Cleanup.
This commit is contained in:
parent
6403d9b5a6
commit
047eca5829
@ -257,12 +257,12 @@ struct Mesh
|
||||
|
||||
// Set render states.
|
||||
bgfx::setState(0
|
||||
|BGFX_STATE_RGB_WRITE
|
||||
|BGFX_STATE_ALPHA_WRITE
|
||||
|BGFX_STATE_DEPTH_WRITE
|
||||
|BGFX_STATE_DEPTH_TEST_LESS
|
||||
|BGFX_STATE_CULL_CCW
|
||||
|BGFX_STATE_MSAA
|
||||
| BGFX_STATE_RGB_WRITE
|
||||
| BGFX_STATE_ALPHA_WRITE
|
||||
| BGFX_STATE_DEPTH_WRITE
|
||||
| BGFX_STATE_DEPTH_TEST_LESS
|
||||
| BGFX_STATE_CULL_CCW
|
||||
| BGFX_STATE_MSAA
|
||||
);
|
||||
|
||||
// Submit primitive for rendering to view 0.
|
||||
|
@ -386,8 +386,20 @@ struct Imgui
|
||||
m_insideScrollArea = inRect(_x, _y, _width, _height, false);
|
||||
m_insideCurrentScroll = m_insideScrollArea;
|
||||
|
||||
drawRoundedRect( (float)_x, (float)_y, (float)_width, (float)_height, 6, imguiRGBA(0, 0, 0, 192) );
|
||||
drawText(_x + AREA_HEADER / 2, _y + AREA_HEADER / 2, IMGUI_ALIGN_LEFT, _name, imguiRGBA(255, 255, 255, 128) );
|
||||
drawRoundedRect( (float)_x
|
||||
, (float)_y
|
||||
, (float)_width
|
||||
, (float)_height
|
||||
, 6
|
||||
, imguiRGBA(0, 0, 0, 192)
|
||||
);
|
||||
|
||||
drawText(_x + AREA_HEADER / 2
|
||||
, _y + AREA_HEADER / 2
|
||||
, IMGUI_ALIGN_LEFT
|
||||
, _name
|
||||
, imguiRGBA(255, 255, 255, 128)
|
||||
);
|
||||
|
||||
// setScissor(_x + SCROLL_AREA_PADDING, _y + SCROLL_AREA_PADDING, _width - SCROLL_AREA_PADDING * 4, _height - AREA_HEADER - SCROLL_AREA_PADDING);
|
||||
|
||||
@ -461,15 +473,34 @@ struct Imgui
|
||||
}
|
||||
|
||||
// BG
|
||||
drawRoundedRect( (float)xx, (float)yy, (float)width, (float)height, (float)width / 2 - 1, imguiRGBA(0, 0, 0, 196) );
|
||||
drawRoundedRect( (float)xx
|
||||
, (float)yy
|
||||
, (float)width
|
||||
, (float)height
|
||||
, (float)width / 2 - 1
|
||||
, imguiRGBA(0, 0, 0, 196)
|
||||
);
|
||||
|
||||
// Bar
|
||||
if (isActive(hid) )
|
||||
{
|
||||
drawRoundedRect( (float)hx, (float)hy, (float)hw, (float)hh, (float)width / 2 - 1, imguiRGBA(255, 196, 0, 196) );
|
||||
drawRoundedRect( (float)hx
|
||||
, (float)hy
|
||||
, (float)hw
|
||||
, (float)hh
|
||||
, (float)width / 2 - 1
|
||||
, imguiRGBA(255, 196, 0, 196)
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
drawRoundedRect( (float)hx, (float)hy, (float)hw, (float)hh, (float)width / 2 - 1, isHot(hid) ? imguiRGBA(255, 196, 0, 96) : imguiRGBA(255, 255, 255, 64) );
|
||||
drawRoundedRect( (float)hx
|
||||
, (float)hy
|
||||
, (float)hw
|
||||
, (float)hh
|
||||
, (float)width / 2 - 1
|
||||
, isHot(hid) ? imguiRGBA(255, 196, 0, 96) : imguiRGBA(255, 255, 255, 64)
|
||||
);
|
||||
}
|
||||
|
||||
// Handle mouse scrolling.
|
||||
@ -508,14 +539,31 @@ struct Imgui
|
||||
bool over = _enabled && inRect(xx, yy, width, height);
|
||||
bool res = buttonLogic(id, over);
|
||||
|
||||
drawRoundedRect( (float)xx, (float)yy, (float)width, (float)height, (float)BUTTON_HEIGHT / 2 - 1, imguiRGBA(128, 128, 128, isActive(id) ? 196 : 96) );
|
||||
drawRoundedRect( (float)xx
|
||||
, (float)yy
|
||||
, (float)width
|
||||
, (float)height
|
||||
, (float)BUTTON_HEIGHT / 2 - 1
|
||||
, imguiRGBA(128, 128, 128, isActive(id) ? 196 : 96)
|
||||
);
|
||||
|
||||
if (_enabled)
|
||||
{
|
||||
drawText(xx + BUTTON_HEIGHT / 2, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2, IMGUI_ALIGN_LEFT, _text, isHot(id) ? imguiRGBA(255, 196, 0, 255) : imguiRGBA(255, 255, 255, 200) );
|
||||
drawText(xx + BUTTON_HEIGHT / 2
|
||||
, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2
|
||||
, IMGUI_ALIGN_LEFT
|
||||
, _text
|
||||
, isHot(id) ? imguiRGBA(255, 196, 0, 255) : imguiRGBA(255, 255, 255, 200)
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
drawText(xx + BUTTON_HEIGHT / 2, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2, IMGUI_ALIGN_LEFT, _text, imguiRGBA(128, 128, 128, 200) );
|
||||
drawText(xx + BUTTON_HEIGHT / 2
|
||||
, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2
|
||||
, IMGUI_ALIGN_LEFT
|
||||
, _text
|
||||
, imguiRGBA(128, 128, 128, 200)
|
||||
);
|
||||
}
|
||||
|
||||
return res;
|
||||
@ -537,16 +585,32 @@ struct Imgui
|
||||
|
||||
if (isHot(id) )
|
||||
{
|
||||
drawRoundedRect( (float)xx, (float)yy, (float)width, (float)height, 2.0f, imguiRGBA(255, 196, 0, isActive(id) ? 196 : 96) );
|
||||
drawRoundedRect( (float)xx
|
||||
, (float)yy
|
||||
, (float)width
|
||||
, (float)height
|
||||
, 2.0f
|
||||
, imguiRGBA(255, 196, 0, isActive(id) ? 196 : 96)
|
||||
);
|
||||
}
|
||||
|
||||
if (_enabled)
|
||||
{
|
||||
drawText(xx + BUTTON_HEIGHT / 2, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2, IMGUI_ALIGN_LEFT, _text, imguiRGBA(255, 255, 255, 200) );
|
||||
drawText(xx + BUTTON_HEIGHT / 2
|
||||
, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2
|
||||
, IMGUI_ALIGN_LEFT
|
||||
, _text
|
||||
, imguiRGBA(255, 255, 255, 200)
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
drawText(xx + BUTTON_HEIGHT / 2, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2, IMGUI_ALIGN_LEFT, _text, imguiRGBA(128, 128, 128, 200) );
|
||||
drawText(xx + BUTTON_HEIGHT / 2
|
||||
, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2
|
||||
, IMGUI_ALIGN_LEFT
|
||||
, _text
|
||||
, imguiRGBA(128, 128, 128, 200)
|
||||
);
|
||||
}
|
||||
|
||||
return res;
|
||||
@ -568,26 +632,55 @@ struct Imgui
|
||||
|
||||
const int32_t cx = xx + BUTTON_HEIGHT / 2 - CHECK_SIZE / 2;
|
||||
const int32_t cy = yy + BUTTON_HEIGHT / 2 - CHECK_SIZE / 2;
|
||||
drawRoundedRect( (float)cx - 3, (float)cy - 3, (float)CHECK_SIZE + 6, (float)CHECK_SIZE + 6, 4, imguiRGBA(128, 128, 128, isActive(id) ? 196 : 96) );
|
||||
drawRoundedRect( (float)cx - 3
|
||||
, (float)cy - 3
|
||||
, (float)CHECK_SIZE + 6
|
||||
, (float)CHECK_SIZE + 6
|
||||
, 4
|
||||
, imguiRGBA(128, 128, 128, isActive(id) ? 196 : 96)
|
||||
);
|
||||
|
||||
if (_checked)
|
||||
{
|
||||
if (_enabled)
|
||||
{
|
||||
drawRoundedRect( (float)cx, (float)cy, (float)CHECK_SIZE, (float)CHECK_SIZE, (float)CHECK_SIZE / 2 - 1, imguiRGBA(255, 255, 255, isActive(id) ? 255 : 200) );
|
||||
drawRoundedRect( (float)cx
|
||||
, (float)cy
|
||||
, (float)CHECK_SIZE
|
||||
, (float)CHECK_SIZE
|
||||
, (float)CHECK_SIZE / 2 - 1
|
||||
, imguiRGBA(255, 255, 255, isActive(id) ? 255 : 200)
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
drawRoundedRect( (float)cx, (float)cy, (float)CHECK_SIZE, (float)CHECK_SIZE, (float)CHECK_SIZE / 2 - 1, imguiRGBA(128, 128, 128, 200) );
|
||||
drawRoundedRect( (float)cx
|
||||
, (float)cy
|
||||
, (float)CHECK_SIZE
|
||||
, (float)CHECK_SIZE
|
||||
, (float)CHECK_SIZE / 2 - 1
|
||||
, imguiRGBA(128, 128, 128, 200)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
if (_enabled)
|
||||
{
|
||||
drawText(xx + BUTTON_HEIGHT, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2, IMGUI_ALIGN_LEFT, _text, isHot(id) ? imguiRGBA(255, 196, 0, 255) : imguiRGBA(255, 255, 255, 200) );
|
||||
drawText(xx + BUTTON_HEIGHT
|
||||
, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2
|
||||
, IMGUI_ALIGN_LEFT
|
||||
, _text
|
||||
, isHot(id) ? imguiRGBA(255, 196, 0, 255) : imguiRGBA(255, 255, 255, 200)
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
drawText(xx + BUTTON_HEIGHT, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2, IMGUI_ALIGN_LEFT, _text, imguiRGBA(128, 128, 128, 200) );
|
||||
drawText(xx + BUTTON_HEIGHT
|
||||
, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2
|
||||
, IMGUI_ALIGN_LEFT
|
||||
, _text
|
||||
, imguiRGBA(128, 128, 128, 200)
|
||||
);
|
||||
}
|
||||
|
||||
return res;
|
||||
@ -598,39 +691,66 @@ struct Imgui
|
||||
m_widgetId++;
|
||||
uint32_t id = (m_areaId << 16) | m_widgetId;
|
||||
|
||||
int32_t x = m_widgetX;
|
||||
int32_t y = m_widgetY;
|
||||
int32_t w = m_widgetW;
|
||||
int32_t h = BUTTON_HEIGHT;
|
||||
int32_t xx = m_widgetX;
|
||||
int32_t yy = m_widgetY;
|
||||
int32_t width = m_widgetW;
|
||||
int32_t height = BUTTON_HEIGHT;
|
||||
m_widgetY += BUTTON_HEIGHT + DEFAULT_SPACING;
|
||||
|
||||
const int32_t cx = x + BUTTON_HEIGHT / 2 - CHECK_SIZE / 2;
|
||||
const int32_t cy = y + BUTTON_HEIGHT / 2 - CHECK_SIZE / 2;
|
||||
const int32_t cx = xx + BUTTON_HEIGHT / 2 - CHECK_SIZE / 2;
|
||||
const int32_t cy = yy + BUTTON_HEIGHT / 2 - CHECK_SIZE / 2;
|
||||
|
||||
bool over = _enabled && inRect(x, y, w, h);
|
||||
bool over = _enabled && inRect(xx, yy, width, height);
|
||||
bool res = buttonLogic(id, over);
|
||||
|
||||
if (_checked)
|
||||
{
|
||||
drawTriangle(cx, cy, CHECK_SIZE, CHECK_SIZE, 2, imguiRGBA(255, 255, 255, isActive(id) ? 255 : 200) );
|
||||
drawTriangle(cx
|
||||
, cy
|
||||
, CHECK_SIZE
|
||||
, CHECK_SIZE
|
||||
, 2
|
||||
, imguiRGBA(255, 255, 255, isActive(id) ? 255 : 200)
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
drawTriangle(cx, cy, CHECK_SIZE, CHECK_SIZE, 1, imguiRGBA(255, 255, 255, isActive(id) ? 255 : 200) );
|
||||
drawTriangle(cx
|
||||
, cy
|
||||
, CHECK_SIZE
|
||||
, CHECK_SIZE
|
||||
, 1
|
||||
, imguiRGBA(255, 255, 255, isActive(id) ? 255 : 200)
|
||||
);
|
||||
}
|
||||
|
||||
if (_enabled)
|
||||
{
|
||||
drawText(x + BUTTON_HEIGHT, y + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2, IMGUI_ALIGN_LEFT, _text, isHot(id) ? imguiRGBA(255, 196, 0, 255) : imguiRGBA(255, 255, 255, 200) );
|
||||
drawText(xx + BUTTON_HEIGHT
|
||||
, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2
|
||||
, IMGUI_ALIGN_LEFT
|
||||
, _text
|
||||
, isHot(id) ? imguiRGBA(255, 196, 0, 255) : imguiRGBA(255, 255, 255, 200)
|
||||
);
|
||||
}
|
||||
else
|
||||
{
|
||||
drawText(x + BUTTON_HEIGHT, y + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2, IMGUI_ALIGN_LEFT, _text, imguiRGBA(128, 128, 128, 200) );
|
||||
drawText(xx + BUTTON_HEIGHT
|
||||
, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2
|
||||
, IMGUI_ALIGN_LEFT
|
||||
, _text
|
||||
, imguiRGBA(128, 128, 128, 200)
|
||||
);
|
||||
}
|
||||
|
||||
if (_subtext)
|
||||
{
|
||||
drawText(x + w - BUTTON_HEIGHT / 2, y + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2, IMGUI_ALIGN_RIGHT, _subtext, imguiRGBA(255, 255, 255, 128) );
|
||||
drawText(xx + width - BUTTON_HEIGHT / 2
|
||||
, yy + BUTTON_HEIGHT / 2 + TEXT_HEIGHT / 2
|
||||
, IMGUI_ALIGN_RIGHT
|
||||
, _subtext
|
||||
, imguiRGBA(255, 255, 255, 128)
|
||||
);
|
||||
}
|
||||
|
||||
return res;
|
||||
|
Loading…
Reference in New Issue
Block a user