bgfx/3rdparty/glslang/Test/remap.if.none.frag

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2016-12-16 01:19:54 +03:00
#version 450
in float inf;
out vec4 outf4;
void main()
{
if (inf > 2.0)
outf4 = vec4(inf);
else
outf4 = vec4(inf + -.5);
}