA"
|
||||
Name 76 "input"
|
||||
Name 78 "input_Pos"
|
||||
Name 81 "PS_INPUT"
|
||||
MemberName 81(PS_INPUT) 0 "Tex"
|
||||
Name 83 "input"
|
||||
Name 89 "@entryPointOutput"
|
||||
Name 90 "param"
|
||||
Name 93 "txDiffuseB"
|
||||
Name 94 "samLinearB"
|
||||
MemberDecorate 23(cbChangesEveryFrame) 0 RowMajor
|
||||
MemberDecorate 23(cbChangesEveryFrame) 0 Offset 0
|
||||
MemberDecorate 23(cbChangesEveryFrame) 0 MatrixStride 16
|
||||
MemberDecorate 23(cbChangesEveryFrame) 1 Offset 64
|
||||
Decorate 23(cbChangesEveryFrame) Block
|
||||
Decorate 25 DescriptorSet 2
|
||||
Decorate 25 Binding 2
|
||||
MemberDecorate 34(cbNeverChanges) 0 RowMajor
|
||||
MemberDecorate 34(cbNeverChanges) 0 Offset 0
|
||||
MemberDecorate 34(cbNeverChanges) 0 MatrixStride 16
|
||||
Decorate 34(cbNeverChanges) Block
|
||||
Decorate 36 DescriptorSet 2
|
||||
Decorate 36 Binding 0
|
||||
MemberDecorate 43(cbChangeOnResize) 0 RowMajor
|
||||
MemberDecorate 43(cbChangeOnResize) 0 Offset 0
|
||||
MemberDecorate 43(cbChangeOnResize) 0 MatrixStride 16
|
||||
Decorate 43(cbChangeOnResize) Block
|
||||
Decorate 45 DescriptorSet 2
|
||||
Decorate 45 Binding 1
|
||||
Decorate 59(txDiffuseA) DescriptorSet 0
|
||||
Decorate 59(txDiffuseA) Binding 0
|
||||
Decorate 63(samLinearA) DescriptorSet 0
|
||||
Decorate 63(samLinearA) Binding 1
|
||||
Decorate 78(input_Pos) BuiltIn FragCoord
|
||||
Decorate 83(input) Location 0
|
||||
Decorate 89(@entryPointOutput) Location 0
|
||||
Decorate 93(txDiffuseB) DescriptorSet 1
|
||||
Decorate 93(txDiffuseB) Binding 0
|
||||
Decorate 94(samLinearB) DescriptorSet 1
|
||||
Decorate 94(samLinearB) Binding 1
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeVector 6(float) 4
|
||||
8: TypeVector 6(float) 2
|
||||
9(PS_INPUT): TypeStruct 7(fvec4) 8(fvec2)
|
||||
10: TypePointer Function 9(PS_INPUT)
|
||||
11: TypeFunction 7(fvec4) 10(ptr)
|
||||
16: 6(float) Constant 0
|
||||
17: 7(fvec4) ConstantComposite 16 16 16 16
|
||||
18: 8(fvec2) ConstantComposite 16 16
|
||||
19: 9(PS_INPUT) ConstantComposite 17 18
|
||||
20: TypeInt 32 1
|
||||
21: 20(int) Constant 0
|
||||
22: TypeMatrix 7(fvec4) 4
|
||||
23(cbChangesEveryFrame): TypeStruct 22 7(fvec4)
|
||||
24: TypePointer Uniform 23(cbChangesEveryFrame)
|
||||
25: 24(ptr) Variable Uniform
|
||||
26: TypePointer Uniform 22
|
||||
29: TypePointer Function 7(fvec4)
|
||||
34(cbNeverChanges): TypeStruct 22
|
||||
35: TypePointer Uniform 34(cbNeverChanges)
|
||||
36: 35(ptr) Variable Uniform
|
||||
43(cbChangeOnResize): TypeStruct 22
|
||||
44: TypePointer Uniform 43(cbChangeOnResize)
|
||||
45: 44(ptr) Variable Uniform
|
||||
52: 20(int) Constant 1
|
||||
53: TypePointer Function 8(fvec2)
|
||||
57: TypeImage 6(float) 2D sampled format:Unknown
|
||||
58: TypePointer UniformConstant 57
|
||||
59(txDiffuseA): 58(ptr) Variable UniformConstant
|
||||
61: TypeSampler
|
||||
62: TypePointer UniformConstant 61
|
||||
63(samLinearA): 62(ptr) Variable UniformConstant
|
||||
65: TypeSampledImage 57
|
||||
70: TypePointer Uniform 7(fvec4)
|
||||
77: TypePointer Input 7(fvec4)
|
||||
78(input_Pos): 77(ptr) Variable Input
|
||||
81(PS_INPUT): TypeStruct 8(fvec2)
|
||||
82: TypePointer Input 81(PS_INPUT)
|
||||
83(input): 82(ptr) Variable Input
|
||||
84: TypePointer Input 8(fvec2)
|
||||
88: TypePointer Output 7(fvec4)
|
||||
89(@entryPointOutput): 88(ptr) Variable Output
|
||||
93(txDiffuseB): 58(ptr) Variable UniformConstant
|
||||
94(samLinearB): 62(ptr) Variable UniformConstant
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
76(input): 10(ptr) Variable Function
|
||||
90(param): 10(ptr) Variable Function
|
||||
79: 7(fvec4) Load 78(input_Pos)
|
||||
80: 29(ptr) AccessChain 76(input) 21
|
||||
Store 80 79
|
||||
85: 84(ptr) AccessChain 83(input) 21
|
||||
86: 8(fvec2) Load 85
|
||||
87: 53(ptr) AccessChain 76(input) 52
|
||||
Store 87 86
|
||||
91: 9(PS_INPUT) Load 76(input)
|
||||
Store 90(param) 91
|
||||
92: 7(fvec4) FunctionCall 13(@main(struct-PS_INPUT-vf4-vf21;) 90(param)
|
||||
Store 89(@entryPointOutput) 92
|
||||
Return
|
||||
FunctionEnd
|
||||
13(@main(struct-PS_INPUT-vf4-vf21;): 7(fvec4) Function None 11
|
||||
12(input): 10(ptr) FunctionParameter
|
||||
14: Label
|
||||
15(output): 10(ptr) Variable Function
|
||||
Store 15(output) 19
|
||||
27: 26(ptr) AccessChain 25 21
|
||||
28: 22 Load 27
|
||||
30: 29(ptr) AccessChain 12(input) 21
|
||||
31: 7(fvec4) Load 30
|
||||
32: 7(fvec4) MatrixTimesVector 28 31
|
||||
33: 29(ptr) AccessChain 15(output) 21
|
||||
Store 33 32
|
||||
37: 26(ptr) AccessChain 36 21
|
||||
38: 22 Load 37
|
||||
39: 29(ptr) AccessChain 15(output) 21
|
||||
40: 7(fvec4) Load 39
|
||||
41: 7(fvec4) MatrixTimesVector 38 40
|
||||
42: 29(ptr) AccessChain 15(output) 21
|
||||
Store 42 41
|
||||
46: 26(ptr) AccessChain 45 21
|
||||
47: 22 Load 46
|
||||
48: 29(ptr) AccessChain 15(output) 21
|
||||
49: 7(fvec4) Load 48
|
||||
50: 7(fvec4) MatrixTimesVector 47 49
|
||||
51: 29(ptr) AccessChain 15(output) 21
|
||||
Store 51 50
|
||||
54: 53(ptr) AccessChain 12(input) 52
|
||||
55: 8(fvec2) Load 54
|
||||
56: 53(ptr) AccessChain 15(output) 52
|
||||
Store 56 55
|
||||
60: 57 Load 59(txDiffuseA)
|
||||
64: 61 Load 63(samLinearA)
|
||||
66: 65 SampledImage 60 64
|
||||
67: 53(ptr) AccessChain 15(output) 52
|
||||
68: 8(fvec2) Load 67
|
||||
69: 7(fvec4) ImageSampleImplicitLod 66 68
|
||||
71: 70(ptr) AccessChain 25 52
|
||||
72: 7(fvec4) Load 71
|
||||
73: 7(fvec4) FMul 69 72
|
||||
ReturnValue 73
|
||||
FunctionEnd
|
@ -13,7 +13,7 @@ Warning, version 400 is not yet complete; most version-specific features are pre
|
||||
Source GLSL 400
|
||||
Name 4 "main"
|
||||
Name 9 "arraySize"
|
||||
Name 14 "foo(vf4[s1518];"
|
||||
Name 14 "foo(vf4[s1521];"
|
||||
Name 13 "p"
|
||||
Name 17 "builtin_spec_constant("
|
||||
Name 20 "color"
|
||||
@ -104,10 +104,10 @@ Warning, version 400 is not yet complete; most version-specific features are pre
|
||||
Store 20(color) 46
|
||||
48: 10 Load 22(ucol)
|
||||
Store 47(param) 48
|
||||
49: 2 FunctionCall 14(foo(vf4[s1518];) 47(param)
|
||||
49: 2 FunctionCall 14(foo(vf4[s1521];) 47(param)
|
||||
Return
|
||||
FunctionEnd
|
||||
14(foo(vf4[s1518];): 2 Function None 12
|
||||
14(foo(vf4[s1521];): 2 Function None 12
|
||||
13(p): 11(ptr) FunctionParameter
|
||||
15: Label
|
||||
54: 24(ptr) AccessChain 53(dupUcol) 23
|
||||
|
66
3rdparty/glslang/Test/baseResults/spv.textureBuffer.vert.out
vendored
Executable file
66
3rdparty/glslang/Test/baseResults/spv.textureBuffer.vert.out
vendored
Executable file
@ -0,0 +1,66 @@
|
||||
spv.textureBuffer.vert
|
||||
Warning, version 450 is not yet complete; most version-specific features are present, but some are missing.
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 42
|
||||
|
||||
Capability Shader
|
||||
Capability SampledBuffer
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Vertex 4 "main"
|
||||
Source GLSL 450
|
||||
Name 4 "main"
|
||||
Name 9 "tBuf"
|
||||
Name 13 "s"
|
||||
Name 23 "sBuf"
|
||||
Name 32 "utBuf"
|
||||
Name 38 "itBuf"
|
||||
Decorate 9(tBuf) DescriptorSet 0
|
||||
Decorate 13(s) DescriptorSet 0
|
||||
Decorate 23(sBuf) DescriptorSet 0
|
||||
Decorate 32(utBuf) DescriptorSet 0
|
||||
Decorate 38(itBuf) DescriptorSet 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeFloat 32
|
||||
7: TypeImage 6(float) Buffer sampled format:Unknown
|
||||
8: TypePointer UniformConstant 7
|
||||
9(tBuf): 8(ptr) Variable UniformConstant
|
||||
11: TypeSampler
|
||||
12: TypePointer UniformConstant 11
|
||||
13(s): 12(ptr) Variable UniformConstant
|
||||
15: TypeSampledImage 7
|
||||
17: TypeInt 32 1
|
||||
18: 17(int) Constant 13
|
||||
20: TypeVector 6(float) 4
|
||||
22: TypePointer UniformConstant 15
|
||||
23(sBuf): 22(ptr) Variable UniformConstant
|
||||
29: TypeInt 32 0
|
||||
30: TypeImage 29(int) Buffer sampled format:Unknown
|
||||
31: TypePointer UniformConstant 30
|
||||
32(utBuf): 31(ptr) Variable UniformConstant
|
||||
34: TypeVector 29(int) 4
|
||||
36: TypeImage 17(int) Buffer sampled format:Unknown
|
||||
37: TypePointer UniformConstant 36
|
||||
38(itBuf): 37(ptr) Variable UniformConstant
|
||||
40: TypeVector 17(int) 4
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
10: 7 Load 9(tBuf)
|
||||
14: 11 Load 13(s)
|
||||
16: 15 SampledImage 10 14
|
||||
19: 7 Image 16
|
||||
21: 20(fvec4) ImageFetch 19 18
|
||||
24: 15 Load 23(sBuf)
|
||||
25: 7 Image 24
|
||||
26: 20(fvec4) ImageFetch 25 18
|
||||
27: 7 Load 9(tBuf)
|
||||
28: 20(fvec4) ImageFetch 27 18
|
||||
33: 30 Load 32(utBuf)
|
||||
35: 34(ivec4) ImageFetch 33 18
|
||||
39: 36 Load 38(itBuf)
|
||||
41: 40(ivec4) ImageFetch 39 18
|
||||
Return
|
||||
FunctionEnd
|
@ -12,4 +12,12 @@ float4 main() : SV_TARGET
|
||||
return 0.0.xxxx;
|
||||
if (!1)
|
||||
return 0.0.xxxx;
|
||||
if (0 || 1)
|
||||
return 0.0.xxxx;
|
||||
if (1 && 0)
|
||||
return 0.0.xxxx;
|
||||
if (1 || false)
|
||||
return 0.0.xxxx;
|
||||
if (true && 1)
|
||||
return 0.0.xxxx;
|
||||
}
|
45
3rdparty/glslang/Test/hlsl.multiDescriptorSet.frag
vendored
Normal file
45
3rdparty/glslang/Test/hlsl.multiDescriptorSet.frag
vendored
Normal file
@ -0,0 +1,45 @@
|
||||
Texture2D txDiffuseA : register( t0 );
|
||||
Texture2D txDiffuseB : register( t1 );
|
||||
|
||||
SamplerState samLinearA : register( s0 );
|
||||
SamplerState samLinearB : register( s1 );
|
||||
|
||||
cbuffer cbNeverChanges : register( b0 )
|
||||
{
|
||||
matrix View;
|
||||
};
|
||||
|
||||
cbuffer cbChangeOnResize : register( b1 )
|
||||
{
|
||||
matrix Projection;
|
||||
};
|
||||
|
||||
cbuffer cbChangesEveryFrame : register( b2 )
|
||||
{
|
||||
matrix World;
|
||||
float4 vMeshColor;
|
||||
};
|
||||
|
||||
|
||||
struct VS_INPUT
|
||||
{
|
||||
float4 Pos : POSITION;
|
||||
float2 Tex : TEXCOORD0;
|
||||
};
|
||||
|
||||
struct PS_INPUT
|
||||
{
|
||||
float4 Pos : SV_POSITION;
|
||||
float2 Tex : TEXCOORD0;
|
||||
};
|
||||
|
||||
|
||||
float4 main( PS_INPUT input) : SV_Target
|
||||
{
|
||||
PS_INPUT output = (PS_INPUT)0;
|
||||
output.Pos = mul( input.Pos, World );
|
||||
output.Pos = mul( output.Pos, View );
|
||||
output.Pos = mul( output.Pos, Projection );
|
||||
output.Tex = input.Tex;
|
||||
return txDiffuseA.Sample( samLinearA, output.Tex ) * vMeshColor;
|
||||
}
|
7
3rdparty/glslang/Test/runtests
vendored
7
3rdparty/glslang/Test/runtests
vendored
@ -85,6 +85,13 @@ echo Running hlsl offsets
|
||||
$EXE -i --hlsl-offsets -D -e main -H hlsl.hlslOffset.vert > $TARGETDIR/hlsl.hlslOffset.vert.out
|
||||
diff -b $BASEDIR/hlsl.hlslOffset.vert.out $TARGETDIR/hlsl.hlslOffset.vert.out || HASERROR=1
|
||||
|
||||
#
|
||||
# Tesing --resource-set-binding
|
||||
#
|
||||
echo Configuring HLSL descriptor set and binding number manually
|
||||
$EXE -V -D -e main -H hlsl.multiDescriptorSet.frag --rsb frag t0 0 0 t1 1 0 s0 0 1 s1 1 1 b0 2 0 b1 2 1 b2 2 2 > $TARGETDIR/hlsl.multiDescriptorSet.frag.out
|
||||
diff -b $BASEDIR/hlsl.multiDescriptorSet.frag.out $TARGETDIR/hlsl.multiDescriptorSet.frag.out
|
||||
|
||||
#
|
||||
# Final checking
|
||||
#
|
||||
|
17
3rdparty/glslang/Test/spv.textureBuffer.vert
vendored
Normal file
17
3rdparty/glslang/Test/spv.textureBuffer.vert
vendored
Normal file
@ -0,0 +1,17 @@
|
||||
#version 450
|
||||
|
||||
uniform textureBuffer tBuf;
|
||||
uniform sampler s;
|
||||
uniform samplerBuffer sBuf;
|
||||
|
||||
uniform utextureBuffer utBuf;
|
||||
uniform itextureBuffer itBuf;
|
||||
|
||||
void main()
|
||||
{
|
||||
texelFetch(samplerBuffer(tBuf, s), 13);
|
||||
texelFetch(sBuf, 13);
|
||||
texelFetch(tBuf, 13);
|
||||
texelFetch(utBuf, 13);
|
||||
texelFetch(itBuf, 13);
|
||||
}
|
@ -3844,6 +3844,16 @@ void TBuiltIns::add2ndGenerationSamplingImaging(int version, EProfile profile, c
|
||||
else {
|
||||
addSamplingFunctions(sampler, typeName, version, profile);
|
||||
addGatherFunctions(sampler, typeName, version, profile);
|
||||
if (spvVersion.vulkan > 0 && sampler.dim == EsdBuffer && sampler.isCombined()) {
|
||||
// Vulkan wants a textureBuffer to allow texelFetch() --
|
||||
// a sampled image with no sampler.
|
||||
// So, add sampling functions for both the
|
||||
// samplerBuffer and textureBuffer types.
|
||||
sampler.setTexture(sampler.type, sampler.dim, sampler.arrayed, sampler.shadow,
|
||||
sampler.ms);
|
||||
TString textureTypeName = sampler.getString();
|
||||
addSamplingFunctions(sampler, textureTypeName, version, profile);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -3867,7 +3877,7 @@ void TBuiltIns::add2ndGenerationSamplingImaging(int version, EProfile profile, c
|
||||
//
|
||||
// Add all the query functions for the given type.
|
||||
//
|
||||
void TBuiltIns::addQueryFunctions(TSampler sampler, TString& typeName, int version, EProfile profile)
|
||||
void TBuiltIns::addQueryFunctions(TSampler sampler, const TString& typeName, int version, EProfile profile)
|
||||
{
|
||||
if (sampler.image && ((profile == EEsProfile && version < 310) || (profile != EEsProfile && version < 430)))
|
||||
return;
|
||||
@ -3944,7 +3954,7 @@ void TBuiltIns::addQueryFunctions(TSampler sampler, TString& typeName, int versi
|
||||
//
|
||||
// Add all the image access functions for the given type.
|
||||
//
|
||||
void TBuiltIns::addImageFunctions(TSampler sampler, TString& typeName, int version, EProfile profile)
|
||||
void TBuiltIns::addImageFunctions(TSampler sampler, const TString& typeName, int version, EProfile profile)
|
||||
{
|
||||
int dims = dimMap[sampler.dim];
|
||||
// most things with an array add a dimension, except for cubemaps
|
||||
@ -4037,7 +4047,7 @@ void TBuiltIns::addImageFunctions(TSampler sampler, TString& typeName, int versi
|
||||
//
|
||||
// Add all the subpass access functions for the given type.
|
||||
//
|
||||
void TBuiltIns::addSubpassSampling(TSampler sampler, TString& typeName, int /*version*/, EProfile /*profile*/)
|
||||
void TBuiltIns::addSubpassSampling(TSampler sampler, const TString& typeName, int /*version*/, EProfile /*profile*/)
|
||||
{
|
||||
stageBuiltins[EShLangFragment].append(prefixes[sampler.type]);
|
||||
stageBuiltins[EShLangFragment].append("vec4 subpassLoad");
|
||||
@ -4054,7 +4064,7 @@ void TBuiltIns::addSubpassSampling(TSampler sampler, TString& typeName, int /*ve
|
||||
//
|
||||
// Add all the texture lookup functions for the given type.
|
||||
//
|
||||
void TBuiltIns::addSamplingFunctions(TSampler sampler, TString& typeName, int version, EProfile profile)
|
||||
void TBuiltIns::addSamplingFunctions(TSampler sampler, const TString& typeName, int version, EProfile profile)
|
||||
{
|
||||
//
|
||||
// texturing
|
||||
@ -4284,7 +4294,7 @@ void TBuiltIns::addSamplingFunctions(TSampler sampler, TString& typeName, int ve
|
||||
//
|
||||
// Add all the texture gather functions for the given type.
|
||||
//
|
||||
void TBuiltIns::addGatherFunctions(TSampler sampler, TString& typeName, int version, EProfile profile)
|
||||
void TBuiltIns::addGatherFunctions(TSampler sampler, const TString& typeName, int version, EProfile profile)
|
||||
{
|
||||
switch (sampler.dim) {
|
||||
case Esd2D:
|
||||
|
@ -94,11 +94,11 @@ public:
|
||||
|
||||
protected:
|
||||
void add2ndGenerationSamplingImaging(int version, EProfile profile, const SpvVersion& spvVersion);
|
||||
void addSubpassSampling(TSampler, TString& typeName, int version, EProfile profile);
|
||||
void addQueryFunctions(TSampler, TString& typeName, int version, EProfile profile);
|
||||
void addImageFunctions(TSampler, TString& typeName, int version, EProfile profile);
|
||||
void addSamplingFunctions(TSampler, TString& typeName, int version, EProfile profile);
|
||||
void addGatherFunctions(TSampler, TString& typeName, int version, EProfile profile);
|
||||
void addSubpassSampling(TSampler, const TString& typeName, int version, EProfile profile);
|
||||
void addQueryFunctions(TSampler, const TString& typeName, int version, EProfile profile);
|
||||
void addImageFunctions(TSampler, const TString& typeName, int version, EProfile profile);
|
||||
void addSamplingFunctions(TSampler, const TString& typeName, int version, EProfile profile);
|
||||
void addGatherFunctions(TSampler, const TString& typeName, int version, EProfile profile);
|
||||
|
||||
// Helpers for making textual representations of the permutations
|
||||
// of texturing/imaging functions.
|
||||
|
@ -148,8 +148,8 @@ TIntermTyped* TIntermediate::addBinaryMath(TOperator op, TIntermTyped* left, TIn
|
||||
// If they are both (non-specialization) constants, they must be folded.
|
||||
// (Unless it's the sequence (comma) operator, but that's handled in addComma().)
|
||||
//
|
||||
TIntermConstantUnion *leftTempConstant = left->getAsConstantUnion();
|
||||
TIntermConstantUnion *rightTempConstant = right->getAsConstantUnion();
|
||||
TIntermConstantUnion *leftTempConstant = node->getLeft()->getAsConstantUnion();
|
||||
TIntermConstantUnion *rightTempConstant = node->getRight()->getAsConstantUnion();
|
||||
if (leftTempConstant && rightTempConstant) {
|
||||
TIntermTyped* folded = leftTempConstant->fold(node->getOp(), rightTempConstant);
|
||||
if (folded)
|
||||
@ -158,7 +158,7 @@ TIntermTyped* TIntermediate::addBinaryMath(TOperator op, TIntermTyped* left, TIn
|
||||
|
||||
// If can propagate spec-constantness and if the operation is an allowed
|
||||
// specialization-constant operation, make a spec-constant.
|
||||
if (specConstantPropagates(*left, *right) && isSpecializationOperation(*node))
|
||||
if (specConstantPropagates(*node->getLeft(), *node->getRight()) && isSpecializationOperation(*node))
|
||||
node->getWritableType().getQualifier().makeSpecConstant();
|
||||
|
||||
return node;
|
||||
|
@ -33,6 +33,8 @@
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../Include/Common.h"
|
||||
#include "reflection.h"
|
||||
#include "localintermediate.h"
|
||||
|
@ -32,6 +32,8 @@
|
||||
// POSSIBILITY OF SUCH DAMAGE.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
namespace glslang {
|
||||
|
||||
void RemoveAllTreeNodes(TIntermNode*);
|
||||
|
@ -38,6 +38,8 @@
|
||||
// sits between the preprocessor scanner and parser.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "ParseHelper.h"
|
||||
|
||||
namespace glslang {
|
||||
|
@ -1575,6 +1575,7 @@ void TShader::setAutoMapBindings(bool map) { intermediate->setAutoM
|
||||
void TShader::setHlslIoMapping(bool hlslIoMap) { intermediate->setHlslIoMapping(hlslIoMap); }
|
||||
void TShader::setFlattenUniformArrays(bool flatten) { intermediate->setFlattenUniformArrays(flatten); }
|
||||
void TShader::setNoStorageFormat(bool useUnknownFormat) { intermediate->setNoStorageFormat(useUnknownFormat); }
|
||||
void TShader::setResourceSetBinding(const std::vector<std::string>& base) { intermediate->setResourceSetBinding(base); }
|
||||
|
||||
//
|
||||
// Turn the shader strings into a parse tree in the TIntermediate.
|
||||
|
@ -21,6 +21,8 @@
|
||||
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#define GL_FLOAT 0x1406
|
||||
#define GL_FLOAT_VEC2 0x8B50
|
||||
#define GL_FLOAT_VEC3 0x8B51
|
||||
|
@ -349,6 +349,7 @@ struct TDefaultIoResolverBase : public glslang::TIoMapResolver
|
||||
int baseUboBinding;
|
||||
int baseSsboBinding;
|
||||
int baseUavBinding;
|
||||
std::vector<std::string> baseResourceSetBinding;
|
||||
bool doAutoMapping;
|
||||
typedef std::vector<int> TSlotSet;
|
||||
typedef std::unordered_map<int, TSlotSet> TSlotSetMap;
|
||||
@ -656,6 +657,7 @@ bool TIoMapper::addStage(EShLanguage stage, TIntermediate &intermediate, TInfoSi
|
||||
intermediate.getShiftUboBinding() == 0 &&
|
||||
intermediate.getShiftSsboBinding() == 0 &&
|
||||
intermediate.getShiftUavBinding() == 0 &&
|
||||
intermediate.getResourceSetBinding().empty() &&
|
||||
intermediate.getAutoMapBindings() == false &&
|
||||
resolver == nullptr)
|
||||
return true;
|
||||
@ -686,6 +688,7 @@ bool TIoMapper::addStage(EShLanguage stage, TIntermediate &intermediate, TInfoSi
|
||||
resolverBase->baseUboBinding = intermediate.getShiftUboBinding();
|
||||
resolverBase->baseSsboBinding = intermediate.getShiftSsboBinding();
|
||||
resolverBase->baseUavBinding = intermediate.getShiftUavBinding();
|
||||
resolverBase->baseResourceSetBinding = intermediate.getResourceSetBinding();
|
||||
resolverBase->doAutoMapping = intermediate.getAutoMapBindings();
|
||||
|
||||
resolver = resolverBase;
|
||||
|
@ -216,6 +216,8 @@ public:
|
||||
unsigned int getShiftSsboBinding() const { return shiftSsboBinding; }
|
||||
void setShiftUavBinding(unsigned int shift) { shiftUavBinding = shift; }
|
||||
unsigned int getShiftUavBinding() const { return shiftUavBinding; }
|
||||
void setResourceSetBinding(const std::vector<std::string>& shift) { resourceSetBinding = shift; }
|
||||
const std::vector<std::string>& getResourceSetBinding() const { return resourceSetBinding; }
|
||||
void setAutoMapBindings(bool map) { autoMapBindings = map; }
|
||||
bool getAutoMapBindings() const { return autoMapBindings; }
|
||||
void setFlattenUniformArrays(bool flatten) { flattenUniformArrays = flatten; }
|
||||
@ -512,6 +514,7 @@ protected:
|
||||
unsigned int shiftUboBinding;
|
||||
unsigned int shiftSsboBinding;
|
||||
unsigned int shiftUavBinding;
|
||||
std::vector<std::string> resourceSetBinding;
|
||||
bool autoMapBindings;
|
||||
bool flattenUniformArrays;
|
||||
bool useUnknownFormat;
|
||||
|
@ -76,7 +76,9 @@ TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
|
||||
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
\****************************************************************************/
|
||||
|
||||
#ifndef _CRT_SECURE_NO_WARNINGS
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include <sstream>
|
||||
#include <cstdlib>
|
||||
|
@ -76,7 +76,9 @@ TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
|
||||
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
\****************************************************************************/
|
||||
|
||||
#ifndef _CRT_SECURE_NO_WARNINGS
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include <cassert>
|
||||
#include <cstdlib>
|
||||
|
@ -76,7 +76,9 @@ TORT (INCLUDING NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF
|
||||
NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
\****************************************************************************/
|
||||
|
||||
#ifndef _CRT_SECURE_NO_WARNINGS
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
|
@ -80,8 +80,10 @@ NVIDIA HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
// For recording and playing back the stream of tokens in a macro definition.
|
||||
//
|
||||
|
||||
#if (defined(_MSC_VER) && _MSC_VER < 1900 /*vs2015*/)
|
||||
#ifndef _CRT_SECURE_NO_WARNINGS
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
#if (defined(_MSC_VER) && _MSC_VER < 1900 /*vs2015*/)
|
||||
#define snprintf sprintf_s
|
||||
#endif
|
||||
|
||||
|
@ -37,6 +37,8 @@
|
||||
// propagate 'noContraction' qualifier.
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../Include/intermediate.h"
|
||||
|
||||
namespace glslang {
|
||||
|
2
3rdparty/glslang/glslang/Public/ShaderLang.h
vendored
2
3rdparty/glslang/glslang/Public/ShaderLang.h
vendored
@ -40,6 +40,7 @@
|
||||
#include "../MachineIndependent/Versions.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <vector>
|
||||
|
||||
#ifdef _WIN32
|
||||
#define C_DECL __cdecl
|
||||
@ -306,6 +307,7 @@ public:
|
||||
void setShiftUavBinding(unsigned int base);
|
||||
void setShiftCbufferBinding(unsigned int base); // synonym for setShiftUboBinding
|
||||
void setShiftSsboBinding(unsigned int base);
|
||||
void setResourceSetBinding(const std::vector<std::string>& base);
|
||||
void setAutoMapBindings(bool map);
|
||||
void setHlslIoMapping(bool hlslIoMap);
|
||||
void setFlattenUniformArrays(bool flatten);
|
||||
|
2
3rdparty/glslang/gtests/Hlsl.FromFile.cpp
vendored
2
3rdparty/glslang/gtests/Hlsl.FromFile.cpp
vendored
@ -286,7 +286,7 @@ INSTANTIATE_TEST_CASE_P(
|
||||
{"hlsl.typeGraphCopy.vert", "main"},
|
||||
{"hlsl.typedef.frag", "PixelShaderFunction"},
|
||||
{"hlsl.whileLoop.frag", "PixelShaderFunction"},
|
||||
{"hlsl.void.frag", "PixelShaderFunction"},
|
||||
{"hlsl.void.frag", "PixelShaderFunction"}
|
||||
}),
|
||||
FileNameAsCustomTestSuffix
|
||||
);
|
||||
|
1
3rdparty/glslang/gtests/Spv.FromFile.cpp
vendored
1
3rdparty/glslang/gtests/Spv.FromFile.cpp
vendored
@ -283,6 +283,7 @@ INSTANTIATE_TEST_CASE_P(
|
||||
"spv.test.vert",
|
||||
"spv.texture.frag",
|
||||
"spv.texture.vert",
|
||||
"spv.textureBuffer.vert",
|
||||
"spv.image.frag",
|
||||
"spv.types.frag",
|
||||
"spv.uint.frag",
|
||||
|
8
3rdparty/glslang/hlsl/hlslParseHelper.cpp
vendored
8
3rdparty/glslang/hlsl/hlslParseHelper.cpp
vendored
@ -4821,6 +4821,7 @@ void HlslParseContext::handleRegister(const TSourceLoc& loc, TQualifier& qualifi
|
||||
}
|
||||
|
||||
// TODO: learn what all these really mean and how they interact with regNumber and subComponent
|
||||
std::vector<std::string> resourceInfo = intermediate.getResourceSetBinding();
|
||||
switch (std::tolower(desc[0])) {
|
||||
case 'b':
|
||||
case 't':
|
||||
@ -4828,6 +4829,13 @@ void HlslParseContext::handleRegister(const TSourceLoc& loc, TQualifier& qualifi
|
||||
case 's':
|
||||
case 'u':
|
||||
qualifier.layoutBinding = regNumber + subComponent;
|
||||
for (auto it = resourceInfo.cbegin(); it != resourceInfo.cend(); it = it + 3) {
|
||||
if (strcmp(desc.c_str(), it[0].c_str()) == 0) {
|
||||
qualifier.layoutSet = atoi(it[1].c_str());
|
||||
qualifier.layoutBinding = atoi(it[2].c_str()) + subComponent;
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
warn(loc, "ignoring unrecognized register type", "register", "%c", desc[0]);
|
||||
|
2
3rdparty/ocornut-imgui/imgui.cpp
vendored
2
3rdparty/ocornut-imgui/imgui.cpp
vendored
@ -4479,6 +4479,8 @@ static void Scrollbar(ImGuiWindow* window, bool horizontal)
|
||||
: ImRect(window_rect.Max.x - style.ScrollbarSize, window->Pos.y + border_size, window_rect.Max.x - border_size, window_rect.Max.y - other_scrollbar_size_w - border_size);
|
||||
if (!horizontal)
|
||||
bb.Min.y += window->TitleBarHeight() + ((window->Flags & ImGuiWindowFlags_MenuBar) ? window->MenuBarHeight() : 0.0f);
|
||||
if (bb.GetWidth() <= 0.0f || bb.GetHeight() <= 0.0f)
|
||||
return;
|
||||
|
||||
float window_rounding = (window->Flags & ImGuiWindowFlags_ChildWindow) ? style.ChildWindowRounding : style.WindowRounding;
|
||||
int window_rounding_corners;
|
||||
|
Loading…
Reference in New Issue
Block a user