bgfx/3rdparty/glslang/Test/hlsl.include.vert

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2017-06-03 21:11:11 +03:00
#include "bar.h"
#include "./inc1/bar.h"
#include "inc2\bar.h"
float4 main() : SV_Position
{
return i1 + i2 + i3 + i4 + i5 + i6;
}