2014-03-27 09:01:22 +04:00
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$input a_position, a_texcoord0
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$output v_texcoord0
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/*
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2015-01-03 01:43:11 +03:00
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* Copyright 2011-2015 Branimir Karadzic. All rights reserved.
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2014-03-27 09:01:22 +04:00
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* License: http://www.opensource.org/licenses/BSD-2-Clause
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*/
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#include "../common/common.sh"
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void main()
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{
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gl_Position = mul(u_modelViewProj, vec4(a_position, 1.0) );
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v_texcoord0 = a_texcoord0;
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}
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