bgfx/3rdparty/spirv-tools/test/reduce/validation_during_reduction_test.cpp

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// Copyright (c) 2018 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "source/reduce/reducer.h"
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#include "source/reduce/reduction_opportunity.h"
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#include "source/reduce/remove_instruction_reduction_opportunity.h"
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#include "test/reduce/reduce_test_util.h"
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namespace spvtools {
namespace reduce {
namespace {
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using opt::Function;
using opt::IRContext;
using opt::Instruction;
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// A dumb reduction opportunity finder that finds opportunities to remove global
// values regardless of whether they are referenced. This is very likely to make
// the resulting module invalid. We use this to test the reducer's behavior in
// the scenario where a bad reduction pass leads to an invalid module.
class BlindlyRemoveGlobalValuesReductionOpportunityFinder
: public ReductionOpportunityFinder {
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public:
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BlindlyRemoveGlobalValuesReductionOpportunityFinder() = default;
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~BlindlyRemoveGlobalValuesReductionOpportunityFinder() override = default;
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// The name of this pass.
std::string GetName() const final { return "BlindlyRemoveGlobalValuesPass"; };
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// Finds opportunities to remove all global values. Assuming they are all
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// referenced (directly or indirectly) from elsewhere in the module, each such
// opportunity will make the module invalid.
std::vector<std::unique_ptr<ReductionOpportunity>> GetAvailableOpportunities(
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IRContext* context) const final {
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std::vector<std::unique_ptr<ReductionOpportunity>> result;
for (auto& inst : context->module()->types_values()) {
if (inst.HasResultId()) {
result.push_back(
MakeUnique<RemoveInstructionReductionOpportunity>(&inst));
}
}
return result;
}
};
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// A dumb reduction opportunity that exists at the start of every function whose
// first instruction is an OpVariable instruction. When applied, the OpVariable
// instruction is duplicated (with a fresh result id). This allows each
// reduction step to increase the number of variables to check if the validator
// limits are enforced.
class OpVariableDuplicatorReductionOpportunity : public ReductionOpportunity {
public:
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OpVariableDuplicatorReductionOpportunity(Function* function)
: function_(function) {}
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bool PreconditionHolds() override {
Instruction* first_instruction = &*function_->begin()[0].begin();
return first_instruction->opcode() == SpvOpVariable;
}
protected:
void Apply() override {
// Duplicate the first OpVariable instruction.
Instruction* first_instruction = &*function_->begin()[0].begin();
assert(first_instruction->opcode() == SpvOpVariable &&
"Expected first instruction to be OpVariable");
IRContext* context = first_instruction->context();
Instruction* cloned_instruction = first_instruction->Clone(context);
cloned_instruction->SetResultId(context->TakeNextId());
cloned_instruction->InsertBefore(first_instruction);
}
private:
Function* function_;
};
// A reduction opportunity finder that finds
// OpVariableDuplicatorReductionOpportunity.
class OpVariableDuplicatorReductionOpportunityFinder
: public ReductionOpportunityFinder {
public:
OpVariableDuplicatorReductionOpportunityFinder() = default;
~OpVariableDuplicatorReductionOpportunityFinder() override = default;
std::string GetName() const final {
return "LocalVariableAdderReductionOpportunityFinder";
};
std::vector<std::unique_ptr<ReductionOpportunity>> GetAvailableOpportunities(
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IRContext* context) const final {
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std::vector<std::unique_ptr<ReductionOpportunity>> result;
for (auto& function : *context->module()) {
Instruction* first_instruction = &*function.begin()[0].begin();
if (first_instruction->opcode() == SpvOpVariable) {
result.push_back(
MakeUnique<OpVariableDuplicatorReductionOpportunity>(&function));
}
}
return result;
}
};
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TEST(ValidationDuringReductionTest, CheckInvalidPassMakesNoProgress) {
// A module whose global values are all referenced, so that any application of
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// MakeModuleInvalidPass will make the module invalid. Check that the reducer
// makes no progress, as every step will be invalid and treated as
// uninteresting.
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std::string original = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %4 "main" %60
OpExecutionMode %4 OriginUpperLeft
OpSource ESSL 310
OpName %4 "main"
OpName %16 "buf2"
OpMemberName %16 0 "i"
OpName %18 ""
OpName %25 "buf1"
OpMemberName %25 0 "f"
OpName %27 ""
OpName %60 "_GLF_color"
OpMemberDecorate %16 0 Offset 0
OpDecorate %16 Block
OpDecorate %18 DescriptorSet 0
OpDecorate %18 Binding 2
OpMemberDecorate %25 0 Offset 0
OpDecorate %25 Block
OpDecorate %27 DescriptorSet 0
OpDecorate %27 Binding 1
OpDecorate %60 Location 0
%2 = OpTypeVoid
%3 = OpTypeFunction %2
%6 = OpTypeInt 32 1
%9 = OpConstant %6 0
%16 = OpTypeStruct %6
%17 = OpTypePointer Uniform %16
%18 = OpVariable %17 Uniform
%19 = OpTypePointer Uniform %6
%22 = OpTypeBool
%24 = OpTypeFloat 32
%25 = OpTypeStruct %24
%26 = OpTypePointer Uniform %25
%27 = OpVariable %26 Uniform
%28 = OpTypePointer Uniform %24
%31 = OpConstant %24 2
%56 = OpConstant %6 1
%58 = OpTypeVector %24 4
%59 = OpTypePointer Output %58
%60 = OpVariable %59 Output
%72 = OpUndef %24
%74 = OpUndef %6
%4 = OpFunction %2 None %3
%5 = OpLabel
OpBranch %10
%10 = OpLabel
%73 = OpPhi %6 %74 %5 %77 %34
%71 = OpPhi %24 %72 %5 %76 %34
%70 = OpPhi %6 %9 %5 %57 %34
%20 = OpAccessChain %19 %18 %9
%21 = OpLoad %6 %20
%23 = OpSLessThan %22 %70 %21
OpLoopMerge %12 %34 None
OpBranchConditional %23 %11 %12
%11 = OpLabel
%29 = OpAccessChain %28 %27 %9
%30 = OpLoad %24 %29
%32 = OpFOrdGreaterThan %22 %30 %31
OpSelectionMerge %34 None
OpBranchConditional %32 %33 %46
%33 = OpLabel
%40 = OpFAdd %24 %71 %30
%45 = OpISub %6 %73 %21
OpBranch %34
%46 = OpLabel
%50 = OpFMul %24 %71 %30
%54 = OpSDiv %6 %73 %21
OpBranch %34
%34 = OpLabel
%77 = OpPhi %6 %45 %33 %54 %46
%76 = OpPhi %24 %40 %33 %50 %46
%57 = OpIAdd %6 %70 %56
OpBranch %10
%12 = OpLabel
%61 = OpAccessChain %28 %27 %9
%62 = OpLoad %24 %61
%66 = OpConvertSToF %24 %21
%68 = OpConvertSToF %24 %73
%69 = OpCompositeConstruct %58 %62 %71 %66 %68
OpStore %60 %69
OpReturn
OpFunctionEnd
)";
spv_target_env env = SPV_ENV_UNIVERSAL_1_3;
Reducer reducer(env);
reducer.SetMessageConsumer(NopDiagnostic);
// Say that every module is interesting.
reducer.SetInterestingnessFunction(
[](const std::vector<uint32_t>&, uint32_t) -> bool { return true; });
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reducer.AddReductionPass(
MakeUnique<BlindlyRemoveGlobalValuesReductionOpportunityFinder>());
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std::vector<uint32_t> binary_in;
SpirvTools t(env);
ASSERT_TRUE(t.Assemble(original, &binary_in, kReduceAssembleOption));
std::vector<uint32_t> binary_out;
spvtools::ReducerOptions reducer_options;
reducer_options.set_step_limit(500);
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// Don't fail on a validation error; just treat it as uninteresting.
reducer_options.set_fail_on_validation_error(false);
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spvtools::ValidatorOptions validator_options;
Reducer::ReductionResultStatus status = reducer.Run(
std::move(binary_in), &binary_out, reducer_options, validator_options);
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ASSERT_EQ(status, Reducer::ReductionResultStatus::kComplete);
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// The reducer should have no impact.
CheckEqual(env, original, binary_out);
}
TEST(ValidationDuringReductionTest, CheckNotAlwaysInvalidCanMakeProgress) {
// A module with just one unreferenced global value. All but one application
// of MakeModuleInvalidPass will make the module invalid.
std::string original = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %4 "main" %60
OpExecutionMode %4 OriginUpperLeft
OpSource ESSL 310
OpName %4 "main"
OpName %16 "buf2"
OpMemberName %16 0 "i"
OpName %18 ""
OpName %25 "buf1"
OpMemberName %25 0 "f"
OpName %27 ""
OpName %60 "_GLF_color"
OpMemberDecorate %16 0 Offset 0
OpDecorate %16 Block
OpDecorate %18 DescriptorSet 0
OpDecorate %18 Binding 2
OpMemberDecorate %25 0 Offset 0
OpDecorate %25 Block
OpDecorate %27 DescriptorSet 0
OpDecorate %27 Binding 1
OpDecorate %60 Location 0
%2 = OpTypeVoid
%3 = OpTypeFunction %2
%6 = OpTypeInt 32 1
%9 = OpConstant %6 0
%16 = OpTypeStruct %6
%17 = OpTypePointer Uniform %16
%18 = OpVariable %17 Uniform
%19 = OpTypePointer Uniform %6
%22 = OpTypeBool
%24 = OpTypeFloat 32
%25 = OpTypeStruct %24
%26 = OpTypePointer Uniform %25
%27 = OpVariable %26 Uniform
%28 = OpTypePointer Uniform %24
%31 = OpConstant %24 2
%56 = OpConstant %6 1
%1000 = OpConstant %6 1000 ; It should be possible to remove this instruction without making the module invalid.
%58 = OpTypeVector %24 4
%59 = OpTypePointer Output %58
%60 = OpVariable %59 Output
%72 = OpUndef %24
%74 = OpUndef %6
%4 = OpFunction %2 None %3
%5 = OpLabel
OpBranch %10
%10 = OpLabel
%73 = OpPhi %6 %74 %5 %77 %34
%71 = OpPhi %24 %72 %5 %76 %34
%70 = OpPhi %6 %9 %5 %57 %34
%20 = OpAccessChain %19 %18 %9
%21 = OpLoad %6 %20
%23 = OpSLessThan %22 %70 %21
OpLoopMerge %12 %34 None
OpBranchConditional %23 %11 %12
%11 = OpLabel
%29 = OpAccessChain %28 %27 %9
%30 = OpLoad %24 %29
%32 = OpFOrdGreaterThan %22 %30 %31
OpSelectionMerge %34 None
OpBranchConditional %32 %33 %46
%33 = OpLabel
%40 = OpFAdd %24 %71 %30
%45 = OpISub %6 %73 %21
OpBranch %34
%46 = OpLabel
%50 = OpFMul %24 %71 %30
%54 = OpSDiv %6 %73 %21
OpBranch %34
%34 = OpLabel
%77 = OpPhi %6 %45 %33 %54 %46
%76 = OpPhi %24 %40 %33 %50 %46
%57 = OpIAdd %6 %70 %56
OpBranch %10
%12 = OpLabel
%61 = OpAccessChain %28 %27 %9
%62 = OpLoad %24 %61
%66 = OpConvertSToF %24 %21
%68 = OpConvertSToF %24 %73
%69 = OpCompositeConstruct %58 %62 %71 %66 %68
OpStore %60 %69
OpReturn
OpFunctionEnd
)";
// This is the same as the original, except that the constant declaration of
// 1000 is gone.
std::string expected = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %4 "main" %60
OpExecutionMode %4 OriginUpperLeft
OpSource ESSL 310
OpName %4 "main"
OpName %16 "buf2"
OpMemberName %16 0 "i"
OpName %18 ""
OpName %25 "buf1"
OpMemberName %25 0 "f"
OpName %27 ""
OpName %60 "_GLF_color"
OpMemberDecorate %16 0 Offset 0
OpDecorate %16 Block
OpDecorate %18 DescriptorSet 0
OpDecorate %18 Binding 2
OpMemberDecorate %25 0 Offset 0
OpDecorate %25 Block
OpDecorate %27 DescriptorSet 0
OpDecorate %27 Binding 1
OpDecorate %60 Location 0
%2 = OpTypeVoid
%3 = OpTypeFunction %2
%6 = OpTypeInt 32 1
%9 = OpConstant %6 0
%16 = OpTypeStruct %6
%17 = OpTypePointer Uniform %16
%18 = OpVariable %17 Uniform
%19 = OpTypePointer Uniform %6
%22 = OpTypeBool
%24 = OpTypeFloat 32
%25 = OpTypeStruct %24
%26 = OpTypePointer Uniform %25
%27 = OpVariable %26 Uniform
%28 = OpTypePointer Uniform %24
%31 = OpConstant %24 2
%56 = OpConstant %6 1
%58 = OpTypeVector %24 4
%59 = OpTypePointer Output %58
%60 = OpVariable %59 Output
%72 = OpUndef %24
%74 = OpUndef %6
%4 = OpFunction %2 None %3
%5 = OpLabel
OpBranch %10
%10 = OpLabel
%73 = OpPhi %6 %74 %5 %77 %34
%71 = OpPhi %24 %72 %5 %76 %34
%70 = OpPhi %6 %9 %5 %57 %34
%20 = OpAccessChain %19 %18 %9
%21 = OpLoad %6 %20
%23 = OpSLessThan %22 %70 %21
OpLoopMerge %12 %34 None
OpBranchConditional %23 %11 %12
%11 = OpLabel
%29 = OpAccessChain %28 %27 %9
%30 = OpLoad %24 %29
%32 = OpFOrdGreaterThan %22 %30 %31
OpSelectionMerge %34 None
OpBranchConditional %32 %33 %46
%33 = OpLabel
%40 = OpFAdd %24 %71 %30
%45 = OpISub %6 %73 %21
OpBranch %34
%46 = OpLabel
%50 = OpFMul %24 %71 %30
%54 = OpSDiv %6 %73 %21
OpBranch %34
%34 = OpLabel
%77 = OpPhi %6 %45 %33 %54 %46
%76 = OpPhi %24 %40 %33 %50 %46
%57 = OpIAdd %6 %70 %56
OpBranch %10
%12 = OpLabel
%61 = OpAccessChain %28 %27 %9
%62 = OpLoad %24 %61
%66 = OpConvertSToF %24 %21
%68 = OpConvertSToF %24 %73
%69 = OpCompositeConstruct %58 %62 %71 %66 %68
OpStore %60 %69
OpReturn
OpFunctionEnd
)";
spv_target_env env = SPV_ENV_UNIVERSAL_1_3;
Reducer reducer(env);
reducer.SetMessageConsumer(NopDiagnostic);
// Say that every module is interesting.
reducer.SetInterestingnessFunction(
[](const std::vector<uint32_t>&, uint32_t) -> bool { return true; });
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reducer.AddReductionPass(
MakeUnique<BlindlyRemoveGlobalValuesReductionOpportunityFinder>());
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std::vector<uint32_t> binary_in;
SpirvTools t(env);
ASSERT_TRUE(t.Assemble(original, &binary_in, kReduceAssembleOption));
std::vector<uint32_t> binary_out;
spvtools::ReducerOptions reducer_options;
reducer_options.set_step_limit(500);
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// Don't fail on a validation error; just treat it as uninteresting.
reducer_options.set_fail_on_validation_error(false);
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spvtools::ValidatorOptions validator_options;
Reducer::ReductionResultStatus status = reducer.Run(
std::move(binary_in), &binary_out, reducer_options, validator_options);
ASSERT_EQ(status, Reducer::ReductionResultStatus::kComplete);
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CheckEqual(env, expected, binary_out);
}
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// Sets up a Reducer for use in the CheckValidationOptions test; avoids
// repetition.
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void SetupReducerForCheckValidationOptions(Reducer* reducer) {
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reducer->SetMessageConsumer(NopDiagnostic);
// Say that every module is interesting.
reducer->SetInterestingnessFunction(
[](const std::vector<uint32_t>&, uint32_t) -> bool { return true; });
// Each "reduction" step will duplicate the first OpVariable instruction in
// the function.
reducer->AddReductionPass(
MakeUnique<OpVariableDuplicatorReductionOpportunityFinder>());
}
TEST(ValidationDuringReductionTest, CheckValidationOptions) {
// A module that only validates when the "skip-block-layout" validator option
// is used. Also, the entry point's first instruction creates a local
// variable; this instruction will be duplicated on each reduction step.
std::string original = R"(
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Vertex %2 "Main" %3
OpSource HLSL 600
OpDecorate %3 BuiltIn Position
OpDecorate %4 DescriptorSet 0
OpDecorate %4 Binding 99
OpDecorate %5 ArrayStride 16
OpMemberDecorate %6 0 Offset 0
OpMemberDecorate %6 1 Offset 32
OpMemberDecorate %6 1 MatrixStride 16
OpMemberDecorate %6 1 ColMajor
OpMemberDecorate %6 2 Offset 96
OpMemberDecorate %6 3 Offset 100
OpMemberDecorate %6 4 Offset 112
OpMemberDecorate %6 4 MatrixStride 16
OpMemberDecorate %6 4 ColMajor
OpMemberDecorate %6 5 Offset 176
OpDecorate %6 Block
%7 = OpTypeFloat 32
%8 = OpTypeVector %7 4
%9 = OpTypeMatrix %8 4
%10 = OpTypeVector %7 2
%11 = OpTypeInt 32 1
%12 = OpTypeInt 32 0
%13 = OpConstant %12 2
%14 = OpConstant %11 1
%15 = OpConstant %11 5
%5 = OpTypeArray %8 %13
%6 = OpTypeStruct %5 %9 %12 %10 %9 %7
%16 = OpTypePointer Uniform %6
%17 = OpTypePointer Output %8
%18 = OpTypeVoid
%19 = OpTypeFunction %18
%20 = OpTypePointer Uniform %7
%4 = OpVariable %16 Uniform
%3 = OpVariable %17 Output
%21 = OpTypePointer Function %11
%2 = OpFunction %18 None %19
%22 = OpLabel
%23 = OpVariable %21 Function
%24 = OpAccessChain %20 %4 %15
%25 = OpLoad %7 %24
%26 = OpCompositeConstruct %8 %25 %25 %25 %25
OpStore %3 %26
OpReturn
OpFunctionEnd
)";
spv_target_env env = SPV_ENV_UNIVERSAL_1_3;
std::vector<uint32_t> binary_in;
SpirvTools t(env);
ASSERT_TRUE(t.Assemble(original, &binary_in, kReduceAssembleOption));
std::vector<uint32_t> binary_out;
spvtools::ReducerOptions reducer_options;
spvtools::ValidatorOptions validator_options;
reducer_options.set_step_limit(3);
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reducer_options.set_fail_on_validation_error(true);
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// Reduction should fail because the initial state is invalid without the
// "skip-block-layout" validator option. Note that the interestingness test
// always returns true.
{
Reducer reducer(env);
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SetupReducerForCheckValidationOptions(&reducer);
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Reducer::ReductionResultStatus status =
reducer.Run(std::vector<uint32_t>(binary_in), &binary_out,
reducer_options, validator_options);
ASSERT_EQ(status, Reducer::ReductionResultStatus::kInitialStateInvalid);
}
// Try again with validator option.
validator_options.SetSkipBlockLayout(true);
// Reduction should hit step limit; module is seen as valid, interestingness
// test always succeeds, and the finder yields infinite opportunities.
{
Reducer reducer(env);
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SetupReducerForCheckValidationOptions(&reducer);
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Reducer::ReductionResultStatus status =
reducer.Run(std::vector<uint32_t>(binary_in), &binary_out,
reducer_options, validator_options);
ASSERT_EQ(status, Reducer::ReductionResultStatus::kReachedStepLimit);
}
// Now set a limit on the number of local variables.
validator_options.SetUniversalLimit(spv_validator_limit_max_local_variables,
2);
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// Reduction should now fail due to reaching an invalid state; after one step,
// a local variable is added and the module becomes "invalid" given the
// validator limits.
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{
Reducer reducer(env);
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SetupReducerForCheckValidationOptions(&reducer);
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Reducer::ReductionResultStatus status =
reducer.Run(std::vector<uint32_t>(binary_in), &binary_out,
reducer_options, validator_options);
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ASSERT_EQ(status, Reducer::ReductionResultStatus::kStateInvalid);
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}
}
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} // namespace
} // namespace reduce
} // namespace spvtools