bgfx/3rdparty/glslang/Test/hlsl.domain.2.tese

36 lines
745 B
Plaintext
Raw Normal View History

2017-04-08 06:11:36 +03:00
// This will test having the PCF input to the domain shader not be given at the end of
// the argument list. We must move it to the end of the linkage in this case.
struct ds_in_t
{
float4 pos : POSITION;
float3 norm : TEXCOORD0;
};
struct pcf_in_t
{
float flTessFactor [3] : SV_TessFactor;
float flInsideTessFactor : SV_InsideTessFactor;
float foo : PCF_FOO;
};
struct gs_in_t
{
float4 pos : POSITION;
float3 norm : TEXCOORD0;
};
[domain ( "tri" )]
gs_in_t main (pcf_in_t pcf_data, const OutputPatch <ds_in_t, 3> i, float3 tesscoord : SV_DomainLocation)
{
gs_in_t o;
o.pos = i[0].pos + tesscoord.x;
o.norm = i[0].norm + tesscoord.y;
tesscoord.z;
return o;
}