Updated glslang.
This commit is contained in:
parent
f450d227c0
commit
0bac1a719c
14
3rdparty/glslang/BUILD.gn
vendored
14
3rdparty/glslang/BUILD.gn
vendored
@ -159,7 +159,7 @@ source_set("glslang_sources") {
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}
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}
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if (is_clang) {
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if (is_clang) {
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cflags_cc = [
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cflags = [
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"-Wno-extra-semi",
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"-Wno-extra-semi",
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"-Wno-ignored-qualifiers",
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"-Wno-ignored-qualifiers",
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"-Wno-implicit-fallthrough",
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"-Wno-implicit-fallthrough",
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@ -181,6 +181,9 @@ source_set("glslang_sources") {
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"${spirv_tools_dir}:spvtools_opt",
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"${spirv_tools_dir}:spvtools_opt",
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"${spirv_tools_dir}:spvtools_val",
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"${spirv_tools_dir}:spvtools_val",
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]
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]
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configs -= [ "//build/config/compiler:chromium_code" ]
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configs += [ "//build/config/compiler:no_chromium_code" ]
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}
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}
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source_set("glslang_default_resource_limits_sources") {
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source_set("glslang_default_resource_limits_sources") {
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@ -192,6 +195,9 @@ source_set("glslang_default_resource_limits_sources") {
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":glslang_sources",
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":glslang_sources",
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]
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]
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public_configs = [ ":glslang_public" ]
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public_configs = [ ":glslang_public" ]
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configs -= [ "//build/config/compiler:chromium_code" ]
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configs += [ "//build/config/compiler:no_chromium_code" ]
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}
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}
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executable("glslang_validator") {
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executable("glslang_validator") {
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@ -207,6 +213,9 @@ executable("glslang_validator") {
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":glslang_default_resource_limits_sources",
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":glslang_default_resource_limits_sources",
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":glslang_sources",
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":glslang_sources",
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]
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]
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configs -= [ "//build/config/compiler:chromium_code" ]
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configs += [ "//build/config/compiler:no_chromium_code" ]
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}
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}
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executable("spirv-remap") {
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executable("spirv-remap") {
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@ -217,4 +226,7 @@ executable("spirv-remap") {
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deps = [
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deps = [
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":glslang_sources",
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":glslang_sources",
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]
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]
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configs -= [ "//build/config/compiler:chromium_code" ]
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configs += [ "//build/config/compiler:no_chromium_code" ]
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}
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}
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35
3rdparty/glslang/CMakeLists.txt
vendored
35
3rdparty/glslang/CMakeLists.txt
vendored
@ -13,6 +13,7 @@ include(GNUInstallDirs)
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include(CMakeDependentOption)
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include(CMakeDependentOption)
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option(BUILD_SHARED_LIBS "Build Shared Libraries" OFF)
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option(BUILD_SHARED_LIBS "Build Shared Libraries" OFF)
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option(BUILD_EXTERNAL "Build external dependencies in /External" ON)
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set(LIB_TYPE STATIC)
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set(LIB_TYPE STATIC)
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@ -36,6 +37,7 @@ option(ENABLE_EMSCRIPTEN_ENVIRONMENT_NODE "If using Emscripten, builds to run on
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CMAKE_DEPENDENT_OPTION(ENABLE_HLSL "Enables HLSL input support" ON "NOT ENABLE_GLSLANG_WEB" OFF)
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CMAKE_DEPENDENT_OPTION(ENABLE_HLSL "Enables HLSL input support" ON "NOT ENABLE_GLSLANG_WEB" OFF)
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option(ENABLE_OPT "Enables spirv-opt capability if present" ON)
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option(ENABLE_OPT "Enables spirv-opt capability if present" ON)
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option(ENABLE_PCH "Enables Precompiled header" ON)
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if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT AND WIN32)
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if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT AND WIN32)
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set(CMAKE_INSTALL_PREFIX "install" CACHE STRING "..." FORCE)
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set(CMAKE_INSTALL_PREFIX "install" CACHE STRING "..." FORCE)
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@ -51,7 +53,7 @@ endif()
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# Precompiled header macro. Parameters are source file list and filename for pch cpp file.
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# Precompiled header macro. Parameters are source file list and filename for pch cpp file.
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macro(glslang_pch SRCS PCHCPP)
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macro(glslang_pch SRCS PCHCPP)
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if(MSVC AND CMAKE_GENERATOR MATCHES "^Visual Studio")
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if(MSVC AND CMAKE_GENERATOR MATCHES "^Visual Studio" AND ENABLE_PCH)
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set(PCH_NAME "$(IntDir)\\pch.pch")
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set(PCH_NAME "$(IntDir)\\pch.pch")
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# make source files use/depend on PCH_NAME
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# make source files use/depend on PCH_NAME
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set_source_files_properties(${${SRCS}} PROPERTIES COMPILE_FLAGS "/Yupch.h /FIpch.h /Fp${PCH_NAME} /Zm300" OBJECT_DEPENDS "${PCH_NAME}")
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set_source_files_properties(${${SRCS}} PROPERTIES COMPILE_FLAGS "/Yupch.h /FIpch.h /Fp${PCH_NAME} /Zm300" OBJECT_DEPENDS "${PCH_NAME}")
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@ -148,12 +150,12 @@ endfunction(glslang_set_link_args)
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# CMake needs to find the right version of python, right from the beginning,
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# CMake needs to find the right version of python, right from the beginning,
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# otherwise, it will find the wrong version and fail later
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# otherwise, it will find the wrong version and fail later
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if(IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/External)
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if(BUILD_EXTERNAL AND IS_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/External)
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find_package(PythonInterp 3 REQUIRED)
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find_package(PythonInterp 3 REQUIRED)
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endif()
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# We depend on these for later projects, so they should come first.
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# We depend on these for later projects, so they should come first.
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add_subdirectory(External)
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add_subdirectory(External)
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endif()
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if(NOT TARGET SPIRV-Tools-opt)
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if(NOT TARGET SPIRV-Tools-opt)
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set(ENABLE_OPT OFF)
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set(ENABLE_OPT OFF)
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@ -179,3 +181,26 @@ if(ENABLE_HLSL)
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add_subdirectory(hlsl)
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add_subdirectory(hlsl)
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endif(ENABLE_HLSL)
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endif(ENABLE_HLSL)
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add_subdirectory(gtests)
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add_subdirectory(gtests)
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if(BUILD_TESTING)
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# glslang-testsuite runs a bash script on Windows.
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# Make sure to use '-o igncr' flag to ignore carriage returns (\r).
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set(IGNORE_CR_FLAG "")
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if(WIN32)
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set(IGNORE_CR_FLAG -o igncr)
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endif()
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if (CMAKE_CONFIGURATION_TYPES)
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set(RESULTS_PATH ${CMAKE_CURRENT_BINARY_DIR}/$<CONFIGURATION>/localResults)
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set(VALIDATOR_PATH ${CMAKE_CURRENT_BINARY_DIR}/StandAlone/$<CONFIGURATION>/glslangValidator)
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set(REMAP_PATH ${CMAKE_CURRENT_BINARY_DIR}/StandAlone/$<CONFIGURATION>/spirv-remap)
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else(CMAKE_CONFIGURATION_TYPES)
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set(RESULTS_PATH ${CMAKE_CURRENT_BINARY_DIR}/localResults)
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set(VALIDATOR_PATH ${CMAKE_CURRENT_BINARY_DIR}/StandAlone/glslangValidator)
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set(REMAP_PATH ${CMAKE_CURRENT_BINARY_DIR}/StandAlone/spirv-remap)
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endif(CMAKE_CONFIGURATION_TYPES)
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add_test(NAME glslang-testsuite
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COMMAND bash ${IGNORE_CR_FLAG} runtests ${RESULTS_PATH} ${VALIDATOR_PATH} ${REMAP_PATH}
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}/Test/)
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endif(BUILD_TESTING)
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@ -9,6 +9,7 @@ if(WIN32)
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endif(WIN32)
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endif(WIN32)
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if(ENABLE_GLSLANG_INSTALL)
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if(ENABLE_GLSLANG_INSTALL)
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install(TARGETS OGLCompiler
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install(TARGETS OGLCompiler EXPORT OGLCompilerTargets
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
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install(EXPORT OGLCompilerTargets DESTINATION lib/cmake)
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endif(ENABLE_GLSLANG_INSTALL)
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endif(ENABLE_GLSLANG_INSTALL)
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2
3rdparty/glslang/README.md
vendored
2
3rdparty/glslang/README.md
vendored
@ -307,7 +307,7 @@ See `ShaderLang.h` and the usage of it in `StandAlone/StandAlone.cpp` for more
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details. There is a block comment giving more detail above the calls for
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details. There is a block comment giving more detail above the calls for
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`setEnvInput, setEnvClient, and setEnvTarget`.
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`setEnvInput, setEnvClient, and setEnvTarget`.
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### C Functional Interface (orignal)
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### C Functional Interface (original)
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This interface is in roughly the first 2/3 of `ShaderLang.h`, and referred to
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This interface is in roughly the first 2/3 of `ShaderLang.h`, and referred to
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as the `Sh*()` interface, as all the entry points start `Sh`.
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as the `Sh*()` interface, as all the entry points start `Sh`.
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19
3rdparty/glslang/SPIRV/CMakeLists.txt
vendored
19
3rdparty/glslang/SPIRV/CMakeLists.txt
vendored
@ -36,7 +36,9 @@ set(SPVREMAP_HEADERS
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add_library(SPIRV ${LIB_TYPE} ${SOURCES} ${HEADERS})
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add_library(SPIRV ${LIB_TYPE} ${SOURCES} ${HEADERS})
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set_property(TARGET SPIRV PROPERTY FOLDER glslang)
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set_property(TARGET SPIRV PROPERTY FOLDER glslang)
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set_property(TARGET SPIRV PROPERTY POSITION_INDEPENDENT_CODE ON)
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set_property(TARGET SPIRV PROPERTY POSITION_INDEPENDENT_CODE ON)
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target_include_directories(SPIRV PUBLIC ..)
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target_include_directories(SPIRV PUBLIC
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/..>
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$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>)
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if (ENABLE_SPVREMAPPER)
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if (ENABLE_SPVREMAPPER)
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add_library(SPVRemapper ${LIB_TYPE} ${SPVREMAP_SOURCES} ${SPVREMAP_HEADERS})
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add_library(SPVRemapper ${LIB_TYPE} ${SPVREMAP_SOURCES} ${SPVREMAP_HEADERS})
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@ -57,7 +59,9 @@ if(ENABLE_OPT)
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PRIVATE ${spirv-tools_SOURCE_DIR}/source
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PRIVATE ${spirv-tools_SOURCE_DIR}/source
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)
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)
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target_link_libraries(SPIRV glslang SPIRV-Tools-opt)
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target_link_libraries(SPIRV glslang SPIRV-Tools-opt)
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target_include_directories(SPIRV PUBLIC ../External)
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target_include_directories(SPIRV PUBLIC
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/../External>
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$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/External>)
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else()
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else()
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target_link_libraries(SPIRV glslang)
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target_link_libraries(SPIRV glslang)
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endif(ENABLE_OPT)
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endif(ENABLE_OPT)
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@ -70,22 +74,25 @@ endif(WIN32)
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if(ENABLE_GLSLANG_INSTALL)
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if(ENABLE_GLSLANG_INSTALL)
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if(BUILD_SHARED_LIBS)
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if(BUILD_SHARED_LIBS)
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if (ENABLE_SPVREMAPPER)
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if (ENABLE_SPVREMAPPER)
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install(TARGETS SPVRemapper
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install(TARGETS SPVRemapper EXPORT SPVRemapperTargets
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
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endif()
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endif()
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install(TARGETS SPIRV
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install(TARGETS SPIRV EXPORT SPIRVTargets
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
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RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
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RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
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else()
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else()
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if (ENABLE_SPVREMAPPER)
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if (ENABLE_SPVREMAPPER)
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install(TARGETS SPVRemapper
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install(TARGETS SPVRemapper EXPORT SPVRemapperTargets
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
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endif()
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endif()
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install(TARGETS SPIRV
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install(TARGETS SPIRV EXPORT SPIRVTargets
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
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ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
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endif()
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endif()
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install(EXPORT SPVRemapperTargets DESTINATION lib/cmake)
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install(EXPORT SPIRVTargets DESTINATION lib/cmake)
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install(FILES ${HEADERS} ${SPVREMAP_HEADERS} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/glslang/SPIRV/)
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install(FILES ${HEADERS} ${SPVREMAP_HEADERS} DESTINATION ${CMAKE_INSTALL_INCLUDEDIR}/glslang/SPIRV/)
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endif(ENABLE_GLSLANG_INSTALL)
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endif(ENABLE_GLSLANG_INSTALL)
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10
3rdparty/glslang/SPIRV/GlslangToSpv.cpp
vendored
10
3rdparty/glslang/SPIRV/GlslangToSpv.cpp
vendored
@ -100,11 +100,11 @@ struct OpDecorations {
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spv::Decoration precision;
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spv::Decoration precision;
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#ifdef GLSLANG_WEB
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#ifdef GLSLANG_WEB
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void addNoContraction(spv::Builder&, spv::Id) const { };
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void addNoContraction(spv::Builder&, spv::Id) const { }
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void addNonUniform(spv::Builder&, spv::Id) const { };
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void addNonUniform(spv::Builder&, spv::Id) const { }
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#else
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#else
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void addNoContraction(spv::Builder& builder, spv::Id t) { builder.addDecoration(t, noContraction); };
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void addNoContraction(spv::Builder& builder, spv::Id t) { builder.addDecoration(t, noContraction); }
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void addNonUniform(spv::Builder& builder, spv::Id t) { builder.addDecoration(t, nonUniform); };
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void addNonUniform(spv::Builder& builder, spv::Id t) { builder.addDecoration(t, nonUniform); }
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protected:
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protected:
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spv::Decoration noContraction;
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spv::Decoration noContraction;
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spv::Decoration nonUniform;
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spv::Decoration nonUniform;
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@ -6401,7 +6401,7 @@ spv::Id TGlslangToSpvTraverser::createAtomicOperation(glslang::TOperator op, spv
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scopeId = builder.makeUintConstant(spv::ScopeDevice);
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scopeId = builder.makeUintConstant(spv::ScopeDevice);
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}
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}
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// semantics default to relaxed
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// semantics default to relaxed
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spv::Id semanticsId = builder.makeUintConstant(lvalueCoherentFlags.isVolatile() ?
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spv::Id semanticsId = builder.makeUintConstant(lvalueCoherentFlags.isVolatile() && glslangIntermediate->usingVulkanMemoryModel() ?
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spv::MemorySemanticsVolatileMask :
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spv::MemorySemanticsVolatileMask :
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spv::MemorySemanticsMaskNone);
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spv::MemorySemanticsMaskNone);
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spv::Id semanticsId2 = semanticsId;
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spv::Id semanticsId2 = semanticsId;
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14
3rdparty/glslang/StandAlone/CMakeLists.txt
vendored
14
3rdparty/glslang/StandAlone/CMakeLists.txt
vendored
@ -33,21 +33,27 @@ endif(WIN32)
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target_link_libraries(glslangValidator ${LIBRARIES})
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target_link_libraries(glslangValidator ${LIBRARIES})
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target_link_libraries(spirv-remap ${LIBRARIES})
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target_link_libraries(spirv-remap ${LIBRARIES})
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target_include_directories(glslangValidator PUBLIC ../External)
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target_include_directories(glslangValidator PUBLIC
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$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/../External>
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$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}/External>)
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if(WIN32)
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if(WIN32)
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source_group("Source" FILES ${SOURCES})
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source_group("Source" FILES ${SOURCES})
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endif(WIN32)
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endif(WIN32)
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if(ENABLE_GLSLANG_INSTALL)
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if(ENABLE_GLSLANG_INSTALL)
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install(TARGETS glslangValidator
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install(TARGETS glslangValidator EXPORT glslangValidatorTargets
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RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
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RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
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install(TARGETS spirv-remap
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install(TARGETS spirv-remap EXPORT spirv-remapTargets
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RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
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RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
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||||||
|
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||||||
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install(EXPORT glslangValidatorTargets DESTINATION lib/cmake)
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install(EXPORT spirv-remapTargets DESTINATION lib/cmake)
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if(BUILD_SHARED_LIBS)
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if(BUILD_SHARED_LIBS)
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install(TARGETS glslang-default-resource-limits
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install(TARGETS glslang-default-resource-limits EXPORT glslang-default-resource-limitsTargets
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
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LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
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install(EXPORT glslang-default-resource-limitsTargets DESTINATION lib/cmake)
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endif()
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endif()
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endif(ENABLE_GLSLANG_INSTALL)
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endif(ENABLE_GLSLANG_INSTALL)
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9
3rdparty/glslang/Test/130.frag
vendored
9
3rdparty/glslang/Test/130.frag
vendored
@ -167,3 +167,12 @@ void qux2()
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}
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}
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layout(early_fragment_tests) out; // ERROR
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layout(early_fragment_tests) out; // ERROR
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#extension GL_ARB_explicit_uniform_location : enable
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layout(location = 3) uniform vec4 ucolor0; // ERROR: explicit attrib location is also required for version < 330
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#extension GL_ARB_explicit_attrib_location : enable
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layout(location = 4) uniform vec4 ucolor1;
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15
3rdparty/glslang/Test/330.frag
vendored
15
3rdparty/glslang/Test/330.frag
vendored
@ -149,4 +149,17 @@ void fooKeyMem()
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KeyMem.precise;
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KeyMem.precise;
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}
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}
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layout(location=28, index=2) out vec4 outIndex2; // ERROR index out of range
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layout(location=28, index=2) out vec4 outIndex2; // ERROR index out of range
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layout(location=4) uniform vec4 ucolor0; // ERROR: extension is not enabled
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#extension GL_ARB_explicit_uniform_location : enable
|
||||||
|
|
||||||
|
layout(location=5) uniform vec4 ucolor1;
|
||||||
|
|
||||||
|
layout(location=6) uniform ColorsBuffer // ERROR: location cannot be applied in uniform buffer block
|
||||||
|
{
|
||||||
|
vec4 colors[128];
|
||||||
|
} colorsBuffer;
|
||||||
|
|
||||||
|
|
||||||
|
11
3rdparty/glslang/Test/baseResults/130.frag.out
vendored
11
3rdparty/glslang/Test/baseResults/130.frag.out
vendored
@ -29,10 +29,13 @@ ERROR: 0:153: 'early_fragment_tests' : not supported for this version or the ena
|
|||||||
ERROR: 0:154: 'image load store' : not supported for this version or the enabled extensions
|
ERROR: 0:154: 'image load store' : not supported for this version or the enabled extensions
|
||||||
ERROR: 0:154: 'iimage2D' : Reserved word.
|
ERROR: 0:154: 'iimage2D' : Reserved word.
|
||||||
ERROR: 0:169: 'early_fragment_tests' : can only apply to 'in'
|
ERROR: 0:169: 'early_fragment_tests' : can only apply to 'in'
|
||||||
ERROR: 28 compilation errors. No code generated.
|
ERROR: 0:173: 'location qualifier on uniform or buffer' : not supported for this version or the enabled extensions
|
||||||
|
ERROR: 29 compilation errors. No code generated.
|
||||||
|
|
||||||
|
|
||||||
Shader version: 130
|
Shader version: 130
|
||||||
|
Requested GL_ARB_explicit_attrib_location
|
||||||
|
Requested GL_ARB_explicit_uniform_location
|
||||||
Requested GL_ARB_gpu_shader5
|
Requested GL_ARB_gpu_shader5
|
||||||
Requested GL_ARB_separate_shader_objects
|
Requested GL_ARB_separate_shader_objects
|
||||||
Requested GL_ARB_shader_image_load_store
|
Requested GL_ARB_shader_image_load_store
|
||||||
@ -402,12 +405,16 @@ ERROR: node is still EOpNull!
|
|||||||
0:? 'gl_FogFragCoord' ( smooth in float)
|
0:? 'gl_FogFragCoord' ( smooth in float)
|
||||||
0:? 'iimg2Dbad' (layout( r32i) uniform iimage2D)
|
0:? 'iimg2Dbad' (layout( r32i) uniform iimage2D)
|
||||||
0:? 'iimg2D' (layout( r32i) uniform iimage2D)
|
0:? 'iimg2D' (layout( r32i) uniform iimage2D)
|
||||||
|
0:? 'ucolor0' (layout( location=3) uniform 4-component vector of float)
|
||||||
|
0:? 'ucolor1' (layout( location=4) uniform 4-component vector of float)
|
||||||
|
|
||||||
|
|
||||||
Linked fragment stage:
|
Linked fragment stage:
|
||||||
|
|
||||||
|
|
||||||
Shader version: 130
|
Shader version: 130
|
||||||
|
Requested GL_ARB_explicit_attrib_location
|
||||||
|
Requested GL_ARB_explicit_uniform_location
|
||||||
Requested GL_ARB_gpu_shader5
|
Requested GL_ARB_gpu_shader5
|
||||||
Requested GL_ARB_separate_shader_objects
|
Requested GL_ARB_separate_shader_objects
|
||||||
Requested GL_ARB_shader_image_load_store
|
Requested GL_ARB_shader_image_load_store
|
||||||
@ -457,4 +464,6 @@ ERROR: node is still EOpNull!
|
|||||||
0:? 'gl_FogFragCoord' ( smooth in float)
|
0:? 'gl_FogFragCoord' ( smooth in float)
|
||||||
0:? 'iimg2Dbad' (layout( r32i) uniform iimage2D)
|
0:? 'iimg2Dbad' (layout( r32i) uniform iimage2D)
|
||||||
0:? 'iimg2D' (layout( r32i) uniform iimage2D)
|
0:? 'iimg2D' (layout( r32i) uniform iimage2D)
|
||||||
|
0:? 'ucolor0' (layout( location=3) uniform 4-component vector of float)
|
||||||
|
0:? 'ucolor1' (layout( location=4) uniform 4-component vector of float)
|
||||||
|
|
||||||
|
12
3rdparty/glslang/Test/baseResults/330.frag.out
vendored
12
3rdparty/glslang/Test/baseResults/330.frag.out
vendored
@ -40,11 +40,14 @@ ERROR: 0:140: 'assign' : cannot convert from ' const float' to ' temp 2-compone
|
|||||||
ERROR: 0:141: 'textureQueryLod' : no matching overloaded function found
|
ERROR: 0:141: 'textureQueryLod' : no matching overloaded function found
|
||||||
ERROR: 0:141: 'assign' : cannot convert from ' const float' to ' temp 2-component vector of float'
|
ERROR: 0:141: 'assign' : cannot convert from ' const float' to ' temp 2-component vector of float'
|
||||||
ERROR: 0:152: 'index' : value must be 0 or 1
|
ERROR: 0:152: 'index' : value must be 0 or 1
|
||||||
ERROR: 41 compilation errors. No code generated.
|
ERROR: 0:154: 'location qualifier on uniform or buffer' : not supported for this version or the enabled extensions
|
||||||
|
ERROR: 0:160: 'location' : cannot apply to uniform or buffer block
|
||||||
|
ERROR: 43 compilation errors. No code generated.
|
||||||
|
|
||||||
|
|
||||||
Shader version: 330
|
Shader version: 330
|
||||||
Requested GL_ARB_enhanced_layouts
|
Requested GL_ARB_enhanced_layouts
|
||||||
|
Requested GL_ARB_explicit_uniform_location
|
||||||
Requested GL_ARB_separate_shader_objects
|
Requested GL_ARB_separate_shader_objects
|
||||||
ERROR: node is still EOpNull!
|
ERROR: node is still EOpNull!
|
||||||
0:8 Function Definition: main( ( global void)
|
0:8 Function Definition: main( ( global void)
|
||||||
@ -126,6 +129,9 @@ ERROR: node is still EOpNull!
|
|||||||
0:? 'precise' ( global int)
|
0:? 'precise' ( global int)
|
||||||
0:? 'KeyMem' ( global structure{ global int precise})
|
0:? 'KeyMem' ( global structure{ global int precise})
|
||||||
0:? 'outIndex2' (layout( location=28 index=0) out 4-component vector of float)
|
0:? 'outIndex2' (layout( location=28 index=0) out 4-component vector of float)
|
||||||
|
0:? 'ucolor0' (layout( location=4) uniform 4-component vector of float)
|
||||||
|
0:? 'ucolor1' (layout( location=5) uniform 4-component vector of float)
|
||||||
|
0:? 'colorsBuffer' (layout( location=6 column_major shared) uniform block{layout( column_major shared) uniform 128-element array of 4-component vector of float colors})
|
||||||
|
|
||||||
|
|
||||||
Linked fragment stage:
|
Linked fragment stage:
|
||||||
@ -135,6 +141,7 @@ ERROR: Linking fragment stage: Cannot use both gl_FragColor and gl_FragData
|
|||||||
|
|
||||||
Shader version: 330
|
Shader version: 330
|
||||||
Requested GL_ARB_enhanced_layouts
|
Requested GL_ARB_enhanced_layouts
|
||||||
|
Requested GL_ARB_explicit_uniform_location
|
||||||
Requested GL_ARB_separate_shader_objects
|
Requested GL_ARB_separate_shader_objects
|
||||||
ERROR: node is still EOpNull!
|
ERROR: node is still EOpNull!
|
||||||
0:8 Function Definition: main( ( global void)
|
0:8 Function Definition: main( ( global void)
|
||||||
@ -191,4 +198,7 @@ ERROR: node is still EOpNull!
|
|||||||
0:? 'precise' ( global int)
|
0:? 'precise' ( global int)
|
||||||
0:? 'KeyMem' ( global structure{ global int precise})
|
0:? 'KeyMem' ( global structure{ global int precise})
|
||||||
0:? 'outIndex2' (layout( location=28 index=0) out 4-component vector of float)
|
0:? 'outIndex2' (layout( location=28 index=0) out 4-component vector of float)
|
||||||
|
0:? 'ucolor0' (layout( location=4) uniform 4-component vector of float)
|
||||||
|
0:? 'ucolor1' (layout( location=5) uniform 4-component vector of float)
|
||||||
|
0:? 'colorsBuffer' (layout( location=6 column_major shared) uniform block{layout( column_major shared) uniform 128-element array of 4-component vector of float colors})
|
||||||
|
|
||||||
|
@ -85,11 +85,13 @@ ERROR: 0:95: 'subgroupPartitionedExclusiveMaxNV' : required extension not reques
|
|||||||
ERROR: 0:96: 'subgroupPartitionedExclusiveAndNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
|
ERROR: 0:96: 'subgroupPartitionedExclusiveAndNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
|
||||||
ERROR: 0:97: 'subgroupPartitionedExclusiveOrNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
|
ERROR: 0:97: 'subgroupPartitionedExclusiveOrNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
|
||||||
ERROR: 0:98: 'subgroupPartitionedExclusiveXorNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
|
ERROR: 0:98: 'subgroupPartitionedExclusiveXorNV' : required extension not requested: GL_NV_shader_subgroup_partitioned
|
||||||
ERROR: 0:232: 'gl_WarpsPerSMNV' : required extension not requested: GL_NV_shader_sm_builtins
|
ERROR: 0:124: 'id' : argument must be compile-time constant
|
||||||
ERROR: 0:233: 'gl_SMCountNV' : required extension not requested: GL_NV_shader_sm_builtins
|
ERROR: 0:199: 'id' : argument must be compile-time constant
|
||||||
ERROR: 0:234: 'gl_WarpIDNV' : required extension not requested: GL_NV_shader_sm_builtins
|
ERROR: 0:236: 'gl_WarpsPerSMNV' : required extension not requested: GL_NV_shader_sm_builtins
|
||||||
ERROR: 0:235: 'gl_SMIDNV' : required extension not requested: GL_NV_shader_sm_builtins
|
ERROR: 0:237: 'gl_SMCountNV' : required extension not requested: GL_NV_shader_sm_builtins
|
||||||
ERROR: 90 compilation errors. No code generated.
|
ERROR: 0:238: 'gl_WarpIDNV' : required extension not requested: GL_NV_shader_sm_builtins
|
||||||
|
ERROR: 0:239: 'gl_SMIDNV' : required extension not requested: GL_NV_shader_sm_builtins
|
||||||
|
ERROR: 92 compilation errors. No code generated.
|
||||||
|
|
||||||
|
|
||||||
Shader version: 450
|
Shader version: 450
|
||||||
@ -352,270 +354,278 @@ ERROR: node is still EOpNull!
|
|||||||
0:116 Function Definition: ballot_works(vf4; ( global void)
|
0:116 Function Definition: ballot_works(vf4; ( global void)
|
||||||
0:116 Function Parameters:
|
0:116 Function Parameters:
|
||||||
0:116 'f4' ( in 4-component vector of float)
|
0:116 'f4' ( in 4-component vector of float)
|
||||||
0:117 Sequence
|
0:? Sequence
|
||||||
0:117 'gl_SubgroupEqMask' ( flat in 4-component vector of uint SubgroupEqMask)
|
0:118 'gl_SubgroupEqMask' ( flat in 4-component vector of uint SubgroupEqMask)
|
||||||
0:118 'gl_SubgroupGeMask' ( flat in 4-component vector of uint SubgroupGeMask)
|
0:119 'gl_SubgroupGeMask' ( flat in 4-component vector of uint SubgroupGeMask)
|
||||||
0:119 'gl_SubgroupGtMask' ( flat in 4-component vector of uint SubgroupGtMask)
|
0:120 'gl_SubgroupGtMask' ( flat in 4-component vector of uint SubgroupGtMask)
|
||||||
0:120 'gl_SubgroupLeMask' ( flat in 4-component vector of uint SubgroupLeMask)
|
0:121 'gl_SubgroupLeMask' ( flat in 4-component vector of uint SubgroupLeMask)
|
||||||
0:121 'gl_SubgroupLtMask' ( flat in 4-component vector of uint SubgroupLtMask)
|
0:122 'gl_SubgroupLtMask' ( flat in 4-component vector of uint SubgroupLtMask)
|
||||||
0:122 subgroupBroadcast ( global 4-component vector of float)
|
0:123 subgroupBroadcast ( global 4-component vector of float)
|
||||||
0:122 'f4' ( in 4-component vector of float)
|
|
||||||
0:122 Constant:
|
|
||||||
0:122 0 (const uint)
|
|
||||||
0:123 subgroupBroadcastFirst ( global 4-component vector of float)
|
|
||||||
0:123 'f4' ( in 4-component vector of float)
|
0:123 'f4' ( in 4-component vector of float)
|
||||||
0:124 Sequence
|
0:123 Constant:
|
||||||
0:124 move second child to first child ( temp 4-component vector of uint)
|
0:123 0 (const uint)
|
||||||
0:124 'ballot' ( temp 4-component vector of uint)
|
0:124 subgroupBroadcast ( global 4-component vector of float)
|
||||||
0:124 subgroupBallot ( global 4-component vector of uint)
|
0:124 'f4' ( in 4-component vector of float)
|
||||||
0:124 Constant:
|
0:124 Convert int to uint ( temp uint)
|
||||||
0:124 false (const bool)
|
0:124 'i' ( temp int)
|
||||||
0:125 subgroupInverseBallot ( global bool)
|
0:125 subgroupBroadcastFirst ( global 4-component vector of float)
|
||||||
0:125 Constant:
|
0:125 'f4' ( in 4-component vector of float)
|
||||||
0:125 1 (const uint)
|
0:126 Sequence
|
||||||
0:125 1 (const uint)
|
0:126 move second child to first child ( temp 4-component vector of uint)
|
||||||
0:125 1 (const uint)
|
0:126 'ballot' ( temp 4-component vector of uint)
|
||||||
0:125 1 (const uint)
|
0:126 subgroupBallot ( global 4-component vector of uint)
|
||||||
0:126 subgroupBallotBitExtract ( global bool)
|
0:126 Constant:
|
||||||
0:126 'ballot' ( temp 4-component vector of uint)
|
0:126 false (const bool)
|
||||||
0:126 Constant:
|
0:127 subgroupInverseBallot ( global bool)
|
||||||
0:126 0 (const uint)
|
0:127 Constant:
|
||||||
0:127 subgroupBallotBitCount ( global uint)
|
0:127 1 (const uint)
|
||||||
0:127 'ballot' ( temp 4-component vector of uint)
|
0:127 1 (const uint)
|
||||||
0:128 subgroupBallotInclusiveBitCount ( global uint)
|
0:127 1 (const uint)
|
||||||
|
0:127 1 (const uint)
|
||||||
|
0:128 subgroupBallotBitExtract ( global bool)
|
||||||
0:128 'ballot' ( temp 4-component vector of uint)
|
0:128 'ballot' ( temp 4-component vector of uint)
|
||||||
0:129 subgroupBallotExclusiveBitCount ( global uint)
|
0:128 Constant:
|
||||||
|
0:128 0 (const uint)
|
||||||
|
0:129 subgroupBallotBitCount ( global uint)
|
||||||
0:129 'ballot' ( temp 4-component vector of uint)
|
0:129 'ballot' ( temp 4-component vector of uint)
|
||||||
0:130 subgroupBallotFindLSB ( global uint)
|
0:130 subgroupBallotInclusiveBitCount ( global uint)
|
||||||
0:130 'ballot' ( temp 4-component vector of uint)
|
0:130 'ballot' ( temp 4-component vector of uint)
|
||||||
0:131 subgroupBallotFindMSB ( global uint)
|
0:131 subgroupBallotExclusiveBitCount ( global uint)
|
||||||
0:131 'ballot' ( temp 4-component vector of uint)
|
0:131 'ballot' ( temp 4-component vector of uint)
|
||||||
0:135 Function Definition: vote_works(vf4; ( global void)
|
0:132 subgroupBallotFindLSB ( global uint)
|
||||||
0:135 Function Parameters:
|
0:132 'ballot' ( temp 4-component vector of uint)
|
||||||
0:135 'f4' ( in 4-component vector of float)
|
0:133 subgroupBallotFindMSB ( global uint)
|
||||||
0:137 Sequence
|
0:133 'ballot' ( temp 4-component vector of uint)
|
||||||
0:137 subgroupAll ( global bool)
|
0:137 Function Definition: vote_works(vf4; ( global void)
|
||||||
0:137 Constant:
|
0:137 Function Parameters:
|
||||||
0:137 true (const bool)
|
0:137 'f4' ( in 4-component vector of float)
|
||||||
0:138 subgroupAny ( global bool)
|
0:139 Sequence
|
||||||
0:138 Constant:
|
0:139 subgroupAll ( global bool)
|
||||||
0:138 false (const bool)
|
0:139 Constant:
|
||||||
0:139 subgroupAllEqual ( global bool)
|
0:139 true (const bool)
|
||||||
0:139 'f4' ( in 4-component vector of float)
|
0:140 subgroupAny ( global bool)
|
||||||
0:144 Function Definition: shuffle_works(vf4; ( global void)
|
0:140 Constant:
|
||||||
0:144 Function Parameters:
|
0:140 false (const bool)
|
||||||
0:144 'f4' ( in 4-component vector of float)
|
0:141 subgroupAllEqual ( global bool)
|
||||||
0:146 Sequence
|
0:141 'f4' ( in 4-component vector of float)
|
||||||
0:146 subgroupShuffle ( global 4-component vector of float)
|
0:146 Function Definition: shuffle_works(vf4; ( global void)
|
||||||
0:146 'f4' ( in 4-component vector of float)
|
0:146 Function Parameters:
|
||||||
0:146 Constant:
|
0:146 'f4' ( in 4-component vector of float)
|
||||||
0:146 0 (const uint)
|
0:148 Sequence
|
||||||
0:147 subgroupShuffleXor ( global 4-component vector of float)
|
0:148 subgroupShuffle ( global 4-component vector of float)
|
||||||
0:147 'f4' ( in 4-component vector of float)
|
|
||||||
0:147 Constant:
|
|
||||||
0:147 1 (const uint)
|
|
||||||
0:148 subgroupShuffleUp ( global 4-component vector of float)
|
|
||||||
0:148 'f4' ( in 4-component vector of float)
|
0:148 'f4' ( in 4-component vector of float)
|
||||||
0:148 Constant:
|
0:148 Constant:
|
||||||
0:148 1 (const uint)
|
0:148 0 (const uint)
|
||||||
0:149 subgroupShuffleDown ( global 4-component vector of float)
|
0:149 subgroupShuffleXor ( global 4-component vector of float)
|
||||||
0:149 'f4' ( in 4-component vector of float)
|
0:149 'f4' ( in 4-component vector of float)
|
||||||
0:149 Constant:
|
0:149 Constant:
|
||||||
0:149 1 (const uint)
|
0:149 1 (const uint)
|
||||||
0:153 Function Definition: arith_works(vf4; ( global void)
|
0:150 subgroupShuffleUp ( global 4-component vector of float)
|
||||||
0:153 Function Parameters:
|
0:150 'f4' ( in 4-component vector of float)
|
||||||
0:153 'f4' ( in 4-component vector of float)
|
0:150 Constant:
|
||||||
|
0:150 1 (const uint)
|
||||||
|
0:151 subgroupShuffleDown ( global 4-component vector of float)
|
||||||
|
0:151 'f4' ( in 4-component vector of float)
|
||||||
|
0:151 Constant:
|
||||||
|
0:151 1 (const uint)
|
||||||
|
0:155 Function Definition: arith_works(vf4; ( global void)
|
||||||
|
0:155 Function Parameters:
|
||||||
|
0:155 'f4' ( in 4-component vector of float)
|
||||||
0:? Sequence
|
0:? Sequence
|
||||||
0:156 subgroupAdd ( global 4-component vector of float)
|
0:158 subgroupAdd ( global 4-component vector of float)
|
||||||
0:156 'f4' ( in 4-component vector of float)
|
|
||||||
0:157 subgroupMul ( global 4-component vector of float)
|
|
||||||
0:157 'f4' ( in 4-component vector of float)
|
|
||||||
0:158 subgroupMin ( global 4-component vector of float)
|
|
||||||
0:158 'f4' ( in 4-component vector of float)
|
0:158 'f4' ( in 4-component vector of float)
|
||||||
0:159 subgroupMax ( global 4-component vector of float)
|
0:159 subgroupMul ( global 4-component vector of float)
|
||||||
0:159 'f4' ( in 4-component vector of float)
|
0:159 'f4' ( in 4-component vector of float)
|
||||||
0:160 subgroupAnd ( global 4-component vector of uint)
|
0:160 subgroupMin ( global 4-component vector of float)
|
||||||
0:160 'ballot' ( temp 4-component vector of uint)
|
0:160 'f4' ( in 4-component vector of float)
|
||||||
0:161 subgroupOr ( global 4-component vector of uint)
|
0:161 subgroupMax ( global 4-component vector of float)
|
||||||
0:161 'ballot' ( temp 4-component vector of uint)
|
0:161 'f4' ( in 4-component vector of float)
|
||||||
0:162 subgroupXor ( global 4-component vector of uint)
|
0:162 subgroupAnd ( global 4-component vector of uint)
|
||||||
0:162 'ballot' ( temp 4-component vector of uint)
|
0:162 'ballot' ( temp 4-component vector of uint)
|
||||||
0:163 subgroupInclusiveAdd ( global 4-component vector of float)
|
0:163 subgroupOr ( global 4-component vector of uint)
|
||||||
0:163 'f4' ( in 4-component vector of float)
|
0:163 'ballot' ( temp 4-component vector of uint)
|
||||||
0:164 subgroupInclusiveMul ( global 4-component vector of float)
|
0:164 subgroupXor ( global 4-component vector of uint)
|
||||||
0:164 'f4' ( in 4-component vector of float)
|
0:164 'ballot' ( temp 4-component vector of uint)
|
||||||
0:165 subgroupInclusiveMin ( global 4-component vector of float)
|
0:165 subgroupInclusiveAdd ( global 4-component vector of float)
|
||||||
0:165 'f4' ( in 4-component vector of float)
|
0:165 'f4' ( in 4-component vector of float)
|
||||||
0:166 subgroupInclusiveMax ( global 4-component vector of float)
|
0:166 subgroupInclusiveMul ( global 4-component vector of float)
|
||||||
0:166 'f4' ( in 4-component vector of float)
|
0:166 'f4' ( in 4-component vector of float)
|
||||||
0:167 subgroupInclusiveAnd ( global 4-component vector of uint)
|
0:167 subgroupInclusiveMin ( global 4-component vector of float)
|
||||||
0:167 'ballot' ( temp 4-component vector of uint)
|
0:167 'f4' ( in 4-component vector of float)
|
||||||
0:168 subgroupInclusiveOr ( global 4-component vector of uint)
|
0:168 subgroupInclusiveMax ( global 4-component vector of float)
|
||||||
0:168 'ballot' ( temp 4-component vector of uint)
|
0:168 'f4' ( in 4-component vector of float)
|
||||||
0:169 subgroupInclusiveXor ( global 4-component vector of uint)
|
0:169 subgroupInclusiveAnd ( global 4-component vector of uint)
|
||||||
0:169 'ballot' ( temp 4-component vector of uint)
|
0:169 'ballot' ( temp 4-component vector of uint)
|
||||||
0:170 subgroupExclusiveAdd ( global 4-component vector of float)
|
0:170 subgroupInclusiveOr ( global 4-component vector of uint)
|
||||||
0:170 'f4' ( in 4-component vector of float)
|
0:170 'ballot' ( temp 4-component vector of uint)
|
||||||
0:171 subgroupExclusiveMul ( global 4-component vector of float)
|
0:171 subgroupInclusiveXor ( global 4-component vector of uint)
|
||||||
0:171 'f4' ( in 4-component vector of float)
|
0:171 'ballot' ( temp 4-component vector of uint)
|
||||||
0:172 subgroupExclusiveMin ( global 4-component vector of float)
|
0:172 subgroupExclusiveAdd ( global 4-component vector of float)
|
||||||
0:172 'f4' ( in 4-component vector of float)
|
0:172 'f4' ( in 4-component vector of float)
|
||||||
0:173 subgroupExclusiveMax ( global 4-component vector of float)
|
0:173 subgroupExclusiveMul ( global 4-component vector of float)
|
||||||
0:173 'f4' ( in 4-component vector of float)
|
0:173 'f4' ( in 4-component vector of float)
|
||||||
0:174 subgroupExclusiveAnd ( global 4-component vector of uint)
|
0:174 subgroupExclusiveMin ( global 4-component vector of float)
|
||||||
0:174 'ballot' ( temp 4-component vector of uint)
|
0:174 'f4' ( in 4-component vector of float)
|
||||||
0:175 subgroupExclusiveOr ( global 4-component vector of uint)
|
0:175 subgroupExclusiveMax ( global 4-component vector of float)
|
||||||
0:175 'ballot' ( temp 4-component vector of uint)
|
0:175 'f4' ( in 4-component vector of float)
|
||||||
0:176 subgroupExclusiveXor ( global 4-component vector of uint)
|
0:176 subgroupExclusiveAnd ( global 4-component vector of uint)
|
||||||
0:176 'ballot' ( temp 4-component vector of uint)
|
0:176 'ballot' ( temp 4-component vector of uint)
|
||||||
0:180 Function Definition: clustered_works(vf4; ( global void)
|
0:177 subgroupExclusiveOr ( global 4-component vector of uint)
|
||||||
0:180 Function Parameters:
|
0:177 'ballot' ( temp 4-component vector of uint)
|
||||||
0:180 'f4' ( in 4-component vector of float)
|
0:178 subgroupExclusiveXor ( global 4-component vector of uint)
|
||||||
0:182 Sequence
|
0:178 'ballot' ( temp 4-component vector of uint)
|
||||||
0:182 Sequence
|
0:182 Function Definition: clustered_works(vf4; ( global void)
|
||||||
0:182 move second child to first child ( temp 4-component vector of uint)
|
0:182 Function Parameters:
|
||||||
0:182 'ballot' ( temp 4-component vector of uint)
|
0:182 'f4' ( in 4-component vector of float)
|
||||||
0:182 Constant:
|
0:184 Sequence
|
||||||
0:182 85 (const uint)
|
0:184 Sequence
|
||||||
0:182 0 (const uint)
|
0:184 move second child to first child ( temp 4-component vector of uint)
|
||||||
0:182 0 (const uint)
|
0:184 'ballot' ( temp 4-component vector of uint)
|
||||||
0:182 0 (const uint)
|
0:184 Constant:
|
||||||
0:183 subgroupClusteredAdd ( global 4-component vector of float)
|
0:184 85 (const uint)
|
||||||
0:183 'f4' ( in 4-component vector of float)
|
0:184 0 (const uint)
|
||||||
0:183 Constant:
|
0:184 0 (const uint)
|
||||||
0:183 2 (const uint)
|
0:184 0 (const uint)
|
||||||
0:184 subgroupClusteredMul ( global 4-component vector of float)
|
0:185 subgroupClusteredAdd ( global 4-component vector of float)
|
||||||
0:184 'f4' ( in 4-component vector of float)
|
|
||||||
0:184 Constant:
|
|
||||||
0:184 2 (const uint)
|
|
||||||
0:185 subgroupClusteredMin ( global 4-component vector of float)
|
|
||||||
0:185 'f4' ( in 4-component vector of float)
|
0:185 'f4' ( in 4-component vector of float)
|
||||||
0:185 Constant:
|
0:185 Constant:
|
||||||
0:185 2 (const uint)
|
0:185 2 (const uint)
|
||||||
0:186 subgroupClusteredMax ( global 4-component vector of float)
|
0:186 subgroupClusteredMul ( global 4-component vector of float)
|
||||||
0:186 'f4' ( in 4-component vector of float)
|
0:186 'f4' ( in 4-component vector of float)
|
||||||
0:186 Constant:
|
0:186 Constant:
|
||||||
0:186 2 (const uint)
|
0:186 2 (const uint)
|
||||||
0:187 subgroupClusteredAnd ( global 4-component vector of uint)
|
0:187 subgroupClusteredMin ( global 4-component vector of float)
|
||||||
0:187 'ballot' ( temp 4-component vector of uint)
|
0:187 'f4' ( in 4-component vector of float)
|
||||||
0:187 Constant:
|
0:187 Constant:
|
||||||
0:187 2 (const uint)
|
0:187 2 (const uint)
|
||||||
0:188 subgroupClusteredOr ( global 4-component vector of uint)
|
0:188 subgroupClusteredMax ( global 4-component vector of float)
|
||||||
0:188 'ballot' ( temp 4-component vector of uint)
|
0:188 'f4' ( in 4-component vector of float)
|
||||||
0:188 Constant:
|
0:188 Constant:
|
||||||
0:188 2 (const uint)
|
0:188 2 (const uint)
|
||||||
0:189 subgroupClusteredXor ( global 4-component vector of uint)
|
0:189 subgroupClusteredAnd ( global 4-component vector of uint)
|
||||||
0:189 'ballot' ( temp 4-component vector of uint)
|
0:189 'ballot' ( temp 4-component vector of uint)
|
||||||
0:189 Constant:
|
0:189 Constant:
|
||||||
0:189 2 (const uint)
|
0:189 2 (const uint)
|
||||||
0:193 Function Definition: quad_works(vf4; ( global void)
|
0:190 subgroupClusteredOr ( global 4-component vector of uint)
|
||||||
0:193 Function Parameters:
|
0:190 'ballot' ( temp 4-component vector of uint)
|
||||||
0:193 'f4' ( in 4-component vector of float)
|
0:190 Constant:
|
||||||
0:195 Sequence
|
0:190 2 (const uint)
|
||||||
0:195 subgroupQuadBroadcast ( global 4-component vector of float)
|
0:191 subgroupClusteredXor ( global 4-component vector of uint)
|
||||||
0:195 'f4' ( in 4-component vector of float)
|
0:191 'ballot' ( temp 4-component vector of uint)
|
||||||
0:195 Constant:
|
0:191 Constant:
|
||||||
0:195 0 (const uint)
|
0:191 2 (const uint)
|
||||||
0:196 subgroupQuadSwapHorizontal ( global 4-component vector of float)
|
0:195 Function Definition: quad_works(vf4; ( global void)
|
||||||
0:196 'f4' ( in 4-component vector of float)
|
0:195 Function Parameters:
|
||||||
0:197 subgroupQuadSwapVertical ( global 4-component vector of float)
|
0:195 'f4' ( in 4-component vector of float)
|
||||||
0:197 'f4' ( in 4-component vector of float)
|
0:? Sequence
|
||||||
0:198 subgroupQuadSwapDiagonal ( global 4-component vector of float)
|
0:198 subgroupQuadBroadcast ( global 4-component vector of float)
|
||||||
0:198 'f4' ( in 4-component vector of float)
|
0:198 'f4' ( in 4-component vector of float)
|
||||||
0:202 Function Definition: partitioned_works(vf4; ( global void)
|
0:198 Constant:
|
||||||
0:202 Function Parameters:
|
0:198 0 (const uint)
|
||||||
0:202 'f4' ( in 4-component vector of float)
|
0:199 subgroupQuadBroadcast ( global 4-component vector of float)
|
||||||
0:204 Sequence
|
0:199 'f4' ( in 4-component vector of float)
|
||||||
0:204 Sequence
|
0:199 Convert int to uint ( temp uint)
|
||||||
0:204 move second child to first child ( temp 4-component vector of uint)
|
0:199 'i' ( temp int)
|
||||||
0:204 'parti' ( temp 4-component vector of uint)
|
0:200 subgroupQuadSwapHorizontal ( global 4-component vector of float)
|
||||||
0:204 subgroupPartitionNV ( global 4-component vector of uint)
|
0:200 'f4' ( in 4-component vector of float)
|
||||||
0:204 'f4' ( in 4-component vector of float)
|
0:201 subgroupQuadSwapVertical ( global 4-component vector of float)
|
||||||
0:205 Sequence
|
0:201 'f4' ( in 4-component vector of float)
|
||||||
0:205 move second child to first child ( temp 4-component vector of uint)
|
0:202 subgroupQuadSwapDiagonal ( global 4-component vector of float)
|
||||||
0:205 'ballot' ( temp 4-component vector of uint)
|
0:202 'f4' ( in 4-component vector of float)
|
||||||
0:205 Constant:
|
0:206 Function Definition: partitioned_works(vf4; ( global void)
|
||||||
0:205 85 (const uint)
|
0:206 Function Parameters:
|
||||||
0:205 0 (const uint)
|
0:206 'f4' ( in 4-component vector of float)
|
||||||
0:205 0 (const uint)
|
0:208 Sequence
|
||||||
0:205 0 (const uint)
|
0:208 Sequence
|
||||||
0:206 subgroupPartitionedAddNV ( global 4-component vector of float)
|
0:208 move second child to first child ( temp 4-component vector of uint)
|
||||||
0:206 'f4' ( in 4-component vector of float)
|
0:208 'parti' ( temp 4-component vector of uint)
|
||||||
0:206 'parti' ( temp 4-component vector of uint)
|
0:208 subgroupPartitionNV ( global 4-component vector of uint)
|
||||||
0:207 subgroupPartitionedMulNV ( global 4-component vector of float)
|
0:208 'f4' ( in 4-component vector of float)
|
||||||
0:207 'f4' ( in 4-component vector of float)
|
0:209 Sequence
|
||||||
0:207 'parti' ( temp 4-component vector of uint)
|
0:209 move second child to first child ( temp 4-component vector of uint)
|
||||||
0:208 subgroupPartitionedMinNV ( global 4-component vector of float)
|
0:209 'ballot' ( temp 4-component vector of uint)
|
||||||
0:208 'f4' ( in 4-component vector of float)
|
0:209 Constant:
|
||||||
0:208 'parti' ( temp 4-component vector of uint)
|
0:209 85 (const uint)
|
||||||
0:209 subgroupPartitionedMaxNV ( global 4-component vector of float)
|
0:209 0 (const uint)
|
||||||
0:209 'f4' ( in 4-component vector of float)
|
0:209 0 (const uint)
|
||||||
0:209 'parti' ( temp 4-component vector of uint)
|
0:209 0 (const uint)
|
||||||
0:210 subgroupPartitionedAndNV ( global 4-component vector of uint)
|
0:210 subgroupPartitionedAddNV ( global 4-component vector of float)
|
||||||
0:210 'ballot' ( temp 4-component vector of uint)
|
0:210 'f4' ( in 4-component vector of float)
|
||||||
0:210 'parti' ( temp 4-component vector of uint)
|
0:210 'parti' ( temp 4-component vector of uint)
|
||||||
0:211 subgroupPartitionedOrNV ( global 4-component vector of uint)
|
0:211 subgroupPartitionedMulNV ( global 4-component vector of float)
|
||||||
0:211 'ballot' ( temp 4-component vector of uint)
|
0:211 'f4' ( in 4-component vector of float)
|
||||||
0:211 'parti' ( temp 4-component vector of uint)
|
0:211 'parti' ( temp 4-component vector of uint)
|
||||||
0:212 subgroupPartitionedXorNV ( global 4-component vector of uint)
|
0:212 subgroupPartitionedMinNV ( global 4-component vector of float)
|
||||||
0:212 'ballot' ( temp 4-component vector of uint)
|
0:212 'f4' ( in 4-component vector of float)
|
||||||
0:212 'parti' ( temp 4-component vector of uint)
|
0:212 'parti' ( temp 4-component vector of uint)
|
||||||
0:213 subgroupPartitionedInclusiveAddNV ( global 4-component vector of float)
|
0:213 subgroupPartitionedMaxNV ( global 4-component vector of float)
|
||||||
0:213 'f4' ( in 4-component vector of float)
|
0:213 'f4' ( in 4-component vector of float)
|
||||||
0:213 'parti' ( temp 4-component vector of uint)
|
0:213 'parti' ( temp 4-component vector of uint)
|
||||||
0:214 subgroupPartitionedInclusiveMulNV ( global 4-component vector of float)
|
0:214 subgroupPartitionedAndNV ( global 4-component vector of uint)
|
||||||
0:214 'f4' ( in 4-component vector of float)
|
0:214 'ballot' ( temp 4-component vector of uint)
|
||||||
0:214 'parti' ( temp 4-component vector of uint)
|
0:214 'parti' ( temp 4-component vector of uint)
|
||||||
0:215 subgroupPartitionedInclusiveMinNV ( global 4-component vector of float)
|
0:215 subgroupPartitionedOrNV ( global 4-component vector of uint)
|
||||||
0:215 'f4' ( in 4-component vector of float)
|
0:215 'ballot' ( temp 4-component vector of uint)
|
||||||
0:215 'parti' ( temp 4-component vector of uint)
|
0:215 'parti' ( temp 4-component vector of uint)
|
||||||
0:216 subgroupPartitionedInclusiveMaxNV ( global 4-component vector of float)
|
0:216 subgroupPartitionedXorNV ( global 4-component vector of uint)
|
||||||
0:216 'f4' ( in 4-component vector of float)
|
0:216 'ballot' ( temp 4-component vector of uint)
|
||||||
0:216 'parti' ( temp 4-component vector of uint)
|
0:216 'parti' ( temp 4-component vector of uint)
|
||||||
0:217 subgroupPartitionedInclusiveAndNV ( global 4-component vector of uint)
|
0:217 subgroupPartitionedInclusiveAddNV ( global 4-component vector of float)
|
||||||
0:217 'ballot' ( temp 4-component vector of uint)
|
0:217 'f4' ( in 4-component vector of float)
|
||||||
0:217 'parti' ( temp 4-component vector of uint)
|
0:217 'parti' ( temp 4-component vector of uint)
|
||||||
0:218 subgroupPartitionedInclusiveOrNV ( global 4-component vector of uint)
|
0:218 subgroupPartitionedInclusiveMulNV ( global 4-component vector of float)
|
||||||
0:218 'ballot' ( temp 4-component vector of uint)
|
0:218 'f4' ( in 4-component vector of float)
|
||||||
0:218 'parti' ( temp 4-component vector of uint)
|
0:218 'parti' ( temp 4-component vector of uint)
|
||||||
0:219 subgroupPartitionedInclusiveXorNV ( global 4-component vector of uint)
|
0:219 subgroupPartitionedInclusiveMinNV ( global 4-component vector of float)
|
||||||
0:219 'ballot' ( temp 4-component vector of uint)
|
0:219 'f4' ( in 4-component vector of float)
|
||||||
0:219 'parti' ( temp 4-component vector of uint)
|
0:219 'parti' ( temp 4-component vector of uint)
|
||||||
0:220 subgroupPartitionedExclusiveAddNV ( global 4-component vector of float)
|
0:220 subgroupPartitionedInclusiveMaxNV ( global 4-component vector of float)
|
||||||
0:220 'f4' ( in 4-component vector of float)
|
0:220 'f4' ( in 4-component vector of float)
|
||||||
0:220 'parti' ( temp 4-component vector of uint)
|
0:220 'parti' ( temp 4-component vector of uint)
|
||||||
0:221 subgroupPartitionedExclusiveMulNV ( global 4-component vector of float)
|
0:221 subgroupPartitionedInclusiveAndNV ( global 4-component vector of uint)
|
||||||
0:221 'f4' ( in 4-component vector of float)
|
0:221 'ballot' ( temp 4-component vector of uint)
|
||||||
0:221 'parti' ( temp 4-component vector of uint)
|
0:221 'parti' ( temp 4-component vector of uint)
|
||||||
0:222 subgroupPartitionedExclusiveMinNV ( global 4-component vector of float)
|
0:222 subgroupPartitionedInclusiveOrNV ( global 4-component vector of uint)
|
||||||
0:222 'f4' ( in 4-component vector of float)
|
0:222 'ballot' ( temp 4-component vector of uint)
|
||||||
0:222 'parti' ( temp 4-component vector of uint)
|
0:222 'parti' ( temp 4-component vector of uint)
|
||||||
0:223 subgroupPartitionedExclusiveMaxNV ( global 4-component vector of float)
|
0:223 subgroupPartitionedInclusiveXorNV ( global 4-component vector of uint)
|
||||||
0:223 'f4' ( in 4-component vector of float)
|
0:223 'ballot' ( temp 4-component vector of uint)
|
||||||
0:223 'parti' ( temp 4-component vector of uint)
|
0:223 'parti' ( temp 4-component vector of uint)
|
||||||
0:224 subgroupPartitionedExclusiveAndNV ( global 4-component vector of uint)
|
0:224 subgroupPartitionedExclusiveAddNV ( global 4-component vector of float)
|
||||||
0:224 'ballot' ( temp 4-component vector of uint)
|
0:224 'f4' ( in 4-component vector of float)
|
||||||
0:224 'parti' ( temp 4-component vector of uint)
|
0:224 'parti' ( temp 4-component vector of uint)
|
||||||
0:225 subgroupPartitionedExclusiveOrNV ( global 4-component vector of uint)
|
0:225 subgroupPartitionedExclusiveMulNV ( global 4-component vector of float)
|
||||||
0:225 'ballot' ( temp 4-component vector of uint)
|
0:225 'f4' ( in 4-component vector of float)
|
||||||
0:225 'parti' ( temp 4-component vector of uint)
|
0:225 'parti' ( temp 4-component vector of uint)
|
||||||
0:226 subgroupPartitionedExclusiveXorNV ( global 4-component vector of uint)
|
0:226 subgroupPartitionedExclusiveMinNV ( global 4-component vector of float)
|
||||||
0:226 'ballot' ( temp 4-component vector of uint)
|
0:226 'f4' ( in 4-component vector of float)
|
||||||
0:226 'parti' ( temp 4-component vector of uint)
|
0:226 'parti' ( temp 4-component vector of uint)
|
||||||
0:230 Function Definition: sm_builtins_err( ( global void)
|
0:227 subgroupPartitionedExclusiveMaxNV ( global 4-component vector of float)
|
||||||
0:230 Function Parameters:
|
0:227 'f4' ( in 4-component vector of float)
|
||||||
0:232 Sequence
|
0:227 'parti' ( temp 4-component vector of uint)
|
||||||
0:232 'gl_WarpsPerSMNV' ( flat in uint WarpsPerSMNV)
|
0:228 subgroupPartitionedExclusiveAndNV ( global 4-component vector of uint)
|
||||||
0:233 'gl_SMCountNV' ( flat in uint SMCountNV)
|
0:228 'ballot' ( temp 4-component vector of uint)
|
||||||
0:234 'gl_WarpIDNV' ( flat in uint WarpIDNV)
|
0:228 'parti' ( temp 4-component vector of uint)
|
||||||
0:235 'gl_SMIDNV' ( flat in uint SMIDNV)
|
0:229 subgroupPartitionedExclusiveOrNV ( global 4-component vector of uint)
|
||||||
0:242 Function Definition: sm_builtins( ( global void)
|
0:229 'ballot' ( temp 4-component vector of uint)
|
||||||
0:242 Function Parameters:
|
0:229 'parti' ( temp 4-component vector of uint)
|
||||||
0:244 Sequence
|
0:230 subgroupPartitionedExclusiveXorNV ( global 4-component vector of uint)
|
||||||
0:244 'gl_WarpsPerSMNV' ( flat in uint WarpsPerSMNV)
|
0:230 'ballot' ( temp 4-component vector of uint)
|
||||||
0:245 'gl_SMCountNV' ( flat in uint SMCountNV)
|
0:230 'parti' ( temp 4-component vector of uint)
|
||||||
0:246 'gl_WarpIDNV' ( flat in uint WarpIDNV)
|
0:234 Function Definition: sm_builtins_err( ( global void)
|
||||||
0:247 'gl_SMIDNV' ( flat in uint SMIDNV)
|
0:234 Function Parameters:
|
||||||
|
0:236 Sequence
|
||||||
|
0:236 'gl_WarpsPerSMNV' ( flat in uint WarpsPerSMNV)
|
||||||
|
0:237 'gl_SMCountNV' ( flat in uint SMCountNV)
|
||||||
|
0:238 'gl_WarpIDNV' ( flat in uint WarpIDNV)
|
||||||
|
0:239 'gl_SMIDNV' ( flat in uint SMIDNV)
|
||||||
|
0:246 Function Definition: sm_builtins( ( global void)
|
||||||
|
0:246 Function Parameters:
|
||||||
|
0:248 Sequence
|
||||||
|
0:248 'gl_WarpsPerSMNV' ( flat in uint WarpsPerSMNV)
|
||||||
|
0:249 'gl_SMCountNV' ( flat in uint SMCountNV)
|
||||||
|
0:250 'gl_WarpIDNV' ( flat in uint WarpIDNV)
|
||||||
|
0:251 'gl_SMIDNV' ( flat in uint SMIDNV)
|
||||||
0:? Linker Objects
|
0:? Linker Objects
|
||||||
0:? 'data' (layout( location=0) out 4-component vector of uint)
|
0:? 'data' (layout( location=0) out 4-component vector of uint)
|
||||||
|
|
||||||
|
40
3rdparty/glslang/Test/baseResults/spv.volatileAtomic.comp.out
vendored
Normal file
40
3rdparty/glslang/Test/baseResults/spv.volatileAtomic.comp.out
vendored
Normal file
@ -0,0 +1,40 @@
|
|||||||
|
spv.volatileAtomic.comp
|
||||||
|
// Module Version 10000
|
||||||
|
// Generated by (magic number): 80007
|
||||||
|
// Id's are bound by 18
|
||||||
|
|
||||||
|
Capability Shader
|
||||||
|
1: ExtInstImport "GLSL.std.450"
|
||||||
|
MemoryModel Logical GLSL450
|
||||||
|
EntryPoint GLCompute 4 "main"
|
||||||
|
ExecutionMode 4 LocalSize 1 1 1
|
||||||
|
Source GLSL 450
|
||||||
|
Name 4 "main"
|
||||||
|
Name 8 "D"
|
||||||
|
MemberName 8(D) 0 "d"
|
||||||
|
Name 10 "d"
|
||||||
|
Decorate 7 ArrayStride 4
|
||||||
|
MemberDecorate 8(D) 0 Volatile
|
||||||
|
MemberDecorate 8(D) 0 Coherent
|
||||||
|
MemberDecorate 8(D) 0 Offset 0
|
||||||
|
Decorate 8(D) BufferBlock
|
||||||
|
Decorate 10(d) DescriptorSet 0
|
||||||
|
Decorate 10(d) Binding 3
|
||||||
|
2: TypeVoid
|
||||||
|
3: TypeFunction 2
|
||||||
|
6: TypeInt 32 0
|
||||||
|
7: TypeRuntimeArray 6(int)
|
||||||
|
8(D): TypeStruct 7
|
||||||
|
9: TypePointer Uniform 8(D)
|
||||||
|
10(d): 9(ptr) Variable Uniform
|
||||||
|
11: TypeInt 32 1
|
||||||
|
12: 11(int) Constant 0
|
||||||
|
13: TypePointer Uniform 6(int)
|
||||||
|
15: 6(int) Constant 0
|
||||||
|
16: 6(int) Constant 1
|
||||||
|
4(main): 2 Function None 3
|
||||||
|
5: Label
|
||||||
|
14: 13(ptr) AccessChain 10(d) 12 12
|
||||||
|
17: 6(int) AtomicExchange 14 16 15 15
|
||||||
|
Return
|
||||||
|
FunctionEnd
|
4
3rdparty/glslang/Test/glsl.450.subgroup.frag
vendored
4
3rdparty/glslang/Test/glsl.450.subgroup.frag
vendored
@ -114,12 +114,14 @@ void main (void)
|
|||||||
|
|
||||||
#extension GL_KHR_shader_subgroup_ballot: enable
|
#extension GL_KHR_shader_subgroup_ballot: enable
|
||||||
void ballot_works(vec4 f4) {
|
void ballot_works(vec4 f4) {
|
||||||
|
int i;
|
||||||
gl_SubgroupEqMask;
|
gl_SubgroupEqMask;
|
||||||
gl_SubgroupGeMask;
|
gl_SubgroupGeMask;
|
||||||
gl_SubgroupGtMask;
|
gl_SubgroupGtMask;
|
||||||
gl_SubgroupLeMask;
|
gl_SubgroupLeMask;
|
||||||
gl_SubgroupLtMask;
|
gl_SubgroupLtMask;
|
||||||
subgroupBroadcast(f4, 0);
|
subgroupBroadcast(f4, 0);
|
||||||
|
subgroupBroadcast(f4, i);
|
||||||
subgroupBroadcastFirst(f4);
|
subgroupBroadcastFirst(f4);
|
||||||
uvec4 ballot = subgroupBallot(false);
|
uvec4 ballot = subgroupBallot(false);
|
||||||
subgroupInverseBallot(uvec4(0x1));
|
subgroupInverseBallot(uvec4(0x1));
|
||||||
@ -192,7 +194,9 @@ void clustered_works(vec4 f4)
|
|||||||
#extension GL_KHR_shader_subgroup_quad: enable
|
#extension GL_KHR_shader_subgroup_quad: enable
|
||||||
void quad_works(vec4 f4)
|
void quad_works(vec4 f4)
|
||||||
{
|
{
|
||||||
|
int i;
|
||||||
subgroupQuadBroadcast(f4, 0);
|
subgroupQuadBroadcast(f4, 0);
|
||||||
|
subgroupQuadBroadcast(f4, i);
|
||||||
subgroupQuadSwapHorizontal(f4);
|
subgroupQuadSwapHorizontal(f4);
|
||||||
subgroupQuadSwapVertical(f4);
|
subgroupQuadSwapVertical(f4);
|
||||||
subgroupQuadSwapDiagonal(f4);
|
subgroupQuadSwapDiagonal(f4);
|
||||||
|
23
3rdparty/glslang/Test/runtests
vendored
23
3rdparty/glslang/Test/runtests
vendored
@ -1,11 +1,16 @@
|
|||||||
#!/usr/bin/env bash
|
#!/usr/bin/env bash
|
||||||
|
|
||||||
TARGETDIR=localResults
|
# Arguments:
|
||||||
|
# 1- TargetDirectory, where to write test results and intermediary files
|
||||||
|
# 2- Path to glslangValidator
|
||||||
|
# 3- Path to spirv-remap
|
||||||
|
|
||||||
|
TARGETDIR=${1:-localResults}
|
||||||
BASEDIR=baseResults
|
BASEDIR=baseResults
|
||||||
EXE=../build/install/bin/glslangValidator
|
EXE=${2:-../build/install/bin/glslangValidator}
|
||||||
REMAPEXE=../build/install/bin/spirv-remap
|
REMAPEXE=${3:-../build/install/bin/spirv-remap}
|
||||||
HASERROR=0
|
HASERROR=0
|
||||||
mkdir -p localResults
|
mkdir -p $TARGETDIR
|
||||||
|
|
||||||
if [ -a localtestlist ]
|
if [ -a localtestlist ]
|
||||||
then
|
then
|
||||||
@ -55,13 +60,13 @@ diff -b $BASEDIR/hlsl.automap.frag.out $TARGETDIR/hlsl.automap.frag.out || HASER
|
|||||||
# multi-threaded test
|
# multi-threaded test
|
||||||
#
|
#
|
||||||
echo Comparing single thread to multithread for all tests in current directory...
|
echo Comparing single thread to multithread for all tests in current directory...
|
||||||
$EXE -i -C *.vert *.geom *.frag *.tesc *.tese *.comp > singleThread.out
|
$EXE -i -C *.vert *.geom *.frag *.tesc *.tese *.comp > $TARGETDIR/singleThread.out
|
||||||
$EXE -i -C *.vert *.geom *.frag *.tesc *.tese *.comp -t > multiThread.out
|
$EXE -i -C *.vert *.geom *.frag *.tesc *.tese *.comp -t > $TARGETDIR/multiThread.out
|
||||||
diff singleThread.out multiThread.out || HASERROR=1
|
diff $TARGETDIR/singleThread.out $TARGETDIR/multiThread.out || HASERROR=1
|
||||||
if [ $HASERROR -eq 0 ]
|
if [ $HASERROR -eq 0 ]
|
||||||
then
|
then
|
||||||
rm singleThread.out
|
rm $TARGETDIR/singleThread.out
|
||||||
rm multiThread.out
|
rm $TARGETDIR/multiThread.out
|
||||||
fi
|
fi
|
||||||
|
|
||||||
#
|
#
|
||||||
|
8
3rdparty/glslang/Test/spv.volatileAtomic.comp
vendored
Normal file
8
3rdparty/glslang/Test/spv.volatileAtomic.comp
vendored
Normal file
@ -0,0 +1,8 @@
|
|||||||
|
#version 450 core
|
||||||
|
|
||||||
|
layout(set=0, binding=3) volatile buffer D { uint d[]; } d;
|
||||||
|
|
||||||
|
void main()
|
||||||
|
{
|
||||||
|
atomicExchange(d.d[0], 0);
|
||||||
|
}
|
9
3rdparty/glslang/glslang/CMakeLists.txt
vendored
9
3rdparty/glslang/glslang/CMakeLists.txt
vendored
@ -82,7 +82,9 @@ add_library(glslang ${LIB_TYPE} ${BISON_GLSLParser_OUTPUT_SOURCE} ${SOURCES} ${H
|
|||||||
set_property(TARGET glslang PROPERTY FOLDER glslang)
|
set_property(TARGET glslang PROPERTY FOLDER glslang)
|
||||||
set_property(TARGET glslang PROPERTY POSITION_INDEPENDENT_CODE ON)
|
set_property(TARGET glslang PROPERTY POSITION_INDEPENDENT_CODE ON)
|
||||||
target_link_libraries(glslang OGLCompiler OSDependent)
|
target_link_libraries(glslang OGLCompiler OSDependent)
|
||||||
target_include_directories(glslang PUBLIC ..)
|
target_include_directories(glslang PUBLIC
|
||||||
|
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/..>
|
||||||
|
$<INSTALL_INTERFACE:${CMAKE_INSTALL_INCLUDEDIR}>)
|
||||||
|
|
||||||
if(WIN32 AND BUILD_SHARED_LIBS)
|
if(WIN32 AND BUILD_SHARED_LIBS)
|
||||||
set_target_properties(glslang PROPERTIES PREFIX "")
|
set_target_properties(glslang PROPERTIES PREFIX "")
|
||||||
@ -102,14 +104,15 @@ endif(WIN32)
|
|||||||
|
|
||||||
if(ENABLE_GLSLANG_INSTALL)
|
if(ENABLE_GLSLANG_INSTALL)
|
||||||
if(BUILD_SHARED_LIBS)
|
if(BUILD_SHARED_LIBS)
|
||||||
install(TARGETS glslang
|
install(TARGETS glslang EXPORT glslangTargets
|
||||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||||
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
|
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
|
||||||
else()
|
else()
|
||||||
install(TARGETS glslang
|
install(TARGETS glslang EXPORT glslangTargets
|
||||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||||
endif()
|
endif()
|
||||||
|
install(EXPORT glslangTargets DESTINATION lib/cmake)
|
||||||
endif(ENABLE_GLSLANG_INSTALL)
|
endif(ENABLE_GLSLANG_INSTALL)
|
||||||
|
|
||||||
if(ENABLE_GLSLANG_INSTALL)
|
if(ENABLE_GLSLANG_INSTALL)
|
||||||
|
4
3rdparty/glslang/glslang/Include/Types.h
vendored
4
3rdparty/glslang/glslang/Include/Types.h
vendored
@ -135,8 +135,8 @@ struct TSampler { // misnomer now; includes images, textures without sampler,
|
|||||||
bool isYuv() const { return yuv; }
|
bool isYuv() const { return yuv; }
|
||||||
#endif
|
#endif
|
||||||
void setCombined(bool c) { combined = c; }
|
void setCombined(bool c) { combined = c; }
|
||||||
void setBasicType(TBasicType t) { type = t; };
|
void setBasicType(TBasicType t) { type = t; }
|
||||||
TBasicType getBasicType() const { return type; };
|
TBasicType getBasicType() const { return type; }
|
||||||
bool isShadow() const { return shadow; }
|
bool isShadow() const { return shadow; }
|
||||||
bool isArrayed() const { return arrayed; }
|
bool isArrayed() const { return arrayed; }
|
||||||
|
|
||||||
|
@ -2155,6 +2155,7 @@ void TParseContext::builtInOpCheck(const TSourceLoc& loc, const TFunction& fnCan
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case EOpSubgroupBroadcast:
|
case EOpSubgroupBroadcast:
|
||||||
|
case EOpSubgroupQuadBroadcast:
|
||||||
if (spvVersion.spv < EShTargetSpv_1_5) {
|
if (spvVersion.spv < EShTargetSpv_1_5) {
|
||||||
// <id> must be an integral constant expression.
|
// <id> must be an integral constant expression.
|
||||||
if ((*argp)[1]->getAsConstantUnion() == nullptr)
|
if ((*argp)[1]->getAsConstantUnion() == nullptr)
|
||||||
@ -5149,7 +5150,8 @@ void TParseContext::setLayoutQualifier(const TSourceLoc& loc, TPublicType& publi
|
|||||||
return;
|
return;
|
||||||
} else if (id == "location") {
|
} else if (id == "location") {
|
||||||
profileRequires(loc, EEsProfile, 300, nullptr, "location");
|
profileRequires(loc, EEsProfile, 300, nullptr, "location");
|
||||||
const char* exts[2] = { E_GL_ARB_separate_shader_objects, E_GL_ARB_explicit_attrib_location };
|
const char* exts[2] = { E_GL_ARB_separate_shader_objects, E_GL_ARB_explicit_attrib_location };
|
||||||
|
// GL_ARB_explicit_uniform_location requires 330 or GL_ARB_explicit_attrib_location we do not need to add it here
|
||||||
profileRequires(loc, ~EEsProfile, 330, 2, exts, "location");
|
profileRequires(loc, ~EEsProfile, 330, 2, exts, "location");
|
||||||
if ((unsigned int)value >= TQualifier::layoutLocationEnd)
|
if ((unsigned int)value >= TQualifier::layoutLocationEnd)
|
||||||
error(loc, "location is too large", id.c_str(), "");
|
error(loc, "location is too large", id.c_str(), "");
|
||||||
@ -5909,8 +5911,9 @@ void TParseContext::layoutQualifierCheck(const TSourceLoc& loc, const TQualifier
|
|||||||
case EvqBuffer:
|
case EvqBuffer:
|
||||||
{
|
{
|
||||||
const char* feature = "location qualifier on uniform or buffer";
|
const char* feature = "location qualifier on uniform or buffer";
|
||||||
requireProfile(loc, EEsProfile | ECoreProfile | ECompatibilityProfile, feature);
|
requireProfile(loc, EEsProfile | ECoreProfile | ECompatibilityProfile | ENoProfile, feature);
|
||||||
profileRequires(loc, ECoreProfile | ECompatibilityProfile, 430, nullptr, feature);
|
profileRequires(loc, ~EEsProfile, 330, E_GL_ARB_explicit_attrib_location, feature);
|
||||||
|
profileRequires(loc, ~EEsProfile, 430, E_GL_ARB_explicit_uniform_location, feature);
|
||||||
profileRequires(loc, EEsProfile, 310, nullptr, feature);
|
profileRequires(loc, EEsProfile, 310, nullptr, feature);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
@ -283,7 +283,7 @@ public:
|
|||||||
const TString* entryPoint = nullptr);
|
const TString* entryPoint = nullptr);
|
||||||
virtual ~TParseContext();
|
virtual ~TParseContext();
|
||||||
|
|
||||||
bool obeyPrecisionQualifiers() const { return precisionManager.respectingPrecisionQualifiers(); };
|
bool obeyPrecisionQualifiers() const { return precisionManager.respectingPrecisionQualifiers(); }
|
||||||
void setPrecisionDefaults();
|
void setPrecisionDefaults();
|
||||||
|
|
||||||
void setLimits(const TBuiltInResource&) override;
|
void setLimits(const TBuiltInResource&) override;
|
||||||
|
@ -174,6 +174,7 @@ void TParseVersions::initializeExtensionBehavior()
|
|||||||
extensionBehavior[E_GL_ARB_texture_cube_map_array] = EBhDisable;
|
extensionBehavior[E_GL_ARB_texture_cube_map_array] = EBhDisable;
|
||||||
extensionBehavior[E_GL_ARB_shader_texture_lod] = EBhDisable;
|
extensionBehavior[E_GL_ARB_shader_texture_lod] = EBhDisable;
|
||||||
extensionBehavior[E_GL_ARB_explicit_attrib_location] = EBhDisable;
|
extensionBehavior[E_GL_ARB_explicit_attrib_location] = EBhDisable;
|
||||||
|
extensionBehavior[E_GL_ARB_explicit_uniform_location] = EBhDisable;
|
||||||
extensionBehavior[E_GL_ARB_shader_image_load_store] = EBhDisable;
|
extensionBehavior[E_GL_ARB_shader_image_load_store] = EBhDisable;
|
||||||
extensionBehavior[E_GL_ARB_shader_atomic_counters] = EBhDisable;
|
extensionBehavior[E_GL_ARB_shader_atomic_counters] = EBhDisable;
|
||||||
extensionBehavior[E_GL_ARB_shader_draw_parameters] = EBhDisable;
|
extensionBehavior[E_GL_ARB_shader_draw_parameters] = EBhDisable;
|
||||||
@ -378,6 +379,7 @@ void TParseVersions::getPreamble(std::string& preamble)
|
|||||||
"#define GL_ARB_texture_cube_map_array 1\n"
|
"#define GL_ARB_texture_cube_map_array 1\n"
|
||||||
"#define GL_ARB_shader_texture_lod 1\n"
|
"#define GL_ARB_shader_texture_lod 1\n"
|
||||||
"#define GL_ARB_explicit_attrib_location 1\n"
|
"#define GL_ARB_explicit_attrib_location 1\n"
|
||||||
|
"#define GL_ARB_explicit_uniform_location 1\n"
|
||||||
"#define GL_ARB_shader_image_load_store 1\n"
|
"#define GL_ARB_shader_image_load_store 1\n"
|
||||||
"#define GL_ARB_shader_atomic_counters 1\n"
|
"#define GL_ARB_shader_atomic_counters 1\n"
|
||||||
"#define GL_ARB_shader_draw_parameters 1\n"
|
"#define GL_ARB_shader_draw_parameters 1\n"
|
||||||
|
@ -126,6 +126,7 @@ const char* const E_GL_ARB_enhanced_layouts = "GL_ARB_enhanced_layou
|
|||||||
const char* const E_GL_ARB_texture_cube_map_array = "GL_ARB_texture_cube_map_array";
|
const char* const E_GL_ARB_texture_cube_map_array = "GL_ARB_texture_cube_map_array";
|
||||||
const char* const E_GL_ARB_shader_texture_lod = "GL_ARB_shader_texture_lod";
|
const char* const E_GL_ARB_shader_texture_lod = "GL_ARB_shader_texture_lod";
|
||||||
const char* const E_GL_ARB_explicit_attrib_location = "GL_ARB_explicit_attrib_location";
|
const char* const E_GL_ARB_explicit_attrib_location = "GL_ARB_explicit_attrib_location";
|
||||||
|
const char* const E_GL_ARB_explicit_uniform_location = "GL_ARB_explicit_uniform_location";
|
||||||
const char* const E_GL_ARB_shader_image_load_store = "GL_ARB_shader_image_load_store";
|
const char* const E_GL_ARB_shader_image_load_store = "GL_ARB_shader_image_load_store";
|
||||||
const char* const E_GL_ARB_shader_atomic_counters = "GL_ARB_shader_atomic_counters";
|
const char* const E_GL_ARB_shader_atomic_counters = "GL_ARB_shader_atomic_counters";
|
||||||
const char* const E_GL_ARB_shader_draw_parameters = "GL_ARB_shader_draw_parameters";
|
const char* const E_GL_ARB_shader_draw_parameters = "GL_ARB_shader_draw_parameters";
|
||||||
|
@ -114,7 +114,7 @@ public:
|
|||||||
bool doAutoLocationMapping() const;
|
bool doAutoLocationMapping() const;
|
||||||
TSlotSet::iterator findSlot(int set, int slot);
|
TSlotSet::iterator findSlot(int set, int slot);
|
||||||
bool checkEmpty(int set, int slot);
|
bool checkEmpty(int set, int slot);
|
||||||
bool validateInOut(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; };
|
bool validateInOut(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; }
|
||||||
int reserveSlot(int set, int slot, int size = 1);
|
int reserveSlot(int set, int slot, int size = 1);
|
||||||
int getFreeSlot(int set, int base, int size = 1);
|
int getFreeSlot(int set, int base, int size = 1);
|
||||||
int resolveSet(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
|
int resolveSet(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
|
||||||
@ -125,7 +125,7 @@ public:
|
|||||||
void addStage(EShLanguage stage) override {
|
void addStage(EShLanguage stage) override {
|
||||||
if (stage < EShLangCount)
|
if (stage < EShLangCount)
|
||||||
stageMask[stage] = true;
|
stageMask[stage] = true;
|
||||||
};
|
}
|
||||||
uint32_t computeTypeLocationSize(const TType& type, EShLanguage stage);
|
uint32_t computeTypeLocationSize(const TType& type, EShLanguage stage);
|
||||||
|
|
||||||
TSlotSetMap slots;
|
TSlotSetMap slots;
|
||||||
@ -191,7 +191,7 @@ public:
|
|||||||
typedef std::map<TString, int> TVarSlotMap; // <resourceName, location/binding>
|
typedef std::map<TString, int> TVarSlotMap; // <resourceName, location/binding>
|
||||||
typedef std::map<int, TVarSlotMap> TSlotMap; // <resourceKey, TVarSlotMap>
|
typedef std::map<int, TVarSlotMap> TSlotMap; // <resourceKey, TVarSlotMap>
|
||||||
TDefaultGlslIoResolver(const TIntermediate& intermediate);
|
TDefaultGlslIoResolver(const TIntermediate& intermediate);
|
||||||
bool validateBinding(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; };
|
bool validateBinding(EShLanguage /*stage*/, TVarEntryInfo& /*ent*/) override { return true; }
|
||||||
TResourceType getResourceType(const glslang::TType& type) override;
|
TResourceType getResourceType(const glslang::TType& type) override;
|
||||||
int resolveInOutLocation(EShLanguage stage, TVarEntryInfo& ent) override;
|
int resolveInOutLocation(EShLanguage stage, TVarEntryInfo& ent) override;
|
||||||
int resolveUniformLocation(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
|
int resolveUniformLocation(EShLanguage /*stage*/, TVarEntryInfo& ent) override;
|
||||||
@ -209,7 +209,7 @@ public:
|
|||||||
int buildStorageKey(EShLanguage stage, TStorageQualifier type) {
|
int buildStorageKey(EShLanguage stage, TStorageQualifier type) {
|
||||||
assert(static_cast<uint32_t>(stage) <= 0x0000ffff && static_cast<uint32_t>(type) <= 0x0000ffff);
|
assert(static_cast<uint32_t>(stage) <= 0x0000ffff && static_cast<uint32_t>(type) <= 0x0000ffff);
|
||||||
return (stage << 16) | type;
|
return (stage << 16) | type;
|
||||||
};
|
}
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
// Use for mark pre stage, to get more interface symbol information.
|
// Use for mark pre stage, to get more interface symbol information.
|
||||||
@ -242,7 +242,7 @@ struct TVarLivePair : std::pair<const TString, TVarEntryInfo> {
|
|||||||
const_cast<TString&>(first) = _Right.first;
|
const_cast<TString&>(first) = _Right.first;
|
||||||
second = _Right.second;
|
second = _Right.second;
|
||||||
return (*this);
|
return (*this);
|
||||||
};
|
}
|
||||||
};
|
};
|
||||||
typedef std::vector<TVarLivePair> TVarLiveVector;
|
typedef std::vector<TVarLivePair> TVarLiveVector;
|
||||||
|
|
||||||
@ -253,7 +253,7 @@ public:
|
|||||||
virtual ~TIoMapper() {}
|
virtual ~TIoMapper() {}
|
||||||
// grow the reflection stage by stage
|
// grow the reflection stage by stage
|
||||||
bool virtual addStage(EShLanguage, TIntermediate&, TInfoSink&, TIoMapResolver*);
|
bool virtual addStage(EShLanguage, TIntermediate&, TInfoSink&, TIoMapResolver*);
|
||||||
bool virtual doMap(TIoMapResolver*, TInfoSink&) { return true; };
|
bool virtual doMap(TIoMapResolver*, TInfoSink&) { return true; }
|
||||||
};
|
};
|
||||||
|
|
||||||
// I/O mapper for OpenGL
|
// I/O mapper for OpenGL
|
||||||
|
@ -20,6 +20,7 @@ else()
|
|||||||
endif()
|
endif()
|
||||||
|
|
||||||
if(ENABLE_GLSLANG_INSTALL)
|
if(ENABLE_GLSLANG_INSTALL)
|
||||||
install(TARGETS OSDependent
|
install(TARGETS OSDependent EXPORT OSDependentTargets
|
||||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||||
|
install(EXPORT OSDependentTargets DESTINATION lib/cmake)
|
||||||
endif(ENABLE_GLSLANG_INSTALL)
|
endif(ENABLE_GLSLANG_INSTALL)
|
||||||
|
@ -15,6 +15,7 @@ if(WIN32)
|
|||||||
endif(WIN32)
|
endif(WIN32)
|
||||||
|
|
||||||
if(ENABLE_GLSLANG_INSTALL)
|
if(ENABLE_GLSLANG_INSTALL)
|
||||||
install(TARGETS OSDependent
|
install(TARGETS OSDependent EXPORT OSDependentTargets
|
||||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||||
|
install(EXPORT OSDependentTargets DESTINATION lib/cmake)
|
||||||
endif(ENABLE_GLSLANG_INSTALL)
|
endif(ENABLE_GLSLANG_INSTALL)
|
||||||
|
4
3rdparty/glslang/glslang/Public/ShaderLang.h
vendored
4
3rdparty/glslang/glslang/Public/ShaderLang.h
vendored
@ -487,7 +487,7 @@ public:
|
|||||||
environment.target.version = version;
|
environment.target.version = version;
|
||||||
}
|
}
|
||||||
|
|
||||||
void getStrings(const char* const* &s, int& n) { s = strings; n = numStrings; };
|
void getStrings(const char* const* &s, int& n) { s = strings; n = numStrings; }
|
||||||
|
|
||||||
#ifdef ENABLE_HLSL
|
#ifdef ENABLE_HLSL
|
||||||
void setEnvTargetHlslFunctionality1() { environment.target.hlslFunctionality1 = true; }
|
void setEnvTargetHlslFunctionality1() { environment.target.hlslFunctionality1 = true; }
|
||||||
@ -775,7 +775,7 @@ public:
|
|||||||
TProgram();
|
TProgram();
|
||||||
virtual ~TProgram();
|
virtual ~TProgram();
|
||||||
void addShader(TShader* shader) { stages[shader->stage].push_back(shader); }
|
void addShader(TShader* shader) { stages[shader->stage].push_back(shader); }
|
||||||
std::list<TShader*>& getShaders(EShLanguage stage) { return stages[stage]; };
|
std::list<TShader*>& getShaders(EShLanguage stage) { return stages[stage]; }
|
||||||
// Link Validation interface
|
// Link Validation interface
|
||||||
bool link(EShMessages);
|
bool link(EShMessages);
|
||||||
const char* getInfoLog();
|
const char* getInfoLog();
|
||||||
|
3
3rdparty/glslang/gtests/CMakeLists.txt
vendored
3
3rdparty/glslang/gtests/CMakeLists.txt
vendored
@ -31,8 +31,9 @@ if(BUILD_TESTING)
|
|||||||
set_property(TARGET glslangtests PROPERTY FOLDER tests)
|
set_property(TARGET glslangtests PROPERTY FOLDER tests)
|
||||||
glslang_set_link_args(glslangtests)
|
glslang_set_link_args(glslangtests)
|
||||||
if(ENABLE_GLSLANG_INSTALL)
|
if(ENABLE_GLSLANG_INSTALL)
|
||||||
install(TARGETS glslangtests
|
install(TARGETS glslangtests EXPORT glslangtestsTargets
|
||||||
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
|
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
|
||||||
|
install(EXPORT glslangtestsTargets DESTINATION lib/cmake)
|
||||||
endif(ENABLE_GLSLANG_INSTALL)
|
endif(ENABLE_GLSLANG_INSTALL)
|
||||||
|
|
||||||
set(GLSLANG_TEST_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../Test")
|
set(GLSLANG_TEST_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/../Test")
|
||||||
|
1
3rdparty/glslang/gtests/Spv.FromFile.cpp
vendored
1
3rdparty/glslang/gtests/Spv.FromFile.cpp
vendored
@ -404,6 +404,7 @@ INSTANTIATE_TEST_CASE_P(
|
|||||||
"spv.storageBuffer.vert",
|
"spv.storageBuffer.vert",
|
||||||
"spv.precise.tese",
|
"spv.precise.tese",
|
||||||
"spv.precise.tesc",
|
"spv.precise.tesc",
|
||||||
|
"spv.volatileAtomic.comp",
|
||||||
"spv.vulkan100.subgroupArithmetic.comp",
|
"spv.vulkan100.subgroupArithmetic.comp",
|
||||||
"spv.vulkan100.subgroupPartitioned.comp",
|
"spv.vulkan100.subgroupPartitioned.comp",
|
||||||
"spv.xfb.vert",
|
"spv.xfb.vert",
|
||||||
|
5
3rdparty/glslang/hlsl/CMakeLists.txt
vendored
5
3rdparty/glslang/hlsl/CMakeLists.txt
vendored
@ -33,12 +33,13 @@ endif(WIN32)
|
|||||||
|
|
||||||
if(ENABLE_GLSLANG_INSTALL)
|
if(ENABLE_GLSLANG_INSTALL)
|
||||||
if(BUILD_SHARED_LIBS)
|
if(BUILD_SHARED_LIBS)
|
||||||
install(TARGETS HLSL
|
install(TARGETS HLSL EXPORT HLSLTargets
|
||||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||||
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
|
||||||
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
|
RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
|
||||||
else()
|
else()
|
||||||
install(TARGETS HLSL
|
install(TARGETS HLSL EXPORT HLSLTargets
|
||||||
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
|
||||||
endif()
|
endif()
|
||||||
|
install(EXPORT HLSLTargets DESTINATION lib/cmake)
|
||||||
endif(ENABLE_GLSLANG_INSTALL)
|
endif(ENABLE_GLSLANG_INSTALL)
|
||||||
|
Loading…
Reference in New Issue
Block a user