2013-04-23 00:42:11 +04:00
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$input a_position, a_color0, a_texcoord0
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$output v_color0, v_texcoord0
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#include "../../common/common.sh"
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void main()
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{
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2013-06-04 10:16:02 +04:00
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gl_Position = mul(u_modelViewProj, vec4(a_position, 0.0, 1.0) );
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v_texcoord0 = a_texcoord0;
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2013-04-23 00:42:11 +04:00
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v_color0 = a_color0;
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}
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