bgfx/3rdparty/forsyth-too/LICENSE.md

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2013-02-22 09:07:31 +04:00
This is an implementation of Tom Forsyth's "Linear-Speed Vertex Cache
Optimization" algorithm as described here:
http://home.comcast.net/~tom_forsyth/papers/fast_vert_cache_opt.html
This code was authored and released into the public domain by
Adrian Stone (stone@gameangst.com).
THIS SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
SHALL ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR OTHER
LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR
IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.